<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Final Fantasy 7 Remake &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/final-fantasy-7-remake/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 24 Jun 2026 13:22:11 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>
	<item>
		<title>Final Fantasy 7 Remake Trilogy Will Incorporate Settings and Stories From All Spin-Offs &#8211; Director</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-trilogy-will-incorporate-settings-and-stories-from-all-spin-offs-director</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 24 Jun 2026 13:22:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crisis Core: Final Fantasy 7]]></category>
		<category><![CDATA[Dirge of Cerberus: Final Fantasy 7]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[Final Fantasy 7 Remake Intergrade]]></category>
		<category><![CDATA[Final Fantasy 7 Revelation]]></category>
		<category><![CDATA[Final Fantasy 7: Advent Children]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647017</guid>

					<description><![CDATA[Naoki Hamaguchi was asked about whether Crisis Core's Cissnei would once more show up in Revelation after last being seen in Rebirth.]]></description>
										<content:encoded><![CDATA[<p>While <em>Final Fantasy 7 Revelation</em> is set to feature many iconic scenes and characters from the original <em>Final Fantasy 7</em>, director Naoki Hamaguchi has teased that there will also be characters from spin-offs of the original showing up. In a Q&amp;A session in Shanghai, as caught by Genki_JPN, Hamaguchi was asked about whether <em>Crisis Core: Final Fantasy 7</em>’s Cissnei, who we last saw in <em>Final Fantasy 7 Rebirth</em>, will be showing up in <em>Revelation</em>.</p>
<p>“Well, at this time it’s best not to say whether Cissnei will appear or not, but there is one thing I can tell you,” replied Hamaguchi. “This <em>Final Fantasy 7 Remake</em> series is not simply a recreation of the original work, but rather, our goal is to create a single, new <em>Final Fantasy 7</em> that incorporates the settings and concepts of all the previous spin-off titles, such as <em>Advent Children</em>, <em>Dirge of Cerberus</em>, and <em>Crisis Core</em>. Therefore, the appearance of Cissnei and the inclusion of <em>Dirge of Cerberus</em> Soldiers in the DLC, all have that meaning.”</p>
<p>“So, since that concept will of course carry over into <em>Revelation</em> as well, not limited to Cissnei, for the last entry, there will be characters that have appeared in the various <em>FF7</em> compilation games that I think will be there, and each of these characters has a large and dedicated fanbase, so we want to create a work that can satisfy the feelings of those people.”</p>
<p>He went on to talk about how Cissnei has a lot of fans. “Whenever I talk to the media or fans, they very often ask me if Cissnei will appear or say they like Cissnei,” he laughed.</p>
<p>Fans of the original <em>Final Fantasy 7</em> and its spin-offs shouldn’t find this too surprising, since we’ve seen many references to these spin-offs and even cross-media stories like novels throughout the trilogy so far. <em>Final Fantasy 7 Remake</em>, for instance, featured an appearance of Leslie Kyle during its Wall Market sections. This character made his first appearance in <em>Final Fantasy VII The Kids Are Alright: A Turks Side Story</em> – a story published in Japan back in 2011. The same game also features the main antagonists of <em>Dirge of Cerberus</em> – Weiss and Nero – as VR missions in its <em>Episode</em> <em>INTERmission</em> DLC, which eventually got included with the base game as <em>Final Fantasy 7 Remake Intergrade</em>.</p>
<p><em>Final Fantasy 7 Rebirth</em> saw similar inclusions. Along with the appearance of Cissnei, the title also included smaller references to other stories in the same universe, such as Tifa having a cat.</p>
<p>Earlier this month, Hamaguchi also spoke about how he had played through <em>Final Fantasy 7 Revelation</em> around 40 times, and how a certain emotional scene <a href="https://gamingbolt.com/final-fantasy-7-revelation-director-says-he-cries-during-a-certain-scene-every-time-he-plays">always ended up leaving him in tears</a>.</p>
<p><em>Final Fantasy 7 Revelation</em> is being developed for PC, PS5, Xbox Series X/S, and Nintendo Switch 2, and will be coming out in Spring 2027. For more details about why Square Enix decided to call the third entry in the trilogy <em>Revelation</em>, take a look at what Hamaguchi had to say about <a href="https://gamingbolt.com/final-fantasy-7-revelations-title-was-picked-because-it-answers-questions-from-remake-and-rebirth">potentially calling it Resolve</a>.</p>


<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Naoki Hamaguchi says that other characters from the FF7 compilation and spinoffs may appear in FF7 Revelation, just like Cissnei has appeared in the previous games!<br><br>&quot;Well, at this time it&#39;s best not to say whether Cissnei will appear or not, but there is one thing I can tell… <a href="https://t.co/oasAIYVCEF">pic.twitter.com/oasAIYVCEF</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://x.com/Genki_JPN/status/2068648972189868178?ref_src=twsrc%5Etfw">June 21, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Part 3 Features Chadley in An Important Story Role</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-part-3s-story-will-have-an-important-role-for-chadley</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 22 May 2026 11:17:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[Final Fantasy 7 Remake Intergrade]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644368</guid>

