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	<title>Assassin&#8217;s Creed 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Assassin&#8217;s Creed Games to Get Multiplayer and DLC Decommissioned on October 1</title>
		<link>https://gamingbolt.com/assassins-creed-games-to-get-multiplayer-and-dlc-decommissioned-on-october-1</link>
					<comments>https://gamingbolt.com/assassins-creed-games-to-get-multiplayer-and-dlc-decommissioned-on-october-1#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 01 Sep 2022 02:06:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
		<category><![CDATA[Assassin's Creed Liberations HD]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[assassins creed 3]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=528813</guid>

					<description><![CDATA[Ubisoft has pushed back its original plans of decommissioning the multiplayer and DLC for its older Assassin's Creed games.]]></description>
										<content:encoded><![CDATA[<p>After having announced that <a href="https://gamingbolt.com/ubisoft-announces-decomissioning-of-online-services-for-several-older-games">several older games will see their servers and DLC decommissioned today</a>, Ubisoft has now announced that these plans for <em>Assassin&#8217;s Creed</em> games have been delayed to October 1.</p>
<p>Announced through a <a href="https://discussions.ubisoft.com/topic/168795/decommissioning-of-online-services-for-several-ac-games-october-2022?lang=en-US" target="_blank" rel="noopener">post on Ubisoft&#8217;s forums</a>, the plans to delay the decommissioning of <em>Assassin&#8217;s Creed</em> multiplayer servers and DLC purchases likely happened thanks to the games having vocal playerbases.</p>
<p>It is worth noting that, despite the delay, the decommissioning is still slated to happen. Check out the list of <em>Assassin&#8217;s Creed</em> games that will see their servers and DLC decommissioned below.</p>
<ul>
<li><em>Assassin&#8217;s Creed 2</em> &#8211; PS3 (2009 release)</li>
<li><em>Assassin&#8217;s Creed Brotherhood</em> &#8211; PC, PS3, Wii U, Xbox 360 (2010 release)</li>
<li><em>Assassins Creed Revelations</em> &#8211; PS3, Xbox 360 (2011 release)</li>
<li><em>Assassin&#8217;s Creed 3</em> &#8211; PC, PS3, Wii U, Xbox 360 (2012 release)</li>
<li><em>Assassin&#8217;s Creed Liberation HD</em> &#8211; PC (2014 release)</li>
</ul>
<p>While these games will see their DLC and multiplayer no longer available from October 1 onwards, many of these games have been remastered. The decommissioning only affects the original releases of these games; the remasters will see no changes.</p>
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		<title>Assassin&#8217;s Creed Liberation HD Will Remain Playable for Current Owners After September 1st</title>
		<link>https://gamingbolt.com/assassins-creed-liberation-hd-will-remain-playable-for-current-owners-after-september-1st</link>
					<comments>https://gamingbolt.com/assassins-creed-liberation-hd-will-remain-playable-for-current-owners-after-september-1st#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Jul 2022 18:51:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anno 2070]]></category>
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		<category><![CDATA[Assassin's Creed: Liberation HD]]></category>
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		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[Ghost Recon: Future Soldier]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=524138</guid>

					<description><![CDATA["Current owners of those games will still be able to access, play or redownload them," confirms the publisher in a recent statement.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft, as it usually does, ruffled a few feathers when it announced that DLC and online features for certain titles would be decommissioned on September 1st. This included <a href="https://gamingbolt.com/assassins-creed-liberation-will-soon-become-completely-inaccessible-on-steam-even-for-owners-of-the-game"><em>Assassin&#8217;s Creed Liberation HD</em></a>, which would not only be delisted on Steam but also unplayable for current owners.</p>
<p>However, the publisher has reversed its decision on the latter. In a recent statement to <a href="https://www.ign.com/articles/ubisoft-removing-access-assassins-creed-liberation-hd" target="_blank" rel="noopener">IGN</a>, it said, &#8220;As stated in our <a href="https://www.ubisoft.com/en-gb/help/gameplay/article/decommissioning-of-online-services-september-2022/000102396" target="_blank" rel="noopener">support article</a>, only DLCs and online features will be affected by the upcoming decommissioning. Current owners of those games will still be able to access, play or redownload them. Our teams are working with our partners to update this information across all storefronts and are also assessing all available options for players who will be impacted when these games’ online services are decommissioned on September 1st, 2022.</p>
