Halo Infinite – New Details Shared on Winter Update’s Gameplay and Sandbox Changes

Halo Infinite's upcoming Winter Update has been detailed, with many weapons seeing changes across the board to better align them with the studio's vision.

343 Industries has released details on the upcoming Winter Update for Halo Infinite. As part of the update, scheduled for release on November 8, Halo Infinite will be seeing a number of changes to its slate of weapons for balance.

The studio also offers insight into some of the changes made to the game, such as wanting the plasma pistol to perform better against Spartans, and wanting the BR75 to be a versatile weapon.

Check out the complete list of changes below

Plasma Pistol

  • Increased base shot damage from 20 to 28
  • Increased charge shot angular velocity from 20 to 35 degrees per second
  • Increased charged shot guided angular velocity at rest from 50 to 70 degrees per second

Pulse Carbine

  • Increased guided angular velocity at rest from 25 to 35 degrees per second
  • Decreased angular velocity from 50 to 30 degrees per second
  • Increased targeted leading fraction from 0.35 to 1
  • Increased guided projectile error radius from 0.2 to 0.22 degrees

VK78 Commando

  • Increased Headshot Prioritization Angle from 0 to 0.1 degrees
  • Increased Bullet Magnetism Angle from 1.25 to 1.3 degrees
  • Increased Aim Assist Angle from 5 to 6.25 degrees
  • Decreased minimum error angle max from 0.8 to 0.6 degrees

BR75

  • Headshot Prioritization Angle reduced from 0.25 to 0.2 degrees
  • Bullet Magnetism Angle reduced from 2.4 to 2.2 degrees
  • Bullet Magnetism Range reduced from 20wus to 18wus
  • Bullet Magnetism Falloff Range reduced from 12wus to 10wus

Frag Grenade

  • Increased detonation timer by 0.2 seconds

Snap Slide

  • Fixed a physics bug that allowed “snap sliding”

Disruptor

  • Increased magazine ammo count from 10 to 12

Alongside these details, 343 Industries has also revealed details of future updates, which will focus on various aspects of the game, such as mouse+keyboard improvements, networking improvements, and other balance updates.

One of the bigger features of a future update will likely be the addition of a “walk” button for mouse and keyboard players. An area where controller players have had an advantage, mouse and keyboard players haven’t had a reliable way to make their character walk—and thus avoid radar detection. The only option keyboard and mouse players currently have is to crouch walk, which has its own set of advantages and disadvantages.

Halo Infinite’s networking is also going to be getting an upgrade in a future update. The studio has identified a few reasons for desync issues players have been reporting, including desync between the player and the server, the detection of blank shots fired by players, getting shot around walls and corners, and ghost melees.

Each of these areas is seeing extensive testing at 343 Industries, and these issues will likely be solved in future updates one at a time.

Halo Infinite is available on PC, Xbox One, and Xbox Series X/S.

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