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	<title>BioShock 4 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>2K is Getting Ready for a BioShock-Related Announcement &#8220;Fairly Soon&#8221; &#8211; Rumour</title>
		<link>https://gamingbolt.com/2k-is-getting-ready-for-a-bioshock-related-announcement-fairly-soon-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 23 May 2025 16:20:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[cloud chamber games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620128</guid>

					<description><![CDATA[There are no details about whether this announcement will have to do with the upcoming BioShock 4, or if it is another project.]]></description>
										<content:encoded><![CDATA[<p>2K Games is seemingly getting ready to announce something related to the <em>BioShock</em> franchise. According to <a href="https://mp1st.com/news/report-2k-preparing-announcement-for-bioshock-franchise" target="_blank" rel="noopener">Mp1st</a>, no time period has been confirmed for this announcement. However, the publication’s source indicated that it happen some time before the end of Summer, with the source referring to the timeframe as “fairly soon”.</p>
<p>It is also worth noting that there are no details about what part of the <em>BioShock</em> franchise will be the focus of this announcement. Cloud Chamber Games has been working on a new mainline title in the franchise, but the studio has largely been quiet about its progress since last year. There is also a movie based on the franchise in production by Netflix which could end up being the subject of 2K’s announcement.</p>
<p>According to Mp1st, the city of Rapture – the primary setting for <em>BioShock and BioShock 2</em> – will be an important part of whatever 2K plans to announce. While this could mean that <em>BioShock 4</em> will seemingly take us back to the underwater city, it is also just as likely to be part of an unannounced remake or remaster project.</p>
<p>Back in July 2024, a screenshot for <em>BioShock 4</em> was <a href="https://gamingbolt.com/bioshock-4-screenshot-has-allegedly-leaked-rumour">seemingly leaked online</a>. Credited to an anonymous visual effects artist working at 2K, the screenshot didn’t really reveal any major details about the game aside from a look at what appears to be the early stages of the game’s UI, a weapon, and a lamp that seems to be based on the same Art Deco design style that informs much of the architecture in the city of Rapture.</p>
<p>As for what we can glean about gameplay from the screenshot, it looks like players might be able to carry around 3 weapons, with one UI element also suggesting that up to three abilities can be used with different combinations of a controller’s shoulder buttons. The screenshot also features the player using the Ricochet Shotgun.</p>
<p>The senior cinematic designer at 2K, Jeff Spoonhower, also revealed through a LinkedIn post that <a href="https://gamingbolt.com/bioshock-4-development-is-ramping-up">Cloud Chamber Games was “ramping up” development on <em>BioShock 4</em></a>, and that it was recruiting more developers to work on the game across a range of divisions.</p>
<p>Older rumours from all the way back in 2021 have indicated that <em>BioShock 4</em> might ultimately end up being titled <a href="https://gamingbolt.com/bioshock-4-is-called-bioshock-isolation-announcement-coming-in-2022-rumour"><em>BioShock Isolation</em></a>. While these rumours are best taken with a pinch of salt, this title would indicate that the upcoming game might lean harder on the horror side of things than the action side. Rumours from around the same time have also indicated that the game will <a href="https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour">take place in the 1960s</a>, with an Antarctic city serving as its primary setting.</p>
<p>Back in 2022, former senior writer for <em>Ghost of Tsushima</em> – Liz Albl – had joined Cloud Chamber Games, taking on the role of <a href="https://gamingbolt.com/bioshock-4-developer-recruits-former-ghost-of-tsushima-writer-as-narrative-lead">narrative lead for <em>BioShock 4</em></a>. Albl has previously worked on the writing teams for several major titles, including <em>Assassin’s Creed 4: Black Flag</em>, <em>Far Cry 5</em>, and <em>Watch Dogs: Legion</em>. She had also spent some time working on the <em>Wonder Woman</em> game at Monolith before <a href="https://gamingbolt.com/wonder-woman-cancelled-monolith-shutting-down-alongside-player-first-games-and-wb-games-san-diego">the studio was shuttered</a>.</p>
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		<title>BioShock 4 Screenshot Has Allegedly Leaked &#8211; Rumour</title>
		<link>https://gamingbolt.com/bioshock-4-screenshot-has-allegedly-leaked-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 15 Jul 2024 04:40:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[cloud chamber games]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=593356</guid>

