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	<title>For Honor &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>For Honor &#8211; 7 Years Later</title>
		<link>https://gamingbolt.com/for-honor-7-years-later</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 06 Dec 2024 19:05:14 +0000</pubDate>
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					<description><![CDATA[For Honor has received numerous updates since 2017 and offers a unique fighting experience.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">U</span>bisoft isn&#8217;t exactly very beloved nowadays, but if you go way back to 2015&#8230;well, things weren&#8217;t that different. Facing backlash after <em>Watch Dogs</em> and <em>Assassin&#8217;s Creed Unity</em> in 2014, the company entered the new year with something to prove. However, say what you will about the company, it was willing to experiment and try new things, namely <em>For Honor</em>.</p>
<p>Announced at E3 2015, <em>For Honor</em> would venture into a genre that the company had remained relatively unknown for &#8211; Fighting games. It featured three factions – the Iron Legion, the Warborn, and the Dawn Empire &#8211; fighting for supremacy. The concept was straightforward, simply asking, “What would happen if Knights, Vikings, and Samurai battled it out?&#8221;</p>
<p><iframe title="Seven Years Later, Is For Honor FIXED? - The Complete Journey So Far" width="500" height="281" src="https://www.youtube.com/embed/rhA7dTHHLK4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Each faction consisted of different heroes in varying roles – the Vanguard, with its balance between offense and defense; the speedy Assassin; the Tank, slow but possessing more damage resistance; and the Hybrid, who mixes properties from the other classes, fitting specific niches with their skills.</p>
<p>Of course, <em>For Honor</em> wasn&#8217;t your average side-scrolling 2D fighter. It was a third-person title with modes like Dominion, where players fought real players and AI minions to capture and hold zones on a map. When engaging in battle against another player (or equivalent AI opponents), the Art of Battle would begin, with the perspective changing. Opponents could reposition their weapons to block, parry and attack while observing each other for their next moves. You could accidentally hit teammates during fights, grab or shove opponents, and even take advantage of environmental hazards.</p>
<p>As a result, the most noteworthy modes were the player-focused ones, like Duel, a best-out-of-five matches 1v1 affair; Brawl and its 2v2 battles; and Skirmish, which focused on 4v4. Then there was Elimination, a battle to crown the last player standing. Sure, there was a campaign to explain why these factions were at war, but it ultimately prepared players for multiplayer.</p>
<p><em>For Honor</em> launched on February 14th, 2017, for Xbox One, PS4, and PC. Its Metascores ranged from 76 on PC, the lowest, to 79 on Xbox One. It topped US sales charts for the month and UK physical charts in its first week. Digital sales were also decent, with over 700,000 copies sold across all platforms. For a new IP geared primarily towards multiplayer, that too at $60, it&#8217;s not bad.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-600659" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04.jpg" alt="For Honor_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_04-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>As with any multiplayer title, however, the real journey begins after launch, and at the time, <em>For Honor</em> had several issues to deal with, including cheating and AFK farming in the game&#8217;s Battlefields. The developer warned of sanctions and bans against both. However, there were still balance issues, leading to reverts to guard break and changes to classes like Berserker, Conqueror, Peacekeeper, and Valkyrie (who faced a hefty amount). Perhaps the most underrated change is that bots who joined a match in progress would remain dead, thus preventing your opponent from receiving some unlikely reinforcements.</p>
<p>Players still encountered more than their fair share of desyncs in maps, but another issue related to the progression quickly picked up steam: The Steel payouts. Steel unlocks cosmetics and new heroes. At the time, the payouts – especially with Campaign and Training giving one-time rewards – were pitiful, and it would take years to unlock everything, even for the base roster.</p>
<p>If that weren&#8217;t enough, it also cost Steel to upgrade gear (which is essential for leveraging perks) and even change its visuals. You could play matches to get random gear drops&#8230;or, you could spend Steel to obtain loot boxes with the same. Naturally, the company sold Steel Packs for real money because, of course, it did.</p>
<p>Less than two months after launch, the development team would increase payouts for Steel from matches, Daily Orders, Side Orders, and Community Orders, though there are still complaints about how long it takes. Meanwhile, new cosmetics continued to be added, further accentuating the grind. On the bright side, other subsequent changes made it possible to complete Daily and Contract Orders in PvP and PvE. Daily Orders were also added that didn&#8217;t require playing a specific mode.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03.jpg"><img decoding="async" class="aligncenter wp-image-600660" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03.jpg" alt="For Honor_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_03-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>The next major issue with the title revolved around connectivity. <em>For Honor</em> didn&#8217;t run on dedicated servers in its first year, instead relying on peer-to-peer. It resulted in some issues, and changes ensured “more resilient” data exchanges even during connection fluctuations (on top of improving performance in menus and matches and dynamically adjusting ambient FX level of detail during matches). However, demands for dedicated servers continued.</p>
