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	<title>bandai namco &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Little Nightmares 3&#8217;s First DLC, The Backstage, Is Out Now, Launch Trailer Showcased</title>
		<link>https://gamingbolt.com/little-nightmares-3s-first-dlc-the-backstage-is-out-now-launch-trailer-showcased</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 13 Jun 2026 04:53:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[Little Nightmares 3 - The Backstage]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646331</guid>

					<description><![CDATA[Can Low survive without Alone at his side? Well, he’s getting a little help from an unlikely ally against a new threat, so we'll see.]]></description>
										<content:encoded><![CDATA[<p>We&#8217;ve been waiting for this one for a while, and we&#8217;re glad to say that <em>The Backstage</em> DLC for <em>Little Nightmares 3</em> is finally here. It&#8217;s the first of three promised additional chapters to a title that had us on the edge of our seats last year.</p>
<p>We&#8217;ve got a little more information about it after it was <a href="https://gamingbolt.com/little-nightmares-3-the-backstage-dlc-unveiled-out-on-june-12th">revealed</a> last week, and it&#8217;s grim news for Low and Alone, who find themselves separated. Low must join hands with Dime, a new ally who brings a very handy Torch Hat that introduces some light-based mechanics in lieu of Alone&#8217;s arrows. The pair is going to have to use it well against the Puppeteer, a deadly enemy who&#8217;s looking for her next victim, who just happens to be Alone.</p>
<p>You could pick this one up right now, or dive right into it if you own the <em>Secrets of the Spiral</em> expansion pass for the base game.</p>
<p>Low and Dime seem capable of a daring rescue, but that&#8217;s easier said than done, if the launch trailer below is any indication. <em>Little Nightmares 3</em> is available for Xbox Series X/S, PS5, Xbox One, PS4, PC, Nintendo Switch and Nintendo Switch 2. Check out our review of the base game <a href="https://gamingbolt.com/little-nightmares-3-review-mesmerizingly-terrifying">here</a>.</p>
<p><iframe title="Little Nightmares III – The Backstage DLC Release (Secrets of The Spiral Expansion Pass)" width="500" height="281" src="https://www.youtube.com/embed/xP9wYV15-_0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Tales of Eternia Remastered Announced, Releasing October 16</title>
		<link>https://gamingbolt.com/tales-of-eternia-remastered-announced-releasing-october-16</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 10 Jun 2026 04:41:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
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		<category><![CDATA[Tales of Eternia Remastered]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646018</guid>

					<description><![CDATA[We’re always glad to revisit adventures that are as charming as this, and the new edition’s bringing some welcome upgrades to the table.]]></description>
										<content:encoded><![CDATA[<p>There&#8217;s something about anime-styled RPGs that makes us quite eager to play them, and <em>Tales of Eternia</em> is definitely among that niche&#8217;s finer offerings, especially when considering the series as a whole.</p>
<p>Well, it&#8217;s getting a remastered version from TOSE and Bandai Namco hitting shelves on October 15 in Japan, with a global release slated for the next day. If you&#8217;re unfamiliar with this one, it follows protagonists Reid and Farah as they navigate two complex realms to help their friend Meredy remember her murky origins. Of course, things take wild turns, and the trio finds themselves in the middle of a story they had no idea they were signing up for.</p>
<p>The remaster brings the popular Aggressive Linear Battle Motion system to the table, making combat more exciting than the original release, alongside destination markers and toggles to turn off enemy encounters for those looking for a more relaxed time. There&#8217;s also a high-speed mode for auto-battles, and options to switch the graphics and audio back to the classic style if nostalgia&#8217;s the main appeal.</p>
<p>A Digital Deluxe Edition is also on the table, bringing a digital art book, soundtrack, and a few DLC items to the game. The trailer&#8217;s below if you want to have a look at the game before picking it up on Nintendo Switch 2, Xbox Series X/S, PS4, Nintendo Switch, PC and PS5.</p>
<p><iframe title="Tales of Eternia Remastered – Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/n0Trr5yLK1A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Little Nightmares 3: The Backstage DLC Unveiled, Out on June 12th</title>
		<link>https://gamingbolt.com/little-nightmares-3-the-backstage-dlc-unveiled-out-on-june-12th</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Sat, 06 Jun 2026 19:27:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[Little Nightmares 3: The Backstage]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
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		<category><![CDATA[Supermassive Games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645687</guid>

