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	<title>Call of duty warzone &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Call of Duty: Warzone Mobile Receives Short New Teaser; More Details on September 15th</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-mobile-receives-short-new-teaser-more-details-on-september-15th</link>
					<comments>https://gamingbolt.com/call-of-duty-warzone-mobile-receives-short-new-teaser-more-details-on-september-15th#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Sep 2022 13:05:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Beenox]]></category>
		<category><![CDATA[Call of duty warzone]]></category>
		<category><![CDATA[Call of Duty: Project Aurora]]></category>
		<category><![CDATA[call of duty: warzone mobile]]></category>
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		<category><![CDATA[digital legends]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529601</guid>

					<description><![CDATA[The mobile battle royale will be at the Call of Duty: Next showcase, along with Call of Duty: Modern Warfare 2 and Warzone 2.0.]]></description>
										<content:encoded><![CDATA[<p>Activision has released a new teaser for <em>Call of Duty: Warzone</em> on mobile. There&#8217;s not much glean, aside from a cargo plane that&#8217;s undoubtedly carrying players to drop into the map. But don&#8217;t worry &#8211; additional details are coming on September 15th, 9:30 AM PT at the <a href="https://gamingbolt.com/call-of-duty-warzone-2-0-details-modern-warfare-2-multiplayer-reveal-confirmed-for-september-15th">Call of Duty: Next showcase</a>.</p>
<p>Officially confirmed in March <a href="https://gamingbolt.com/call-of-duty-warzone-mobile-is-in-development-activision-confirms">via a recruitment ad</a>, <em>Call of Duty: Warzone</em> on mobile was touted as a &#8220;large-scale, multiplayer experience is being built natively for mobile with cutting-edge technology.&#8221; Developers include Digital Legends, Beenox, Demonware, Solid State Studios, Activision Shanghai, and Activision Central Tech. In May, it was revealed to be in closed alpha under the name <a href="https://gamingbolt.com/call-of-duty-project-aurora-announced-mobile-battle-royale-title-currently-in-closed-alpha"><em>Project Aurora</em></a>, with various gameplay clips <a href="https://gamingbolt.com/call-of-duty-warzone-mobile-gameplay-has-leaked">leaking from the same in June</a>.</p>
<p>No official release window has been announced, so stay tuned next week for more information. <em>Call of Duty: Warzone 2.0</em> is also in development and scheduled to release this year (with <a href="https://gamingbolt.com/call-of-duty-warzone-2-0-release-date-set-for-november-16-according-to-leak">leaks pointing to November 16th</a>). Running on the <a href="https://gamingbolt.com/call-of-duty-modern-warfare-2-warzone-2-0-new-unified-engine-free-post-launch-content-and-more-revealed">unified Call of Duty engine</a> alongside <em>Call of Duty: Modern Warfare 2</em>, it will offer a new play space and RICOCHET Anti-Cheat. Stay tuned for more details on the same at the Next showcase.</p>
<p><iframe title="Announcing Call of Duty: Warzone Mobile" width="500" height="281" src="https://www.youtube.com/embed/2w4CsvcfhQo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Call of Duty: Warzone and Vanguard Update Delivers Weapon Changes and More</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-and-vanguard-update-delivers-weapon-changes-and-more</link>
					<comments>https://gamingbolt.com/call-of-duty-warzone-and-vanguard-update-delivers-weapon-changes-and-more#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 05 May 2022 08:57:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty vanguard]]></category>
		<category><![CDATA[Call of duty warzone]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516624</guid>

					<description><![CDATA[The new arrives with a ton of weapon changes, adjustment, bug fixes, and some preparation for the upcoming Operation Monarch crossover event.]]></description>
										<content:encoded><![CDATA[<p>Activision has released a new patch for <em>Call of Duty: Warzone </em>and <em>Vanguard</em><em>, </em>adding tons of changes to a number of weapons, various adjustments to attachments and vehicles, and more, which also entails preparatory groundwork being done for the upcoming <a href="https://gamingbolt.com/call-of-duty-warzone-is-adding-godzilla-and-king-kong-with-operation-monarch">Operation Monarch crossover event</a> for <em>Warzone</em>.</p>
