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	<title>gran turismo sport &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Gran Turismo Sport Servers Have Gone Offline</title>
		<link>https://gamingbolt.com/gran-turismo-sport-servers-have-gone-offline</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 31 Jan 2024 15:24:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577510</guid>

					<description><![CDATA[Modes like Open Lobby, Sport Mode, Seasonal Events and Community are no longer available, and players can't purchase add-ons.]]></description>
										<content:encoded><![CDATA[<p>Polyphony Digital has <a href="https://gamingbolt.com/gran-turismo-sport-online-services-ending-on-january-31st-2024">officially sunset servers for <em>Gran Turismo Sport</em></a>, which means online features like Community, Open Lobby, Sport Mode, Seasonal Events and custom liveries <a href="https://www.gran-turismo.com/us/gtsport/news/00_1344615.html" target="_blank" rel="noopener">are no longer available</a>. Trophies that require online play are also inaccessible, and you can&#8217;t purchase any add-ons or access the Mileage Store.</p>
<p>Certain parts of the game are playable offline, as are any add-ons that players already have. Your cars and settings are intact, and the progression to unlock new vehicles and all the world circuits remains the same. Save data is offline now, so everything remains on your console.</p>
<p><em>Gran Turismo Sport</em> launched for the PS4 in March 2017. In <a href="https://gamingbolt.com/gran-turismo-sport-review">our review</a>, we praised the visuals, driving mechanics, sound design and campaign while criticizing the limited car roster, damage model and reliance on online connectivity. It&#8217;s received extensive updates since then, including new tracks and cars, eventually <a href="https://gamingbolt.com/gran-turismo-sport-crosses-9-5-million-players">crossing 9.5 million players by February 2021</a>.</p>
<p>Polyphony is currently focused on<em> Gran Turismo 7, </em>recently releasing Update 1.42. Head <a href="https://gamingbolt.com/gran-turismo-update-1-42-goes-live-today-adds-3-new-cars-extra-menus-and-more">here</a> for more details on its content.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">577510</post-id>	</item>
		<item>
		<title>Demon&#8217;s Souls Remake Has Shipped Over 2 Million Units, Returnal at 1 Million</title>
		<link>https://gamingbolt.com/demons-souls-remake-has-shipped-over-2-million-units-returnal-at-1-million</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 20 Dec 2023 10:59:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bluepoint Games]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[Sackboy: A Big Adventure]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sumo Digital]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=574337</guid>

