"Never have I read so much good feedback from milestones and have producers play so much of the game constantly," says Remedy's Thomas Puha.
There will also be an "alternative' narrative with new video content and Manuscript pages, though a release date is TBD.
Remedy's long-awaited sequel launches on October 27th for Xbox Series X/S, PS5 and PC, with pre-loads currently live on all platforms.
Pre-loads begin at 9 PM PST on October 24th. Xbox Series X/S and PS5 players can start pre-loading 48 hours before release.
Alan Wake 2 is due this week and from what Remedy has shown so far, it's shaping up to be an excellent horror game.
Remedy Entertainment's communications director Thomas Puha says players will be "very positively surprised" with the console versions.
It will feature over 20 minutes of trailers and gameplay from Alan Wake 2, Like a Dragon: Infinite Wealth, Ark: Survival Ascended and more.
Across all setups, you'll require an SSD, 16 GB of RAM, and 90 GB of storage space, among other things.
Remedy Entertainment's long-awaited survival horror sequel launches on October 27 for current-gen consoles and PC.
Over 13 years later, Alan Wake returns in a bigger, scarier adventure. How does Remedy's latest differ from the 2010 classic? Find out here.
Get new details on everything from Saga and Alan's subconscious mental spaces to how light and darkness are used in gameplay.
Game director Kyle Rowley speaks with GamingBolt about Remedy Entertainment's long-awaited survival horror sequel, Alan Wake 2, ahead of its imminent release.
The new video offers a third way for players to refresh themselves on the story of the original Alan Wake in preparation for Alan Wake 2.
"One of the bullet points on our core game pillars is 'atmosphere over jump scares' – which says a lot," says game director Kyle Rowley.
"This game’s ability to modernise a 20-year-old classic and its amazing reception definitely made us more confident in our decision to switch the genre, for sure," says game director Kyle Rowley.
Remedy's Kyle Rowley says players must be "more tactful about how they use their bullets and resources" and be more efficient.
Game director Kyle Rowley says the developer has "tried (and failed) to have multiple protagonists in our previous games."
Creative director and writer Sam Lake says that there are still no plans to release a physical version of the survival horror sequel.
Remedy's Sam Lake says they're "pretty significant." The survival horror title is already confirmed to get two expansions post-launch.
Here's everything you should know about Remedy's long-awaited survival horror sequel.