<p>The <a href="https://www.ravensoftware.com/community/2022/04/call-of-duty-vg-warzone-season-three-patch-notes" target="_blank" rel="noopener">new update</a> is completely server-side and does not require any download on the player&#8217;s part, and features weapon adjustments for <em>Call of Duty: Vanguard,</em> such as AK-47 damage being decreased, the AS44 damage&#8217;s range being increased, and a lot more. Of course, usual bug fixes. such as a fix for certain weapons to get their intended XP, and skin fixes for the ones obscuring vision, have also been introduced.</p>
<p>Additionally, the armored truck has gotten its own much-needed adjustment, with its health and resistance decreased- however, it is, of course, still superior compared to a cargo truck, and its turret damage has been decreased to 40%.</p>
<p>The patch notes for the update contain exhaustive details regarding all the new changes, so make sure to check them out below to get a detailed lowdown of all the fixes, changes, and adjustments.</p>
<p><em><strong>UPDATE NOTES:</strong></em></p>
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<p><em><strong>GAMEPLAY</strong></em></p>
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<p><em><b><u>Adjustments</u></b></em></p>
<ul>
<li><em>Armored Truck</em>
<ul>
<li><em>Health</em>
<ul>
<li><em>Health and Resistances decreased to be in-line but still greater than the Cargo Truck.</em></li>
</ul>
</li>
<li><em>Turret</em>
<ul>
<li><em>Damage decreased by 40%.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><em><span class="blockquote">It’s become clear since its return to the Warzone, that the Armored truck has become a great asset to any team. However, its overwhelming presence has felt oppressive to engage against. We’re bringing it in line with other Vehicles, while still retaining its role as a powerhouse. </span></em></p>
</div>
</div>
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<p><em><strong>BUG FIXES</strong></em></p>
</div>
</div>
</div>
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<ul>
<li><em>Fixed an issue preventing Players using an Xbox Live Silver Account from accessing Warzone.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing Players using a controller to encounter issues while navigating the Buy Station interface.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing the AMP63 (BOCW) Unlock Challenge to not track.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing the cape elements on the following skins to obscure Player vision:</em>
<ul>
<li><em>“Ancestral Spirit” Daniel Skin (Battle Pass Tier 100)</em></li>
<li><em>“Astrakhan” Padmavati Skin</em></li>
</ul>
</li>
</ul>
<ul>
<li><em>Fixed an issue causing the following Weapons to not gain Weapon XP:</em>
<ul>
<li><em>KG M40 (VG)</em></li>
<li><em>Volkssturmgewehr (VG)</em></li>
<li><em>AS44 (VG)</em></li>
<li><em>NZ-41 (VG)</em></li>
<li><em>Gorenko Anti-Tank Rifle (VG)</em></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
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<p><em><strong>WEAPONS</strong></em></p>
</div>
</div>
</div>
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<p><em><b><u>Weapon Adjustments</u></b></em></p>
<p><em>Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone. This update is laying the groundwork to resolve that. Engagement distances have only increased since the transition to Caldera. More skirmishes are taking place within minimum damage ranges. As a result of this, Weapons that have low maximum damage ranges or low minimum damage have become largely inviable. Unfortunately for Vanguard Weapons, this was often the case. Below you will find a myriad of changes aimed at injecting some budding competition into the upper echelon of Warzone Weaponry.<br />
</em></p>
<p><em><b>» Assault Rifles «<br />
</b></em></p>
<ul>
<li><em><b>AK-47 (BOCW)</b></em>
<ul>
<li><em>Maximum Damage decreased to 34, down from 36</em></li>
<li><em>Minimum Damage decreased to 30, down from 32</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>AS44 (VG) </b></em>
<ul>
<li><em>Initial Recoil decreased</em></li>
<li><em>Maximum Damage Range increased to 29.8 meters, up from 28.4 meters</em></li>
<li><em><b>Kovalevskaya 615mm </b></em>
<ul>