					<description><![CDATA[Director Naoki Hamaguchi couldn't confirm whether Chadley would officially join the party to become a playable character, however.]]></description>
										<content:encoded><![CDATA[<p>Much like the original release of <em>Final Fantasy 7</em>, the <a href="https://gamingbolt.com/final-fantasy-7-rebirth-director-says-no-option-than-a-trilogy-was-realistic-for-the-remakes"><em>Final Fantasy 7 Remake</em> trilogy</a> also features iconic and beloved characters. However, one of the new characters introduced in <em>Remake</em>—Chadley—has turned out to be a fan-favorite thanks to his demeanour and general dislike for the Shinra corporation. This led to the belief that he might even become a playable character in <em>Final Fantasy 7 Remake Part 3</em>. However, in a recent <a href="https://www.restart.run/articles/final-fantasy-vii-rebirth-director-naoki-hamaguchi-interview" target="_blank" rel="noopener">interview with Restart</a>, director Naoki Hamaguchi has noted that, while he can&#8217;t confirm or deny that Chadley will be playable, he will still play an important role in the story.</p>
<p>Hamaguchi also noted that we will see more of his character arc evolve, especially with his tendency to talk too much when he finds a subject he is keenly interested in.</p>
<p>&#8220;We understand that many fans are fond of Chadley,&#8221; he said. &#8220;However, whether he’s become a playable character is something we’re unable to comment on at this time.&#8221;</p>
<p>&#8220;That said, Chadley will continue to play an important role even in the final installment of the trilogy. His strong curiosity and tendency to talk a bit too much &#8211; inherent traits that he’s aware of and somewhat self-conscious about &#8211; will be further explored in the third game, too. It’d make me happy if players could warmly follow how Chadley becomes involved in the story and what role he takes in supporting it.&#8221;</p>
<p>Chadley was introduced quite early in <em>Final Fantasy 7 Remake</em>, acting as the central hub for players to take on additional combat challenges through VR missions. Through him, players could also unlock new summon materia. Chadley also gave us additional side objectives that could be completed over the course of the game, like using the Assess skill on a certain number of enemies or causing specific enemies to get Staggered.</p>
<p>Through this, players could get their hands on powerful materia like Parry, First Strike, and Skill Master. Completing all of Chadley&#8217;s challenges also opened up a final optional boss fight—Bahamut—which rewarded players with the Bahamut Summon materia.</p>
<p>The character returned in <em>Final Fantasy 7 Rebirth</em>, frequently appearing in new towns that players traveled to and giving out more optional objectives to complete. Chadley, along with an AI he created named MAI, was also responsible for many of the game’s open-world activities. However, his presence in the game started to wear thin for many players owing to how often he would keep talking.</p>
<p>Chadley&#8217;s impact on the story in <em>Final Fantasy 7 Remake Part 3</em> remains to be seen. However, Hamaguchi had previously said that the team has <a href="https://gamingbolt.com/final-fantasy-7-remake-trilogy-wont-bring-large-changes-to-story-says-director">no plans to bring in large changes to the original <em>Final Fantasy 7</em> story</a>. He spoke about trusting the game&#8217;s writer, Kazushige Nojima, to not bring in large changes, since it was &#8220;one of the aspects of development we were most sensitive about.&#8221;</p>
<p>“When it comes to the overarching story, I place my trust in what Kazushige Nojima writes and have no intention of altering that based on my judgment,” he said. “However, with the significant increase in visual fidelity in these remakes, arranging events and the passage of time exactly as they were in the original game can sometimes result in scenes that feel implausible.</p>
<p>“When changes in time or dates don’t feel convincing, it also breaks the player’s emotional engagement.”</p>
<p>In the meantime, <em>Final Fantasy 7 Rebirth</em> is coming to Nintendo Switch 2 and Xbox Series X/S on June 3rd. For more details, here is <a href="https://gamingbolt.com/final-fantasy-7-rebirth-xbox-series-x-s-everything-you-need-to-know">everything you need to know about its Xbox Series X/S release</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Call of Duty: Black Ops 7 and PS5 Top January US Charts, Switch 2 Still Carries Hardware Spending</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-7-and-ps5-top-january-us-charts-switch-2-still-carries-hardware-spending</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 20 Feb 2026 15:39:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Call of Duty: Black Ops 7]]></category>
		<category><![CDATA[Code Vein 2]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Raven Software]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Treyarch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637663</guid>

					<description><![CDATA[Final Fantasy 7 Remake also jumped to ninth place in the sales charts thanks to its recently released Xbox Series X/S and Switch 2 ports.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Compared to February, with its multitude of notable releases, January felt much quieter, especially in the United States. Circana senior director and analyst Mat Piscatella shared the latest sales data for the region, revealing that <em>Call of Duty: Black Ops 7</em> topped software sales. Meanwhile, the PS5 managed to dominate in hardware unit and dollar sales ahead of the Nintendo Switch 2.</p>



