343 Industries has been pushing out regular fixes and updates for Halo Infinite’s multiplayer in the couple of months since it came out. Already a solid experience on a fundamental level, the free-to-play multiplayer component has been receiving fixes for a number of areas where it’s fallen short of expectations. A recent focus for the developers has been the game’s economy and monetization- which is going to improve even further with season 2.
Taking recently to Twitter, 343 Industries’ head of design Jerry Hook revealed that starting with season 2’s battle pass, Halo Infinite will allow players to earn Credits, the in-game currency that’s used to purchase cosmetics in the game’s store. High prices for cosmetics has been something that many players have criticized, so this, combined with the lowering of prices, should hopefully make for notable improvements.
Halo Infinite is available on Xbox Series X/S, Xbox One, and PC. The multiplayer’s second season is set to kick off in May, and is set to add campaign co-op as well.