<li><em>Maximum Damage Range increased by 20%, up from 15%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Alpha (VG)</b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.58, up from 1.5</em></li>
<li><em>Neck Damage Multiplier decreased to 1.19, down from 1.5</em></li>
<li><em>Maximum Damage increased to 33, up from 30</em></li>
<li><em>Minimum Damage increased to 30, up from 26</em></li>
<li><em><b>7.62 Gorenko 50 Round Mags</b></em>
<ul>
<li><em>Fire Rate Multiplier decreased to 6%, down from 6.54%</em></li>
</ul>
</li>
<li><em><b>Krausnick 220mm Rapid</b></em>
<ul>
<li><em>Sprint to Fire Speed increased by 6%, up from -15%</em></li>
<li><em>Movement Speed now increased by 1.3%</em></li>
<li><em>Initial Recoil penalty now begins at bullet 3, up from 2</em></li>
<li><em>Horizontal Recoil Control penalty decreased to 40%, down from 50%</em></li>
<li><em>Fire Rate Multiplier decreased to 15%, down from 20%</em></li>
<li><em>Maximum Damage Range now decreased by 8.6%</em></li>
<li><em>Damage now decreased by 10%</em></li>
</ul>
</li>
<li><em><b>Recoil Booster</b></em>
<ul>
<li><em>Fire Rate Multiplier decreased to 1.5%, down from 5%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Bravo (VG)</b></em>
<ul>
<li><em>Maximum Damage increased to 31, up from 29</em></li>
<li><em>Minimum Damage increased to 26, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Charlie (VG)</b></em>
<ul>
<li><em>Maximum Damage increased to 41, up from 40</em></li>
<li><em>Minimum Damage increased to 36, up from 30</em></li>
<li><em><b>CGC 27″ 2B Barrel</b></em>
<ul>
<li><em>Maximum Damage Range increased by 20%, up from 15%</em></li>
</ul>
</li>
<li><em><b>Chariot 18″ Rapid Barrel </b></em>
<ul>
<li><em>Damage now decreased by 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assau</b><b>lt Rifle Hotel (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 20, up from 19</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Cooper Carbine (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 29.2 meters, up from 27.9 meters</em></li>
<li><em><b>22″ Cooper Custom </b></em></li>
<li><em>Damage Range now increased by 20%</em></li>
<li><em>Minimum Damage increased to 20, up from 19</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>EM2 (BOCW)</b></em>
<ul>
<li><em>Headshot Damage Multiplier decreased to 1.3, down from 1.5</em></li>
<li><em>Maximum Damage decreased to 40, down from 41</em></li>
<li><em>Minimum Damage decreased to 35, down from 37</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>KG M40 (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 33 meters, up from 31.1 meters</em></li>
<li><em><b>Krausnick 700mm 01V </b></em></li>
<li><em>Damage Range now increased by 20%</em></li>
<li><em>Minimum Damage increased to 24, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Nikita AVT (VG)</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
<li><em>Minimum Damage increased to 21, up from 19</em></li>
<li><em><b>.30-06 40 Round Fast Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
</ul>
</li>
<li><em><b>6.5 Sakura 60 Round Drums</b></em>
<ul>
<li><em>Magazine Capacity increased to 60, up from 55</em></li>
</ul>
</li>
<li><em><b>7.62x54mmR 50 Round Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 50, up from 45</em></li>
</ul>
</li>
<li><em><b>7.62x54mmR 40 Round Fast Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><em><span class="blockquote">While the Nikita AVT (VG) has been performing moderately well, we felt that its Magazine Capacity and Minimum Damage were holding it back from becoming the sniper support allstar it was destined to become. These changes will undoubtedly instill the Nikita AVT (VG) as one of the most formidable Ground Loot Weapons.</span></em></p>
<ul>
<li><em><b>NZ-41 (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 35.5 meters, up from 30.9 meters</em></li>
<li><em>Minimum Damage increased to 32, up from 30</em></li>
<li><em><b>6.5mm Sakura 50 Round Mags</b></em>
<ul>
<li><em>Damage penalty decreased to 15%, down from 30%</em></li>
</ul>
</li>
<li><em><b>Orbweaver Custom Barrel</b></em>
<ul>
<li><em>Damage Range penalty removed</em></li>
<li><em>Horizontal Recoil Control penalty decreased to 30%, down from 50%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Volkssturmgewehr (VG) </b></em>
<ul>
<li><em>Minimum Damage increased to 22, up from 20</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>XM4 (BOCW)</b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.54, up from 1.5</em></li>