<p>But enough about that because Season 2 was coming in May 2107 and adding two new characters: The Centurion and the Shinobi. The former is a Hybrid for the Knights, and the latter an Assassin for the Samurai. Two new maps, Forge and Temple Garden, an increase to the max gear score, a new Epic rarity for gear, and an overhaul of the gear system were also inbound.</p>
<p>Before the season dropped, the developer also adjusted the amount of XP earned from matches, thus increasing the pace of Reputation leveling. It also lowered the cost of Salvage used in upgrading gear across all rarities to help when leveling new heroes.</p>
<p>June would arrive, bringing balance changes to Guard Switch across multiple heroes and ensuring that guard break follow-ups were more consistent overall. Heroes like Warden, Kensei, Shinobi, and Warlord would see balance changes – Shinobi would see several nerfs to its moves. Projectile feats with various weapons also saw multiple damage reductions.</p>
<p>A subsequent update also changed the Salvage system, going from three different types of Salvage (each representing a faction) to a single unified Salvage. You could now use them across any hero and their gear, cutting down on the amount of grinding required for upgrades.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600662" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01.jpg" alt="For Honor_01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_01-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Season 3, Grudge and Glory, arrived in August and added two more heroes. The Highlander is allied with the Vikings and serves as a Hybrid character that can switch between offense and defense, while the Gladiator is an Assassin for the Knights. Did either of them make much sense historically? No, but they looked cool.</p>
<p>Two more maps, Sentinel and The Viking Village, joined the fray, but the biggest addition is probably the Ranked Duel Tournament. Though launching in beta form, it allowed players to participate in 1v1 matches with qualifiers and playoffs, affecting their ranking in the process. Balance-wise, Revenge attacks saw some buffs while chip damage increased across the board, turning blocking into a riskier affair than before (which was a good thing).</p>
<p>Season 4, Order and Havoc, went live in November, bringing two more heroes – the Bleed-focused Shaman and the quick-moving Aramusha – and two new maps – The Gauntlet and Marker Town. It also introduced a new core game mode: Tribute. It encompassed 4v4 matches with players obtaining offerings (by fair means or otherwise), and ultimately defeating the opposing team. There were a vast number of balance changes, reworked Feats and a whopping five new weapon visuals and two new armor variation visuals for every hero before Season 4 (not counting the swathe of cosmetics for the Shaman and Aramusha).</p>
<p>In February 2018, <em>For Honor</em> celebrated its first year on the market and thus took a different approach with Season 5, Age of Wolves. Instead of adding new heroes, it focused on quality-of-life updates and new features. Dedicated servers finally arrived, arriving first on PC and then on consoles. There were also reworks for existing heroes like Kensei, Berserker and Conqueror, alongside changes to parrying to make it less threatening.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600661" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02.jpg" alt="For Honor_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>March 2018 also saw the game taking a page out of <em>Rainbow Six Siege&#8217;s</em> playbook with a Starter Edition. Available for just $14.99, it offered everything from the base game, but only six playable heroes. The rest could be unlocked by spending Steel – 8,000 for launch characters and 15,000 for those released in Seasons. And yes, those Steel Packs are still being sold for real money. At least the in-game Steel earnings went up.</p>
<p>Another good decision in April 2018 was to add a new Training Arena, where players could face off against any hero as an AI opponent, configure their moves and difficulty, and fight it out. You could also view the timing of parries and counter guard breaks, turn gear stats on or off, and even view the damage and stamina costs of every move. It&#8217;s almost unbelievable that <em>For Honor</em> did all of this as a free update in 2018. That&#8217;s not including the Trials for learning different mechanics in various scenarios or the three new maps for training that were also added to the Brawl and Duel modes.</p>
<p>With Season 6, Hero&#8217;s March, two more heroes – Peacekeeper and Orochi – saw reworks while a new map, Beachhead, was added. On top of the usual bug fixes and improvements, it also updated the Change Look function in a great way. Depending on the rarity of your gear, you could apply any visual unlocked of the same rarity or below without having to keep that armor in your inventory, helping with inventory space issues significantly.</p>
<p>Not all patches were strictly focused on balance or new content. In June 2018, the development team added a departer player as a Raider Bot that could pop up during games. Of course, this was in addition to a new range of bug fixes and adjustments to Side Dodge and Revenge Shield, but it was a nice gesture.</p>
