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	<title>24 Entertainment &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Blood Message’s Gameplay Reveal Pushes Cinematic Realism Over Complexity</title>
		<link>https://gamingbolt.com/blood-messages-gameplay-reveal-pushes-cinematic-realism-over-complexity</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Tue, 16 Jun 2026 19:04:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[blood message]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646512</guid>

					<description><![CDATA[The cinematic trailer grabbed attention, now Blood Message’s gameplay reveal – showcasing a grounded take on cinematic action – is dominating conversation.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he reaction to <em>Blood Message</em>’s 19-minute gameplay reveal has been anything but quiet. Comments shared, moments dissected, details poured over, with the overall response being largely positive. But, beyond the initial hype, what stands out isn’t just spectacle.</p>
<p>Developed by 24 Entertainment Lin’an and published by the innumerably wealthy NetEase, <em>Blood Message</em> appears to be reaching for something more specific: a grounded, cinematic take on action-adventure that favours weight, desperation, and immersion over mechanical complexity. If this early look is anything to go by, the game appears less about what you can do, and more about how convincingly it’ll make you feel throughout every perilous step.</p>
<p><iframe title="Blood Message’s Gameplay Reveal Has Players Losing Their Minds" width="500" height="281" src="https://www.youtube.com/embed/rh7yVrVtqAU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Set in the late Tang Dynasty in 848 AD, <em>Blood Message</em> frames its story around a nameless messenger tasked with delivering a fateful communication across a treacherous, thousand mile-long landscape. Watching the Official Story Intro preview which premiered at Summer Games Fest, <em>Blood Message</em> immediately grounds you in its specific history, showcasing cultural and environmental texture of the era, from war-torn settlements to harsh deserts and vast wildernesses stretching across East and Central Asia.</p>
<p>There are personal stakes to our messenger’s mission too – reuniting with and protecting his son – giving his journey an emotional weight beyond securing the future of his homeland.</p>
<p>Crucially, though, <em>Blood Message</em> isn’t a stylised, Wuxia-infused take on this period. Instead, the overriding experience draws from history rather than embellishing it with fantasy. And in doing so, its narrative themes match the action’s grounded tone.</p>
<p>Yet, despite this groundedness, <em>Blood Message</em>’s cinematics sell an illusion. See, at a glance, exploration treads familiar paths – squeeze-through gaps, leg-ups, contextual traversal – feeling instantly recognisable to anyone who’s spent time with <em>Uncharted</em> or<em> The Last of Us</em>. But <em>Blood Message</em> distinguishes itself from Naughty Dog’s output in how its cameras frame exploration. It&#8217;s rarely static, instead responding to and shifting with movement and character proximity in a way that evokes a handheld intimacy rather than a traditional cinematic perspective.</p>
<p>And this approach to camerawork pays off in smaller, easily missable details. In one early moment of the gameplay reveal, our protagonist drops to a knee following a surprise encounter. The camera pushes in close, hovering for a brief pause as danger emerges ahead. It only lasts a few seconds, and it may appear like simple direction, but this vanguard style underlines something remarkable – whilst these moments are undoubtedly choreographed, the camerawork makes them feel improvised. Capturing the rawness and minutiae as it happens, <em>Blood Message</em>’s presentation is paradoxical; every frame is meaningfully composed, yet seeming without a thought to composition at all.</p>
<p>And this paradox feeds into the game’s combat too, which appears systemically dense on first read but plays out stragglingly, forcing an element of improvisation which mirrors the unsteady cameras. You’ve access to the usual core manoeuvres: light and heavy attacks, dodges, blocks, parries, and counters, and while not mechanically novel, intrigue comes in laboured movement and animation variety.</p>
<p>In the gameplay reveal’s first multi-man skirmish, our protagonist is knocked off balance after parrying; the consequence, it seems, of having his feet unset following a brutal takedown. Executions are visceral, diverse, and dynamic, our protagonist plunging his blade into chests, slicing limbs, and breaking necks without hesitation. In one specifically grisly execution, our protagonist is interrupted mid-strike, with an extra on-screen input prompting you to continue his killing action. See, even the most conclusive actions can present strong reactions, and this is one of <em>Blood Message</em>’s standout combat features, demanding constant situational awareness.</p>