<li><em>Maximum Damage decreased to 29, down from 30</em></li>
</ul>
</li>
</ul>
<p><em><b>» Submachine Guns «<br />
</b></em></p>
<ul>
<li><em><b>Armaguerra 43 (VG) </b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.58, up from 1.3</em></li>
<li><em>Minimum Damage increased to 19, up from 15</em></li>
<li><em>Neck Damage Multiplier increased to 1.32, up from 1.01</em></li>
<li><em><b>Botti 315mm CII</b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
<li><em><b>Botti 570mm Precisione</b></em>
<ul>
<li><em>Bullet Velocity now increased by 40%</em></li>
</ul>
</li>
<li><em><b>Imerito 550mm 03P </b></em>
<ul>
<li><em>Bullet Velocity now increased by 30%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>M1912 (VG)</b></em>
<ul>
<li><em>Mid Damage increased to 22, up from 20</em></li>
<li><em>Minimum Damage increased to 20, up from 18</em></li>
<li><em><b>CGC 12″ Cooling Barrel</b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 20%</em></li>
</ul>
</li>
<li><em><b>Chariot 5.5″ Barrel</b></em>
<ul>
<li><em>Bullet Velocity now increased by 30%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Owen Gun (VG)</b></em>
<ul>
<li><em>Min Damage increased to 24, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>PPSh-41 (VG) </b></em>
<ul>
<li><em>Minimum Damage increased to 19, up from 17</em></li>
<li><em><b>Empress 140mm </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
<li><em><b>ZAC 300mm</b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Sten (VG)</b></em>
<ul>
<li><em>Mid Damage increased to 24, up from 22</em></li>
<li><em>Min Damage increased to 21, up from 18</em></li>
<li><em><b>Gawain 140mm Short </b></em>
<ul>
<li><em>Bullet Velocity increased to 25%, up from 11%</em></li>
</ul>
</li>
<li><em><b>Hockenson 174mm B11S </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Submachine Gun Charlie (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 22, up from 21</em></li>
<li><em><b>Krausnick 317mm 04B </b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 20%</em></li>
</ul>
</li>
<li><em><b>VDD 189mm Short </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Type 100 (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 20, up from 18</em></li>
<li><em><b>Sakura 196mm Light</b></em>
<ul>
<li><em>Bullet Velocity penalty decreased to 10%, up from 12%</em></li>
</ul>
</li>
<li><em><b>Shiraishi Precision </b></em>
<ul>
<li><em>Bullet Velocity increased to 40%, up from 20%</em></li>
</ul>
</li>
<li><em><b>Warubachi 134mm Rapid </b></em>
<ul>
<li><em>Bullet Velocity now increased by 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Welgun (VG)</b></em>
<ul>
<li><em>Min Damage increased to 24, up from 23</em></li>
<li><em><b>120mm Gawain Short</b></em>
<ul>
<li><em>Bullet Velocity penalty removed</em></li>
</ul>
</li>
<li><em><b>240mm Hockenson 43</b></em>
<ul>
<li><em>Now increases Bullet Velocity by 40%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
</div>
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<p><em><strong>Attachments</strong></em></p>
</div>
</div>
</div>
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<p><em><b>» Perks «<br />
</b></em></p>
<ul>
<li><em><b>Vital</b></em>
<ul>
<li><em>Upper Torso Damage Multiplier decreased to 1.046, down from 1.05</em></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
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		<title>Call of Duty: Warzone is Adding Godzilla and King Kong with Operation Monarch</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-is-adding-godzilla-and-king-kong-with-operation-monarch</link>
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		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 21 Apr 2022 23:41:17 +0000</pubDate>
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					<description><![CDATA[Activision announces Operation Monarch for Call of Duty: Warzone, bringing Godzilla and King Kong into the shooter. ]]></description>
										<content:encoded><![CDATA[<p><span data-preserver-spaces="true">Activision&#8217;s&nbsp;</span><em><span data-preserver-spaces="true">Call of Duty: Warzone </span></em><span data-preserver-spaces="true">has had its fair share of unique crossovers, collaborating with unlikely franchises like&nbsp;<em><a href="https://gamingbolt.com/activision-teases-rambo-and-die-hards-john-mcclane-for-call-of-duty-warzone">Rambo, Die Hard</a>, Attack on Titan,</em></span><span data-preserver-spaces="true"> and more. As you may have guessed, there&#8217;s more of that coming soon. Activision has unveiled a new monstrous crossover for the free-to-play battle royal shooter.</span></p>