<p>Two months later, Season 7, Storm and Fury arrived, providing reworks to two more base roster fighters – Valkyrie and Warden. It also added two new divisions to the Rankings – Master and Grandmaster – with the top 100 players of the former falling into the latter. All heroes also received two new weapons visuals while max reputation went from level 50 to 60, awarding a new outfit.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600665" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire.jpg" alt="For Honor - Marching Fire" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Marching-Fire-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>At this point, <em>For Honor</em> was actually on somewhat of a roll. <em>For Honor </em>did what seemed like the next logical thing – announcing an expansion. Marching Fire was unique for many reasons, including introducing the game&#8217;s first new faction in the Wu Lin, consisting of the Nuxia, the Shaolin, the Tiandi, and the Jiang Jun. It also added an Arcade Mode with random enemies, modifiers and objectives with co-op support. Breach Mode, a new 4v4 attack and defense mode, coincided with its release but was made available for free alongside three new maps.</p>
<p>The update also changed how gear stats worked. They were replaced by Perks, which could be activated by reaching 600 points for it on any gear and there were even Perk Combinations to activate depending on the rarity.</p>
<p>As 2019 rolled around, Year 3 kicked off in January with the addition of the Black Prior, who could adopt the Bulwark Stance for maximum defense and special counters. The season also saw reworks to the Peacekeeper, Warlord, and Shugoki, along with a new map, Harbor. Another patch followed in March 2019, adding a new map to Arcade mode and new objectives for Weekly Quests. It also balanced out Revenge Attacks, Feats like Soothing Mist, and continued changes to Perks.</p>
<p>May saw the arrival of Hitokiri, Samurai executioners who could infinitely chain Heavy attacks in the Mugen-ryu stance, and a new map, Canopy, befitting the mythical tone of the new season. As you might have guessed, hero reworks would arrive, this time for Lawbringer and Raider. A subsequent patch would change the logic for fighters out of stamina while buffing the rewards from Arcade Mode.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600672" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri.jpg" alt="For Honor - Hitokiri" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri.jpg 1000w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Hitokiri-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Another new hero debuted in August, this time for the Vikings: the Jormungandr. Specializing in heavy damage on out-of-stamina opponents, their Light attacks couldn&#8217;t be interrupted when blocked. Storr Stronghold was the latest new map – a Viking fortress available only in Breach – while Ranked Duel received a competitive version of The Sanctuary focused purely on 1v1 combat with minimal fleeing or gimmicks. The update also saw escaping and roll distance standardised across the board while capping forward and backwards strafing in combat.</p>
<p>The final season of the year introduced a new hero in Zhanhu, who chained together dodge attacks and possessed unblockable finishers. Qiang Pass was the latest map, but most notable is that forthcoming Materials and Embossings could be unlocked with Steel. Season 12 also finally added a Spectator Mode (albeit in beta form) and updated the user interface.</p>
<p>Year 4 began in February 2020 and marked a peculiar occasion for the title – a ceasefire, at least in the lore. There were the usual bug fixes, Spectator improvements, balance changes, improvements, and whatnot, but otherwise, the Truce of Wyverndale saw the addition of new armor and weapons. The base roster and Year 3 heroes received new armor variations; the Wu Lin received brand new armor; and each hero had a new Rare weapon set.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600663" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger.jpg" alt="For Honor - Warmonger" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Warmonger-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>And the next season, Tyranny, saw the addition of the Warmonger, part of the same faction as Astrea (the campaign&#8217;s antagonist). Wielding a two-handed Flamberge, they specialized in Corruption, Bleed damage, and pressuring their foes. New armor and weapons also arrived, while the Centurion received several changes.</p>
<p>In September 2020, the Resistance formed, determined to fight back against the Order of Horkos. New gear and weapons were a given at this point, while a new Wu Lin map, The Belvedere, was added for Duels, Brawls and Training. However, the revamps to team identification were most noteworthy, adding teammate outlines, team colored health bars, and allowing players to use any color palette without dividing them into Attacker, Defender or Neutral tabs.</p>
<p>By October 2020, <i>For Honor </i>revealed support for Xbox Series X/S and PS5, bringing improvements in texture filtering, level of detail, water reflections, and 4K (though Series S is stuck at 1080p). It would add 60 FPS support for these consoles in December when the next season dropped. While cross-gen play and progression between the same console families were available, cross-platform play was sadly missing. For now, at least.</p>
<p>The next season finally arrived, with Gryphon joining the Knights. Though providing team healing, he also excelled in mix-ups with Chain Finishers. New customization items also arrived, and though there were balance changes and the like, this was perhaps <em>For Honor&#8217;s</em> least packed update to date. Fortunately, January 2021 saw new features like a target cycling option, the ability to bookmark specific outfits, patterns, and looks, and multiple changes for Peacekeeper and Nobushi.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600671" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin.jpg" alt="For Honor - Kyoshin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Kyoshin-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It wouldn&#8217;t be long before Year 5, Season 1, aka Asunder, launched in March 2021, featuring a new 4v4 themed mode, Carousel of Horkos, which removed revives, Perks and Feats and added a “Horkos Challenger” bot that would attack both sides. It also brought new customization, Warden updates, and new Paired Emotes. If you ever wanted to chest-bump teammates after obliterating some poor fool, now was the time.</p>