					<description><![CDATA[The Backstage is also available as the first expansion for the Secrets of the Spiral expansion pass for Little Nightmares 3.]]></description>
										<content:encoded><![CDATA[<p>Developer Supermassive Games has announced a new DLC for <em>Little Nightmares 3</em>. Taking the stage during Future Games Show: Summer Showcase 2026, the studio has released a brand-new trailer to give us our first look at this DLC, titled <em>The Backstage</em>. Check it out below.</p>
<p>Fans of <em>Little Nightmares 3</em> will find plenty to enjoy in <em>The Backstage</em>, since it carries forward the franchise’s penchant for maintaining a creepy atmosphere throughout its runtime. Its story seemingly revolves around an entirely new character that will have to make clever use of various light sources to survive the horrors that are trying to hunt them down.</p>
<p>Among the major threats showcased in the trailer for <em>The Backstage</em> is a level where the player has to sneak through a giant-sized kitchen while a large woman is ominously cooking in the background. At one point, she spots the player, however, who then has to quickly escape after stunning the woman with a bright flash of light.</p>
<p>Owing to the entirely wordless nature of <em>Little Nightmares 3</em>, it is difficult to tell whether <em>The Backstage</em> will feature any story links to the base game or if it will be an entirely new story altogether.</p>
<p><em>Little Nightmares 3: The Backstage</em> is coming to PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and the Nintendo Switch 2 on 12th June. The DLC is also included in <em>Little Nightmares 3: Secrets of the Spiral</em> expansion pass. The DLC will be the first “Additional Chapter” that was promised as part of the pass, with a second “Additional Chapter” slated for release between October and December 2026.</p>
<p><iframe title="Little Nightmares III: The Backstage Reveal Trailer - Future Games Show Summer Showcase 2026" width="500" height="281" src="https://www.youtube.com/embed/7ZuULW9h_Jg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Gundam Rogue Orbit is a New Fast-Paced Action Title in the Series, Out in 2027</title>
		<link>https://gamingbolt.com/gundam-rogue-orbit-revealed-at-summer-games-fest</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 05 Jun 2026 22:03:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[GUNDAM ROGUE ORBIT]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645550</guid>

					<description><![CDATA[It’s mech versus monsters as you step into the shoes of the Pilot, a skilled fighter who doesn’t let anything get in their way.]]></description>
										<content:encoded><![CDATA[<p>Bandai Namco has lifted the curtains on <em>Gundam Rogue Orbit</em>, an action-focused title that&#8217;s bringing some serious <em>Armored Core</em> vibes to the table.</p>
<p>It&#8217;s a bleak world in this one, with humanity seemingly on the back foot against alien monstrosities that are more than capable of taking on the mech suits that humans must use to fend them off. Well, that&#8217;s not accounting for The Pilot. You&#8217;ve got some big shoes to fill as the announcement trailer&#8217;s narrative praises The Pilot&#8217;s fighting skills, and the trailer wastes no time in giving us evidence of their prowess.</p>
<p>Your suit comes with some serious firepower at range, and some deadly weapons to take your enemies on with if you&#8217;re taking a more personal approach. Thrown in some very cool crown control moves into the mix, and you&#8217;ve got yourself a recipe for some combat that could have you taking frequent breaks to give your poor hands a rest. It&#8217;s fast, it&#8217;s stylish, and the visuals do a good job of bringing it all to life.</p>
<p>This one&#8217;s slated for a 2027 release for the PS5, Xbox Series X|S, and PC. The trailer is showcased below in case you want to see what we&#8217;re talking about for yourself before you decide that it&#8217;s for you.</p>
<p><iframe loading="lazy" title="GUNDAM ROGUE ORBIT – Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/-J0_2eMtFQM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Ace Combat 8: Wings of Theve Showcases Changes and Superweapons in Extensive New Gameplay</title>
		<link>https://gamingbolt.com/ace-combat-8-wings-of-theve-showcases-changes-and-superweapons-in-extensive-new-gameplay</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 16:46:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[bandai namco]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645372</guid>