					<description><![CDATA[The image is from a 2021 demo build of the game that was featured in an internal showcase reel, it's claimed. ]]></description>
										<content:encoded><![CDATA[<p>Five years on from 2K&#8217;s official confirmation that Cloud Chamber Games was <a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">working on the next <em>BioShock </em>instalment</a>, an announcement of the game still remains elusive, but it seems like we have have got our first (rather brief) look at the game through less-than-official means.</p>
<p><a href="https://mp1st.com/news/report-bioshock-4-screenshot-surfaces-giving-us-look-early-look-at-ui-shotgun-and-more" target="_blank" rel="noopener">MP1st</a> claims to have got their hands on a <a href="https://imgur.com/a/tUs50kO#ti0OL7P" target="_blank" rel="noopener">screenshot</a> of <em>BioShock 4</em>, which they says they got from an anonymous 2K visual effects artist. The bottom of the image mentions the name <em>&#8220;Parkside</em><em>&#8220;,</em> which prior reports have suggested is the codename the game is in development under. Allegedly, the image is from a 2021 demo build of the game that was featured in an internal showcase reel, and showcases the player holding a weapon called the Ricochet Shotgun.</p>
<p>The UI in the screenshot suggests that the player can carry a total of three weapons, with symbols on the bottom left seemingly representing abilities, presumably running on cooldowns, rather than the Plasma an Vigor meters seen in prior <em>BioShock </em>titles. Hourglass and stopwatch symbols on the UI also seem to suggest that the player will have access to time-based abilities.</p>
<p>It&#8217;s worth keeping in mind, of course, that if this image is indeed from an early build of the game from roughly three years ago, there&#8217;s a good chance that a lot will have changed since then.</p>
<p>Prior reports have suggested that <em>BioShock 4 </em>(or whatever it ends up being called) is going to be <a href="https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour">set in an Antarctic city in the 1960s called Borealis</a>. Earlier this month, Cloud Chamber Games said development on the title was &#8220;ramping up&#8221;, with the studio looking to recruit in a number of positions. Read more on that <a href="https://gamingbolt.com/bioshock-4-development-is-ramping-up">through here</a>.</p>
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		<title>BioShock 4 Development is &#8220;Ramping up&#8221;</title>
		<link>https://gamingbolt.com/bioshock-4-development-is-ramping-up</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 09 Jul 2024 13:47:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[cloud chamber games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=592840</guid>

					<description><![CDATA[Developer Cloud Chamber Games says it is "currently recruiting like mad" in San Francisco and Montreal for the long-awaited sequel's development. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been close to five years since 2K announced that Cloud Chamber Games was <a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">working on a new <em>BioShock </em>title</a> (and <a href="https://gamingbolt.com/bioshock-4-has-reportedly-been-in-development-since-2017">even longer since the game&#8217;s began development</a>, as per reports), but the long-awaited sequel still seems no closer to releasing. And while it remains to be seen how long it&#8217;ll be before 2K announces more information about the title and what it&#8217;ll bring to the table, it seems work on it is picking up pace behind the scenes.</p>
<p>Jeff Spoonhower, who is a senior cinematic designer at 2K and is working on the next <em>BioShock</em>, has said in a <a href="https://www.linkedin.com/posts/jeffspoonhower_bioshock-activity-7214273087096115200-JWZK/" target="_blank" rel="noopener">LinkedIn</a> post that the team at Cloud Chamber is &#8220;ramping up&#8221; and is looking to hire people across a number of disciplines, from art and design to production and more.</p>
<p>Meanwhile, on its own official <a href="https://cloudchamberstudios.com/" target="_blank" rel="noopener">website</a>, the studio says it is &#8220;currently recruiting like mad&#8221; for its San Francisco and Montreal offices, with a total of 30 roles currently open for application.</p>
<p>Details on <em>BioShock 4 </em>(or whatever it ends up being called) are scant, with 2K having said back in 2020 that the game would be <a href="https://gamingbolt.com/next-bioshock-will-be-in-development-for-next-several-years-per-publisher">in development for &#8220;several&#8221; more years</a>, but past job listings have indicated some information. The title, <a href="https://gamingbolt.com/bioshock-4-job-listings-confirm-ps5-xbox-series-x-development-points-to-new-fantastical-setting">in development for PC, PS5, and Xbox Series X/S</a>, could seemingly feature <a href="https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing">an open world setting</a> and <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">dialogue choices</a>, and is being <a href="https://gamingbolt.com/bioshock-4-will-use-unreal-engine-5-as-per-new-job-listing">built on Unreal Engine 5</a>.</p>