<p class="wp-block-paragraph">However, the latter serves as the MVP when it comes to overall hardware spending. At $248 million, it&#8217;s up 16 percent over the previous year, which was enough to offset declining sales for the PS5, Xbox Series X/S and Switch 1. The fact that it achieved this while ranking second in dollar and unit sales is equally impressive.</p>



<p class="wp-block-paragraph">The only new game release was Bandai Namco&#8217;s <em><a href="https://gamingbolt.com/code-vein-2-review-back-to-the-past" data-type="post" data-id="635768">Code Vein 2</a></em>, which reached 11th in the overall charts. However, it topped the PC sales chart that considered all storefronts. Perhaps even more surprising is that <em>Final Fantasy 7 Remake</em> re-entered the top ten charts, going from 225th place in December 2025 to ninth, thanks to its Xbox Series X/S and Nintendo Switch 2 ports.</p>



<p class="wp-block-paragraph">If that&#8217;s not a good sign that Square Enix made the right move to <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-development-isnt-affected-by-multiplatform-approach-says-director" data-type="post" data-id="629118">go multiplatform with the trilogy</a>, we don&#8217;t know what is. The next entry, <em>Final Fantasy 7 Rebirth</em>, is <a href="https://gamingbolt.com/final-fantasy-7-rebirth-launches-on-june-3rd-for-nintendo-switch-2" data-type="post" data-id="636435">out on June 3rd</a> for both platforms.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfldifc2r" data-bluesky-cid="bafyreihjpq6abmhg57e3qrrgujrmoccb6ham6disvuuygfnydcgqbacd2q"><p lang="en">January 2026 U.S. Video Game Market Highlights Thread from Circana &#8211; Growth in Subscription and Hardware Drive 3% Increase in January 2026 U.S. Video Game Spending</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfldifc2r?ref_src=embed">2026-02-20T14:00:13.682Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfnjphk2r" data-bluesky-cid="bafyreiblof6knyclprn4e3fbqj6fkeibfbvpkpx7isb46gevnbxh634kla"><p lang="en">January 2026 Top 20 Best-Selling Premium Games &#8211; U.S. (Dollar Sales, Physical and Digital from digital data sharing publishers, excludes add-on content)</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfnjphk2r?ref_src=embed">2026-02-20T14:00:13.684Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovpo22r" data-bluesky-cid="bafyreifudb7luuvlppmryio46wbixfxaccjgbgsva3hwgqemug3mqrttbi"><p lang="en">Hardware &#8211; Hardware spending increased 16% when compared to a year ago, reaching $248M. Nintendo Switch 2 spending was able to offset year-on-year declines seen across PlayStation 5 (-17%), Xbox Series (-27%) and Switch (-79%).</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovpo22r?ref_src=embed">2026-02-20T14:00:13.685Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovqnc2r" data-bluesky-cid="bafyreibdhhqk76ea3rl6mlvhmbqruuyqat4vkmi5r6v5hmae3lqt2akxw4"><p lang="en">Hardware &#8211; Despite sales falling compared to a year ago, PlayStation 5 led the hardware market in both unit and dollar sales during January 2026. Nintendo Switch 2 ranked 2nd across both measures.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovqnc2r?ref_src=embed">2026-02-20T14:00:13.686Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovsls2r" data-bluesky-cid="bafyreih3lxihvphdnijg4fnbx5g6pahcakzsiwfpo3ft4ph7kpk66we3nu"><p lang="en">Content &#8211; Call of Duty: Black Ops 7 repeated as the best-selling game of the month.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovsls2r?ref_src=embed">2026-02-20T14:00:13.688Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovtl22r" data-bluesky-cid="bafyreifygzhdgfmcmcvxu3lqequg27imqra5qqghli77qfytkurdx2a3gm"><p lang="en">Content &#8211; Code Vein II was the only new release to appear on the January best-selling titles chart, ranking 11th overall. It placed first on the PC aggregated storefronts chart.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovtl22r?ref_src=embed">2026-02-20T14:00:13.689Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovtl32r" data-bluesky-cid="bafyreib3g62emlzci7bvlasqvg3cty5efsarig3pojtqgnxd2v3aqibrii"><p lang="en">Content &#8211; Final Fantasy VII: Remake jumped to 9th in January from 225th in December due to the release of the Switch 2 and Xbox Series versions of the game during the month.</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovtl32r?ref_src=embed">2026-02-20T14:00:13.690Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mfcbfovukf2r" data-bluesky-cid="bafyreib6oypawsz5pcu3id5vfrdmic53vz4nihbxq6dirt7jfggltkfkfe"><p lang="en">Content &#8211; January 2026 Top 10 Best-Selling Premium Games on PlayStation platforms &#8211; U.S. (Dollar Sales, Physical and Digital from digital data sharing publishers, excludes add-on content)</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mfcbfovukf2r?ref_src=embed">2026-02-20T14:00:13.693Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Part 3 Director Says It&#8217;s &#8220;Already in a Playable State&#8221;</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-its-already-in-a-playable-state</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 17 Feb 2026 15:03:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637401</guid>