<p>&#8220;It has always been our intention to do everything in our power to allow those legacy titles to remain available in the best possible conditions for players, and this is what we are working towards.&#8221; Whether DLC remaining purchasable is part of that plan remains to be seen.</p>
<p>In the meantime, other titles that are being affected include <em>Anno 2070, Assassin&#8217;s Creed 2, Assassin&#8217;s Creed 3</em> (though the remastered version is safe), and <em>Assassin&#8217;s Creed Brotherhood</em>. Though it seems DLC that one paid for will remain accessible, multiplayer is still being disabled. So if you were a fan of the multiplayer in <em>Far Cry 3</em> (the original 2012 release) or <em>Ghost Recon Future Soldier</em> on PS3 and Xbox 360, you&#8217;ll be out of luck.</p>
<p>Who knows? Perhaps this could also change down the line. Stay tuned for more details in the coming weeks.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">524138</post-id>	</item>
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		<title>Assassin&#8217;s Creed: The Ezio Collection is Available Now on Nintendo Switch</title>
		<link>https://gamingbolt.com/assassins-creed-the-ezio-collection-is-available-now-on-nintendo-switch</link>
					<comments>https://gamingbolt.com/assassins-creed-the-ezio-collection-is-available-now-on-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 17 Feb 2022 19:24:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
		<category><![CDATA[assassin;s creed: the ezio collection]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=508869</guid>

					<description><![CDATA[Assassin's Creed 2, Assassin's Creed Brotherhood, and Assassin's Creed Revelations are now playable on the Nintendo Switch.]]></description>
										<content:encoded><![CDATA[<p>The Nintendo Switch has been an outlet for Ubisoft to revisit older <em>Assassin&#8217;s Creed </em>games over the last few years, with several entries from the series&#8217; older era having been ported to the Switch, including the likes of <em>Assassin&#8217;s Creed 3, Assassin&#8217;s Creed 4: Black Flag, </em>and <em>Assassin&#8217;s Creed Rogue</em>. Now, we have more to add to that list.</p>
<p><em>Assassin&#8217;s Creed: The Ezio Collection </em>was <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17">announced</a> for the Nintendo Switch last month, following <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-might-be-coming-to-nintendo-switch-rumour">rumours about the same</a>. Now, that collection is out, bringing <em>Assassin&#8217;s Creed 2, Assassin&#8217;s Creed Brotherhood, </em>and <em>Assassin&#8217;s Creed Revelations </em>to the Nintendo hybrid platform (which means Switch owners now have access to arguably the three best games in the series). Check out its launch trailer below.</p>
<p>Meanwhile, in other <em>Assassin&#8217;s Creed </em>news, <em>Valhalla </em>expansion <a href="https://gamingbolt.com/assassins-creed-valhalla-dawn-of-ragnarok-offers-35-hours-of-gameplay-valkyrie-trials-detailed"><em>Dawn of Ragnarok </em></a>is releasing next month, while recent leaks have claimed that <a href="https://gamingbolt.com/assassins-creed-smaller-stealth-focused-standalone-game-reportedly-launch-in-2022-or-2023">a smaller, stealth-focused standalone entry</a> in the series is also planned for either later this year or early next year.</p>
<p><iframe title="Assassin’s Creed: The Ezio Collection - Launch Trailer - Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/gMn4Sgm8GI8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">508869</post-id>	</item>
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		<title>Assassin&#8217;s Creed: The Ezio Collection Launches for Nintendo Switch on February 17</title>
		<link>https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17</link>
					<comments>https://gamingbolt.com/assassins-creed-the-ezio-collection-launches-for-nintendo-switch-on-february-17#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 11 Jan 2022 17:46:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
		<category><![CDATA[Assassin's Creed Revelations]]></category>
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		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=504820</guid>

