CD Projekt RED mentioned some time back that they had consciously made the decision to shorten Cyberpunk 2077’s critical path in the campaign following feedback for The Witcher 3’s humongous campaign. Though they did not provide any specific numbers for the game’s length, it seems a prematurely uploaded review by YouTuber Dreamcastguy has spilled the beans on those details.
The review has since been taken down, but @RishiAlwani of The Mako Reactor has compiled the key details from the video over on Twitter. The review claims that the game’s main campaign is 37 hours long. 21 hours were spent getting from the game’s beginning to the final boss fight, while with side quests included, that number went up to 37 hours (though there’s no mention of how many of the side quests were tackled). The reviewer did mention, however, that all said, there’s easily over a hundred hours of gameplay in the game, which falls in line with what recent reports have suggested as well.
The main campaign is supposed to be “a slice” of what’s on offer in the entire game, while the quality of the major side quests is allegedly on par with the main story itself (which isn’t too surprising, considering CD Projekt RED’s pedigree). The side quests also seem to vary quite a bit in tone and style, “from hunting down a ring of murderers to getting a tattoo while drunk.”
Meanwhile, the review also claims that Cyberpunk 2077 runs great on the Xbox Series X, with an option for 30 FPS at higher resolution or 60 FPS with lower visual fidelity (as we reported earlier). Load times and performance mostly seem to be solid, though the review does bring up a couple of freezing issues.
You can get more details through the Twitter thread below.
Cyberpunk 2077 is due out for the PS4, Xbox One, PC, and Stadia on December 10, and will also be playable on PS5 and Xbox Series X/S via backward compatibility. You can check out the game’s detailed unlock and pre-load timings through here.