<p><span data-preserver-spaces="true">A new teaser trailer has officially unveiled the upcoming Operation Monarch event, which Godzilla and King Kong, of all things, as operators to the game.&nbsp; </span><span data-preserver-spaces="true">Even though the trailer doesn&#8217;t give much information, it does show Kong and Godzilla in action, also going at each other, hyping up their imminent arrival. Whether or not the crossover will also come with a time limited mode similar to previous events remains to be seen. Check out the teaser trailer below.&nbsp;</span></p>
<p><span data-preserver-spaces="true">Operation Monarch is scheduled to go live on May 11 on all the platforms the game is available to play on.&nbsp;</span></p>
<p><iframe title="Operation Monarch Official Teaser feat. Godzilla vs. Kong | Call of Duty: Warzone" width="500" height="281" src="https://www.youtube.com/embed/V_vNYs_Be0k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Call Of Duty: Warzone Gets Peek At Pacific Caldera Map</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-gets-peek-at-pacific-caldera-map</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Sat, 06 Nov 2021 00:18:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=498831</guid>

					<description><![CDATA[An Activision executive decided to give a little taste of what the upcoming Warzone map will look like on his official Twitter.]]></description>
										<content:encoded><![CDATA[<p>The latest entry in the <em>Call of Duty</em> series is officially out <a href="https://gamingbolt.com/call-of-duty-vanguard-is-out-now-warzones-pacific-update-receives-new-cinematic-trailer">with the launch of <em>Vanguard</em></a>, a return to World War 2 from Sledgehammer Games. The game seems to be getting fairly good buzz thus far, and if you&#8217;re looking for a new WW2 adventure, you probably can&#8217;t go wrong with it. However, as most know, it&#8217;s not the only <em>Call of Duty</em> in the house now, as the ongoing <em>Warzone</em> is also still going strong. It is on the verge of getting a new major update, including a big map update. Today, we got a peek at it.</p>
<p>Next month, <em>Warzone</em> is set to get a big new update to coincide with <em>Vanguard</em>. One of those is the map update, and Pelle Sjoenell, Chief Creative Officer of Activision, Blizzard and King, posted a picture of the map overview on his Twitter. As you can see, there isn&#8217;t a lot of detail, but can give you an idea of how big it will be as well as the general structure.</p>
<p><em>Call of Duty: Vanguard</em> and <em>Call of Duty Warzone</em> are now available for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and PC. The <em>Warzone</em> update will drop for those platforms on December 2nd.</p>
<p>https://twitter.com/pellesjoenell/status/1456110421669122049?s=20</p>
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		<title>Call of Duty&#8217;s New Ricochet Anti-Cheat Already In Hands Of Cheaters</title>
		<link>https://gamingbolt.com/call-of-dutys-new-ricochet-anti-cheat-already-in-hands-of-cheaters</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 18 Oct 2021 23:22:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=496798</guid>

					<description><![CDATA[Call of Duty's latest anti-cheat Ricochet is already in the hands of cheaters, not long after its recent reveal and announcement.]]></description>
										<content:encoded><![CDATA[<p><em>Call of Duty</em> recently unveiled <a href="https://gamingbolt.com/activision-introduces-ricochet-a-new-call-of-duty-anti-cheat-initiative">its new kernel-level anti-cheat Ricochet</a> that will be used by both <a href="https://gamingbolt.com/call-of-duty-vanguard-6-concerns-that-we-have"><em>Call of Duty: Vanguard</em></a> (at launch) as well as <em>Call of Duty: Warzone</em>(following a map update). As reported by <a href="https://www.vice.com/en/article/akg5pg/the-leak-of-warzones-new-anti-cheat-system-was-actually-part-of-the-plan" target="_blank" rel="noopener">Vice</a>, many cheaters have already gotten their hands on the anti-cheat, and it&#8217;s possible that they may have cracked it already.</p>