<p>Enemies won’t necessarily wait for you to finish off their ally either, swinging into the fray to create two-on-one pressure. Another one of the gameplay reveal’s emergent moments comes in a second, more chaotic fight. As our protagonist grapples an assailant, his comrade impatiently steps in, accidentally sinking a blade into his ally’s bicep.</p>
<p>The environment plays a role in how battles play out, too. Clay pots can smash an opponent’s face, enemies can be hoofed into storage shelves which then shatter and collapse around them, and troughs can be used as pools for disorientating opponents, dunking their head underwater before landing the killing blow.</p>
<p>And when the bout is over, our protagonist shows fatigue. He’s not a superhero, nor mage or acrobat, but a regular soldier thrust into a vulnerable situation, and the toll shows in his laboured movement. Fights aren’t necessarily about maintaining momentum, but grit and determination.</p>
<p>Between battle arenas, however, are stealth sections, and these follow the standard tropes too: tall grass, dark shadows, silent takedowns, including an <em>Assassin’s Creed</em>-like aerial assault. You’re likely familiar with <em>Blood Message</em>’s subterfuge stylings already, but there is a distinction found once-again in presentation. See, the gameplay reveal’s stealth sections showcase numerous takedown animations, and it&#8217;s here, away from multi-enemy chaos, that a question arises: how are these animations assigned? Are they contextual, systems-driven, chosen by proximity and direction of approach, or completely random?</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-645894" src="https://gamingbolt.com/wp-content/uploads/2026/06/blood-message.jpg" alt="blood message" width="1280" height="720" srcset="https://gamingbolt.com/wp-content/uploads/2026/06/blood-message.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/06/blood-message-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/06/blood-message-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/06/blood-message-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/06/blood-message-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/06/blood-message-1536x864.jpg 1536w" sizes="(max-width: 1280px) 100vw, 1280px" /></p>
<p class="review-highlite" >"He’s not a superhero, nor mage or acrobat, but a regular soldier thrust into a vulnerable situation, and the toll shows in his laboured movement."</p>
<p>It’s an interesting thought, sure, but the bottom line is this level of variety prevents the stealth sections from feeling too formulaic, at least during the footage’s 19-minute runtime. Another differentiator, perhaps, are environmental triggers, and we see two in the gameplay reveal: a flock of birds who alert a guard when disturbed, and a caged dog which draws an enemy’s attention as our protagonist passes its line of sight. The takeaway here, then, is that <em>Blood Message</em>’s stealth isn’t just about remaining invisible but maintaining situational awareness.</p>
<p>If you’ve any doubt <em>Blood Message</em> is a cinema-first experience, the reveal’s closing set-piece chase should convince you. Mechanically, the sequence can be broken down into a series of jumps, vaults, and QTEs, with lots of running in-between. The transition between gameplay and scripted events is seamless, lending the feeling of playing a movie over interacting with a defined system. The low input complexity ensures the chase’s dynamic design – the collapsing structures, clinging on by fingertips, leaping from rooftops – is meant to be experienced in one go, first time, rather than a sequence to be memorised and mastered. Combat and exploration aren’t quite as basic, but they share the same philosophy.</p>
<p>Visually, <em>Blood Message</em> impresses through texture and detail as much as spectacle. Weathered brickwork, worn fabrics, and dirt-streaked skin all carry a tangible sense of place, reinforced by enveloping illumination. Sound design follows suit, with subtle notes, like the countless creaks of aging wood, adding to the tactile immersion. And voice acting, despite the language barrier for English speakers, reinforces the game’s grounded tone, where feelings of confidence and desperation transcend borders.</p>
<p>While reaction is indeed positive, there is some criticism levied against <em>Blood Message</em>’s simplicity, with its over-familiarity luring it closely to Naughty Dog’s established formula. But there is a key question you can ask at this juncture: does simplicity matter when the story and execution are on point?</p>