					<description><![CDATA[The team is currently in the "final push phase," and Naoki Hamaguchi thinks "it won’t be too long" before it can share an update.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">To say that <em>Final Fantasy 7 Remake Part 3</em> &#8211; or <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3s-official-title-is-locked-says-director">whatever it ends up titled</a> &#8211; is one of the more hotly anticipated games of the decade would be an understatement. It&#8217;s the culmination of a journey that began in 2020, that too for one of the most beloved role-playing games of all time. A release date remains unknown, but director Naoki Hamaguchi has assured that it&#8217;s &#8220;already in a playable state&#8221; and that it &#8220;won&#8217;t be too long&#8221; before the team can share an update.</p>



<p class="wp-block-paragraph">&#8220;Development of the third installment is progressing very smoothly, and we’re almost exactly on schedule with the milestones we set at the beginning of the project,&#8221; he told <a href="https://automaton-media.com/en/game-development/final-fantasy-7-remake-trilogys-third-entry-will-not-compromise-on-graphics-whatsoever-despite-multiplatform-shift-director-naoki-hamaguchi-addresses-co/" target="_blank" rel="noreferrer noopener">Automaton-Media</a>. &#8220;The game is already in a playable state, and right now, we’re in the final push phase, refining and building up the experience.</p>



<p class="wp-block-paragraph">&#8220;We’re at the stage where the quality improves day by day, and each time we play it, the scenery feels different, so it’s genuinely exciting. I think it won’t be too long before we’re able to share some kind of update with everyone.&#8221; Coupled with <a href="https://gamingbolt.com/square-enix-might-finally-reveal-final-fantasy-7-remake-part-3-this-year">a previous statement about sharing &#8220;more updates&#8221;</a> on the project this year than ever before, it certainly feels like an announcement is imminent. Soon-ish.</p>



<p class="wp-block-paragraph">In the same interview, Hamaguchi spoke about how developing for multiple platforms <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-going-multiplatform-wont-in-any-way-lower-visual-quality">wouldn&#8217;t impact the title&#8217;s visual quality</a>. But what about bringing <em>Final Fantasy 7 Remake Intergrade</em> and <em>Rebirth</em> to Nintendo Switch 2 and Xbox Series X/S, potentially affecting the team&#8217;s attention on the finale?</p>



<p class="wp-block-paragraph">Thankfully, that&#8217;s not a concern, says Hamaguchi. &#8220;We have a dedicated unit within my team that handles porting work, and they operate separately from the team developing the third installment. The porting unit is deeply committed and has been tuning those versions with meticulous care, so I trust them and oversee their work from a distance. That allows me to focus on the third game.&#8221;</p>



<p class="wp-block-paragraph">So what do we actually know about <em>Final Fantasy 7 Remake Part 3</em> from a gameplay perspective? It includes <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-will-have-a-more-powered-up-version-of-queens-blood-says-director">a &#8220;powered-up version&#8221; of Queen&#8217;s Blood</a>, <em>Rebirth&#8217;s</em> popular card game, and despite offering a &#8220;more concise structure,&#8221; it <a href="https://gamingbolt.com/no-final-fantasy-7-remake-part-3-isnt-a-shorter-game-than-rebirth-clarifies-game-director">won&#8217;t be a shorter experience</a> than its predecessor. The airship, Highwind, is also featured, with the world <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3s-world-will-be-rebuilt-to-accommodate-the-highwind-says-director">seemingly rebuilt to accommodate it</a>. As always, however, we await concrete details on where the story could go next.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Part 3 Going Multiplatform &#8220;Won&#8217;t in Any Way&#8221; Lower Visual Quality</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-part-3-going-multiplatform-wont-in-any-way-lower-visual-quality</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 16 Feb 2026 13:01:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637278</guid>

					<description><![CDATA[Director Naoki Hamaguchi outlines how the team creates assets for high-end environments and then tunes them for each platform.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">The wait continues for an official reveal of <em>Final Fantasy 7 Remake Part 3</em>, even as director Naoki Hamaguchi <a href="https://gamingbolt.com/square-enix-might-finally-reveal-final-fantasy-7-remake-part-3-this-year">promised</a> to &#8220;share more updates than ever before&#8221; on the trilogy. Thus far, it&#8217;s confirmed to launch for Xbox Series X/S and Nintendo Switch 2 alongside PC and PS5, and while that may cause concerns for visual fidelity, Hamaguchi isn&#8217;t of the same mindset.</p>



<p class="wp-block-paragraph">&#8220;Both the Nintendo Switch 2 and Xbox versions have been incredibly well-received and generated a lot of buzz online, and that attention has also made me realize how many people are worried about this issue. However, our decision to go multiplatform with the <em>Final Fantasy 7 Remake</em> series will not in any way lower the quality of the third installment. Our development structure simply doesn’t work that way to begin with. …I suppose I’ll just have to keep saying it,&#8221; he told <a href="https://automaton-media.com/en/game-development/final-fantasy-7-remake-trilogys-third-entry-will-not-compromise-on-graphics-whatsoever-despite-multiplatform-shift-director-naoki-hamaguchi-addresses-co/" target="_blank" rel="noreferrer noopener">Automaton-Media</a>.</p>



