Archive For remedy entertainment Tag

Control Resonant Removed Weapon Switching and Parrying for “Immediate and Visceral” Combat

Control Resonant Removed Weapon Switching and Parrying for “Immediate and Visceral” Combat

While Remedy prototyped both, lead gameplay designer Sergey Mohov said they were ultimately removed in favor of pure offense.

Alan Wake 2 Has Sold Over 3 Million Units

Alan Wake 2 Has Sold Over 3 Million Units

The critically acclaimed 2023 survival horror continues to sell at an "expected pace" alongside other titles in the franchise, per Remedy.

Control Resonant Tops 1.5 Million Wishlists, Pre-Orders “Tracking Well Against Comparable Titles”

Control Resonant Tops 1.5 Million Wishlists, Pre-Orders “Tracking Well Against Comparable Titles”

Remedy notes that the sequel ranked in the PlayStation Store's top three in pre-orders for the United States, Brazil and Germany.

Control Resonant’s Metro Fault, Featuring Trains Running in Every Direction, Shines in New Gameplay

Control Resonant’s Metro Fault, Featuring Trains Running in Every Direction, Shines in New Gameplay

One of several dungeons that players will encounter in Manhattan, it holds secrets and a powerful new traversal ability for Dylan.

Control Resonant is Around 30 Hours For the “Core Experience,” 50 Hours for Completionists

Control Resonant is Around 30 Hours For the “Core Experience,” 50 Hours for Completionists

A recap of the first game is included, but lead gameplay designer Sergey Mohov recommends newcomers play it to "enrich your experience."

Control Resonant Cast Members Will Host a Panel at San Diego Comic-Con on July 25th

Control Resonant Cast Members Will Host a Panel at San Diego Comic-Con on July 25th

The panel will include the actors behind Dylan Faden, Jesse Faden, Frankie Kevich, and Dr. Darling himself, Matthew Porretta.

Control Resonant Director Says “Many” of Its Toughest Bosses Are Optional, Teases Huge Surprise

Control Resonant Director Says “Many” of Its Toughest Bosses Are Optional, Teases Huge Surprise

Manhattan's various regions are also much bigger than expected, though you will have a map for a "strategic view," per Mikael Kasurinen.

Control Resonant is Longer Than the Original, Inspired by DOOM (2016) and Sekiro: Shadows Die Twice

Control Resonant is Longer Than the Original, Inspired by DOOM (2016) and Sekiro: Shadows Die Twice

Director Mikael Kasurinen also claims that on a one-to-ten scale, the amount of Alan Wake 2 "stuff" is somewhere around "2.5."

Control Resonant Might Finally Scratch That inFamous Itch

Control Resonant Might Finally Scratch That inFamous Itch

Remedy’s bringing a title that’s quite a departure from its predecessor, and might be on the path to creating a fresh take on a beloved title in the process.

Control Resonant Gameplay Showcases Initial and Intermediate Combat With Mind-Bending Environments

Control Resonant Gameplay Showcases Initial and Intermediate Combat With Mind-Bending Environments

Captured on PS5, the gameplay starts with a basic Aberrant form before graduating to different abilities and slick finishers.

Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe

Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe

Remedy Entertainment's Elmeri Raitanen also reveals that it was "always the plan, from the get-go" to feature Dylan as the protagonist.

Control Resonant Studio Wants Players to Engage With Side Content and Get Lost in its World

Control Resonant Studio Wants Players to Engage With Side Content and Get Lost in its World

Lead level designer Anne-Marie Grönroos and art director Elmerie Raitanen spoke about the shift to having a more open-ended world.

Control Resonant Will Have Remedy’s “Biggest Marketing Campaign” To Weather A Crowded September

Control Resonant Will Have Remedy’s “Biggest Marketing Campaign” To Weather A Crowded September

"There is always going to be competition," says comms director Thomas Puha. "Ultimately, we have to trust the quality of our game."

Control Resonant Receives An Exciting Showcase of Dylan’s Fight To Save Manhattan

Control Resonant Receives An Exciting Showcase of Dylan’s Fight To Save Manhattan

The Hiss might be a very potent threat, but Dylan’s more than up to the challenge thanks to some sick moves and his trusty weapons.

Control Resonant’s Mind-Bending Take on Manhattan Showcased in Sick New Trailer

Control Resonant’s Mind-Bending Take on Manhattan Showcased in Sick New Trailer

Floating bodies, surreal architectural marvels, the ominous Resonants, new enemies - the city is a massive new playground to explore.

Control Resonant Deluxe Edition’s 48 Hour Advanced Access is Exclusive to PS5

Control Resonant Deluxe Edition’s 48 Hour Advanced Access is Exclusive to PS5

Remedy's Thomas Puha also confirmed impressions from press and content creators across the US, Mexico, Brazil, and more in the coming weeks.

Control Resonant’s Initial PC Requirements Include 100 GB of Installation Space

Control Resonant’s Initial PC Requirements Include 100 GB of Installation Space

The recommended requirements include a very reasonable Ryzen 7 3700X, 16 GB of RAM and an RTX 3070 or an RX 6700 XT.

Control Resonant’s Paranatural Journey Begins on September 24th

Control Resonant’s Paranatural Journey Begins on September 24th

Remedy Entertainment's "biggest and most ambitious game" yet finally has a release date on Xbox Series X/S, PS5, and PC.

Control, Alan Wake “Should Have Sold More”, Says Remedy Entertainment’s New CEO

Control, Alan Wake “Should Have Sold More”, Says Remedy Entertainment’s New CEO

Jean-Charles Gaudechon also spoke about generative AI, and how it can't be used to make games as creative as Alan Wake 2.

Control Resonant Team Wants to “Fully Commit” to RPG Elements: “We’re Gonna Kind of Embrace That”

Control Resonant Team Wants to “Fully Commit” to RPG Elements: “We’re Gonna Kind of Embrace That”

Creative director Mikael Kasurinen also reveals that Control was always meant to be Remedy Entertainment's take on an RPG franchise.