					<description><![CDATA[Superweapons will now take damage outside of target boxes, and a destroyed enemy can hurtle into other nearby ships for a chain reaction.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Project Aces debuted a new gameplay walkthrough for <em>Ace Combat 8: Wings of Theve</em>, starting with a mission in the Rocky Island airspace. Joker squadron would essentially fly under radar and then ambush the enemy over the ocean. As it turns out, the encounter is more perilous than usual due to a superweapon.</p>



<p class="wp-block-paragraph">Superweapons are essentially massive craft with multiple targeting boxes that must be taken down, which is easier said than done. Thankfully, you have wingmen who can attack and offer cover whenever needed. <em>Wings of Theve</em> also makes some much-welcome gameplay changes, such as when fighting superweapons &#8211; they&#8217;ll now take damage outside of their target boxes, making it less punishing if you miss.</p>



<p class="wp-block-paragraph">Any destroyed enemy aircraft will now damage nearby targets, lending a more tactical air to combat. Of course, not all superweapons are the same. Later in the walkthrough, the squad faces a giant destroyer that can seemingly only be stopped by dropping skyscrapers in its path.</p>



<p class="wp-block-paragraph">Of course, there are some familiar systems, such as the aircraft tree and unlocking new fighter jets using MRP and in-game currency from missions. You can customize them extensively, swapping out parts and different special weapons as the mission dictates.</p>



<p class="wp-block-paragraph"><em>Ace Combat 8: Wings of Theve</em> <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-is-coming-to-pc-ps5-and-xbox-series-x-s-on-october-2nd">launches on October 2nd</a> for Xbox Series X/S, PS5, and PC. Those who pre-order will receive a port of <em>Ace Combat Zero: The Belkan War</em> for free alongside the F-14A.</p>



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<iframe loading="lazy" title="ACE COMBAT 8: WINGS OF THEVE | Walkthrough Trailer" width="500" height="281" src="https://www.youtube.com/embed/DcphpBvdt28?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Ace Combat 8: Wings of Theve is Coming to PC, PS5, and Xbox Series X/S on October 2nd</title>
		<link>https://gamingbolt.com/ace-combat-8-wings-of-theve-is-coming-to-pc-ps5-and-xbox-series-x-s-on-october-2nd</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 02 Jun 2026 21:45:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Aces]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645236</guid>

					<description><![CDATA[The release date was announced through a brand new trailer that dives deeper into the main story of Ace Combat 8: Wings of Theve.]]></description>
										<content:encoded><![CDATA[<p>Developer Project Aces and publisher Bandai Namco have released a brand-new trailer for <em>Ace Combat 8: Wings of Theve</em> and have confirmed that the title will be coming to PC, PS5, and Xbox Series X/S on October 2nd. We get a deeper look at its intrigue-filled plot, as well as some action-packed gameplay.</p>
<p>The player takes on the role of the “Wings of Theve”, often referred to by other characters as being a legendary saviour thanks to their raw skill when it comes to piloting fighter jets and taking on impossible missions. However, the trailer hints that there might also be the possibility of an imposter pretending to be the Wings of Theve, with all of the geopolitical and interpersonal drama that will undoubtedly ensue.</p>
<p><em>Ace Combat 8: Wings of Theve</em> was <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-finally-revealed-launches-in-2026">officially unveiled</a> back in December 2025 with a trailer. At the time, Project Aces had confirmed that its plot would revolve around the player helping the FCU retake its nation from the Republic of Sotoa.</p>
<p>More details have been revealed in the ensuing months, including the fact that the title is being developed with a <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-uses-custom-in-house-engine-to-generate-layered-clouds-in-the-sky">custom in-house engine that works in tandem with Unreal Engine 5</a> to help the studio generate layered clouds that not only look realistic, but also have tangible gameplay effects, like changing up visibility during intense aerial dogfights.</p>
<p>The storytelling in <em>Ace Combat 8: Wings of Theve</em> is also getting a major upgrade thanks to the fact that all in-game cinematics will be real-time cutscenes taking place in the first-person perspective, giving the players the choice to move their heads to take in more details from the environment.</p>
<p><iframe loading="lazy" title="Ace Combat 8: Wings of Theve - Release Date Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/c2bgoQhlzqE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Tekken 8 Chief Producer/Director Kohei Ikeda is Leaving Bandai Namco</title>
		<link>https://gamingbolt.com/tekken-8-chief-producer-director-kohei-ikeda-is-leaving-bandai-namco</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 11:33:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tekken 8]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=645040</guid>