<p class="wp-block-paragraph">While it&#8217;s all well and good to say it, how can Hamaguchi be sure that this will be the case? After breaking down the &#8220;four key points&#8221; to consider across all platforms &#8211; CPU, GPU, RAM, and ROM &#8211; he revealed that the team focuses on achieving 30 FPS on lower-end platforms while achieving 60 FPS on the higher-end. &#8220;In other words, we don’t design the game to fully saturate a high-end CPU at 30 FPS.</p>



<p class="wp-block-paragraph">&#8220;Instead, on hardware that lends additional CPU headroom, we scale density elements, like increasing the number of NPCs in towns. As a result, towns feel more alive on higher-spec hardware, while lower-spec systems may display fewer NPCs. So even when factoring in Nintendo Switch 2 or Xbox Series S support, CPU-related bottlenecks are unlikely.</p>



<p class="wp-block-paragraph">&#8220;Finally, the area most people are concerned about is the GPU, the graphics processor. When a game launches across multiple platforms, many enjoy comparing the visual differences, like in those side-by-side comparison videos. The main concern is that if development assumes hardware of a certain level as the standard, all platforms might be pulled to that level of quality. What I’d like to clarify first is that the highest-end gaming environment is PC.</p>



<p class="wp-block-paragraph">&#8220;While PC gaming is gradually expanding in Japan, overseas growth has been even more rapid. The market has broadened tremendously across both consoles and PC. The <em>Final Fantasy 7 Remake</em> series has sold very well on platforms like Steam and the Epic Games Store, so we develop assets with the broad PC market in mind. In fact, our 3D assets are created at the highest quality level based on PC as the foundation.&#8221;</p>



<p class="wp-block-paragraph">Hamaguchi goes on to recount how <em>Final Fantasy 7 Rebirth</em> on PC was considered visually superior to the PS5 version. &#8220;As our fundamental principle, we do not design assets to meet the lowest baseline. Instead, we create them for high-end environments first.</p>



<p class="wp-block-paragraph">&#8220;We then apply what we call &#8216;reduction,&#8217; adjusting assets and tuning them appropriately for each platform. This means that we avoid negatively impacting high-spec platforms. This isn’t unique to us, either. I believe it’s become fairly common practice among developers in recent years.&#8221;</p>



<p class="wp-block-paragraph">Of course, some may point out that <em>Final Fantasy 7 Rebirth</em> launched with several issues on PC, which required patching to reach an acceptable state. Then again, one hopes that the experience will carry over to the finale and produce better results.</p>



<p class="wp-block-paragraph">The real litmus test <a href="https://gamingbolt.com/final-fantasy-7-rebirth-launches-on-june-3rd-for-nintendo-switch-2">will be on June 3rd</a> when the second game becomes available for Nintendo Switch 2 and Xbox Series X/S. While <em>Final Fantasy 7 Remake Part 3</em> doesn&#8217;t have a release date, <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3s-official-title-is-locked-says-director">its title</a> and <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-kingdom-hearts-4-development-is-on-schedule-tetsuya-nomura" data-type="post" data-id="627357">reveal date</a> have been decided internally. All that&#8217;s left to do is wait and hope that it <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-it-is-finally-starting-to-match-his-vision">truly matches Hamaguchi&#8217;s vision.</a></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Square Enix Might Finally Reveal Final Fantasy 7 Remake Part 3 This Year</title>
		<link>https://gamingbolt.com/square-enix-might-finally-reveal-final-fantasy-7-remake-part-3-this-year</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 05 Feb 2026 20:38:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636487</guid>

					<description><![CDATA[Director Naoki Hamaguchi says the development team plans to share "more updates than ever before" on the Remake series this year.]]></description>
										<content:encoded><![CDATA[<p>For those among you who have been eager to know more about how the <em>Final Fantasy 7 Remake</em> Project is coming along at Square Enix, a recent tweet from none other than the game&#8217;s director, Naoki Hamaguchi, might be music to your ears.</p>
<p>Along with a release date for <em>Final Fantasy 7 Rebirth</em> on the Nintendo Switch 2 and Xbox (as <a href="https://gamingbolt.com/final-fantasy-7-rebirth-launches-on-june-3rd-for-nintendo-switch-2">announced at the recent Partner Showcase</a>), Hamaguchi also promised more news, potentially ending a long period of relative silence about how things were shaping up for the highly anticipated sequel to <em>Rebirth</em>.</p>
<p>&#8220;This year, we plan to share more updates on the<em> Final Fantasy 7 Remake</em> Project than ever before. We look forward to celebrating together with even more players around the world.&#8221;</p>
<p>Since <em>Rebirth </em>is making its Switch 2 and Xbox debut on June 3, 2026, it seems feasible to expect updates on <em>Part 3</em> later this year. Of course, with no timeline explicitly offered up by Hamguchi, that could very well vary.</p>
<p>With fans eager to resolve the cliffhanger that it ended on, news &#8211; and possibly a reveal &#8211; is going to be most welcome, and could potentially end speculation about the new game&#8217;s title. It might be hard to outdo the top-notch experience on offer in <em>Rebirth, </em>but Square Enix is sure to be on top of its game with this one. Even Hamaguchi has <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-will-be-loved-by-everyone-will-have-satisfying-ending-director">expressed confidence</a> in it himself.</p>
<p>https://x.com/nhamaguc/status/2019428998875590885</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Trilogy Includes Spin-off Characters to &#8220;Bring a Fresh Feel,&#8221; Says Director</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-trilogy-includes-spin-off-characters-to-bring-a-fresh-feel-says-director</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 11 Jan 2026 15:12:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634652</guid>