<p>Year 5, Season 2, “Mirage”, came and went. Going live in June 2021, it brought several updates for Shugoki, Berserker, Aramusha, Hitokiri, and other heroes. The other attraction was the Visions of Kyoshin event, where players battle Kyoshin fighters in a game of Dominion. Of course, Kyoshin would join the Samurai mid-season while new Lore Orders were also available.</p>
<p>In the next season, the development team brought improvements to the Raider and Orochi, a Shinobi rework, and other changes. It also added a new event, Storm Tides, and an unlikely collaboration with Dead by Daylight in October. The Dominion-like mode saw players capturing Generators while dealing with The Trapper, a level 3 Centurion bot with double damage and unblockable attacks.</p>
<p>Bizarre? Sure, but it brought new Dead by Daylight cosmetics for players to earn. Year 5 finally came to a close with Frozen Shores, adding a new event, Frost Wind Celebrations, and several changes to Orochi, Raider, Shugoki, Shinobi, and more. There were also hints of a new hero, but it turned out to be something: A new faction.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600664" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl.jpg" alt="For Honor - Ocelotl" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Ocelotl-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In Year 6, Lost Horizons, the Outlanders would join the fold. They consist of the Ocelotl, the Afeera, the Medjay and the Pirate. Each was of the Hybrid class with brand new weapon types to master. Of course, the year would only see two of them deployed, starting with the Pirate, who could cancel all Attack recoveries into dodges and use Feats within Chains.</p>
<p>The year also saw the launch of cross-play, allowing Xbox, PlayStation and PC players to matchmake with each other. Grouping and playing with friends in cross-play would go live later. The Medjay went live in Season 2, offering multiple fighting styles through weapon transformation, and unique Feats catering to the same.</p>
<p>The second phase of crossplay went live in Season 3 with new side dodge attacks for specific heroes, some now possessing tracking breaks while others would receive i-frames. Hero updates would continue into Season 4, with Afeera going live in February 2023 as part of a mid-season update. As a rushdown character, she possessed unique dodges and could adjust Heavy Attack speed based on guard direction.</p>
<p>Year 7, Swords of Injustice, would kick off in March 2023. The year saw the addition of the final Outlander, Ocelotl. In terms of balance changes, the Lawbringer saw a revamp, Reflex Guard was removed from all Assassins, Heavy Attacks saw multiple changes, and balance adjustments continued for the entire roster.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-600666" src="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei.jpg" alt="For Honor - Sohei" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/For-Honor-Sohei-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>This brings us to the current year of content, Forged in War. It sees two maps reworked and added to the Dominion pool and a new Samurai hero – Sohei, who wielded seven blades. New and returning events, a 1v1v1 free-for-all mode called Last Hero Standing, and much more went live. The most recent update titled &#8220;The Serpent Sword&#8221; added Testing Grounds, General Zhi: Zhanhu Hero Skin along with new options for customization.</p>
<p>Overall, <em>For Honor </em>has had a surprisingly extensive journey through the years. Though it has a “Mixed” rating on Steam, with 69 percent of reviews positive, it still has a player base, while the developer remains dedicated to taking community feedback and implementing changes accordingly. While it might not shine all that much compared to other games, the fact that <em>For Honor</em> has survived this long while delivering a fighting game experience unlike so many other titles is worthy of note. As the adage goes, there&#8217;s never been a better time to jump in.</p>
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		<title>For Honor x Destiny 2 Collaboration Announced, Reveal Set for October 23rd</title>
		<link>https://gamingbolt.com/for-honor-x-destiny-2-collaboration-announced-reveal-set-for-october-23rd</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 22 Oct 2024 18:13:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=602153</guid>

					<description><![CDATA[Bungie reveals that For Honor players will receive gear "straight from The Last City" in a new event from October 24th to November 14th.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has announced that the next collaboration for its 3D fighter <em>For Honor</em> will be <em>Destiny 2</em>. It will be revealed on October 23rd on Twitch at 12 PM EST/9 AM PST. In a separate tweet, Bungie teased <em>For Honor</em> players receiving gear &#8220;delivered straight from The Last City&#8221; during the Light of the Guardians event.</p>
<p>The event will be available from October 24th to November 14th, though dates and content are subject to change. There&#8217;s no word yet on <em>Destiny 2</em> players receiving anything, but stay tuned for further details. While it may seem an odd choice for collaboration, the myriad of Iron Banner sets alone that mirror knights, samurai, and other warriors makes it a good fit for Ubisoft&#8217;s fighter.</p>
<p>Despite launching in February 2017, <em>For Honor</em> is still going strong. It&#8217;s currently in Year 8, with new characters still being added. The same could be said of<em> Destiny 2</em>, which launched in September 2017 and recently received its second <em>Episode</em>, <a href="https://gamingbolt.com/destiny-2-revenant-trailer-showcases-new-weapons-armor-and-scorn-threats"><em>Revenant</em></a>, with <a href="https://gamingbolt.com/destiny-2-codename-frontiers-includes-2-expansions-in-2025-4-free-major-updates">even more content coming next year</a>.</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