<p>Look – while broader narrative details are currently unknown, <em>Blood Message</em>’s ‘cinematic-first, systems-second’ approach could deliver something genuinely special. Combat is visceral yet it isn’t deep, stealth is familiar but reactive, and set-pieces are guided and thrilling. The game is set to bring a cohesive cinematic vision where player expression takes a backseat for grounded action. Again, it&#8217;s less about what you can do, but more about how you feel when doing it.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Blood Message Early Gameplay Showcased With a 19-Minute Video Walkthrough</title>
		<link>https://gamingbolt.com/blood-message-early-gameplay-showcased-with-a-19-minute-video-walkthrough</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 08 Jun 2026 14:00:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[blood message]]></category>
		<category><![CDATA[NetEase Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645893</guid>

					<description><![CDATA[The video walkthrough includes a thorough mix of the early story, core combat, stealth, and traversal elements of Blood Message.]]></description>
										<content:encoded><![CDATA[<p>After having officially unveiled <em>Blood Message</em> over the weekend, NetEase Games and 24 Entertainment have provided a closer look at the narrative single-player action-adventure title with a lengthy gameplay walkthrough. The video, which you can check out below, comes in at just over 19 minutes in length and was captured from an early build of the game.</p>
<p>The gameplay walkthrough for <em>Blood Message</em> showcases a mix of story moments and gameplay. Starting off with the protagonist – Pei Changguan – seemingly investigating what appears to be an abandoned store alongside another character named Arrtai. As the two walk around the building to figure out what happened, the visual fidelity of <em>Blood Message</em> becomes quite evident, especially when the protagonist picks up an embroidered cloth, with its 3D detailing being easily visible.</p>
<p>Things pick up quickly when the two characters have to run through other buildings to chase down a potential suspect. Eventually, Pei is ambushed by a Tubo soldier, and we finally get to see some action. While essentially kicking things off with a quick-time event, we then get to see the hack-and-slash combat, with Pei scrambling to make sure that his attackers are dealt with while also trying to keep Arrtai alive.</p>
<p>While not too much has been revealed about the combat system, it looks like Pei will be quite a versatile fighter, being able to use a sword as well as his fists as part of the same long combo. Along with this, he is also able to use his environment to his advantage, and in one instance, drowns one of the attacking soldiers in a tub full of water.</p>
<p>The two characters than resort to sneaking around to avoid more conflict, while still continuing their investigation. Through this, we get to see that <em>Blood Message</em> will also feature a stealth system of sorts, and players will even be able to sneak up on enemy soldiers and quickly take them out without raising any alarms.</p>
<p>Eventually, however, as many games tend to do, <em>Blood Message</em> gets back into its fast-paced action, with Arrtai being a more active participant this time around and not needing any saving. The hack-and-slash combat of <em>Blood Message</em> looks like it will largely be based around countering enemy attacks with parries while still keeping up with your own flurry of attacks.</p>
<p>NetEase has confirmed that players will have access to light and heavy attacks, along with defensive options like dodging, blocking, parrying, and countering. Downed enemies can be swiftly taken out with an execution to get them out of the battle as quickly as possible.</p>
<p>The video walkthrough culminates with Pei having learned that the person he was tracking has set off to another place, and he ultimately decides to grab his weapons and gear to set off on his own journey.</p>
<p><em>Blood Message</em> was <a href="https://gamingbolt.com/blood-message-is-a-new-story-driven-single-player-action-adventure-game-published-by-netease-games">originally unveiled back in June 2025</a>. More recently, the title <a href="https://gamingbolt.com/blood-message-gets-brand-new-trailer-showcasing-its-story-and-gameplay">got a trailer over the weekend</a>, giving us our first glimpse at its main story that will revolve around a massive journey towards the east.</p>
