When a studio like Remedy Entertainment calls anything its “biggest and most ambitious game,” there’s bound to be expectations about the playtime. Such is the case with Control Resonant, and given how it’s expanding on everything from the original – enemy variety, combat, environment size, bosses and more – it’s not an unreasonable expectation.
Fortunately, lead gameplay designer Sergey Mohov has an answer. Speaking to TechRadar, he revealed that the “core experience” should take around 30 hours to complete. Not too shabby, especially since a completionist playthrough of the original is around the same figure.
If you’re looking to pursue the same path Resonant, expect to spend somewhere around 50 hours, which is indeed longer than its predecessor. And while playing the original is recommended, it’s not mandatory, thanks to a recap available from the main menu.
“I don’t think you have to play the first Control game to play Resonant, but if you do, it will enrich your experience, especially narratively. We put in a Control recap, right at the top of the main menu, though, so you don’t need to,” says Mohov.
Control Resonant launches on September 24th for Xbox Series X/S, PS5, and PC. Picking up seven years after the first game’s events, players control Dylan Faden as he emerges from the Oldest House into a Manhattan in ruins. Working with the Federal Bureau of Control, he seeks to contain the paranatural threat and perhaps find his sister, Jesse, in the process.
He’ll fight the Resonants, mysterious threats that pose a significant challenge, but interestingly, many of the strongest bosses are optional.