					<description><![CDATA[The remastered trilogy, containing Assassin's Creed 2, Brotherhood, and Revelations, has been announced for the Switch.]]></description>
										<content:encoded><![CDATA[<p>Back in December, <a href="https://gamingbolt.com/assassins-creed-the-ezio-collection-might-be-coming-to-nintendo-switch-rumour">leaks claimed</a> that&nbsp;<em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>would soon be making its way to the Nintendo Switch, following in the footsteps of <a href="https://gamingbolt.com/assassins-creed-the-rebel-collection-is-out-now-for-nintendo-switch"><em>Assassin’s Creed: The Rebel Collection</em></a>, which brought&nbsp;<em>Assassin’s Creed 4: Black Flag&nbsp;</em>and&nbsp;<em>Assassin’s Creed Rogue&nbsp;</em>to the Switch in 2019. Now, that has been officially announced.</p>
<p>Ubisoft has announced&nbsp;<em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>for the Nintendo Switch, along with a release date that&#8217;s just a little over a month away- February 17. The remastered collection includes the single player campaigns of&nbsp;<em>Assassin&#8217;s Creed 2, Assassin&#8217;s Creed Brotherhood,&nbsp;</em>and&nbsp;<em>Assassin&#8217;s Creed Revelations,&nbsp;</em>along with all single player DLC for the three games. Two short films &#8220;that dive even deeper into Ezio’s story&#8221; – <em>Assassin’s Creed Lineage</em> and <em>Assassin’s Creed Embers</em> – are also included in the collection. As some of the best games in the series (and the best protagonist), they make for quite a good package together.</p>
<p><em>Assassin&#8217;s Creed: The Ezio Collection&nbsp;</em>first launched for PS4 and Xbox One in 2016.</p>
<p><iframe title="Assassin&#039;s Creed: The Ezio Collection - Switch Announce Trailer | Ubisoft [NA]" width="500" height="281" src="https://www.youtube.com/embed/cAodiNKK9AM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assassin&#8217;s Creed 2, Child of Light, and More Free on Uplay Till May 5th</title>
		<link>https://gamingbolt.com/assassins-creed-2-child-of-light-and-more-free-till-may-5th</link>
					<comments>https://gamingbolt.com/assassins-creed-2-child-of-light-and-more-free-till-may-5th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 02 May 2020 14:31:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=440217</guid>

					<description><![CDATA[Ubisoft is once again offering a number of its classics for free on Uplay.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-438183" src="https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2.jpg" alt="Assassin's Creed 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/04/Asssassins-Creed-2-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ubisoft has given away a number of free games over the past few weeks in light of the COVID-19 pandemic. It&#8217;s repeating that same initiative but this time with all of those games &#8211; and more &#8211; free to claim on PC via Uplay. Head over to the link <a href="https://free.ubisoft.com/" target="_blank" rel="noopener noreferrer">here</a> and you can claim titles like <a href="https://gamingbolt.com/assassins-creed-2-is-free-to-keep-on-uplay">A</a><em><a href="https://gamingbolt.com/assassins-creed-2-is-free-to-keep-on-uplay">ssassin&#8217;s Creed 2</a>, Rayman Legends</em> and <em>Child of Light</em> for free.</p>
<p>Other titles include <em>Might and Magic Chess Royale</em> and <em>Rabbids Coding!</em> These can all be claimed by May 5th so act now. Free trials for games like <em>Ghost Recon Breakpoint, Trials Rising, The Crew 2, Ghost Recon Wildlands</em> and <em>The Division 1</em> and <em>2</em> are also available to play.</p>
<p>Ubisoft has plenty else going on recently with the announcement of <a href="https://gamingbolt.com/assassins-creed-valhalla-releases-in-holiday-2020-hidden-blade-confirmed-in-new-trailer"><em>Assassin&#8217;s Creed Valhalla</em></a>. Gameplay for the open world title, set in the Dark Ages and focusing on Vikings, will <a href="https://gamingbolt.com/assassins-creed-valhalla-gameplay-confirmed-for-inside-xbox-on-may-7th">debut on May 7th at Inside Xbox</a>. The game itself will release for Xbox One, Xbox Series X, PS4, PS5, PC and Google Stadia this holiday season. Stay tuned for more details in the coming weeks.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">440217</post-id>	</item>
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		<title>Assassin&#8217;s Creed 2020 &#8211; Returning To Focused, Meaningful Stories</title>
		<link>https://gamingbolt.com/assassins-creed-2020-returning-to-focused-meaningful-stories</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 05 Oct 2019 17:19:59 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=418254</guid>

