Bioware has finally announced the release date for Dragon Age: Inquisition and surprise, it’ll look better on the Xbox One and PS4. Speaking to GameSpot, BioWare producer Mark Darrah stated that the games are definitely not compromised in terms of gameplay and design.
“I would say we’re definitely making this game to take advantage of the hardware that we have. I don’t think we’ve had to make any compromises. Because this is ultimately about you controlling a party. The combats are designed to be controlled in size, and that’s really meant that scaling for the lesser platforms has been a manageable exercise. I don’t think we’re making any gameplay compromises. Graphically, yeah, I think you’re gonna see some compromises on the last-gen stuff, but in gameplay, I think we should be able to keep parity.”
And if you thought Inquisition marked the end of the franchise, then don’t worry. Bioware still has plenty of stories to tell in the franchise. “Dragon Age was never intended to be a trilogy. We’ve always really looked at Dragon Age as the story of a world as opposed to the story of a character. That’s one of the reasons why we change characters between games. So, no, this isn’t the wrap-up of a trilogy. We have an overarching story arc. We are going somewhere with the storytelling. But this game isn’t a conclusion.”
Dragon Age: Inquisition releases on October 7th for Xbox One, PS4, Xbox 360, PS3 and PC.