Call of Duty: Advanced Warfare “Pretty Big Experiments to Core Mechanics”, “Everything is Brand New” – Sledgehammer

Co-founder's Michael Condrey and Glen Schofield talk about approaching the next COD as a "new IP".

Posted By | On 13th, May. 2014

Call of Duty: Advanced Warfare

It wasn’t easy to get us (and the rest of the world) interested in a new Call of Duty but Sledgehammer Games did just that when it revealed Call of Duty: Advanced Warfare for the first time. Speaking to Game Informer, studio co-founders Michael Condrey and Glen Schofield talked about how they were looking to implement tons of new ideas that affect the traditional mechanics of the franchise.

“Yeah, we’re really looking forward to sharing more because we think we have some meaningful way to make this franchise feel like it’s got its Sledgehammer mark on it,” stated Condrey

Schofield further added, “We approached this like we would any new IP. I mean, this has been one heck of a creative challenge. I mean, everything is brand new in the game,” He also said that “some pretty big experiments to the core mechanics that’ll effect multiplayer and every mode of the game.”

Senior development director Aaron Halon also talked about the fans who would be sceptical since this Sledgehammer’s first Call of Duty title. “Don’t worry about it. I mean, look, again, we’re fans. We’re really scrutinizing what we’re doing ourselves and can’t wait to show the stuff off.” He also said the team would work to maintain the game’s 60 FPS frame rate and other tropes.

Call of Duty: Advanced Warfare is in development for Xbox One, Xbox 360, PS3, PS4 and PC. It releases on November 4th worldwide.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...