					<description><![CDATA[Ubisoft may be committed to large expansive worlds but what about a more meaningful, focused story?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen the topic of story-telling emerges in video games, there are varying opinions surrounding it. In <em>Dark Souls</em>, the real story is in the lore and the environments as you piece together these kingdoms and legendary entities en route to linking the flames. For <em>Inside</em>, there&#8217;s a distinct lack of unnecessary padding but the tale as a whole lends itself to interpretation. <i>The Witcher 3: Wild Hunt</i> balances a compelling, 40 hour long adventure with numerous side quests and missions, some with multiple steps and incredibly deep narratives. Then you have <i>The Last of Us</i>, a cinematic experience that mixes film influences into its gameplay and cutscenes for an altogether thrilling but evenly paced experience.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-387614" src="https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey.jpeg" alt="assassins creed odyssey" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/assassins-creed-odyssey-1024x576.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The point is: There&#8217;s no one route to story-telling in a video game. It often depends on the game itself, whether it can support these ambitions and even if it <i>should </i>focus on packing as much story content into a game as possible. In that respect, I feel the <i>Assassin&#8217;s Creed</i> franchise stands out. The series is one of the progenitors of the open world, collectathon genre as we know it. With <i>Assassin&#8217;s Creed Origins</i> and even more so with <i>Assassin&#8217;s Creed Odyssey</i>, there&#8217;s been shift towards packing as much story into the game as possible.</p>
<p>In the case of <i>Odyssey</i>, you have a main narrative that culminates in reuniting your family. Now it&#8217;s off to hunt down the members of an evil cult. Is it over? Nope. Now you have to discover who your real father is and your true purpose. In between, there are dozens upon dozens of smaller quests, Lost Tales of Greece, hunts, side missions, bosses, camps to assault, wars to wage and so on and so forth. It&#8217;s easy to see why <i>Assassin&#8217;s Creed Odyssey</i> has garnered some criticism for feeling bloated.</p>
<p>It&#8217;s interesting when you think about Greek classics like Homer&#8217;s The Iliad and The <i>Odyssey</i>. Both poems are sweeping narratives with their various events, characters and conflicts meticulously connected. Removing a dozen lines or so would be sacrilege. By comparison, you could remove a few side quests and missions from <i>Assassin&#8217;s Creed Odyssey</i> and very few would notice. But I digress.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-364605" src="https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3.jpg" alt="assassins creed odyssey" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3.jpg 1780w, https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3-768x431.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/09/assassins-creed-odyssey-image-3-1024x575.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The quality of <i>Assassin&#8217;s Creed Odyssey</i> can be called into question but it&#8217;s a different story format. This isn&#8217;t a one-and-done read that you might go back to at some point like a poem. This is a video game, that too with a live service infrastructure, action RPG mechanics, loot grinding, leveling systems, DLC, Mercenaries, ship battles and user-created content. It&#8217;s meant to be engaged with over a longer period of time. Which is all well and good if you&#8217;re a fan of games that can provide dozens of hours of content, repeated and dull as some of that content may be. But what if you don&#8217;t want to commit to a game in the long-term?</p>
<p>Well, for starters, you can forget about going back to a shorter experience with <i>Assassin&#8217;s Creed 2020</i> (rumoured to have a Viking setting). Ubisoft CEO Yves Guillemot was recently asked about the same by GamesIndustry.biz and said that, “Our goal is to make sure you can have an [<i>Assassin&#8217;s Creed</i>] <em>Unity</em> within an <i>Odyssey</i>. If you want to have a story of 15 hours, you can have it, but you can also have other stories. You live in that world and you pursue what you want to pursue. You have an experience, many <em>Unity</em>-like experiences.&#8221; Guillemot also pointed to the game&#8217;s playtime, roughly 60 hours on average, and noted that “players got a lot from their investment in the game, a lot more than they got before.&#8221;</p>