					<description><![CDATA[In a statement, Ikeda wrote about his career in game development, which has spanned 20 years, and being ready for the next challenge.]]></description>
										<content:encoded><![CDATA[<p>Bandai Namco has announced that the chief producer and game director of <em>Tekken 8</em>, Kohei Ikeda, has left the company. In a social media post, Ikeda has spoken about his departure, and his twenty-years-long tenure at Bandai Namco, which started with his work on <em>Soulcalibur 4</em>, before he was moved over to the <em>Tekken</em> franchise.</p>
<p>“As I reflect on the past 20 years at the company, I remember first stepping into game development through <em>Soulcalibur 4</em>,” wrote Ikeda in a statement. “Later, I was given the opportunity to work on the <em>Tekken</em> series – a franchise that had a tremendous impact on my life and one that I had always hoped to someday give back to. Being surrounded by passionate and incredibly talented mentors and colleagues, and dedicating ourselves wholeheartedly to game development together, remains one of the most cherished experiences of my life.”</p>
<p>Ikeda had served as game director on <em>Tekken 7</em> and<em> 8</em>, and while the reasons behind his departure haven’t been revealed, the director and producer has had nothing but positive things to say about his time at Bandai Namco. He also thanked the larger fighting game community with which he got to interact as the director of the two most recent <em>Tekken</em> titles.</p>
<p>“Whether it was hearing someone at an event say, ‘Thank you for working so hard for us!’ or being told, ‘You need to balance the game better!’ – every one of those comments supported and motivated me,” he wrote. “For that, I am truly grateful.”</p>
<p>“And to the development team members who fought alongside me for so many years – I can never thank you enough. There is no doubt that everything we achieved was possible because of this team.”</p>
<p>Ikeda wrapped up his statement by noting that he looks forward to seeing where the <em>Tekken</em> franchise goes and how the fighting game community will continue shaping the development of the series. He also noted that he isn’t stepping away from game development, saying that “I will also continue taking on new challenges as a game developer.”</p>
<p>Along with <em>Tekken 7 and 8</em>, Ikeda has worked on quite a few titles during his tenure at Bandai Namco, which has spanned two decades, including beloved games like <em>Tekken Tag Tournament 2</em>. On <em>Soulcalibur 4</em>, he had also worked as a battle effect director alongside his game designer duties.</p>
<p>Ikeda is the second major departure from Bandai Namco’s <em>Tekken</em> team in the last seven months, with former chief producer and game director of <em>Tekken 8</em>, Katsuhiro Harada, having <a href="https://gamingbolt.com/tekken-director-katsuhiro-harada-announces-departure-from-bandai-namco-this-month">announced his departure back in December 2025</a>. At the time, he spoke about how he was leaving the company during the 30th anniversary of the <em>Tekken</em> franchise, and how he felt that this was the ideal time to bring that chapter of his life to an end.</p>
<p>Harada has since announced <a href="https://gamingbolt.com/former-tekken-producer-katsuhiro-harada-forms-vs-studio-with-snk">the founding of a new development studio</a>, dubbed VS Studio, which was formed thanks to investment from SNK. The name of the studio should come as no surprise, since Harada has been largely working on fighting games for the majority of his career.</p>
<p><em>Tekken 8</em>, in the meantime, is going through its third Season Pass, and Bandai Namco recently announced that <em>Baki the Grappler</em>’s Yujiro Hanma <a href="https://gamingbolt.com/tekken-8s-season-pass-4-will-feature-baki-the-grapplers-yujiro-hanma">will be joining the roster in early 2027</a>.</p>