https://twitter.com/Ubisoft/status/1848769202498228643
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<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Knights, Samurai, Vikings, Wu Lin, and Outlanders prepare to upgrade your armory.<br><br>Equip your favorite warrior with gear delivered straight from The Last City, during the Light of the Guardians Halloween event.<br><br>Available Oct. 24 to Nov. 14. Dates and content may change.<br><br>Check… <a href="https://t.co/HgoT6LmrMV">pic.twitter.com/HgoT6LmrMV</a></p>&mdash; Destiny 2 (@DestinyTheGame) <a href="https://twitter.com/DestinyTheGame/status/1848756197572448588?ref_src=twsrc%5Etfw">October 22, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>Dying Light 2 Stay Human Kicks off For Honor Event Featuring New Enemies and Rewards</title>
		<link>https://gamingbolt.com/dying-light-2-stay-human-kicks-off-for-honor-event-featuring-new-enemies-and-rewards</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Wed, 22 Nov 2023 00:45:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dying Light 2 Stay Human]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=571286</guid>

					<description><![CDATA[The new event in Dying Light 2 Stay Human, live until December 2, brings For Honor characters in as new enemies to fight.]]></description>
										<content:encoded><![CDATA[<p>Developer Techland has announced a collaboration with Ubisoft to bring <a href="https://gamingbolt.com/dying-light-2-stay-human-weapon-repairing-gear-dismantling-and-guns-coming-in-future-updates"><em>Dying Light 2 Stay Human</em></a> together with multiplayer action game <em>For Honor</em>. As part of the collaboration, which is live now, <em>Dying Light 2 Stay Human</em> players will be able to meet <em>For Honor&#8217;s</em> Kensei, Wardens. and Berserkers in the game.</p>
<p>The event, which pits players against the characters from <em>For Honor</em>, will go on until December 5. Players will have to take on the new enemies to unlock rewards, like the Berserker&#8217;s Hand Axe weapon and blueprint. There are also cosmetic rewards, like the Berserker Outfit and Viking Faction Paraglider on reaching the Personal Goal of the event. If players are able to hit the Global Goal of the event, all <em>Dying Light 2 Stay Human</em> players will get a Warlord&#8217;s Shield weapon charm.</p>
<p>Along with all of the rewards as part of the event, there are also new <em>For Honor</em> bundles up for grabs. Fulfilling the goals of the event rewards players with the Berserker Bundle, which is also available in the in-game shop, along with the Warden Bundle and the Kensei Bundle. The bundles all feature weapons, blueprints, outfits, and other cosmetics.</p>
<p><iframe loading="lazy" title="Dying Light 2 Stay Human — For Honor Event" width="500" height="281" src="https://www.youtube.com/embed/M0boMykYGy4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>For Honor Gets Full Cross-Play, Halloween Event Announced</title>
		<link>https://gamingbolt.com/for-honor-gets-full-cross-play-halloween-event-announced</link>
					<comments>https://gamingbolt.com/for-honor-gets-full-cross-play-halloween-event-announced#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sat, 15 Oct 2022 01:13:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=532943</guid>

					<description><![CDATA[Ubisoft has unveiled its plans to celebrate Halloween in For Honor. Alongside the announcement the company has also kicked off complete cross-play.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has announced a new Halloween-themed event for <em>For Honor</em>. Titled Web of the Jorogumo, the event will start on October 20, and will be available until November 10.</p>
<p>Alongside the announcement of the event, Ubisoft has also announced that it has completed work on bringing cross-platform multiplayer to <em>For Honor</em>. This allows players across platforms to play together through their Ubisoft Connect accounts.</p>
<p>The Web of the Jorogumo event brings with it a four-player PVE game mode. Players play through a map that is a variation of Market Town, working together to escort Meiko, capture points, fight against possessed saurai, and fight through Jorogumo&#8217;s sticky webs.</p>
<p>The event is also bring with it a new Kensei Hero Skin, Yokai Slayer Meiko, which will be available on the day the event goes live.</p>
<p>Taking part in the event rewards players with the chance to win an Effect, a Battle Outfit, and ornaments. There will also be new Halloween-themed items in the in-game store, including Executions, Outfits, and a Paired Emote.</p>
<p><iframe loading="lazy" title="For Honor: Web of Jorogumo Halloween Event Trailer" width="500" height="281" src="https://www.youtube.com/embed/O-lGqkB19sg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assassin&#8217;s Creed &#8211; Standalone Multiplayer Game is Being Made by Members of For Honor and Rainbow Six Siege Teams</title>
		<link>https://gamingbolt.com/assassins-creed-standalone-multiplayer-game-is-being-made-by-members-of-for-honor-and-rainbow-six-siege-teams</link>
					<comments>https://gamingbolt.com/assassins-creed-standalone-multiplayer-game-is-being-made-by-members-of-for-honor-and-rainbow-six-siege-teams#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 11 Sep 2022 23:26:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin&#039;s creed invictus]]></category>
		<category><![CDATA[Assassin's Creed Infinity]]></category>
		<category><![CDATA[For Honor]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529824</guid>

					<description><![CDATA[The in-development standalone multiplayer title will be "more approachable" and "more mass market" that the series' previous multiplayer offerings. ]]></description>