<p><iframe title="Blood Message - 19 Minutes Gameplay Walkthrough | The Letter" width="500" height="281" src="https://www.youtube.com/embed/4-UAyiGvMMM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Blood Message Gets Brand New Trailer Showcasing its Story and Gameplay</title>
		<link>https://gamingbolt.com/blood-message-gets-brand-new-trailer-showcasing-its-story-and-gameplay</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 05 Jun 2026 21:30:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[blood message]]></category>
		<category><![CDATA[NetEase Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645538</guid>

					<description><![CDATA[The narrative-focused action-adventure title marks NetEase's first foray into the single-player space but still lacks a release date.]]></description>
										<content:encoded><![CDATA[<p>NetEase Games and 24 Entertainment have revealed a new trailer for the narrative-focused single-player action-adventure game, <em>Blood Message</em>. The title has been described as revolving around a messenger who sets off on a dangerous odyssey towards the east with his son, and along the way, has to fight against impossible odds. Check out the trailer below.</p>
<p>Along with the narrative setup, the reveal trailer for <em>Blood Message</em> also gives us a look at some of its fast-paced hack-and-slash gameplay, which seems to have a heavy emphasis on making sure weapons feel weighty. The title will also seemingly focus on large-scale battles, with players being thrown in the thick of it, having to take on hordes of enemy soldiers during battles.</p>
<p>Along with standard swordfights, <em>Blood Message</em> will seemingly also allow you to, at least temporarily, play as other characters that have their own unique weapons and movesets. The action as a whole is also quite violent, with plenty of blood and dismemberment showcased throughout the action-packed trailer.</p>
<p>NetEase has confirmed neither the release window nor the platforms for <em>Blood Message</em>. However, the company has confirmed that a playable demo of the title is available during Summer Game Fest’s Play Days, starting from tomorrow onwards. Considering the visual fidelity, however, it wouldn’t be too surprising to see it arrive on PC, PS5, and Xbox Series X/S.</p>
<p><em>Blood Message</em> was first <a href="https://gamingbolt.com/blood-message-is-a-new-story-driven-single-player-action-adventure-game-published-by-netease-games">unveiled all the way back in June 2025</a>. At the time, NetEase Games had noted that it would be its first foray into single-player games, since the company is typically more focused on multiplayer releases like <em>Marvel Rivals</em>.</p>
<p><iframe loading="lazy" title="Blood Message - Summer Game Fest Official Story Intro | Hold Till Dawn" width="500" height="281" src="https://www.youtube.com/embed/mekLOnJ9-hA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Naraka: Bladepoint Surpasses 40 Million Players</title>
		<link>https://gamingbolt.com/naraka-bladepoint-surpasses-40-million-players</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 28 Nov 2023 13:14:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[NetEase]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571938</guid>

					<description><![CDATA[NetEase announces that the action battle royale title has crossed 40 million players across all platforms since its launch in August 2021. ]]></description>
										<content:encoded><![CDATA[<p>Courtesy of its focus on martial arts-inspired melee combat, <em>Naraka: Bladepoint </em>has carved out a niche for itself in the uber-competitive battle royale genre, and the multiplayer title has kept on growing in popularity.</p>
<p>NetEase has announced that since its PC launch over two years ago in August 2021, <em>Naraka: Bladepoint </em>has been played by over 40 million players. The company attributes this to the game&#8217;s active esports presence and its consistent content updates, which, in addition to new heroes and weapons, have also included <a href="https://gamingbolt.com/wo-long-fallen-dynasty-is-getting-naraka-bladepoint-collaboration-dlc-on-june-29">crossover events</a> and even <a href="https://gamingbolt.com/naraka-bladepoint-gets-3-player-campaign-mode-in-latest-update-new-map-coming-august-19">a 3-player campaign</a>, which arrived last year.</p>
<p>Earlier this year, <em>Naraka: Bladepoint </em>also transitioned to <a href="https://gamingbolt.com/naraka-bladepoint-will-launch-for-ps5-and-go-free-to-play-on-july-13">being a free-to-play game</a>, which undoubtedly would have attracted a fair amount of players as well. Details on the content that&#8217;ll be added to the game over the course of 2024 will be shared at the next Naraka Fest showcase on December 19.</p>
<p><em>Naraka: Bladepoint </em>is available on PC, PS5, Xbox Series X/S, and Xbox One.</p>