<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="ja" dir="ltr">Announcement:<br>After 20 incredible years, I have left Bandai Namco Studios.<br>Thank you all for your support.<br><br>【ご報告】<br>バンダイナムコスタジオを退職いたしました。20年間、本当にありがとうございました。<a href="https://x.com/hashtag/TEKKEN?src=hash&amp;ref_src=twsrc%5Etfw">#TEKKEN</a> <a href="https://x.com/hashtag/TEKKEN8?src=hash&amp;ref_src=twsrc%5Etfw">#TEKKEN8</a> <a href="https://x.com/hashtag/%E9%89%84%E6%8B%B38?src=hash&amp;ref_src=twsrc%5Etfw">#鉄拳8</a> <a href="https://t.co/3Xip9DOy5z">pic.twitter.com/3Xip9DOy5z</a></p>&mdash; Kohei Ikeda（Nakatsu） (@nkt_dreamer) <a href="https://x.com/nkt_dreamer/status/2061296807259595212?ref_src=twsrc%5Etfw">June 1, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Ace Combat 8: Wings of Theve Could Receive a Release Date Soon Following Now-Pulled PEGI Rating</title>
		<link>https://gamingbolt.com/ace-combat-8-wings-of-theve-could-receive-a-release-date-soon-following-now-pulled-pegi-rating</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 31 May 2026 16:11:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ace Combat 8: Wings of Theve]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Aces]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645029</guid>

					<description><![CDATA[The latest title in Bandai Namco's flight combat franchise was already announced for release in 2026 on Xbox Series X/S, PS5, and PC.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With multiple showcases and high-profile reveals, either confirmed or otherwise, it looks like Bandai Namco could be preparing a release date announcement. And it appears to be for none other than <em>Ace Combat 8: Wings of Theve</em>, <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-finally-revealed-launches-in-2026">announced last December</a>.</p>



<p class="wp-block-paragraph">While not officially confirmed, <a href="https://pegi.info/search-pegi?q=Ace+Combat+8" target="_blank" rel="noreferrer noopener">PEGI</a> rated the flight combat title in Europe for PS5, Xbox Series X/S, and PC. Such ratings usually indicate a release in the coming months, though that&#8217;s not always the case, as seen with Playground&#8217;s Fable. Still, given that it&#8217;s one of the publisher&#8217;s biggest games of the year, a new trailer certainly wouldn&#8217;t be amiss. With the rating now pulled, it seems even more likely than ever. Or maybe that &#8220;pre-release&#8221; date of May 30th was an error.</p>



<p class="wp-block-paragraph">Either way, <em>Ace Combat 8: Wings of Theve</em> launches this year, and follows the story of the Endurance. Host to numerous refugees following an attack on the Federation of Central Usea by the Republic of Sotoa, you take up the moniker of the legendary Wings of Theve.</p>



<p class="wp-block-paragraph">There&#8217;s a stronger narrative focus than before, especially with <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-introduces-first-person-perspective-for-story-scenes">first-person cutscenes</a> and three allies that you&#8217;ll come to know better as time goes on. Its SteamDB listing pointed to <a href="https://gamingbolt.com/ace-combat-8-wings-of-theve-could-include-ace-combat-zero-as-a-pre-order-bonus-per-steamdb-listing"><em>Ace Combat Zero: The Belkan War</em> being made available as a potential pre-order bonus</a> &#8211; perhaps we&#8217;ll see that going live later this week.</p>
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		<title>Tekken 8&#8217;s Season Pass 3 Will Feature Baki the Grappler&#8217;s Yujiro Hanma</title>
		<link>https://gamingbolt.com/tekken-8s-season-pass-4-will-feature-baki-the-grapplers-yujiro-hanma</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 25 May 2026 11:28:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Baki the Grappler]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Tekken 8]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644492</guid>

