Archive For remedy entertainment Tag

FBC: Firebreak Trailer Outlines More Paranatural Hazards, Livestream Announced for April 24th

FBC: Firebreak Trailer Outlines More Paranatural Hazards, Livestream Announced for April 24th

Exploding Exogenic Masses, a Furnace overtaking an entire sector, and more await Firebreakers who venture into the Oldest House.

Remedy Entertainment Outlines AA Development and How This Affects FBC: Firebreak

Remedy Entertainment Outlines AA Development and How This Affects FBC: Firebreak

Remedy's Thomas Puha notes that the budget, team size, amount of content and day-one features are all "intricately linked."

FBC: Firebreak Features Cross-Play and Matchmaking at Launch, No Cross-Progression

FBC: Firebreak Features Cross-Play and Matchmaking at Launch, No Cross-Progression

Cross-progression could arrive later, as Remedy's Julian Fondum says the backend allows for "a bunch of things down the line."

FBC: Firebreak Supports Nvidia DLSS 4 With Multi Frame Generation and Path Tracing on PC

FBC: Firebreak Supports Nvidia DLSS 4 With Multi Frame Generation and Path Tracing on PC

Despite lower hardware requirements than Remedy's Alan Wake 2, the co-op shooter facilitates many contemporary PC features.

FBC: Firebreak Won’t Have Battle Passes, Limited-Time Events, or Daily Check-Ins

FBC: Firebreak Won’t Have Battle Passes, Limited-Time Events, or Daily Check-Ins

Remedy wants to "ensure you never feel like you're forced to play" and "make it as fast as possible" to get into missions.

FBC: Firebreak’s Altered Augments Let You Create Coin Tornadoes and Burn Enemies With Boiling Water

FBC: Firebreak’s Altered Augments Let You Create Coin Tornadoes and Burn Enemies With Boiling Water

From the Piggy Bank and Garden Gnome to the Teapot, each Altered Augment adds a powerful yet unstable new spin to each Tool.

FBC: Firebreak’s Jobs, Crisis Kits, Tools, and More Detailed in New Developer Video

FBC: Firebreak’s Jobs, Crisis Kits, Tools, and More Detailed in New Developer Video

Remedy Entertainment outlines some of the tasks and special tools to utilize when dealing with The Oldest House's biggest threats.

FBC: Firebreak Launches This Summer, Intense New Gameplay and Sticky Ricky Revealed

FBC: Firebreak Launches This Summer, Intense New Gameplay and Sticky Ricky Revealed

The first responders battle through the Executive Sector teeming with hostiles and attempt to curtail rogue sticky notes from propagating.

Control Ultimate Edition Patch Finally Brings Hideo Kojima-Voiced Mission to PC

Control Ultimate Edition Patch Finally Brings Hideo Kojima-Voiced Mission to PC

Coming later to Xbox Series X/S and PS5, it also adds outfits previously exclusive to pre-orders and new graphics options.

FBC: Firebreak Will Receive More News on March 20th

FBC: Firebreak Will Receive More News on March 20th

Set after the events of Control, the co-op first-person shooter will launch later this year for Xbox Series X/S, PS5, and PC.

Control 2 Enters Full Production This Month

Control 2 Enters Full Production This Month

The action RPG is ready to scale up for full production following the establishment of production pipelines per Remedy Entertainment.

Alan Wake 2 Sells Over 2 Million Units, Recoups Development and Marketing Costs

Alan Wake 2 Sells Over 2 Million Units, Recoups Development and Marketing Costs

Remedy's critically acclaimed survival horror has begun earning royalties from its sales after launching in October 2023.

FBC: Firebreak’s PC Requirements Aren’t as High as Alan Wake 2

FBC: Firebreak’s PC Requirements Aren’t as High as Alan Wake 2

Remedy Entertainment wants as many people to play its co-op shooter as possible, so lower PC requirements are a priority.

FBC: Firebreak Being Multiplayer is a Chance for Remedy to Do Something New – Director

FBC: Firebreak Being Multiplayer is a Chance for Remedy to Do Something New – Director

Remedy wants FBC: Firebreak's features to help tell emergent stories that are only possible in multiplayer thanks to the players.

Alan Wake 2 Developer Discusses Aspiration to Become the “European Version” of Naughty Dog

Alan Wake 2 Developer Discusses Aspiration to Become the “European Version” of Naughty Dog

While working on Quantum Break, Remedy's Kyle Rowley recalls telling the lead animator how "it would be could get that same level of feel."

Sam Lake Says the Remedy Connected Universe is “Just Getting Started”

Sam Lake Says the Remedy Connected Universe is “Just Getting Started”

I feel we are just getting started, so I feel it's too early to start talking about an endgame," says writer and creative director Sam Lake.

Alan Wake 2 Update Adds Option to Turn off PSSR on PS5 Pro

Alan Wake 2 Update Adds Option to Turn off PSSR on PS5 Pro

A new Balanced mode is also available, targeting 40 FPS, while Performance mode should offer a "more consistent" frame rate.

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes and improvements."

Control 2 Has a €50 Million Development Budget, FBC: Firebreak’s Budget is €30 Million

Control 2 Has a €50 Million Development Budget, FBC: Firebreak’s Budget is €30 Million

Remedy Entertainment is expecting 3-4 million units sold for Control 2 to be the mark where it doubles its investment, and 3 million for FBC: Firebreak.

Control Has Sold Over 4.5 Million Units

Control Has Sold Over 4.5 Million Units

Remedy Entertainment's Metroidvania action-adventure title has also crossed 19 million lifetime players across all platformers, it's been announced.