<p>Activision reportedly gave an early build of the anti-cheat to select third-parties, and some cheaters were able to get access to the files. However, Activision isn&#8217;t too afraid of the whole situation, since the build was an early one which is relatively easy to crack.</p>
<p>“So as long as they weren’t testing with a non-release ready version (for example a non-obfuscated version or a version with debug symbols available) the only impact is that the cheat devs get a small head start. Running a public test is likely to be more valuable to Activision than the extra secrecy,” said Paul Chamberlain (a developer who previously worked on Riot&#8217;s Vanguard anti-cheat system) to Vice.</p>
<p>&#8220;That will help the people that would in any case be able to bypass that first version. The less advanced cheaters are screwed either way as they don’t have the skills to come fight in the kernel,&#8221; one of the sources said.</p>
<p><a href="https://gamingbolt.com/hackers-have-already-ruined-call-of-duty-vanguards-open-beta"><em>Call of Duty</em> has been struggling with cheaters</a> for a very long time, so it&#8217;s understandable that Activision wants Ricochet to solve its long-lasting problems. Whether this plan bears any fruit or not remains to be seen for now.</p>
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		<title>Activision Introduces Ricochet, A New Call Of Duty Anti-Cheat Initiative</title>
		<link>https://gamingbolt.com/activision-introduces-ricochet-a-new-call-of-duty-anti-cheat-initiative</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Wed, 13 Oct 2021 23:34:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=496333</guid>

					<description><![CDATA[The company puts cheaters in their aim with the new kernel-based system that will launch alongside Call of Duty: Vanguard.]]></description>
										<content:encoded><![CDATA[<p>We&#8217;re in <em>Call of Duty</em> season now with the newest World War 2 set installment, <a href="https://gamingbolt.com/call-of-duty-vanguard-will-get-exclusive-benefits-on-ps5-and-ps4"><em>Vanguard</em></a>, coming out at the beginning of November. That game is in the midst of its marketing cycle, <a href="https://gamingbolt.com/call-of-duty-vanguard-zombies-reveal-set-for-tomorrow">with its Zombies mode planned to be revealed soon</a>. However, it seems Activision has something different to reveal now, an anti-cheat system they hope will address some big issues multiplayer <em>Call of Duty</em> struggles with.</p>
<p>As announced on the official website, the company will deploy a new system they are calling Ricochet. It will launch alongside <em>Vanguard</em>, but will see full utilization later in the year<a href="https://gamingbolt.com/call-of-duty-warzones-new-season-will-add-ww2-bunkers"> with the Pacific update in <em>Call of Duty: Warzone</em></a>. It will utilize a kernel-level driver on PC that will monitor applications for those that are seemingly trying to manipulate the software to weed out cheaters. The driver will only be on when playing <em>Warzone</em> and will not always be on. However, once Ricochet is deployed, it will be required to play <em>Warzone</em>. The service will only be on PC for now, but it&#8217;s stated this will also help console players who experience cross-play with PC. You can read the details via their blog through <a href="https://www.callofduty.com/blog/2021/10/ricochet-anti-cheat-initiative-for-call-of-duty" target="_blank" rel="noopener">here</a>.</p>
<p><em>Call of Duty: Vanguard</em> will release on November 5th for most major platforms, and <em>Call of Duty: Warzone</em> is currently ongoing.</p>
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		<title>Call of Duty: Warzone&#8217;s New Season Will Add WW2 Bunkers</title>
		<link>https://gamingbolt.com/call-of-duty-warzones-new-season-will-add-ww2-bunkers</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 01 Oct 2021 16:43:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=495284</guid>

					<description><![CDATA[Call of Duty Black Ops: Cold War and Warzone's Season 6 update drops October 7, and brings a plethora of changes to the games.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-review-hot-campaign-cold-multiplayer"><em>Call of Duty Black Ops: Cold War</em></a> and <a href="https://gamingbolt.com/call-of-duty-warzone-developer-raven-has-reportedly-grown-by-nearly-50-since-last-year"><em>Call of Duty: Warzone</em></a>&#8216;s season 6 update will be dropping on October 7 for all platforms, and brings a number of new additions to both games. Check out the full list in the official blog post <a href="https://www.callofduty.com/blog/2021/09/prepare-for-the-final-showdown-deep-dive-season-six#Warzone" target="_blank" rel="noopener">through here</a>.</p>