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		<title>Naraka: Bladepoint Will Launch for PS5 and Go Free-to-Play on July 13</title>
		<link>https://gamingbolt.com/naraka-bladepoint-will-launch-for-ps5-and-go-free-to-play-on-july-13</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Jul 2023 07:50:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[NetEase]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=558470</guid>

					<description><![CDATA[All PS5 players will also receive free in-game items, while PlayStation Plus subscribers will also get additional exclusives.]]></description>
										<content:encoded><![CDATA[<p>In a genre as competitive as battle royales, one can never be too sure about how long a newcomer will stick around, no matter how promising, but since its launch a couple of years ago, melee-based battle royale title <em>Naraka: Bladepoint </em>has maintained some solid momentum. Soon, developer 24 Entertainment will also be taking additional steps that will likely expand its player base.</p>
<p>The developer has <a href="https://blog.playstation.com/2023/07/05/naraka-bladepoints-new-take-on-battle-royale-is-coming-to-ps5-on-july-13/" target="_blank" rel="noopener">announced</a> that on July 13, <em>Naraka: Bladepoint </em>will finally be coming to PS5. All PS5 players will be a number of free in-game items as a way to welcome them to the game, including a Katana skin, a Ryuzan·Frost Reflection, and 2 Immortal Treasures. Meanwhile, PlayStation Plus subscribers will also get additional items on top of that, including 5 more Treasures and an exclusive piece of headgear.</p>
<p>Additionally, 24 Entertainment has also announced that <em>Naraka: Bladepoint </em>will be going free-to-play on the same day across all platforms. Whether that will go hand-in-hand with eventual monetization changes remains to be seen.</p>
<p><em>Naraka: Bladepoint </em>is currently available on PC and Xbox Series X/S.</p>
<p><iframe loading="lazy" title="Naraka: Bladepoint - Announcement Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/XIcY7DQ_P6I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Wo Long: Fallen Dynasty is Getting Naraka: Bladepoint Collaboration DLC on June 29</title>
		<link>https://gamingbolt.com/wo-long-fallen-dynasty-is-getting-naraka-bladepoint-collaboration-dlc-on-june-29</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 26 Jun 2023 12:38:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[NetEase]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Wo Long: Fallen Dynasty]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=557486</guid>

					<description><![CDATA[Koei Tecmo and Team Ninja's Soulslike action RPG will get two new armour sets inspired by 24 Entertainment's battle royale title. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/wo-long-fallen-dynasty-sells-over-1-million-units">Wo Long: Fallen Dynasty</a>&nbsp;</em>may not have resonated with its audience as strongly as developer Team Ninja&#8217;s past efforts did with&nbsp;<em>Nioh&nbsp;</em>and&nbsp;<em>Nioh 2</em>, but the Soulslike action RPG has nonetheless been a solid success for the developer and for publisher Koei Tecmo. Since its launch, it has also received the odd sprinkling of content here and there, and more of that is set to arrive soon.</p>
<p>Koei Tecmo has announced that it&#8217;s collaborating with 24 Entertainment and NetEase for upcoming DLC for&nbsp;<em>Wo Long: Fallen Dynasty</em>. Update 1.10, which is set to go live on June 29 later this week, will add free two free new armour sets for all players, Crimson Knight and Loyal Drunk, both of which will be inspired by melee-based battle royale game&nbsp;<em>Naraka: Bladepoint</em>. Check out the trailer below for a glimpse of what to expect.</p>
<p>Earlier this month, Koei Tecmo also announced a&nbsp;<em>Wo Long&nbsp;</em>collaboration with Neowiz&#8217;s upcoming <em>Bloodborne</em>-inspired Soulslike action RPG&nbsp;<em>Lies of P.</em> Read more on that <a href="https://gamingbolt.com/lies-of-p-x-wo-long-fallen-dynasty-collaboration-announced">through here</a>.</p>
<p><em>Wo Long: Fallen Dynasty&nbsp;</em>is available on PS5, Xbox Series X/S, PS4, Xbox One, and PC.</p>
<p><iframe loading="lazy" title="Wo Long: Fallen Dynasty × NARAKA: BLADEPOINT - Collaboration Trailer" width="500" height="281" src="https://www.youtube.com/embed/sKHEEfXqHsc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Naraka: Bladepoint Gets 3-Player Campaign Mode in Latest Update, New Map Coming August 19</title>
		<link>https://gamingbolt.com/naraka-bladepoint-gets-3-player-campaign-mode-in-latest-update-new-map-coming-august-19</link>
