Alan Wake 2 has drawn widespread praise from critics and audiences alike, but players have nonetheless reported lingering technical issues in the game. Remedy Entertainment has released several updates for the survival horror title since its release, and another update has now arrived, bringing additional fixes.
Update 10 is a relatively meatier one, bringing an additional 100-plus fixes (not long after last week’s update, which brought over 200 fixes). In addition to several general bug fixes (so long, menacingly t-posing Alex Casey) and platform-specific polish-related updates, the patch also brings a number of mission-specific fixes, including a couple of critical issues that were blocking progress for players in the Scratch and Espresso Express missions.
You can view the full patch notes below, though be warned that some of the chapter-specific notes might have some spoilers for the game.
Alan Wake 2 is available on PS5, Xbox Series X/S, and PC. Read our review of the game through here.
UPDATE 10 PATCH NOTES:
Global
- General bugfixes and additional polish
- Fixed multiple localization issues
- Fixed banding present in certain cinematics
- Rebalanced the Taken Diver enemy to be more dangerous
- Added a few missing German and Spanish VO lines
- Increased ammo and health item drop rates from containers in the Cynthia boss fight
- Rebalanced Nightingale boss fight in Normal mode making player weapons more powerful
- HDR toggle in brightness calibration UI should now work as expected
- Tutorial texts should only appear in the right places
- Fixed the weather. It should not be raining indoors anymore
- Low health state visual effect intensity toned down
- Fixed an issue with the camera going wild in Saga’s weapon upgrade screen
- Fixed instances of Alex Casey t-posing menacingly
- All Pat Maine radio shows are now listenable
- Player progress should no longer be blocked by unruly furniture and props being in the wrong place
Platform specific
Xbox Series
- Fixed an issue with audio missing or cutting out
PlayStation 5
- Fixed an issue where using Share Play would, in rare instances, crash the game
- Fixed several wrong audio states towards the end of the game
Mission specific
INVITATION
- Fixed an issue where players were unable to talk to Casey after the autopsy and thus being blocked from progressing in the mission
Fixed an issue where in rare circumstances, Nightingale could get stuck in the scenery
CASEY
- Opening the subway door during the escape from the Dark Presence has been made significantly easier by requiring far less button mashing, especially on keyboards
LOCAL GIRL
- Made Coffee World more fun. Fixed an issue where cups from Slow Roaster were not showing and where carriages from Espresso Express blocked player progress
- The clue about the Kalevala workshop now unlocks at the correct time
- A Manuscript page did not want to be found and has been taught a lesson
WE SING
- The cursor should appear correctly on the Plot board during the mission.
OLD GODS
- Fixed an issue where the key fob from Rose did not spawn correctly for players
- Fixed an issue where players were unable to trigger the call from Tor and place evidence on the Case Board + several related issues
- Fixed an issue where players could not enter the Overlap upon dying as the record player refused to play the hits and allow re-entry to the Overlap.
- Fixed an issue where the option to Profile Cynthia disappeared after reloading a save game
ROOM 665
- Fixed an issue where players could get stuck in the Break Room
- The Echo will now respawn in the instance that the player doesn’t watch the video to the very end
SCRATCH
- Fixed an issue where players were unable to talk to FBC agent Estevez and come up with a New Plan to progress the mission
- Saga should not end up in Dark Place after the point of no return
- Fixed an issue where players could get their progress blocked if changing to another case
ZANE’S FILM
- Tim Breaker’s map now properly reveals the Word of Power location behind the cinema
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