Bodycount dev diary reveals a lot more details about the guns

"Firing a weapon in real life is a visceral, dynamic experience".

If you’re interested in this new IP from Codemasters, then you have to see this developer diary. It gives a lot more details about the guns in the game, and we have to say, it’s quite interesting. The game is being made by the same team that created Operation Flashpoint: Red River.

“FPS fans are going to enjoy Bodycount because it actually feels impactful to fire a weapon. It’s got a consequence, something always happens. We’ve spent a lot of time crafting that and making it feel really violent,” says Andrew Wilson, Game Director. “Firing a weapon in real life is a visceral, dynamic experience”.

The arcade shooter will be out on September 2nd for the PS3 and the Xbox 360. Meanwhile, you can follow the official Twitter channel here.

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