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		<title>BioShock 4 Developer Recruits Former Ghost of Tsushima Writer as Narrative Lead</title>
		<link>https://gamingbolt.com/bioshock-4-developer-recruits-former-ghost-of-tsushima-writer-as-narrative-lead</link>
					<comments>https://gamingbolt.com/bioshock-4-developer-recruits-former-ghost-of-tsushima-writer-as-narrative-lead#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 08 Dec 2022 13:15:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[BioShock Isolation]]></category>
		<category><![CDATA[Cloud Chamber]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=537986</guid>

					<description><![CDATA[Cloud Chamber Games has a new Narrative Lead in Liz Albl, who has previously worked on Wonder Woman, Ghost of Tsushima, Watch Dogs: Legion, and more. ]]></description>
										<content:encoded><![CDATA[<p>Cloud Chamber Games has ben working on the next mainline <em>BioShock </em>title for a number of years now, and as production continues to ramp up, the developer is expanding the team at work on the highly anticipated sequel. To that end, the studio has also recruited a new Narrative Lead.</p>
<p>Liz Albl recently took to Twitter and confirmed that she has joined Cloud Chamber Games as Narrative Lead on <em>BioShock 4 </em>(or whatever it ends up being called).</p>
<p>Albl has been involved in writing teams on a number of major projects over the years. According to her <a href="https://www.linkedin.com/in/liz-albl-80772353/" target="_blank" rel="noopener">LinkedIn</a> page, after starting out as a writing intern on <em>Assassin&#8217;s Creed 4: Black Flag</em>, she was a writer on a number of other Ubisoft titles, including <em>Far Cry 5 </em>and <em>Watch Dogs: Legion</em>, following which she moved to Sucker Punch to serve as a senior writer on <em>Ghost of Tsushima. </em>Most recently, Albl was at Monolith Productions, where she worked on the upcoming <em><a href="https://gamingbolt.com/wonder-woman-will-be-open-world-and-feature-the-nemesis-system">Wonder Woman</a> </em>game for a period of nearly two years.</p>
<p>Details on <em>BioShock 4 </em>have been scant since it was officially announced <a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">in late 2019</a> that the game was in development. As per recent leaks, it will be <a href="https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour">set in a fictional 1960s Antarctic city called Borealis</a>, while job listings have also suggested that the game is being developed <a href="https://gamingbolt.com/bioshock-4-will-use-unreal-engine-5-as-per-new-job-listing">using Unreal Engine 5</a>.</p>
<p>Job listings have hinted at other details for the first person shooter as well, such as <a href="https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing">a potential open world setting</a>, <a href="https://gamingbolt.com/bioshock-4-job-listings-talk-about-improved-ai-and-combat-reactive-world">highly reactive environments</a>, <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">dialogue choices</a>, and more.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">The dream is real! So happy to announce I&#39;ve joined Cloud Chamber as Narrative Lead on BIOSHOCK ⚡ <a href="https://t.co/tdNfvar7x2">pic.twitter.com/tdNfvar7x2</a></p>
<p>&mdash; Liz Albl (@mslizalbl) <a href="https://twitter.com/mslizalbl/status/1600610969570652160?ref_src=twsrc%5Etfw">December 7, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>BioShock 4 is Having Development Issues, Reveal Could Get Delayed &#8211; Rumour</title>
		<link>https://gamingbolt.com/bioshock-4-is-having-development-issues-reveal-could-get-delayed-rumour</link>
					<comments>https://gamingbolt.com/bioshock-4-is-having-development-issues-reveal-could-get-delayed-rumour#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 21 Feb 2022 10:56:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=509194</guid>

					<description><![CDATA[The game's development team has allegedly lost about 40 employees, including leads, and 2K Games is said to be unsatisfied with the progress it has made. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">We&#8217;ve known since 2019</a> that a new <em>BioShock </em>game is in development at Cloud Chamber, but details on the game – at least in an official capacity – have been sparse. Recent leaks, which <a href="https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour">talked about the game&#8217;s narrative and setting</a>, claimed that it would be formally unveiled in 2022- but it seems some development issues may have thrown a wrench in those plans, to some extent.</p>