<p>From a business perspective, it makes sense why Ubisoft is taking a more measured approach with <i>Odyssey</i>. Even if you account for XP boosters, <i>Assassin&#8217;s Creed Odyssey</i> has clearly been designed for its players to engage with a wide suite of content outside of &#8220;just&#8221; the story. For better or worse, the game pushes you to discover other things in the wilderness. Alternatively, you could just “grind” those levels out, assaulting forts and bandit camps even it quickly got old. Either way, you&#8217;re in it for the long haul and Ubisoft releases free content to keep you coming back (with this “good will” philosophy hopefully translating into sales for their paid cosmetic items).</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/05/Assassins-Creed-Syndicate_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-231685" src="https://gamingbolt.com/wp-content/uploads/2015/05/Assassins-Creed-Syndicate_01.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/05/Assassins-Creed-Syndicate_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/05/Assassins-Creed-Syndicate_01-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Besides, weren&#8217;t people getting tired of the way <i>Assassin&#8217;s Creed</i> used to be? Isn&#8217;t the current model more successful, especially in terms of sales and revenue? Yes to both. So from a business standpoint, it makes sense to ensure that <i>Assassin&#8217;s Creed 2020</i> is yet another immense open world with loot to earn, levels to grind, side quests by the dozen to undertake, etc etc.</p>
<p>However, when we talk about “investment” from a narrative standpoint, it&#8217;s interesting to think that a game like <i>Assassin&#8217;s Creed</i><i> Unity</i> can just “fit” into<i> Assassin&#8217;s Creed Odyssey</i>. Hearing that investment broken down into “hours” makes sense but how do you measure emotional investment? More hours spent playing may be better and translate to better sales but does it make for a better story?</p>
<p>Personally, I believe Ubisoft should consider returning to tighter, more focused narratives. Not that <i>Assassin&#8217;s Creed</i> <em>Unity</em> was “small” by any means but think of a game like <i>Assassin&#8217;s Creed</i> <em>Syndicate</em>. It provided the backdrop for a litany of side missions, each with genuinely interesting stories and characters. You had your share of collectibles, sure, but you never deviated too far from the main narrative.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-389226" src="https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-6.jpg" alt="assassins creed odyssey legacy of the first blade" width="620" height="349" data-wp-editing="1" /></a></p>
<p>Even though certain side missions and interactions could be removed from <i>Assassin&#8217;s Creed Odyssey</i> without anyone noticing, all of this <i>has been designed </i>keeping the overall pacing in mind. Some side quests and missions may have multiple parts but you&#8217;re mainly looking at objectives that require killing X animal or enemy. You&#8217;re looking at burning X amount of enemy supplies or assassinating X target. There&#8217;s quantity, for sure but when you try to take the narrative of <em>Unity</em> or <em>Syndicate</em> and simply slot it into <i>Odyssey</i>, changes have to be made to properly align it with the game&#8217;s core narrative. It&#8217;s not going to be the same narrative experience by a long shot.</p>
<p>This isn&#8217;t to say that Guillemot&#8217;s idea of having “<i>Unity</i>-like experiences” is disingenuous but there&#8217;s more to a game&#8217;s story and the engagement that it creates with the player than just “number of hours played”. I would argue that <i>Assassin&#8217;s Creed</i> as a franchise suffered not because it didn&#8217;t have enough content in each game but because each new story failed to really engage the player on an emotional level. These games haven&#8217;t been getting smaller over the years but there&#8217;s been a clear shift away from “We have an interesting story to tell” towards “We need to pump out a new game every year, no, I don&#8217;t care if Desmond is dead.” It finally settled on alternating between Ubisoft open world franchises every other year.</p>
