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	<title>assassin&#039;s creed codename red &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Assassin&#8217;s Creed Codename RED Development Was Prioritized Over Cancelled Immortals Fenyx Rising Sequel &#8211; Rumour</title>
		<link>https://gamingbolt.com/assassins-creed-codename-red-development-was-prioritized-over-cancelled-immortals-fenyx-rising-sequel-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 30 Jul 2023 12:26:08 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=560872</guid>

					<description><![CDATA[Allegedly, though the unannounced sequel's focus on Polynesian mythology was "promising", Ubisoft decided to focus instead on the next big Assassin's Creed release. ]]></description>
										<content:encoded><![CDATA[<p>Reports claimed last year that Ubisoft Quebec was working on <a href="https://gamingbolt.com/immortals-fenyx-rising-sequel-is-more-of-a-spin-off-based-on-hawaiian-polynesian-culture-rumor">a sequel to&nbsp;</a><em><a href="https://gamingbolt.com/immortals-fenyx-rising-sequel-is-more-of-a-spin-off-based-on-hawaiian-polynesian-culture-rumor">Immortals Fenyx Rising</a>,&nbsp;</em>this time shifting focus to a Polynesian mythology setting with a new art style. However, as per a recent report, <a href="https://gamingbolt.com/immortals-fenyx-rising-sequel-has-been-canceled-rumor">the project has been cancelled</a>, with Ubisoft also confirming that the decision was made so it could <a href="https://gamingbolt.com/ubisoft-on-cancelled-immortals-fenyx-rising-sequel-we-are-reallocating-teams-to-other-projects">reallocate development teams at its Quebec studio to its &#8220;biggest brands&#8221;</a>.</p>
<p>In the aftermath of the news, Axios&#8217; Stephen Totilo has suggested that the sequel was cancelled so Ubisoft could focus more on the development of&nbsp;<em>Assassin&#8217;s Creed Codename RED</em>. Taking to Twitter, Totilo said that though the&nbsp;<em>Immortals&nbsp;</em>sequel&#8217;s focus on Polynesian mythology was &#8220;promising and being handled well&#8221;, Ubisoft instead decided to have its Quebec studio focus on the development of&nbsp;the next flagship&nbsp;<em>Assassin&#8217;s Creed&nbsp;</em>title.</p>
<p>According to Totilo, with Ubisoft <a href="https://gamingbolt.com/ubisoft-is-planning-to-increase-assassins-creed-workforce-by-40-over-the-coming-years">expanding its focus on the&nbsp;<em>Assassin&#8217;s Creed&nbsp;</em>franchise</a>, it was decided that&nbsp;<em>Assassin&#8217;s Creed Codename RED&nbsp;</em>needed more people working on it (as, interestingly enough, did&nbsp;<em>Codename HEXE</em>, which is being made by Ubisoft Montreal). VGC&#8217;s Andy Robinson, who originally broke the story on the cancellation of&nbsp;<em>Immortals&#8217;&nbsp;</em>sequels, also chimed in, saying that the leads on the cancelled title&#8217;s development team are &#8220;pushing back on being moved&#8221; to&nbsp;<em>Assassin&#8217;s Creed</em>.</p>
<p><em>Assassin&#8217;s Creed Codename RED&nbsp;</em>will an open world RPG, and will be set in Feudal Japan, though not much else is officially known about the game. Leaks have claimed that it will <a href="https://gamingbolt.com/assassins-creed-codename-red-features-a-playable-samurai-and-shinobi-targeting-fall-2024-rumor">feature two protagonists – a samurai and a shinobi</a> – and is targeting a 2024 launch.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Notable that Ubisoft&#39;s statement says staff is being moved to unannounced projects, which I&#39;m sure is the case for many. But the expectation from people I spoke to close to Ubisoft was that Red could use more people (as does Hexe) as Ubisoft bets on AC for its future</p>
<p>&mdash; Stephen Totilo (@stephentotilo) <a href="https://twitter.com/stephentotilo/status/1685008126678843392?ref_src=twsrc%5Etfw">July 28, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">I’m told that many Immortals leads are pushing back on being moved to AC. Will be interesting to see how that pans out</p>
<p>&mdash; Andy Robinson (@Andy_VGC) <a href="https://twitter.com/Andy_VGC/status/1685012505486151680?ref_src=twsrc%5Etfw">July 28, 2023</a></p></blockquote>
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		<title>Ubisoft is Planning to Increase Assassin&#8217;s Creed Workforce by 40% &#8220;Over the Coming Years&#8221;</title>
		<link>https://gamingbolt.com/ubisoft-is-planning-to-increase-assassins-creed-workforce-by-40-over-the-coming-years</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 16 May 2023 17:14:41 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=552836</guid>