<p>Over on Twitter, leaker @oopsleaks, who claimed in a previous leak that the game <a href="https://gamingbolt.com/bioshock-4-is-called-bioshock-isolation-announcement-coming-in-2022-rumour">would be called <em>BioShock Isolation</em></a>, recently claimed that the long-awaited sequel&#8217;s development has run into some hurdles. Cloud Chamber has allegedly lost 40 developers, which includes leaks as well, some of whom left the studio of their own accord, while others were allegedly fired &#8220;for various reasons&#8221;.</p>
<p>The leaker claims that 2K Games is unhappy with the progress the project has made and the pace at which its development is moving along, which has brought about a &#8220;slight restructuring&#8221; at Cloud Chamber. The studio has apparently also started hiring new employees, and though the game is still scheduled to launch be the end of 2024, it&#8217;s announcement date has seemingly been pushed back.</p>
<p>As always with leaks of an unverified nature, it&#8217;s best to take this with a grain of salt for now, especially seeing as 2K Games and Cloud Chamber themselves have said next to nothing about <em>BioShock 4 </em>– or whatever it ends up being called – since having confirmed that it&#8217;s in development. We&#8217;ll keep an eye out for more details though, so stay tuned.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">I’ve been told that some left on their own, some were fired for various reasons, nevertheless it’s not a ‘development hell’ but rather a ‘slight restructuring’. The studio has already started hiring new employees. It is likely that the announcement date may shift for this reason.</p>
<p>&mdash; Oops Leaks (@oopsleaks) <a href="https://twitter.com/oopsleaks/status/1493631332387368967?ref_src=twsrc%5Etfw">February 15, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>BioShock 4 is Set in a Fictional 1960s Antarctic City, Targeting 2022 Launch &#8211; Rumour</title>
		<link>https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour</link>
					<comments>https://gamingbolt.com/bioshock-4-is-set-in-a-fictional-1960s-antarctic-city-targeting-2022-launch-rumour#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 05 Dec 2021 20:41:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[2k games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=501922</guid>

					<description><![CDATA[A new report reveals potential details on the setting for the next BioShock game- an Antarctic city in the 1960s called Borealis. ]]></description>
										<content:encoded><![CDATA[<p><em>BioShock 4&nbsp;</em>was <a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">confirmed to be in development</a> at Cloud Chamber in 2019 (and had reportedly <a href="https://gamingbolt.com/bioshock-4-has-reportedly-been-in-development-since-2017">been in development even longer</a>), but with publisher 2K Games having said that the game would be <a href="https://gamingbolt.com/next-bioshock-will-be-in-development-for-next-several-years-per-publisher">in the works for several more years</a>, concrete details on it dried up following that. Recently, however, leaks have emerged with potential details on it- specifically, its setting.</p>
<p>In a recent <a href="https://www.patreon.com/posts/sacred-symbols-59475841" target="_blank" rel="noopener">Sacred Symbols video</a> uploaded by journalist Colin Moriarty, it&#8217;s been claimed that&nbsp;<em>BioShock 4</em> will take place in a fictional 1960s Antarctic city called Borealis. In its own report, <a href="https://www.videogameschronicle.com/news/bioshock-4s-setting-and-time-period-have-reportedly-leaked/" target="_blank" rel="noopener">VGC</a> corroborates this detail, stating that it has heard the same from its own sources.</p>
<p>Moriarty also states that the development team at Cloud Chamber is well aware that the game will be compared to previous&nbsp;<em>BioShock&nbsp;</em>games and, more specifically, the works of series creator Ken Levine, suggesting that the developers are designing an experience very much in the same vein. Moriarty also claims that&nbsp;<em>BioShock 4&nbsp;</em>is currently targeting a 2022 launch.</p>
<p>Another recent leak claimed that&nbsp;<em>BioShock 4</em> will be called <em>BioShock Isolation </em>and will feature setting and story will revolve around two new cities, one on top of each other, with an announcement planned for sometime in 2022. Read more on that <a href="https://gamingbolt.com/bioshock-4-is-called-bioshock-isolation-announcement-coming-in-2022-rumour">through here</a>.</p>
<p>Previous job listings have also revealed potential new details on the next&nbsp;<em>BioShock </em>game. It seems to be using Unreal Engine 5 for its development, while listings have also made mention of <a href="https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing">an open world setting</a>, the game <a href="https://gamingbolt.com/bioshock-4-job-listings-confirm-ps5-xbox-series-x-development-points-to-new-fantastical-setting">taking place in a “new and fantastical world”</a>, and <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">a dialogue system, emergent AI systems, and more</a>.</p>