										<content:encoded><![CDATA[<p>From <em><a href="https://gamingbolt.com/assassins-creed-mirage-is-a-commemoration-of-the-franchise-developed-by-ubisoft-bordeaux">Assassin&#8217;s Creed Mirage</a> </em>to <em><a href="https://gamingbolt.com/assassins-creed-codename-red-will-feature-a-more-dynamic-world-that-evolves-around-players">Codename RED</a> </em>and <em><a href="https://gamingbolt.com/assassins-creed-codename-hexe-will-not-be-an-rpg">Codename HEXE</a>, </em>Ubisoft&#8217;s premier franchise has quite a bit in the works, but while single player story-driven content will continue to be central to its wider offerings, the company has also made it clear that with the upcoming <a href="https://gamingbolt.com/assassins-creed-infinity-will-mix-premium-games-with-paid-and-free-content-continuously-evolve">continuously evolving hub </a><em><a href="https://gamingbolt.com/assassins-creed-infinity-will-mix-premium-games-with-paid-and-free-content-continuously-evolve">Infinity</a> </em>– of which the aforementioned <em>RED </em>and <em>HEXE </em>will also be a part – it&#8217;s looking to deliver different kinds of experience as well.</p>
<p>One of the upcoming <em>Assassin&#8217;s Creed </em>projects that has been confirmed to be in development under the <em>Infinity </em>umbrella is a standalone multiplayer project, which Ubisoft is calling <em>Assassin&#8217;s Creed Invictus. </em>Multiplayer is, of course, something that&#8217;s been prominently features in the series in the past, from the PvP affair of everything from <em>Assassin&#8217;s Creed Brotherhood </em>to <em>Black Flag</em>, to the co-op offerings of <em>Unity</em>. But what can we expect from <em>Invictus</em>?</p>
<p>Speaking to <a href="https://www.videogameschronicle.com/features/future-assassins-creed-games/" target="_blank" rel="noopener">VGC</a>, vice president executive producer of <em>Assassin’s Creed</em> Marc-Alexis Côté said that <em>Invictus </em>will be much more approachable and mass market than previous games&#8217; multiplayer offerings. To that end, Ubisoft has pulled in several developers from the teams behind massively successful live service multiplayer titles <em>Rainbow Six Siege </em>and <em>For Honor</em> to help developer <em>Invictus</em>.</p>
<p>&#8220;The reasoning behind having a multiplayer initiative as well is I feel <em>Assassin’s Creed</em> can branch into different channels,&#8221; Côté said. &#8220;We’ve only scratched the surface of what we can do with the Animus with <em>Assassin’s Creed</em>. We’ve had multiplayer in the past but that was not super accessible.</p>
<p>“How can we expand upon that to have something that’s more approachable, more mass market and use this knowledge that we’ve had on games like<em> For Honor</em> and <em>Rainbow Six</em> to have a fun experience that leverages the franchise.&#8221;</p>
<p>There&#8217;s no word yet on when <em>Invictus </em>will launch, but it&#8217;s safe to assume at this point that any and all <em>Assassin&#8217;s Creed </em>projects related to <em>Infinity </em>are several years away. Until then, 2023 will see the launch of <em>Assassin&#8217;s Creed Mirage, </em>so there&#8217;s that to look forward to.</p>
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		<title>Ubisoft Forward Trailer Hypes Skull and Bones, Mario + Rabbids Sparks of Hope, Assassin&#8217;s Creed, and More</title>
		<link>https://gamingbolt.com/ubisoft-forward-trailer-hypes-skull-and-bones-mario-rabbids-sparks-of-hope-assassins-creed-and-more</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 05 Sep 2022 16:58:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anno 1800]]></category>
		<category><![CDATA[Assassin&#039;s Creed Mirage]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529131</guid>

					<description><![CDATA[The event airs at noon PT on September 10th, with a pre-show at 11:35 AM PST providing updates on titles like For Honor, The Crew 2, and more.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft&#8217;s digital showcase Ubisoft Forward <a href="https://gamingbolt.com/ubisoft-forward-showcase-announced-for-september-10th">airs on September 10th</a> at noon PT and promises tons of new details on current and upcoming titles. A new trailer has been released that confirms updates on games like <em>Skull and Bones</em> and <em>Mario + Rabbids Sparks of Hope</em>. Check it out below.</p>
<p>A special <em>Assassin&#8217;s Creed</em> showcase to reveal the &#8220;future of the franchise&#8221; is also promised. <em>Assassin&#8217;s Creed Mirage</em>, <a href="https://gamingbolt.com/assassins-creed-mirage-officially-confirmed-as-the-next-assassins-creed-game">confirmed as the next game</a> in the series after <a href="https://gamingbolt.com/assassins-creed-mirage-artwork-and-dlc-quest-title-seem-to-have-leaked">numerous leaks</a>, will be present. It&#8217;s <a href="https://gamingbolt.com/assassins-creed-rift-will-return-to-basics-officially-called-assassins-creed-mirage-rumour">reportedly releasing in Spring</a> and <a href="https://gamingbolt.com/assassins-creed-mirage-will-bring-back-assassins-creed-unitys-crowd-density-rumour">brings back the crowd density</a> seen in <em>Assassin&#8217;s Creed Unity</em>. The gameplay also allegedly includes various stealth-focused mechanics like throwing knives, hiding spots on rooftops, and slow-mo assassinations.</p>
<p>In addition to the main show is a pre-show that begins at 11:35 AM PST with updates on new content coming to titles like <em>Brawhalla, For Honor, Anno 1800</em> and <em>The Crew 2</em>. Stay tuned for live coverage when the event airs this Saturday.</p>
<p><iframe loading="lazy" title="Ubisoft Forward: Watch Live on September 10 | #UbiForward" width="500" height="281" src="https://www.youtube.com/embed/CBmkwTz_msA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>For Honor And Assassin&#8217;s Creed Origins Will Join Xbox Game Pass On June 1 and June 7 Respectively</title>
