Remedy Entertainment recently wrapped up development on Control, their upcoming action adventure metroidvania title, and with the game releasing in less than a month, the studio has dropped some new details on the game, and extra content that you should (or should not) expect to see.
In an interview with IGN, Remedy Entertainment’s director of communications, Thomas Puha, confirmed that Control won’t have a photo mode at launch, but that one will be added to the game after the game has released.
“There will be a Photo mode post-launch,” said Puha. “Once we’ve had a bit of a break from shipping the game, catch our breath, we’ll get to work on that.”
Puha also mentioned that Control will not have a New Game Plus option. That’s down to the limited resources that Remedy has to work with, as well as restrictions placed on them by the game’s very nature and the way it handles progression.
“There won’t be a New Game Plus mode,” he said. “It’s something we’ve talked about, but unfortunately there are certain game design constraints, technical reasons and simply a lack of resources as to why we cannot do that.”
No New Game Plus for Control, as a metroidvania title, makes sense, since so much of the game’s level design and progression would be based on the idea of not having access to the abilities and powers that would let you get past certain obstacles. Starting a game with all abilities would, of course, completely mess that up. Incidentally, Respawn Entertainment have also cited Star Wars Jedi: Fallen Order’s nature as a metroidvania title for not having New Game Plus as well.
Control is out on August 27 for the PS4, Xbox One, and PC. In the meantime, check out eight minutes of new gameplay footage from one of the game’s story missions, or watch its latest creepy and ambiguous story trailer through here.