<p>When comparing the overall goals of narrative design between this generation&#8217;s <i>Assassin&#8217;s Creed</i> and the previous titles, I can&#8217;t help but think about <i>Days Gone</i> and <i>The Last of Us</i>. Both take place in post-apocalyptic settings where infected humans are the biggest threat. Both have are pretty character-focused as our heroes struggle to survive in a society where the norm has long since been abandoned. It&#8217;s the overall focus of these narratives that determines their scale and how the plot plays out.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-311095" src="https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1.jpg" alt="the last of us" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/the-last-of-us-1-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><i>Days Gone</i>, for all intents and purposes, is about Deacon finding his wife. The journey is constrained to a single open world, providing ample opportunity to interact with different survivors and learn their stories. The main narrative can be tackled whenever is convenient for the player. By comparison, <i>The Last of Us</i> is about traveling across the country as our protagonists struggle to fulfill their objective. You may not explore the entire country as each Chapter is its own linear level but it suits the narrative at hand.</p>
<p>Other survivors are encountered but these stories are woven into the main narrative, each event influencing the protagonists&#8217; growth in the overall journey and beyond. There is no “start and stop” point for the player – it&#8217;s a ride from start to finish.</p>
<p>So while <em>Days Gone</em> may be more open-ended and sand-boxy, <i>The Last of Us</i> fine-tunes its cinematic pacing and story-telling to tell a concise story. You can enjoy the narratives in both games because both games take effective approaches to immersing the player. However, personally, I find the story-telling and characterization of <i>The Last of Us </i>superior simply because the game did a better job immersing me into the story. Quality of writing, cinematography, scripting, plot – a number of factors influence that immersion and it varies from person to person. But both of the above games try to tell meaningful, focused stories within their frameworks.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-329933" src="https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o.jpg" alt="God of War" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/03/40844888651_b2f3fb5b46_o-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>What kind of story is Ubisoft trying to tell with <i>Assassin&#8217;s Creed 2020</i>? If we discount the rumours and believe that it emphasizes a tale of warring Vikings, it would have a completely different treatment from, say, SIE Santa Monica&#8217;s <i>God of War</i>. And I say that keeping in mind that even <em>God of War</em> had superfluous systems like loot and larger environments with side missions, secrets and collectibles. With <i>God of War 2</i>, you don&#8217;t know what new innovations the studio will bring to its gameplay forefront – all you know is that the story-telling will be similarly engaging with a sharp focus on its lead characters. You know to expect a good story, not to suddenly veer off in the action RPG route, socializing with other players controlling their own version of Kratos in a hub while grinding daily faction missions.</p>
<p><i>Assassin&#8217;s Creed 2020</i> will likely dabble with Norse mythology, giving the players some mythical weapons and powers to play around with. You&#8217;ll still be assaulting outposts, completing kill quests for citizens and trying to grind XP to equip better loot. Maybe you&#8217;ll meet different Viking clans and get your daily faction missions that way. If the rumours are true and we&#8217;re indeed allowed to influence the economy of different regions, that would be neat. But how much do you want to bet that it would be akin to the Conquest battles in <i>Odyssey</i> – flashy, but ultimately not all that meaningful in the long run?</p>
<p>I&#8217;m not trying to say that the next <i>Assassin&#8217;s Creed</i> should be like <em>God of War, </em>simply aping that franchise&#8217;s new-found direction. But there&#8217;s something to be said about the stories that Ubisoft has told over the years. They&#8217;re becoming less about memorable characters, fleshed out and unique worlds, and plots that emotionally resonate with players.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-410527" src="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4.jpg" alt="ghost recon breakpoint" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/ghost-recon-breakpoint-image-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The new trend is to cobble as many elements together into as big of an open world as possible, capturing that ever-elusive player engagement and delivering free content for the sake of pushing microtransactions. If the recent <em>Ghost Recon Breakpoint</em> has proven anything, it&#8217;s that the company might want to think about its current loot-obsessed, live service model before it risks burning players, yet again.</p>