					<description><![CDATA[Naoki Hamaguchi outlines how other team members "didn't just want to make a remake," and how they went about incorporating the spin-offs.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Amid all the waiting for<em> Final Fantasy 7 Remake Part 3</em> – which has <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-title-has-been-narrowed-down-to-two">two final names</a> and <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-kingdom-hearts-4-development-is-on-schedule-tetsuya-nomura">internal announcement date</a> – it is funny to stop and think how the development team handled a project of this magnitude. After all, it doesn&#8217;t just factor in the original <em>Final Fantasy 7</em> story, but also those of its spin-offs, thus creating a “fresh feel,” according to director Naoki Hamaguchi.</p>



<p class="wp-block-paragraph">Speaking to GamerBraves in a new interview, he said. &#8220;Even from members such as creative director (Tetsuya) Nomura and producer (Yoshinori) Kitase, they didn&#8217;t just want to make a remake. They wanted to make a story that could include the compilation of the spin-offs and the soul that they have birthed across the years into this new project, and bring a fresh feel to <em>Final Fantasy 7</em>.&#8221;</p>



<p class="wp-block-paragraph">Obviously, it&#8217;s not a simple matter of simply shoving in their stories – context matters, especially when it comes to characters who didn&#8217;t exist in the original. After all, where would that leave fans who never played the spin-offs (and given the quality of offerings like <em>Dirge of Cerberus</em>, you can&#8217;t really blame them)?</p>



<p class="wp-block-paragraph">Hamaguchi said, &#8220;As a compilation of all these new stories that came post the original <em>Final Fantasy 7</em>, one of the things we sort of grappled with is how much do we show, how much do we include [for] players who wouldn&#8217;t know these new characters from the spin-offs.</p>



<p class="wp-block-paragraph">“When discussing the limits of what we could express within a single game, we had to take timelines into account. At the same time, with many <em>Final Fantasy </em>spin-offs and additions including popular characters not in the original, we considered how much we could include to give players of the remake a fresh sense of life and excitement.&#8221;</p>



<p class="wp-block-paragraph">Of course, other elements bring a degree of freshness to <em>Final Fantasy 7 Remake</em>, which have garnered mixed reactions (if you know, you know). But one thing is for sure: It&#8217;s been one hell of a ride, and fans are eager to see where it goes next.</p>



<p class="wp-block-paragraph">So, when does<em> Final Fantasy 7 Remake Part 3</em>, or whatever it ends up called, actually release? Your guess is as good as ours, but last October, Hamaguchi said the project <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-its-in-a-really-good-state-something-really-satisfying">was in a “really good state,”</a> and that&#8217;s turning into something “really satisfying.” Last month, he commented that <a href="https://gamingbolt.com/final-fantasy-7-remake-3-director-says-core-game-experience-is-almost-complete">the “core game experience” is complete</a>, and <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-it-is-finally-starting-to-match-his-vision">how it&#8217;s “finally starting to match the vision.”</a> That includes “a new experience and a new scale,” with the Highwind airship forming a “key” part of the same.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="The Creative Vision Behind Final Fantasy VII Rebirth | Naoki Hamaguchi Exclusive Interview" width="500" height="281" src="https://www.youtube.com/embed/jbrBjFZabUE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Developers Discussed Making Cloud&#8217;s Buster Sword a Smaller, Regular Sword</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-developers-discussed-making-clouds-buster-sword-a-smaller-regular-sword</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 09 Dec 2025 14:48:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[Final Fantasy 7 Remake Intergrade]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633041</guid>