		<link>https://gamingbolt.com/for-honor-and-assassins-creed-origins-will-join-xbox-game-pass-on-june-1-and-june-7-respectively</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Sat, 21 May 2022 03:49:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin's creed origins]]></category>
		<category><![CDATA[For Honor]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=518343</guid>

					<description><![CDATA[Assassin's Creed Origins and For Honor:  Marching Fire Edition will be available across Xbox Game Pass on PC, consoles, and cloud.]]></description>
										<content:encoded><![CDATA[<p>Previously, it was announced that <a href="https://gamingbolt.com/assassins-creed-origins-and-for-honor-will-be-added-to-game-pass-in-the-next-couple-of-months">Ubisoft would be bringing two of its AAA titles, namely <em>Assassin&#8217;s Creed Origins</em> and<em> For Honor,</em> to Xbox Game Pass in the next couple of months</a>. We now have an update on the matter, with the Xbox Game Pass application now showing the respective dates for the launch of the two games on the platform.</p>
<p><em>For Honor</em> (more specifically <em>For Honor: Marching Fire Edition</em>) will be available on Xbox Game Pass from 1st June 2022. <em>Assassin&#8217;s Creed Origins</em> will be available a week later on 7th June 2022. As announced previously, the two titles will be available on PC, console, and as well as the cloud.</p>
<p>This comes shortly after a recent report that has suggested that <a href="https://gamingbolt.com/assassins-creed-origins-60-fps-patch-for-ps5-and-xbox-series-x-s-is-probably-coming-next-week">a new 60 FPS current-gen update for <em>Assassin&#8217;s Creed Origins</em> will most likely be dropping next week</a>.</p>
<p>Ubisoft recently also announced that 27 of its classic games (set to grow to 50 by end of the year) will be available with higher tiers of the revamped PS Plus- read more on that <a href="https://gamingbolt.com/ubisoft-coming-to-playstation-ps-plus-extra-premium-will-also-include-ubisoft-classics">through here</a>.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-518344" src="https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor.jpg" alt="xbox game pass assassins creed origins for honor" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/xbox-game-pass-assassins-creed-origins-for-honor-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">518343</post-id>	</item>
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		<title>For Honor Patch 2.35 Delivers Plenty of Bug Fixes</title>
		<link>https://gamingbolt.com/for-honor-patch-2-35-delivers-plenty-of-bug-fixes</link>
					<comments>https://gamingbolt.com/for-honor-patch-2-35-delivers-plenty-of-bug-fixes#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 28 Apr 2022 23:12:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516128</guid>

					<description><![CDATA[For Honor's new patch delivers a number of bug fixes, ranging from character-specific tweaks to audio fixes and more.]]></description>
										<content:encoded><![CDATA[<p><span data-preserver-spaces="true">Ubisoft&#8217;s PvP game </span><em><span data-preserver-spaces="true">For Honor&nbsp;</span></em><span data-preserver-spaces="true">has stuck around with a dedicated player base even years on from its launch, and with the developers heading into the </span><a class="editor-rtfLink" href="https://gamingbolt.com/for-honor-year-6-season-1-coming-march-17-adding-cross-play-new-mode-and-more" target="_blank" rel="noopener"><span data-preserver-spaces="true">sixth year of the game</span></a><span data-preserver-spaces="true">, the support for it has only been more active. To keep the experience balanced and bug-free, the developers, of course, periodically update the game, and have, to that end, released another update.&nbsp;</span></p>
<p><span data-preserver-spaces="true"><a href="https://www.ubisoft.com/en-gb/game/for-honor/news-updates/5Pm3q0Ox2Ed9YRQe3Kuq1m" target="_blank" rel="noopener">Patch 2.35</a> delivers some essential bug fixes and seems to be solely focused on that, so don&#8217;t go in expecting new content. The bug fixes ranges from UI improvements such as Breaking now covering less screen space to fighter bug fixes such as Nobushi&#8217;s heavy sprint attack animation stuttering when switching stances to chain other moves, and audio bug fixes such as Year 6 Season 1 music being incorrect, and a lot more.</span></p>
<p><span data-preserver-spaces="true">The patch notes for the update are pretty extensive, so make sure to look through them for more details on its many tweaks and fixes. You can read them in full down below.</span></p>
<p><em><strong>FOR HONOR PATCH 2.35</strong></em></p>
<p><em><strong>IMPROVEMENTS</strong></em></p>
<p><em><b><u>UI</u></b></em></p>
<ul>
<li><em>Breaking now block less screen space</em></li>
</ul>
<p><em><strong>BUG FIXES</strong></em></p>
<p><em><b><u>FIGHTERS</u></b></em></p>
<p><em><strong>Nobushi</strong></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Nobushi heavy sprint attack animation shuttering when switch stance to chain other moves.</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the Nobushi Hidden Stance into Zone Attack to perform a Light or Heavy attack instead of the Zone Attack.</em></li>
</ul>
<p><em><strong>Shaman</strong></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Shaman perform a Guard Break instead of the Bite Pounce when used on the last Bleed tick</em></li>
</ul>
<p><em><strong>Zhanhu</strong></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Zhanhu bash to incorrectly apply a damage reduction on the hit reaction</em></li>
</ul>
<p><em><strong>Kyoshin</strong></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Kyoshin&#8217;s Fujin Force to have an inconsistent forward movement when inputting Fujin Force and a directional movement at the same time</em></li>
</ul>