<p>I remember back in the day when <i>Assassin&#8217;s Creed</i> had a “story”. I remember when it was about more than just artifacts, reliving memories for the sake of reliving them, and having interesting characters who we bonded with. Characters who stayed with us, through thick and thin, and saddened us with their passing. I remember when even the historical figures themselves were vehicles for complex sagas – how long has it been since Ubisoft presented a character arc like Ezio Auditore&#8217;s?</p>
<p>We might never go back to the old days. But a strong focused narrative, one that favours a highly polished storyline over excessive grinding and tasks, will never go out of style. You could argue that it wouldn&#8217;t make the most money or have the longest revenue tail but with the number of samey open world titles that Ubisoft is pumping out, surely there&#8217;s a possibility of something, <em>anything</em> different.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Far Cry New Dawn &#8211; 15 Secrets and Easter Eggs You Need To Check Out</title>
		<link>https://gamingbolt.com/far-cry-new-dawn-15-secrets-and-easter-eggs-you-need-to-check-out</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 25 Feb 2019 16:44:14 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=387047</guid>

					<description><![CDATA[From Infinity War and Rabbids to Mario and Splinter Cell, there are all kinds of secrets here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>nother year, another Ubisoft open world title chock-full of Easter Eggs and secrets to dissect. Far Cry New Dawn doesn&#8217;t disappoint, tying into events from Far Cry 5 while also featuring its own smorgasbord of references. Let&#8217;s take a look at 15 of the best examples here.</p>
<p><b>Infinity War</b></p>
<p><iframe loading="lazy" title="15 Far Cry New Dawn Easter Eggs You May Have Missed" width="500" height="281" src="https://www.youtube.com/embed/oJnNLnZQZsQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The Far Cry universe just can&#8217;t get rid of Hurk, regardless of pirates, violent kings and a nuclear apocalypse. He appears in Far Cry New Dawn, having fathered a son, but you can still take him on as a Gun for Hire. Of course, despite taking place several years into the future, Hurk still references current pop culture. On being downed in a firefight, Hurk will say, “Mister Stark, I don&#8217;t feel so good” and “I don&#8217;t wanna go!” echoing Peter Parker&#8217;s memorable dialogue from Avengers: Infinity War.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">387047</post-id>	</item>
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		<title>15 Best Video Game Cities</title>
		<link>https://gamingbolt.com/15-best-video-game-cities</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 16 Apr 2018 14:13:35 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=331351</guid>

					<description><![CDATA[Creating a city with great level design and indelible atmosphere is difficult but these games make it look easy.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>uch as we&#8217;ll praise the characters, stories and mechanics of a game, it&#8217;s the levels that can ultimately make or break the experience. Sometimes those levels don&#8217;t just exist in a vacuum &#8211; they&#8217;re part of a larger cohesive whole that constitutes a city. Today we&#8217;re taking a look at some of the best cities in video games. Whether it&#8217;s their atmosphere or the overall range of activities, these cities are worth revisiting time and again.</p>
<p><b>Gotham City – Batman: Arkham Knight</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-229903" src="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg" alt="Batman Arkham Knight 4K" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg 3686w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Say what you will about the Batmobile and the Arkham Knight&#8217;s issues but Gotham City was pretty fun to explore. Areas like the ACE Chemicals facility was incredibly fleshed out, the sheer sense of scale as you glided past skyscrapers was great, and there were enough interesting side quests and villains to keep things fresh. Yes, fighting drones got boring and some villains like Hush had rather anti-climatic endings but this was Gotham City captured in its most grim, gothic form.</p>