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		<title>BioShock 4 is Called BioShock Isolation, Announcement Coming in 2022 &#8211; Rumour</title>
		<link>https://gamingbolt.com/bioshock-4-is-called-bioshock-isolation-announcement-coming-in-2022-rumour</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 29 Nov 2021 13:42:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[BioShock Isolation]]></category>
		<category><![CDATA[Cloud Chamber]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=501086</guid>

					<description><![CDATA[A new leak claims that the next BioShock game will focus on two new cities as its setting, engaged in a vertical war with each other. ]]></description>
										<content:encoded><![CDATA[<p>2K Games <a href="https://gamingbolt.com/next-bioshock-game-officially-in-development-at-cloud-chamber">confirmed a couple of years ago</a> that a new <em>BioShock </em>game was in development at Cloud Chamber, while reports have <a href="https://gamingbolt.com/bioshock-4-has-reportedly-been-in-development-since-2017">repeatedly suggested</a> that the game has actually been in the works <a href="https://gamingbolt.com/next-bioshock-will-be-in-development-for-next-several-years-per-publisher">longer than one might think</a>, but concrete details on the game have remained scant nonetheless. A new leak, however, may have potentially spilled the beans on what players should expect from the upcoming sequel.</p>
<p>As shared over on Twitter by @oopsleaks, the new <em>BioShock </em>game will allegedly be called <em>BioShock Isolation</em>, for which a logo has also been shared- though the leaker says the game&#8217;s title could change in the future. <em>BioShock Isolation </em>will be developed on Unreal Engine 5, according to the leak, <a href="https://gamingbolt.com/bioshock-4-will-use-unreal-engine-5-as-per-new-job-listing">which is something that job listings have previously suggested as well</a>. Meanwhile, the game&#8217;s development team is apparently comprised of several veterans of Irrational Games, the studio that developed the original <em>BioShock </em>and <em>BioShock Infinite</em>, as well as developed who have worked on AAA releases such as <em>Shadow of the Tomb Raider, Deus Ex: Mankind Divided, Mafia 3, Watch Dogs: Legion</em>, and more.</p>
<p>Interestingly, the leak also provides a slide from the presentation that was supposedly used to pitch this new <em>BioShock </em>game, which, if accurate, reveals that the game&#8217;s dystopian setting and story will revolve around two new cities, one on top of each other.</p>
<p>The city on top is described as a &#8220;free and wealthy society led by a successful entrepreneur&#8221;, while the underground city is said to be &#8220;isolated&#8221; and &#8220;separated from the upper world&#8221;, and is supposedly &#8220;led by a dictator waging a vertical war&#8221;. A border known as the &#8220;flipside zone&#8221; separates the two cities and is described as &#8220;the hottest point&#8221; in the ongoing conflict between the two cities.</p>
<p>While Cloud Chamber and 2K Games themselves have said next to nothing about the next <em>BioShock </em>game in an official capacity, previous job listings have hinted at some details, such as the game <a href="https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing">having an open world setting</a>, <a href="https://gamingbolt.com/bioshock-4-job-listings-confirm-ps5-xbox-series-x-development-points-to-new-fantastical-setting">taking place in a &#8220;new and fantastical world&#8221;</a>, and featuring <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">a dialogue system, emergent AI systems, and more</a>.</p>
<p>The leak in question here claims that an announcement for <em>BioShock Isolation </em>will arrive within the first three months of 2022, so if that is indeed the case, we&#8217;ll know soon enough how accurate these details are (or aren&#8217;t). Until then, we&#8217;ll keep an eye out for new updates, so stay tuned.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr"><a href="https://twitter.com/hashtag/Bioshock?src=hash&amp;ref_src=twsrc%5Etfw">#Bioshock</a> Isolation (title may change) logo variant</p>
<p>&#8211; Set in a new-to-franchise isolated dystopian city<br />&#8211; Unreal Engine 5<br />&#8211; Developed by Irrational Games veterans and people who worked on Watch Dogs: Legion, Shadow of the Tomb Raider, Mafia 3, Deus Ex: MD<br />&#8211; Announcement Q1 2022 <a href="https://t.co/BwyXKp1LKK">pic.twitter.com/BwyXKp1LKK</a></p>
<p>&mdash; Oops Leaks (@oopsleaks) <a href="https://twitter.com/oopsleaks/status/1460898270327279617?ref_src=twsrc%5Etfw">November 17, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">A slide from the new <a href="https://twitter.com/hashtag/Bioshock?src=hash&amp;ref_src=twsrc%5Etfw">#Bioshock</a> game pitching presentation. </p>
<p>There might be two cities with radically different ideology, one of them located underground right below the other, both sharing a &quot;flipside&quot; border zone with an unleashed &quot;vertical war&quot;. <a href="https://t.co/Cy6fddJmV1">pic.twitter.com/Cy6fddJmV1</a></p>