					<comments>https://gamingbolt.com/naraka-bladepoint-gets-3-player-campaign-mode-in-latest-update-new-map-coming-august-19#comments</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sat, 06 Aug 2022 03:12:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[NetEase]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=526597</guid>

					<description><![CDATA[Naraka: Bladepoint has gotten a major free update, adding a 3-player campaign to the game. The studio has also announced that August 19 will see a new map coming to the game.]]></description>
										<content:encoded><![CDATA[<p>Developer 24 Entertainment and publisher NetEase have released a new update for <em>Naraka: Bladepoint</em>. The update, dubbed Showdown, is essentially a brand new campaign mode. The update is available for free on PC and Xbox Series X/S.</p>
<p>The Showdown campaign involves players teaming up in teams of three to take on a series of challenges across two stages. The first stage involves fighting against hordes of eneies across the map before fighting off a boss.</p>
<p>The campaign features four playable heroes, each with their own powers and abilities. The characters are upgraded over the course of the campaign with new equipment and skills.</p>
<p>The studio has also announced that a new map will be coming to <em>Naraka: Bladepoint</em> on August 19. Titled Holoroth, the features a new region with deserts and snowy areas, as well as new gameplay-affecting features like a weather system, interactive objects, and traps. Check out its cinematic trailer below.</p>
<p>Having <a href="https://gamingbolt.com/naraka-bladepoint-is-now-available-on-xbox-series-x-s">recently released on Xbox Series X/S</a>, <em>Naraka: Bladepoint</em> is now available on PC, and Xbox Series X/S. Versions for PS5, Xbox One, and Android/iOS are also in the works.</p>
<p><iframe loading="lazy" title="&quot;Intersection&quot; - New Map: HOLOROTH Cinematic | NARAKA: BLADEPOINT" width="500" height="281" src="https://www.youtube.com/embed/Oj8gvce7tXU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Naraka: Bladepoint is Now Available on Xbox Series X/S</title>
		<link>https://gamingbolt.com/naraka-bladepoint-is-now-available-on-xbox-series-x-s</link>
					<comments>https://gamingbolt.com/naraka-bladepoint-is-now-available-on-xbox-series-x-s#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 23 Jun 2022 12:40:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[NetEase]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522449</guid>

					<description><![CDATA[24 Entertainment's action-adventure battle royale title, which launched for PC last year, is now available on Xbox Series X/S as well. ]]></description>
										<content:encoded><![CDATA[<p>Chinese developer 24 Entertainment&#8217;s <em>Naraka: Bladepoint </em><a href="https://gamingbolt.com/naraka-bladepoint-is-out-on-august-12">launched for PC last year</a>, and in the time since then, it has gathered a sizeable player base, thanks not only to its <a href="https://gamingbolt.com/naraka-bladepoint-is-adding-omnis-nightmare-mode-on-march-11">regular updates</a>, but also the fact that it offers something blessedly unique in the battle royale space, which is incredibly crowded, to say the very least.</p>
<p>Earlier this month, it was announced that the game would be <a href="https://gamingbolt.com/naraka-bladepoint-is-coming-to-xbox-series-xs-xbox-game-pass">launching soon for Xbox</a> as well, and that&#8217;s now happened. <em>Naraka: Bladepoint </em>is now available on Xbox Series X/S, and is also available straight away via Xbox Game Pass. And yes, it supports cross-play across both versions. Check out its Xbox launch trailer below.</p>
<p>A new campaign mode is also in the works for the game, though there&#8217;s no word yet on when that will launch. Last year, <a href="https://gamingbolt.com/naraka-bladepoint-receives-ps5-gameplay-trailer-ahead-of-august-pc-launch">a PS5 version of the game</a> was also confirmed to be in development, but there&#8217;s no word on its release date just yet.</p>
<p><iframe loading="lazy" title="NARAKA: BLADEPOINT Now Available on Xbox Series X|S &amp; Xbox Game Pass" width="500" height="281" src="https://www.youtube.com/embed/I2ZkIp40cCQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Naraka: Bladepoint is Adding Omni&#8217;s Nightmare Mode on March 11</title>
		<link>https://gamingbolt.com/naraka-bladepoint-is-adding-omnis-nightmare-mode-on-march-11</link>
					<comments>https://gamingbolt.com/naraka-bladepoint-is-adding-omnis-nightmare-mode-on-march-11#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Mon, 07 Mar 2022 16:07:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=510762</guid>

					<description><![CDATA[Naraka: Bladepoint reveals a new mode, called Omni's Nightmare. Due out on March 11, it will see players pitted against each other and fighting for survival.]]></description>