					<description><![CDATA[Yujiro Hanma serves as the main antagonist for Baki the Grappler, and has been described as the "Strongest Being on Planet Earth".]]></description>
										<content:encoded><![CDATA[<p>Bandai Namco has officially unveiled the fourth character that will be coming to <em>Tekken 8</em> as part of its <a href="https://gamingbolt.com/tekken-8-season-3-announced-with-kunimitsu-bob-and-roger-jr-coming-this-year">Season 3 Character Pass</a>. Rather than digging into its deep history, however, the company has decided to bring in a new crossover character in the form of Yujiro Hanma from the manga/anime <em>Baki the Grappler</em>. Check out the teaser trailer announcing the character below.</p>
<p>It is worth noting that Bandai Namco hasn&#8217;t officially unveiled how Yujiro will look in the game &#8211; the teaser only makes use of artwork from throughout the manga&#8217;s pages to showcase him. He&#8217;ll join the roster in early 2027.</p>
<p>Yujiro is the father of the protagonist Baki and serves as one of the primary antagonists throughout the manga series. Interestingly, the father-son drama that forms the throughline for the manga also happens to make Yujiro a perfect fit for the <em>Tekken</em> roster. The fighting game&#8217;s plot essentially kicked off several decades ago due to Heihachi&#8217;s hatred of his own son, Kazuya.</p>
<p>In the manga, Yujiro describes himself as the &#8220;Strongest Being on Planet Earth&#8221;. Throughout the series, he has shown himself to be capable of almost-impossible feats of strength, endurance, speed, agility, and flexibility. His entire goal throughout the story is to have a child who could one day surpass him in all aspects of combat, which also leads him to torment Baki on a regular basis in an effort to make him stronger.</p>
<p>The Season 3 Character Pass will kick off its release schedule <a href="https://gamingbolt.com/tekken-8-adds-kunimitsu-on-may-27th-for-season-3-pass-holders-june-1st-for-all-players">on May 27th with the arrival of Kunimitsu</a>. Roger Jr. follows her in Autumn, and Bob, who made his debut in <em>Tekken 6</em>, this Winter.</p>
<p>While Kunimitsu originally made her debut with the original <em>Tekken</em>, this one is actually Kunimitsu 2 &#8211; the daughter of the original. The current incarnation made her canonical debut with <em>Tekken 7</em>, but her mother has had several appearances, including the non-canon <em>Tekken Tag Tournament</em> and <em>Tekken Tag Tournament 2</em>.</p>
<p>If you&#8217;re curious about her fighting style in <em>Tekken 8</em>, check out the gameplay reveal trailer that was released earlier this month. The trailer focuses on Kunimitsu using her martial arts, ninjutsu and agility to take down foes. Some of her moves include counters, teleports, and even mid-air counters.</p>
<p>As for the story implications of Kunimitsu&#8217;s arrival, the kunoichi seems familiar with <em>Tekken 8</em> newcomer Reina, as well as Raven, a pupil of her father. How these story developments will play out over the course of <em>Tekken 8</em>&#8216;s lifetime remains to be seen, however.</p>
<p>Meanwhile, Yujiro&#8217;s arrival marks the fighting game&#8217;s second major crossover character, with <a href="https://gamingbolt.com/tekken-8s-next-dlc-character-is-clive-from-final-fantasy-16"><em>Final Fantasy 16</em> protagonist Clive Rosfield</a> having debuted in the Season 1 Pass. Interestingly, rumors at the time had indicated that it was going to be <em>Final Fantasy 7</em>&#8216;s Tifa Lockhart instead. In a strange turn of events, Tifa is <a href="https://gamingbolt.com/street-fighter-6s-year-4-characters-to-include-final-fantasy-7s-tifa-lockhart-rumor">rumored to be instead coming to <em>Street Fighter 6</em></a> as part of its next season pass.</p>
<p><iframe loading="lazy" title="TEKKEN 8 – Yujiro Hanma Teaser" width="500" height="281" src="https://www.youtube.com/embed/bvXW2ArNz7Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>The Blood of Dawnwalker Promises A &#8220;Lot of Reactivity&#8221; to Player Choices in Quests</title>
		<link>https://gamingbolt.com/the-blood-of-dawnwalker-promises-a-lot-of-reactivity-to-player-choices-in-quests</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 19 May 2026 07:30:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Rebel Wolves]]></category>
		<category><![CDATA[The Blood of Dawnwalker]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644053</guid>