<p>&mdash; Oops Leaks (@oopsleaks) <a href="https://twitter.com/oopsleaks/status/1464601461770358793?ref_src=twsrc%5Etfw">November 27, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">501086</post-id>	</item>
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		<title>BioShock 4 Will Use Unreal Engine 5, as Per New Job Listing</title>
		<link>https://gamingbolt.com/bioshock-4-will-use-unreal-engine-5-as-per-new-job-listing</link>
					<comments>https://gamingbolt.com/bioshock-4-will-use-unreal-engine-5-as-per-new-job-listing#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 30 May 2021 18:35:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[Cloud Chamber]]></category>
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		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[unreal engine 5]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=480782</guid>

					<description><![CDATA[A job listing for the position of Senior Gameplay Programmer at Cloud Chamber suggests that the next BioShock game is being built on Unreal Engine 5.]]></description>
										<content:encoded><![CDATA[<p>With <a href="https://gamingbolt.com/unreal-engine-5-showcased-with-new-tech-demo-now-available-in-early-access">Unreal Engine 5 now in early access</a> and launching in full soon, we&#8217;re going to be seeing a large number of developers across the industry making the jump to it. The likes of <em><a href="https://gamingbolt.com/dragon-quest-12-the-flames-of-fate-is-being-developed-on-unreal-engine-5">Dragon Quest 12</a>, </em><a href="https://gamingbolt.com/gears-5-developer-shifting-to-unreal-engine-5-for-multiple-new-projects">The Coalition&#8217;s future projects</a>, <a href="https://gamingbolt.com/wasteland-3-developers-next-gen-rpg-will-use-unreal-engine-5">inXile Entertainment&#8217;s next game</a>, <a href="https://gamingbolt.com/frost-giant-studios-partners-with-dreamhaven-licenses-unreal-engine-5">Frost Giant Studios&#8217; upcoming games</a>, and <em><a href="https://gamingbolt.com/senuas-saga-hellblade-2-is-being-developed-on-unreal-engine-5">Hellblade 2</a> </em>have already been confirmed as UE5 titles- and it seems the next <em>BioShock </em>is also joining that list.</p>
<p>Developer Cloud Chamber recently posted a job listing for the position of <a href="https://boards.greenhouse.io/cloudchamberen/jobs/4498640003" target="_blank" rel="noopener">Senior Gameplay Programmer</a>. By and large, it looks like a pretty standard job listing, but one thing that does jump out is the fact that <em>BioShock 4, </em>which the studio is currently working on, is apparently going to be built using Unreal Engine 5. Under the &#8220;job details&#8221; section, the job ad reads: &#8220;Work within Unreal Engine 5 adapting existing systems and building new technology in order to fulfill the project’s technical needs and creative goals.&#8221;</p>
<p>Given the fact that <em>BioShock 4 </em>is probably <a href="https://gamingbolt.com/next-bioshock-will-be-in-development-for-next-several-years-per-publisher">not going to be out for some time yet</a> and is <a href="https://gamingbolt.com/bioshock-4-job-listings-confirm-ps5-xbox-series-x-development-points-to-new-fantastical-setting">targeting next-gen development</a>, it makes sense that the game is going to use the newest toolset available.</p>
<p>Meanwhile, other recent job ads have also revealed quite a few potential details on the upcoming shooter, including <a href="https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing">an open world setting</a>, <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">dialogue choices</a>, <a href="https://gamingbolt.com/bioshock-4-job-listings-talk-about-improved-ai-and-combat-reactive-world">AI improvements</a>, and more.</p>
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		<title>BioShock 4 Could Utilize An Open World Setting, Per Job Listing</title>
		<link>https://gamingbolt.com/bioshock-4-could-utilize-open-world-setting-per-job-listing</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Mon, 12 Apr 2021 22:10:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[Cloud Chamber]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=475698</guid>

					<description><![CDATA[The next title in the franchise could go open world.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/bioshock.jpeg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-424819" src="https://gamingbolt.com/wp-content/uploads/2019/12/bioshock.jpeg" alt="bioshock" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/bioshock.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/bioshock-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/bioshock-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/bioshock-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/bioshock-1536x864.jpeg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The <em>BioShock</em> franchise has always been an interesting one to look back on. It had three very successful and acclaimed titles and then just&#8230;kind of stopped. There&#8217;s a few reasons for that, but they aren&#8217;t largely relevant since <a href="https://gamingbolt.com/bioshock-4-has-reportedly-been-in-development-since-2017">we know a new game has been in development since 2017</a>. We know little about it, however, and only bits and pieces that comes from areas like job listings. Now, we have a tidbit that could point to what direction 2K is keen to take the sci-fi series. </p>
