Call of Duty: Advanced Warfare “Pretty Big Experiments to Core Mechanics”, “Everything is Brand New” – Sledgehammer

Co-founder's Michael Condrey and Glen Schofield talk about approaching the next COD as a "new IP".

It wasn’t easy to get us (and the rest of the world) interested in a new Call of Duty but Sledgehammer Games did just that when it revealed Call of Duty: Advanced Warfare for the first time. Speaking to Game Informer, studio co-founders Michael Condrey and Glen Schofield talked about how they were looking to implement tons of new ideas that affect the traditional mechanics of the franchise.

“Yeah, we’re really looking forward to sharing more because we think we have some meaningful way to make this franchise feel like it’s got its Sledgehammer mark on it,” stated Condrey

Schofield further added, “We approached this like we would any new IP. I mean, this has been one heck of a creative challenge. I mean, everything is brand new in the game,” He also said that “some pretty big experiments to the core mechanics that’ll effect multiplayer and every mode of the game.”

Senior development director Aaron Halon also talked about the fans who would be sceptical since this Sledgehammer’s first Call of Duty title. “Don’t worry about it. I mean, look, again, we’re fans. We’re really scrutinizing what we’re doing ourselves and can’t wait to show the stuff off.” He also said the team would work to maintain the game’s 60 FPS frame rate and other tropes.

Call of Duty: Advanced Warfare is in development for Xbox One, Xbox 360, PS3, PS4 and PC. It releases on November 4th worldwide.

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