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		<title>Greatest PC Games That Should Be Released On PS4 And Xbox One</title>
		<link>https://gamingbolt.com/greatest-pc-games-that-should-be-released-on-ps4-and-xbox-one</link>
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		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 28 Sep 2014 12:14:19 +0000</pubDate>
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					<description><![CDATA[Pure Happiness]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;" data-mce-mark="1">W</span>ith the Last of Us Remastered Edition releasing this month, the game as expected got near perfect reviews. The main question on most gamer&#8217;s minds was, what other great games would look and play great on the Xbox One and PlayStation 4?</p>
<p>We came up with a list of PC games that would actually be perfect for the consoles. These games have been tried and tested by veteran gamers and as such are a beloved part of the gaming industry. Some of you may disagree with the list, but you cannot deny that these games have made an impact on gamers around the world and as such acquired a cult status.</p>
<p>In fact, most PC gamers will tell you that the games they have experienced is far more immersing and graphically appealing than any console could ever offer. With that said here are some of the PC games that should come out on the Xbox One and PlayStation 4.</p>
<p>For more exciting features and lists, please click <a href="https://gamingbolt.com/category/feature">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
<p><em>Note: List is in random order</em></p>
<p>&nbsp;</p>
<p><strong>GTA San Andreas</strong></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/iatwtB6-kHA" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>If you would play this game today, GTA San Andreas may not look great, but it is just one of the best GTA games to date. GTA San Andreas has one of the most touching stories, the characters the locations, all blend in quite seamlessly. Those of you who haven&#8217;t played this game, just because of the graphics, I would urge you to let that go just for one game and dive into  this title. It will surely take up hundreds of hours to even the most casual of gamers.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">204888</post-id>	</item>
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		<title>Awesome Assassins Creed Facts That You May Not Be Aware Of</title>
		<link>https://gamingbolt.com/awesome-assassins-creed-facts-that-you-may-not-be-aware-of</link>
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		<dc:creator><![CDATA[Rohan Philip]]></dc:creator>
		<pubDate>Sun, 01 Jun 2014 13:21:50 +0000</pubDate>
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					<description><![CDATA[Think you know your Assassins?]]></description>
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<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;" data-mce-mark="1">E</span>ver since Assassins Creed made its debut back in 2007, it has astounded us and left us all amazed with its sheer ingenuity for its gameplay, characters and the way it was executed. Assassins Creed is quite original  in its storyline and it makes learning history really fun. Assassins Creed, for those of you who don&#8217;t know takes it&#8217;s motivation from the novel Alamut by the Slovenian writer Vladimir Bartol. Granted that over time the series became a little stale, but that doesn&#8217;t diminish its value or what it has accomplished in the game industry. The series has sold  over 73 million copies as of April 2014, becoming Ubisoft&#8217;s best selling franchise.</p>
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<p><em> Note: List is in random order.</em></p>
<p><strong>Giant Squid in Assassins Creed 4</strong></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/of_R2dq3J-g" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>I was half expecting to find the Kraken in Assassins Creed 4 mainly because I saw it in Pirates of the Caribbean Dead Man&#8217;s Chest, but was ultimately disappointed when it did not make an appearance. I mean come on&#8230;it would have been fun to fish for it. However a giant squid does make an appearance in the game, If the player heads to the Atocha ship-wreck site after completing Sequence 6: Memory, the wrecks become available, you will be able to see the creature floating around underwater.</p>
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