<p><em><strong>Pirate</strong></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Pirate left hand to flicker and twist when going in left guard from side to side while locked onto an opponent </em></li>
</ul>
<p><em><b><u>MAP</u></b></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Players to be able to see the back of the map structure through windows on Qing Pass</em></li>
</ul>
<p><em><b><u>USER INTERFACE</u></b></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue where the Renown Widget inaccurately displayed renown values when contesting a zone.</em></li>
</ul>
<p><em><b><u>AUDIO</u></b></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused the Year 6 Season 1 Music to be incorrect</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the Bleed or Fire Sound Effect to continue playing during the respawn and after</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the Kyoshin “Through the Head” Execution sound Effect to sometimes play multiple times</em></li>
</ul>
<p><em><b><u>CUSTOMIZATION</u></b></em></p>
<ul>
<li><em>[Bug Fix] Fixed an issue that caused Extra controller rumble during the execution “Flying Sword” when hero throws the sword on the victim&#8217;s body in barracks and in game</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the Hitokiri Helms to have a frowny face</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the have Berserker to miss the Large Revive tattoo from Year 1 Heroes bundle</em></li>
<li><em>[Bug Fix] Fixed an issue that caused the Black Prior&#8217;s “Erzebet&#8217;s Valor” Helm to not have air holes while using Body Type 2</em></li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">516128</post-id>	</item>
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		<title>Assassin&#8217;s Creed Origins and For Honor Will be Added to Game Pass in the Next Couple of Months</title>
		<link>https://gamingbolt.com/assassins-creed-origins-and-for-honor-will-be-added-to-game-pass-in-the-next-couple-of-months</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 20 Apr 2022 04:21:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin's creed origins]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=515136</guid>

					<description><![CDATA[Assassin's Creed Origins and For Honor will be added to Xbox Game Pass sometime in the next couple of months, it's been announced.]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://gamingbolt.com/7-days-to-die-unsouled-and-bugsnax-coming-to-xbox-game-pass-next-week">announced the latest additions</a> to its ever-growing Xbox Game Pass library in <a href="https://news.xbox.com/en-us/2022/04/19/game-pass-mid-april-2022-update/" target="_blank" rel="noopener">a recent post</a>, which also contains news about the brewing relationship between the Redmond-based giant and Ubisoft.</p>
<p>Two more Ubisoft games are making their way onto Xbox Game Pass. The first one is 2017 <em>Assassin&#8217;s Creed Origins</em>, and the other game is <em>For Honor: Marching Edition</em>. While exact dates for these additions aren&#8217;t known at the moment, Microsoft states that they will be added over the course of the next two months. Best of all, they will be available across PC, console, and cloud.</p>
<p>Xbox Game Pass has been an absolute smashing hit for Microsoft, with a subscriber count of <a href="https://gamingbolt.com/game-pass-surpasses-25-million-subscribers">25 million</a> and growing. With <a href="https://gamingbolt.com/xbox-game-pass-is-very-very-sustainable-phil-spencer">Phil Spencer already stating that the subscription service is already &#8220;very, very sustainable&#8221;</a> and <a href="https://gamingbolt.com/mlb-the-show-22-lost-in-random-and-life-is-strange-true-colors-lead-aprils-game-pass-lineup">a constant influx of high-quality games on the platform</a>, the future looks very promising for Xbox Game Pass.</p>
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		<title>For Honor: Year 6 Season 1 Coming March 17; Adding Cross-Play, New Mode, and More</title>
		<link>https://gamingbolt.com/for-honor-year-6-season-1-coming-march-17-adding-cross-play-new-mode-and-more</link>
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		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 17 Mar 2022 00:54:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=511734</guid>

					<description><![CDATA[Ubisoft has revealed the first season for Year 6 of the 3v3 combat game, and the various changes and additions it will be receiving with it..]]></description>
										<content:encoded><![CDATA[<p>Ubisoft&#8217;s 3v3 combat game <i>For Honor</i> has been making steady strides over the years, amassing itself a dedicated player base, and the developers are also committed to supporting the game, even as it approaches its sixth year this month.</p>
<p>Ubisoft has announced season one of <i>For Honor&#8217;s </i>year 6, and provided details on what players can expect from it. Called Golden Age, the season will be starting on March 17, and feature a story that focuses on the Golden Age of Heathmoor to discover the origin of the Wardens.</p>
<p>Season 1 will also see phase one of the game&#8217;s planned cross-platform play deployment, which will unify the three-player pool for matchmaking across PC, PlayStation, and Xbox. It will be available for all multiplayer modes, excluding the co-op experience, which will get support in phase 2 of the feature&#8217;s rollout.</p>
<p>The season also adds a new game mode, a new free event pass, a lootable weapon pass, and much more. The new launch event, Oath of Wyvendale, will be taking place on the Cathedral map and will see players teaming up to challenge the Hero of the Golden Age, Lord Ramiel.</p>
<p>Check out Year 6 Season 1&#8217;s launch trailer below.</p>
<p><iframe loading="lazy" title="For Honor: Year 6 Season 1 - Golden Age Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/a7Re7znWjlY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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