										<content:encoded><![CDATA[<p>Developer 24 Entertainment has been enjoying the success of its melee combat-based battle royale title&nbsp; <em>Naraka: Bladepoint </em>for some time now, and even with the release of <a href="https://gamingbolt.com/naraka-bladepoint-season-3-goes-live-free-weekend-announced-for-february-18-22">the third season last month</a>, it seems the team is not showing any signs of slowing down in terms of bringing new content to the game.</p>
<p>24 Entertainment has announced that the game will be receiving a new mode this month. Called Omni&#8217;s Nightmare, it will see players pitted against each other in three factions, where each faction has their own set of goals to fulfil.</p>
<p>Players will be randomly assigned to one of the three factions in the game: Human, Evil-Ent, and Evil-Ent Lord. If a player is assigned the role of Hero, their goal will to light three soul sparks. As Evil-Ent or Evil-Ent Lord, it will be to prevent the heroes from lighting the soul spark or decimating them.</p>
<p>While playing as the Hero for the first part of the match, players will be equipped with ranged weapons and no ultimate moves. The second phase, which starts after hitting certain requirements, will open up a portal with stronger weapons to use. On the other hand, Evil-Ent and Evil-Ent Lord players are fast, agile, and come equipped with axes, which they can throw at heroes to deal damage.</p>
<p>The game mode is scheduled to be added on March 11. A new trailer for it has also been released, which you can check out below.</p>
<p><iframe loading="lazy" title="Omni&#039;s Nightmare Mode Introduction | NARAKA: BLADEPOINT" width="500" height="281" src="https://www.youtube.com/embed/-JHjXvjkL_k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Naraka: Bladepoint Season 3 Goes Live, Free Weekend Announced for February 18-22</title>
		<link>https://gamingbolt.com/naraka-bladepoint-season-3-goes-live-free-weekend-announced-for-february-18-22</link>
					<comments>https://gamingbolt.com/naraka-bladepoint-season-3-goes-live-free-weekend-announced-for-february-18-22#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Mon, 14 Feb 2022 12:59:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[24 Entertainment]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=508374</guid>

					<description><![CDATA[Developer 24 Entertainment confirms that the third season of the battle royale game has gone live, with a free period set for this weekend. ]]></description>
										<content:encoded><![CDATA[<p>Developer 24 Entertainment has been enjoying the plaudits for , responsible for creating the three-player melee-based battle-royal action game <i>Naraka: Bladepoint, </i>and in addition to the new characters it receives every now and then, it&#8217;s now kicked off with its third season as well.</p>
<p>Season 3 of the game, called Echelon, introduces a fire and ice theme, alongside a new seasonal event called Spring Blooms, which will let players collect Blossom Branches by completing in-game missions. Those, in turn, can be exchanged for exclusive rewards related to Valentine&#8217;s Day, such as a special new emote called Envy, and more. A new hero, Justina Gu, is also now playable.</p>
<p>Apart from the above, the new season also adds in a new duos mode in ranked matches, along with changes to the Souljades system, adding in more of them with new changes such as Souljades, which can save players from death, steal health, and more. You can get more details in the trailers below.</p>
<p>The developers also announced that <i>Naraka: Bladepoint</i> will host a free weekend for players to try out the new season along. The free weekend is planned to start on February 18 and will end on February 22. Apart from that, the game is  <span data-preserver-spaces="true"> <a href="https://gamingbolt.com/naraka-bladepoint-receives-ps5-gameplay-trailer-ahead-of-august-pc-launch">also slated to launch on consoles</a> at some point in the future.</span></p>
<p><iframe loading="lazy" title="Season 3: Echelon Treasure Scroll | NARAKA: BLADEPOINT" width="500" height="281" src="https://www.youtube.com/embed/KirazgF9G9k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Season 3: Echelon - Souljades Update Preview | NARAKA: BLADEPOINT" width="500" height="281" src="https://www.youtube.com/embed/vn_KzJdZ3_I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Crimson and Winter - New Hero Justina Gu Animated Short | NARAKA: BLADEPOINT" width="500" height="281" src="https://www.youtube.com/embed/q8VTXlt4948?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
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