Bodycount dev diary reveals a lot more details about the guns

"Firing a weapon in real life is a visceral, dynamic experience".

Posted By | On 02nd, Aug. 2011

If you’re interested in this new IP from Codemasters, then you have to see this developer diary. It gives a lot more details about the guns in the game, and we have to say, it’s quite interesting. The game is being made by the same team that created Operation Flashpoint: Red River.

“FPS fans are going to enjoy Bodycount because it actually feels impactful to fire a weapon. It’s got a consequence, something always happens. We’ve spent a lot of time crafting that and making it feel really violent,” says Andrew Wilson, Game Director. “Firing a weapon in real life is a visceral, dynamic experience”.

The arcade shooter will be out on September 2nd for the PS3 and the Xbox 360. Meanwhile, you can follow the official Twitter channel here.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Last of Us Part 1 is Out Now on PC

The Last of Us Part 1 is Out Now on PC

Naughty Dog's remake of its 2013 classic is now available on Steam and the Epic Games Store, with exclusive fe...

Saints Row Expansions Coming in May, July and August; New Districts Free for All Players

Saints Row Expansions Coming in May, July and August; New Districts Free for All Players

The first expansion is The Heist and The Hazardous in May, which adds new campaign missions, weapons, vehicles...

Tekken 8 Trailer Showcases Jun Kazama, the “Light of Hope”

Tekken 8 Trailer Showcases Jun Kazama, the “Light of Hope”

Jin's mother returns after years of absence and uses the Kazama Style Traditional Martial Arts to cleanse the ...

The Legend of Zelda: Tears of the Kingdom Switch OLED Announced, Launches April 28th

The Legend of Zelda: Tears of the Kingdom Switch OLED Announced, Launches April 28th

A themed Nintendo Switch Pro Controller and Switch Carrying Case are also coming on May 12th for $74.99 and $2...

The Legend of Zelda: Tears of the Kingdom Gameplay Reveals Sky Islands, New Abilities, and Much More

The Legend of Zelda: Tears of the Kingdom Gameplay Reveals Sky Islands, New Abilities, and Much More

Along with confirming that development is complete, series producer Eiji Aonuma showcased several new features...

PS5 and Xbox Series X’s GPU Differences Will Become More of a Factor in a Year or Two – Caverns of Mars: Recharged Dev

PS5 and Xbox Series X’s GPU Differences Will Become More of a Factor in a Year or Two – Caverns of Mars: Recharged Dev

"In a year or two, when newer rendering approaches are developed, more rendering work will be expected to be p...