					<description><![CDATA[Ultimately the developers decided that the Buster Sword was too iconic and would have been rejected by fans of Final Fantasy 7.]]></description>
										<content:encoded><![CDATA[<p>Among the ideas that Square Enix had come up with during the development of <em>Final Fantasy 7 Remake</em> was apparently one that involved shrinking down protagonist Cloud’s iconic Buster Sword into a more reasonably-sized weapon. <em>Final Fantasy 7 Rebirth</em> director Naoki Hamaguchi spoke about this in a recent interview with Julien Chièze, where he also detailed how the development team was trying to take the game’s sense of realism into account.</p>
<p>“While making <em>Remake</em>, there was this aspect of weight and how cloud swings it around with one hand that sort of felt like it would weaken the sense of realism, you know?” said Hamaguchi, according to a translation by <em>Final Fantasy 7</em> fan Twitter account Shinra Archaeology Department. “So at the time, when we were making <em>Remake</em>, there was some discussion about whether we should give Cloud a more realistic version of the Buster Sword.”</p>
<p>Ultimately, however, the development team decided to stick with the original design of the Buster Sword owing to how iconic it was. Hamaguchi also noted that there was a chance that fans of the original would have rejected the design if it were turned into just a regular, normal-sized sword.</p>
<p>“But it was just too iconic, and if we‘d made it just a regular old sword, players wouldn’t accept it,” he said. “But in the end we stayed faithful to the OG, and a whole new generation of people fell in love with it, so I think it was the right call.”</p>
<p>In the same interview, Hamaguchi had also noted that development on <em>Final Fantasy 7 Remake Part 3</em> has been going on quite well, with <a href="https://gamingbolt.com/final-fantasy-7-remake-3-director-says-core-game-experience-is-almost-complete">the “core game experience” being “almost complete”</a>. He said this while also noting that a major keyword for the development of the third game in the <em>Final Fantasy 7 Remake</em> trilogy will have “Highwind” as a key word.</p>
<p>“In that vein one of the really important keywords this time, like you mentioned, is ‘Highwind,’ without a doubt,” he said. “And already at this point I’d say the gameplay experience itself is basically complete, and we’re really now in the phase where we’re seriously building things out to completion. And I’d say we’ve gotten to a point where I, as the director, am feeling super confident about the game in its completed form.”</p>
<p>Hamaguchi has also spoken about the potential title for <em>Final Fantasy 7 Remake Part 3</em>. He noted that he was in discussions with creative director Tetsuya Nomura about the game’s name, and that they have <a href="https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-title-has-been-narrowed-down-to-two">narrowed the potential title down to two names</a>. The game’s official name is slated to be decided by the end of the year.</p>
<p>“Me and Tetsuya Nomura have already narrowed it down to two, within the year we will decide on which one,” said Hamaguchi in the interview. “Within this year it will be set.”</p>
<p>In the meantime, Square Enix has also been working on <em>Final Fantasy 7 Remake Intergrade</em> to more platforms – namely <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-launches-on-january-22nd-2026-for-xbox-series-x-s-and-switch-2">Xbox Series X/S and the Nintendo Switch 2</a>. This release is slated to happen on January 22, 2026, and will be followed up with the release of <em>Final Fantasy 7 Rebirth</em> later on.</p>
<p><iframe title="Les Secrets de Clair Obscur Expedition 33 et Final Fantasy 7 🌟 Guillaume Broche et Naoki Hamaguchi" width="500" height="281" src="https://www.youtube.com/embed/EKxyZ5DsgSs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Naoki Hamaguchi says that while making FFVII Remake, the team debated giving Cloud a more realistic version of the Buster Sword since there was this aspect of the weight and how Cloud swings it around with one hand that sort of felt like it would weaken the sense of realism. <a href="https://t.co/9rE6YWeGAU">pic.twitter.com/9rE6YWeGAU</a></p>&mdash; Shinra Archaeology Department (@ShinraArch) <a href="https://twitter.com/ShinraArch/status/1997787393253118017?ref_src=twsrc%5Etfw">December 7, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Final Fantasy 7 Remake Part 3 Director Says Title Has Been Narrowed Down to Two Choices</title>
		<link>https://gamingbolt.com/final-fantasy-7-remake-part-3-director-says-title-has-been-narrowed-down-to-two</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 08 Dec 2025 15:55:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[final fantasy 7 remake part 3]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632986</guid>