					<description><![CDATA["We track your choices individually on a more detailed level,” says creative director Mateusz Tomaszkiewicz about the RPG.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Infamy in Rebel Wolves&#8217; <em>The Blood of Dawnwalker</em> is about more than just getting on the bad side of Brencis and his followers. It&#8217;s <a href="https://gamingbolt.com/the-blood-of-dawnwalker-has-a-wolf-transformation-and-pseudo-nemesis-system-that-dictates-infamy">a lifestyle</a>, one that turns the world more hostile and brings unlikely allies, like the resistance, to your side. However, it&#8217;s just another part of tracking Coen&#8217;s bonds with those he meets, ensuring a &#8220;lot of reactivity&#8221; in quests, as explained by creative director Mateusz Tomaszkiewicz.</p>



<p class="wp-block-paragraph">“We track your choices individually on a more detailed level,” he told <a href="https://gameinformer.com/preview/2026/05/15/exclusive-details-on-how-romance-and-infamy-are-handled" target="_blank" rel="noreferrer noopener">Game Informer</a>. “Because of that, we have a lot of reactivity to your choices in the quests. NPCs might remember certain things you do and react to them in other places.”</p>



<p class="wp-block-paragraph">“You can build relations in our game, not only through normal dialogue, but also action,” adds game director Konrad Tomaszkiewicz. “We have a lot of different activities and quests in the game. Some of them are flashy and you have combat or magic, and some are subtle or more calm, but you have people with whom you can speak or do some other thing to help them and build your relations.&#8221;</p>



<p class="wp-block-paragraph">Of course, it&#8217;s implied that those connections extend to the sub-bosses working under Brencis, like <a href="https://gamingbolt.com/the-blood-of-dawnwalker-features-kingdom-come-deliverance-esque-combat-boss-fight-revealed">Xanthe the Dark Mistress</a>. We&#8217;ve seen Coen try to go toe-to-toe with her in a losing effort, but if you pursue her side quest, the result may change. And the only way to find out is by building Infamy, i.e. doing all the things that she would hate.</p>



<p class="wp-block-paragraph">We&#8217;ll find out how much more reactive the world can be when <em>The Blood of Dawnwalker</em> <a href="https://gamingbolt.com/the-blood-of-dawnwalker-launches-on-september-4th-for-70">launches on September 3rd</a>. A typical playthrough will <a href="https://gamingbolt.com/the-blood-of-dawnwalker-requires-around-50-hours-on-average-to-finish-says-creative-director">take about 50 hours or so to complete</a> (if you don&#8217;t <a href="https://gamingbolt.com/the-blood-of-dawnwalker-makes-it-absolutely-possible-to-skip-everything-if-youre-skilled-enough">skip everything</a>), much more than Rebel Wolves initially aimed for, but the deadline to save Coen&#8217;s family <a href="https://gamingbolt.com/the-blood-of-dawnwalker-wont-end-after-30-in-game-days-but-the-circumstances-will-change">isn&#8217;t where things end</a>. For all the latest details, check out <a href="https://gamingbolt.com/the-blood-of-dawnwalker-15-things-that-make-it-worth-watching">our feature</a>.</p>
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