<p><em>Call of Duty: Warzone&#8217;s</em> Verdansk map will be featuring WW2-era bunkers that should shake up the gameplay and tactics in new and interesting ways. There will also be a new Gulag, which is supposedly inspired by the original version. In addition to this, there is a new Zombies map and three new multiplayer maps in <em>Call of Duty Black Ops: Cold War</em>. There&#8217;s also a new Halloween event, which will run from October 19th through to November 2.</p>
<p><em>Call of Duty: Vanguard</em> will also be releasing in November this year, but <a href="https://gamingbolt.com/hackers-have-already-ruined-call-of-duty-vanguards-open-beta">the game&#8217;s open beta has left a sour taste in many a fan&#8217;s mouths</a>.</p>
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		<title>Call of Duty: Warzone Developer Raven Has Reportedly Grown By Nearly 50% Since Last Year</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-developer-raven-has-reportedly-grown-by-nearly-50-since-last-year</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 19 Jul 2021 15:41:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=487161</guid>

					<description><![CDATA[A recent analysis report by VGC outlines how Raven Software has grown massively since the release of Call of Duty: Warzone last year.]]></description>
										<content:encoded><![CDATA[<p>A recent analysis report by <a href="https://www.videogameschronicle.com/news/analysis-call-of-duty-warzones-developer-has-grown-by-nearly-50-in-a-year/" target="_blank" rel="noopener">Video Games Chronicle</a> claims that the <em>Call of Duty: Warzone</em> developer has staffed up massively in the last year. The report claims that in addition to more than 100 staff being hired last year, there are still more than 40 vacancies available in the studio.</p>
<p>The studio behind the incredibly successful free-to-play battle royale has had a big change of fate, with <a href="https://gamingbolt.com/call-of-duty-warzone-surpasses-100-million-players"><em>Warzone</em>&#8216;s ballooning success</a> making it a valued standalone studio in the eyes of Activision. Raven has previously assumed the role of a support studio for a decade now, even supporting Treyarch on <a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-review-hot-campaign-cold-multiplayer"><em>Call of Duty: Black Ops Cold War</em></a>.</p>
<p><em>Far Cry 6</em> game director Ted Timmins has now assumed the role of creative director for<em> Warzone</em>, and other industry veterans have also taken up jobs within the studio. <a href="https://gamingbolt.com/crash-bandicoot-4-its-about-time-review-back-to-the-future"><em>Crash Bandicoot 4</em></a> developer <a href="https://gamingbolt.com/activision-says-reports-of-toys-for-bob-layoffs-are-incorrect">Toys for Bob has now been reduced to a support studio</a> for oiling the <em>Warzone</em> machine.</p>
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		<title>Ex-Sledgehammer Executive Reveals The Amount of Work That Goes Into Developing a Call of Duty Game</title>
		<link>https://gamingbolt.com/ex-sledgehammer-executive-reveals-the-amount-of-work-that-goes-into-developing-a-call-of-duty-game</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Thu, 15 Jul 2021 15:59:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=486750</guid>

					<description><![CDATA[Former Sledgehammer general manager argues that the industry and fans are not appreciative of the effort it takes to develop a Call of Duty game.]]></description>
										<content:encoded><![CDATA[<p>Ex-Sledgehammer General Manager Glen Schofield sat down with <a href="https://www.magazinesdirect.com/az-magazines/6936449/edge-magazine-subscription.thtml" target="_blank" rel="noopener">Edge magazine</a> for an interview, in which he argues about how fans and the industry are not appreciative of the work that goes into developing a new <em>Call of Duty</em> game every year.</p>
<p>Glen Schofield served as a co-director on many of the franchise&#8217;s entries, and goes in detail about how intensively he researched the subject material for creating the games. He argues that fans think that developing a new <em>Call of Duty</em> is as simple as pressing a few buttons on a machine, and a new game pops out every year.</p>
