With Microsoft’s recent decision to rebrand its Microsoft Gaming division to Xbox, the company has now also announced that it has changed the Xbox logo. Compared to the old minimalistic look, the new logo marks a return to the company’s classic green and black color scheme, calling back to the original Xbox’s branding, and even features some depth in the logo itself through the use of specularity to signify the bouncing of light.
The company unveiled this new logo with a social media post where it proudly proclaimed that “We Are Xbox”. While it might seem like a simple logo change to some, the fact that it is calling back to the original Xbox with its colors would indicate that the company is taking a hard look at its history to see what it can bring back to the modern age.
Xbox’s new logo has drawn plenty of comments in the replies to its social media post. While the CEO of now-Xbox, Asha Sharma, responded with a trio of green heart emojis, other companies, like Discord, Mountain Dew, and Razer, have all congratulated Xbox.
Sharma, along with chief content officer Matt Booty, had announced Microsoft Gaming’s conversion into Xbox earlier this week, noting that the previous name didn’t quite do a good enough job of describing the division’s ambition.
“‘Microsoft Gaming’ describes our structure, but it does not describe our ambition,” the two said in a joint statement. “So, we are going back to where we started and changing our team’s name. We are Xbox. We are a high agency culture where wild and wonderful ideas thrive. Our job is not to smooth over our differences, but to connect everyone into something greater than any one studio or product.”
In their announcement post, Booty and Sharma had discussed future plans for Xbox, noting that “Players are frustrated” thanks to the current state of the gaming industry.
“New feature drops on console have been less frequent. Our presence on PC isn’t strong enough. Pricing is getting harder for people to keep up with. And core experiences like search, discovery, social, and personalization still feel too fragmented. Developers and publishers are asking for more, too: better tools, better insights, and a platform that helps them grow faster.”
To deal with this, the duo wants to turn Xbox into a “global platform that connects players and creators everywhere.” The division will use daily active players as its main metric going into the future, and more concrete plans revolve around ensuring that Project Helix can “lead in performance”, while offering comfortable, personal, high-performance accessories and a strong ecosystem that provides plenty of choice. The company also plans to strengthen its partnerships and expand into more markets, including China, while also targeting mobile-first audiences.
“Over the last five years, Xbox and the industry have been through an unimaginable amount of change, and this team has continued to deliver through it for our community,” they said. “Thank you for staying focused on what matters. 62 days in, we’re proud of how we’ve honored our commitments of great games, return of Xbox, and future of play. We’re here to do the most creative and courageous work of our lives, and that’s what we’ll do together.”