<p>A job <a href="https://boards.greenhouse.io/cloudchamberen" target="_blank" rel="noopener">listing</a> for Senior Writer is live now at Cloud Chamber, who is developing this new title. As spotted by <a href="https://www.pcgamesn.com/bioshock-4/open-world" target="_blank" rel="noopener">PCGamesN</a>, tucked away subtly is they are looking to &#8220;find someone who can weave impactful, character-driven stories in an open world setting.&#8221; This would indicate that the current direction of the game is an open world title of some kind. That also jives with other information we&#8217;ve gleamed of the game from other listings, such as the mention of a sandbox world of some kind, <a href="https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more">which you can read more about through here</a>. </p>
<p><em>BioShock 4</em>, or whatever it will be called, has not been officially announced. As it stands now, it seems as if the game, in whatever form it&#8217;ll take, is still a good ways off.</p>


<p></p>
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		<title>BioShock 4 Job Listings Point To Potential Sandbox World, Dialogue Choices, And More</title>
		<link>https://gamingbolt.com/bioshock-4-job-listings-point-to-potential-sandbox-world-dialogue-choices-and-more</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 10 Dec 2020 02:09:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[BioShock 4]]></category>
		<category><![CDATA[Cloud Chamber]]></category>
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		<category><![CDATA[Xbox Series X/S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=464576</guid>

					<description><![CDATA[Lots of interesting threads could be taking shape for the next game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/BioShock.jpg"><img decoding="async" class="alignnone wp-image-424792" src="https://gamingbolt.com/wp-content/uploads/2019/12/BioShock.jpg" alt="BioShock" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/BioShock.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/BioShock-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/BioShock-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/BioShock-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/BioShock-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s now been almost a whole decade since the last <em>BioShock</em> game. The franchise was a highly successful and influential one, but has been on ice ever since <em>BioShock Infinite</em> released. <a href="https://gamingbolt.com/next-bioshock-will-be-in-development-for-next-several-years-per-publisher">While we do know that a fourth entry is in the works</a>, even if it won&#8217;t be for a good while now, a new set of job listings point to a potential picture.</p>
<p><a href="https://boards.greenhouse.io/cloudchamberen/jobs/4208026003" target="_blank" rel="noopener">Senior Voice Designer</a>, <a href="https://boards.greenhouse.io/cloudchamberen/jobs/4172209003" target="_blank" rel="noopener">Game AI Programmer</a> and <a href="https://boards.greenhouse.io/cloudchamberen/jobs/4109997003" target="_blank" rel="noopener">Lead Systems Designer</a> listings have appeared for developer Cloud Chamber, the development house that&#8217;s been set up to work on the sequel. In them there&#8217;s a lot of details, such as the game being aimed to be narrative-driven, which is no surprise, but there&#8217;s also mention of &#8220;dialogue systems,&#8221; meaning there could be some type of choice system. Alongside that is also mention of an &#8220;emergent sandbox world,&#8221; which seems to hint something more open world. Maybe the most interesting bit is that of the work for AI, which they describe as &#8220;a meaningful AI urban crowd system and the systemic tribal ecology of a sometimes hostile AI.&#8221;</p>
<p>Of course, considering how this is all pieced together from various different job listing from a title that is clearly still in the pretty early stages of development <a href="https://gamingbolt.com/bioshock-4-job-listings-confirm-ps5-xbox-series-x-development-points-to-new-fantastical-setting">with previous job listings pointing to it being exclusive to next generation systems</a>, so this could mean nothing to the final project. It&#8217;s unclear when we&#8217;ll see <em>BioShock 4</em> or whatever it&#8217;ll end up being called, but I wouldn&#8217;t expect it for quite some time.</p>
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