					<description><![CDATA[Naoki Hamaguchi also spoke about the word "Highwind" being a key word for the third title in the Final Fantasy 7 Remake trilogy.]]></description>
										<content:encoded><![CDATA[<p><em>Final Fantasy 7 Rebirth</em> director Naoki Hamaguchi and creative director Tetsuya Nomura have revealed in a recent interview with YouTube creator Julien Chièze that they have been discussing possible titles for the in-development third game in the <em>Final Fantasy 7 Remake</em> trilogy. As caught and translated by Genki_JPN, Hamaguchi and Nomura have apparently narrowed the potential titles down to two, and will have finalised the name by the end of the year.</p>
<p>“Me and Tetsuya Nomura have already narrowed it down to two, within the year we will decide on which one,” said Hamaguchi in the interview. “Within this year it will be set.”</p>
<p>The question of what <em>Final Fantasy 7 Remake Part 3</em> would be named has been the subject of quite a bit of speculation. Going by the naming theme established by the first two titles of the trilogy, <em>Reunion</em> would have been the obvious choice, since it also happens to be an important word in the overarching narrative of the trilogy. However, the word was already used in the <a href="https://gamingbolt.com/crisis-core-final-fantasy-7-reunion-review-zack-fair-enough">remastered release of PSP spin-off title <em>Crisis Core: Final Fantasy 7</em></a>. Since the game is considered canon to the narrative of <em>Final Fantasy 7</em> and the <em>Remake</em> trilogy, and acts as a prequel, it is unlikely that <em>Reunion</em> will be re-used for the third part.</p>
<p>However, considering the fact that the very first release in the <em>Remake</em> trilogy used the word <em>Remake</em> in the title, there has also been speculation among the fandom that <em>Final</em> <em>Fantasy 7 Remake Part 3</em> could use words like <em>Reboot</em> or <em>Reset</em> to serve as a grand finale to the story.</p>
<p>In another post, Genki_JPN also confirmed that Hamaguchi referred to “Highwind” as being an important keyword for <em>Final Fantasy 7 Remake Part 3</em>. Highwind is the name of the airship that players get access to in the original <em>Final Fantasy 7</em>. The airship is yet to make an appearance in the trilogy, however, and will likely be the main method of transport in the open world of the third game.</p>
<p><em>Final Fantasy 7 Remake Part 3</em> has been in development for quite some time. Why the development team has been working on it in relative silence, Hamaguchi had <a href="https://gamingbolt.com/final-fantasy-7-remake-3-director-says-core-game-experience-is-almost-complete">said in the same interview</a> that the “core game experience” of the third game in the trilogy is “almost complete”. He said that the studio is working on refining and polishing the overall game at this stage.</p>
<p>“At this point, the core game experience is almost complete, and we’re now in the phase of refining and polishing it,” he said. Hamaguchi went on to talk about how more details about the title will be revealed once the development team is satisfied with its polishing efforts. “Once we go through this phase properly, we’ll be able to present it in a form we’re satisfied with. So I ask everyone to wait just a little longer, and we’ll be able to share more information soon.”</p>
<p>While you wait for <em>Final Fantasy 7 Remake Part 3</em>, check out our reviews of the first two games in the series – <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-review-a-touching-reunion"><em>Remake</em></a> and <a href="https://gamingbolt.com/final-fantasy-7-rebirth-review-the-promise-fulfilled"><em>Rebirth</em></a>.</p>
<p>https://youtu.be/EKxyZ5DsgSs</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Naoki Hamaguchi says him and Tetsuya Nomura have narrowed down the title of FF7 Remake part 3 to two options and will decide on which one by the end of this year! via <a href="https://twitter.com/JulienChieze?ref_src=twsrc%5Etfw">@JulienChieze</a> <br><br>“Me and Tetsuya Nomura have already narrowed it down to two, within the year we will decide on… <a href="https://t.co/AWEMhRTbOv">pic.twitter.com/AWEMhRTbOv</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://twitter.com/Genki_JPN/status/1997828953525137714?ref_src=twsrc%5Etfw">December 8, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Naoki Hamaguchi says “Highwind” will be a very important keyword for part 3 of the FF7 Remake trilogy!<br><br>He says they don’t want the game experience to be exactly the same as the previous games and they want to deliver a new game experience and a new scale with part 3!… <a href="https://t.co/iJmQmBdzMa">pic.twitter.com/iJmQmBdzMa</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://twitter.com/Genki_JPN/status/1997837241885110489?ref_src=twsrc%5Etfw">December 8, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>20 Best PS4 Games of All Time [2025 Edition]</title>
		<link>https://gamingbolt.com/20-best-ps4-games-of-all-time-2025-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 24 Nov 2025 18:22:11 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[EA Sports FC 26]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Ender Magnolia: Bloom in the Mist]]></category>
		<category><![CDATA[Fatal Fury: City of the Wolves]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[Marvel Rivals]]></category>
		<category><![CDATA[marvels spider-man]]></category>
		<category><![CDATA[monster hunter: world]]></category>
		<category><![CDATA[NBA 2K26]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Suikoden 1 & 2 Remaster]]></category>
		<category><![CDATA[the last of us part 2]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631408</guid>

					<description><![CDATA[With this feature, we will be taking a look at 20 of the best PS4 games of all time in no particular order.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">W</span>ith more than 117 million units sold, it’s clear that Sony’s PS4 was a very successful console. It has naturally amassed a vast wealth of both first-party and third-party releases, and this list runs down 20 of the best games it has to offer in no particular order.</span></p>
<p><b>God of War </b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-507286" src="https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/God-of-War-2018_Baldur_002-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">There aren’t many games that are able to deliver a stunning experience in such a smooth manner as Sony Santa Monica was able to do with the 2018 reboot. This story sets the protagonist in a new setting; new boss fights and outstanding level design. It’s both fresh and recognizable at the same time, and the new combat and the camera on offer also embodies the spirit of modern third person game while making it more intentional. The<em> 2018</em> reboot is definitely one of the best games on the PS4, and is a great starting point for newcomers.</span></p>
]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