					<description><![CDATA[Ubisoft has six Assassin's Creed titles officially confirmed to be in development, while reports have suggested four more are in the pipeline.]]></description>
										<content:encoded><![CDATA[<p><em>Assassin&#8217;s Creed&nbsp;</em>has been Ubisoft&#8217;s flagship franchise for as long as it&#8217;s been around, and having grown massively over the years, it&#8217;s obviously not going away anytime soon. In fact, Ubisoft is planning on expanding it even further by a significant degree, with the aim of increasing the number of people working on the franchise by a whopping 40%.</p>
<p>The same was confirmed by CEO Yves Guillemot during the company&#8217;s most recent earnings call (via <a href="https://www.videogameschronicle.com/news/ubisoft-plans-to-increase-the-number-of-assassins-creed-developers-by-40/" target="_blank" rel="noopener">VGC</a>). Guillemot says the expansion will happen &#8220;over the coming years&#8221; as part of Ubisoft&#8217;s &#8220;progressive reallocation of resources&#8221;. Currently, the company already has over 2,000 people working on the&nbsp;<em>Assassin&#8217;s Creed&nbsp;</em>franchise across a number of studios.</p>
<p>&#8220;As part of our progressive reallocation of resources, we notably plan to increase the number of talents working on the <em>Assassin’s Creed</em> brand by 40% over the coming years,&#8221; Guillemot said.</p>
<p>Currently, Ubisoft has six&nbsp;<em>Assassin&#8217;s Creed&nbsp;</em>titles that are confirmed to be in development. Closest to launch is&nbsp;<em>Assassin&#8217;s Creed Mirage</em>, which is likely to get its long-awaited gameplay reveal <a href="https://gamingbolt.com/assassins-creed-mirage-gameplay-reveal-planned-for-ubisoft-forward-next-month-rumour">at the Ubisoft Forward showcase</a> next month, though reports have claimed that the game has been <a href="https://gamingbolt.com/assassins-creed-mirage-internally-delayed-to-october-rumour">internally delayed to October</a>. The next two mainline instalments after that,&nbsp;<em><a href="https://gamingbolt.com/assassins-creed-codename-red-features-a-playable-samurai-and-shinobi-targeting-fall-2024-rumor">Codename RED</a>&nbsp;</em>and&nbsp;<a href="https://gamingbolt.com/assassins-creed-codename-hexe-will-not-be-an-rpg"><em>Codename HEXE</em></a>, are also currently in the works.</p>
<p>An open world action RPG for mobile devices is in development in the form of&nbsp;<em><a href="https://gamingbolt.com/assassins-creed-codename-jade-leaked-gameplay-showcases-infiltration-character-creation-and-more">Assassin&#8217;s Creed Codename Jade</a>,&nbsp;</em>in addition to VR title&nbsp;<em><a href="https://gamingbolt.com/assassins-creed-nexus-new-leak-details-vr-titles-combat-parkour-weapons-and-more">Nexus</a>&nbsp;</em>and standalone multiplayer game&nbsp;<a href="https://gamingbolt.com/assassins-creed-invictus-standalone-multiplayer-title-could-be-free-to-play"><em>Invictus</em></a>.</p>
<p>As per leaks from earlier this year, in addition to the aforementioned six titles, Ubisoft has <a href="https://gamingbolt.com/ubisoft-has-4-more-unannounced-assassins-creed-games-in-the-works-rumour">another four in varying stages of production</a> that it hasn&#8217;t yet publicly spoken about-&nbsp;<em>Project Nebula,&nbsp;</em>a game that will feature three distinct settings; <em>Project Raid</em>, a free-to-play four-player co-op title; <em>Project Echoes</em>, a multiplayer game built on Ubisoft’s Scalar cloud computing technology; and a sequel to the aforementioned&nbsp;<em>Nexus.</em></p>
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		<title>Assassin&#8217;s Creed Codename RED Targeting 2024 Launch, Will Feature Two Playable Characters &#8211; Rumour</title>
		<link>https://gamingbolt.com/assassins-creed-codename-red-targeting-2024-launch-will-feature-two-playable-characters-rumour</link>
					<comments>https://gamingbolt.com/assassins-creed-codename-red-targeting-2024-launch-will-feature-two-playable-characters-rumour#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 27 Feb 2023 11:00:57 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=544920</guid>

					<description><![CDATA[The game will allegedly have a strong focus on stealth, and is reportedly "already in good shape" behind the scenes. ]]></description>
										<content:encoded><![CDATA[<p>While 2023 will see&nbsp;<em>Assassin&#8217;s Creed&nbsp;</em>returning to its roots with the <a href="https://gamingbolt.com/assassins-creed-mirage-has-more-intimate-and-focused-scale-due-to-fans-criticism-of-bloated-rpg-entries">more intimate and stealth-focused&nbsp;<em>Assassin&#8217;s Creed Mirage</em></a>, Ubisoft has several more major series instalments planned as well, and potential new details on one of them have emerged courtesy of a report published by <a href="https://insider-gaming.com/assassins-creed-all-in/" target="_blank" rel="noopener">Insider Gaming</a>.</p>
<p><em><a href="https://gamingbolt.com/assassins-creed-codename-red-will-feature-a-more-dynamic-world-that-evolves-around-players">Assassin&#8217;s Creed Codename RED</a>&nbsp;</em>was officially announced last year, with Ubisoft confirming that the series will finally be taking players to Japan, a setting that has been in heavy demand by fans for years. Details on the title have remained scant since then, but as per the report, the game will feature two playable protagonists. Whether that will be similar in execution to how&nbsp;<em>Assassin&#8217;s Creed Odyssey&nbsp;</em>or&nbsp;<em>Valhalla&nbsp;</em>did it remains to be seen. Meanwhile, as per the report,&nbsp;<em>Codename RED&nbsp;</em>will also be focused primarily on stealth.</p>
<p>The report also claims that the project is &#8220;already in good shape&#8221; behind the scenes, which somewhat <a href="https://gamingbolt.com/assassins-creed-codename-red-is-facing-development-issues-rumour">contradicts past reports</a> that claimed the game was facing some behind-the-scenes issues brought on by a number of departures at Ubisoft Quebec, the studio in charge of the project. As per the report,&nbsp;<em>Codename RED&nbsp;</em>is targeting a 2024 launch.</p>
<p>Meanwhile, it also seems like Ubisoft is looking to revert to an annual release schedule for the&nbsp;<em>Assassin&#8217;s Creed</em> franchise, with as many as 10 titles currently in varying stages of production- read more on that <a href="https://gamingbolt.com/ubisoft-has-4-more-unannounced-assassins-creed-games-in-the-works-rumour">through here</a>.</p>
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