<p>As transcribed by <a href="https://www.videogameschronicle.com/news/people-dont-appreciate-how-much-work-goes-into-call-of-duty-argues-former-boss//" target="_blank" rel="noopener">VGC</a>, Glen states, &#8220;People nowadays [think] a <em>Call of Duty</em> is… you know, just put it through the grinder and another one will come out. They don’t realise how much work goes into making a <em>Call of Duty</em> game. There’s just a ton of research.&#8221;</p>
<p>&#8220;You’re working with experts – I studied World War Two for three years. I worked with historians. I spent eight days in a van in Europe going to all the places that were going to be in the game. I shot different old weapons. All of these things that you have to do when you’re working on a <em>Call of Duty</em> game.&#8221;</p>
<p>&#8220;And, you know, to become an expert – we worked with Navy SEALS and Delta Force people to learn [the] tactics and techniques and get them into the game, right? You had to learn about the Special Forces from different countries like England and France and Spain and Italy and all that, because they were all in the game. So, a lot of learning, constantly reading, constantly watching videos and constantly working with experts.&#8221;</p>
<p>Game development isn&#8217;t an easy task, even with the massive financial backing that a publisher such as Activision provides. However, this doesn&#8217;t excuse the fact that <em>Call of Duty</em> is being extensively milked, as there&#8217;s always the pressure to release a new game every year. With <a href="https://gamingbolt.com/call-of-duty-warzone-update-adds-120-fps-support-on-ps5"><em>Call of Duty: Warzone</em></a> being a live-service title that requires maintenance and updates alongside the full-priced annual release, <a href="https://gamingbolt.com/call-of-duty-series-has-almost-every-activision-studio-working-on-it-rumor">many of Activision&#8217;s subsidiaries have been reduced to support roles</a> to keep oiling the <em>Call of Duty</em> machine, with the most recent example being <a href="https://gamingbolt.com/activision-says-reports-of-toys-for-bob-layoffs-are-incorrect">Toys for Bob</a>.</p>
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		<title>Call of Duty: Black Ops Cold War Free-To-Play Next Week, Includes Select Zombies and Multiplayer Content</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-cold-war-free-to-play-next-week-includes-select-zombies-and-multiplayer-content</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Tue, 13 Jul 2021 15:46:30 +0000</pubDate>
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					<description><![CDATA[Call of Duty: Black Ops Cold War will be going free to play for a week on all platforms, with cross-progression being in effect as well.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-review-hot-campaign-cold-multiplayer"><em>Call of Duty: Black Ops Cold War</em></a> will be going free-to-play starting from July 22nd up to July 29th on all platforms. Developer Treyarch made the announcement via a blog post on the official <a href="https://www.callofduty.com/blog/2021/07/season-four-reloaded-announcement-black-ops-cold-war-warzone" target="_blank" rel="noopener"><em>Call of Duty</em></a> website.</p>
<p>Players jumping in for free will have access to select Zombies and multiplayer offerings, though multiplayer playlists haven&#8217;t been confirmed yet. The newest map Rush will be included, and so will the <a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-is-getting-its-next-zombies-map-on-july-15">Mauer Der Toten Zombies</a> map. Players jumping in from <a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-and-warzone-season-4-trailer-reveals-upcoming-maps-zombies-and-more"><em>Call of Duty: Warzone</em></a> will have access to all acquired weapons from the game, and progress made during the free week will be transferred to <em>Warzone</em> automatically.</p>
<p>In addition to these free-to-play details, a bunch of new content is also on its way along with the mid-season Season 4 Reloaded update, which will go live shortly.</p>
<p><em>Call of Duty: Black Ops Cold War</em> is available now on PC, PS4, PS5, Xbox One, Xbox Series X, and Xbox Series S.</p>
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