A mass relay, the reveal of a seemingly new protagonist, a Krogan civil war - how does all this connect in BioWare's next Mass Effect?
While BioWare provided an update about its in-development project – the next Mass Effect game – in a recent blog post celebrating N7 Day (November 7), the post also seemingly contained clues about... Read More
"We’re excited by what we’re building, and we promise you: when we’re ready, it’ll be a lot of fun to show," says Mike Gamble.
"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though she's yet to receive the call.
As a gaming platform, the PC has the biggest game library of any other platform out there. This makes picking just 60 incredibly difficult.
Developers from BioWare have spoken about keeping their portfolios updated in case the worse happens, and continuing with their work.
"EA's historically been, and I don't really know why, but they've even said this publicly, kind of against remasters," says Mark Darrah.
Electronic Arts is officially sunsetting BioWare's disastrous looter shooter, having removed it from online storefronts.
While BioWare flounders, the next sci-fi epic could very well come from the Owlcat Games.
One of the biggest problems with the game's development was shifting from a multiplayer-only title to a single-player adventure.
While far from confirmation about lens flare, the fact that the director responded playfully indicates things are going well for the game.
Voice actor Alix Wilton Regan also mentioned that she felt devastated for BioWare as a studio because of mixed reactions to the game.
In a video explaining the story of BioWare from 2017 onwards, Mark Darrah spoke about EA's general lack of support for the franchise.
Former Dragon Age writer David Gaider wrote about how the publisher "never quite knew what to do with" the fantasy RPG's marketing.
The free DLC weapons pack was previously released for the Xbox Series X/S version of Dragon Age: The Veilguard back in January.
Dragon Age: The Veilguard's UX designer spoke about how wanting to design a clean interface led to confusion for the testers.
For Jade Empire's release, BioWare took Microsoft's advice to release it on the original Xbox just a few months before the Xbox 360 came out.
BioWare's high-profile RPG joins the subscription service after launching over four months ago and failing to meet EA's expectations.
For this takeover to be possible, Star Wars: The Old Republic would have had to be successful enough to make $2 billion a year.
"Games need to directly connect to the evolving demands of players who increasingly seek shared-world features," the EA boss says.