					<description><![CDATA[Meanwhile, Sackboy: A Big Adventure has shipped over 1.5 million units, as per recently leaked internal documents. ]]></description>
										<content:encoded><![CDATA[<p>Undisclosed sales figures for a number of first party PlayStation titles have leaked following <a href="https://gamingbolt.com/over-1-3-million-stolen-insomniac-files-have-leaked-including-story-details-and-gameplay-for-wolverine">Insomniac Games&#8217; recent data breach</a>, from <em><a href="https://gamingbolt.com/days-gone-had-sold-7-3-million-units-as-of-fy-2020">Days Gone</a> </em>and <em><a href="https://gamingbolt.com/ratchet-and-clank-rift-apart-sold-2-2-million-units-incurred-an-8-million-loss">Ratchet and Clank: Rift Apart</a> </em>to <em><a href="https://gamingbolt.com/marvels-spider-man-miles-morales-has-sold-over-10-2-million-units">Marvel&#8217;s Spider-Man: Miles Morales</a> </em>and <a href="https://gamingbolt.com/bloodborne-sold-nearly-7-5-million-copies-as-of-fiscal-year-2020"><em>Bloodborne</em></a>.</p>
<p>An internal document from that leak, shared on <a href="https://www.resetera.com/threads/sales-numbers-for-every-ps4-and-ps5-era-playstation-first-party-games-have-been-leaked.797112/" target="_blank" rel="noopener">ResetEra</a>, has also revealed sales and shipment numbers for several PS5 titles. For starters, there&#8217;s Bluepoint Games&#8217; <a href="https://gamingbolt.com/demons-souls-ps5-review-a-new-skin-but-the-same-ol-souls"><em>Demon&#8217;s Souls </em>remake</a>, which was available exclusively on PS5 as a launch title. As per the aforementioned document, which is dated February 2022, the remake has shipped over 2 million units worldwide, of which over 1.8 million copies have sold through.</p>
<p>Another first party PS5 exclusive, <a href="https://gamingbolt.com/returnal-review-marque-of-excellence"><em>Returnal</em></a>, has shipped over a million units, as per the leak, with 866,000 units having sold through. It&#8217;s worth noting, however, that the third-person shooter hadn&#8217;t launched for PC at this point (<a href="https://gamingbolt.com/returnal-is-sonys-second-worst-steam-launch-to-date">not that it enjoyed a great deal of success on the platform</a>).</p>
<p>The last (and first) time Sony provided a sales update for Housemarque&#8217;s roguelite shooter was back in June 2021, at which point <em>Returnal </em>had <a href="https://gamingbolt.com/ratchet-and-clank-rift-apart-has-sold-over-1-1-million-copies-returnal-crosses-560000-units">sold over 560,000 units</a>. Later that year, Sony revealed that the <em>Demon&#8217;s Souls </em>remake had <a href="https://gamingbolt.com/demons-souls-on-ps5-has-sold-over-1-4-million-copies-since-launch">sold 1.4 million copies</a>.</p>
<p>Insomniac&#8217;s data breach also reveals sales numbers for <a href="https://gamingbolt.com/sackboy-a-big-adventure-review-love-in-every-stitch"><em>Sackboy: A Big Adventure</em></a>, another PS5 launch title, which has over 1.5 million units worldwide, with sell-through of over 1.2 million units. Like <em>Returnal, </em>it, too, hadn&#8217;t launched for PC at this time, though it, too, <a href="https://gamingbolt.com/sackboy-a-big-adventure-has-endured-a-horrific-launch-on-pc">performed poorly on the platform</a>. As per leaked documents, the platformer has <a href="https://gamingbolt.com/horizon-zero-dawn-has-sold-over-3-3-million-units-on-steam-god-of-war-at-2-5-million">sold just over 62,000 units on PC</a>.</p>
<p>The leaked document also states that PS4&#8217;s <em>Gran Turismo Sport </em>has shipped nearly 13 million units to date. Back in February 2021, Sony announced that the game had <a href="https://gamingbolt.com/gran-turismo-sport-crosses-9-5-million-players">surpassed 9.5 million players</a>. The racing sim&#8217;s <a href="https://gamingbolt.com/gran-turismo-sport-online-services-ending-on-january-31st-2024">online services are set to end on January 31</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">574337</post-id>	</item>
		<item>
		<title>Gran Turismo Sport Online Services Ending on January 31st, 2024</title>
		<link>https://gamingbolt.com/gran-turismo-sport-online-services-ending-on-january-31st-2024</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 29 Sep 2023 16:10:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=566810</guid>

					<description><![CDATA[All paid DLC will be removed from the PlayStation Store on December 1st, though offline parts of the content remain accessible.]]></description>
										<content:encoded><![CDATA[<p>After launching in 2017 for PS4, Polyphony Digital&#8217;s <em>Gran Turismo Sport</em> will see <a href="https://www.gran-turismo.com/gb/news/00_3090440.html" target="_blank" rel="noopener">support for its online services ending</a> on January 31st, 2024, at 6 AM UTC (11 PM PST on January 30th). Paid DLC will be removed from the PlayStation Store on December 1st.</p>
<p>The end of online services means players can no longer access the Community or Open Lobby features or custom liveries. Sport Mode will also be inaccessible, though the offline parts of any paid DLC remain available. The Mileage Store is also going away, and any Trophies which require an online connection won&#8217;t be accessible.</p>
<p>It&#8217;s unknown if this means you won&#8217;t have to worry about them to earn the Platinum Trophy. All other progress will remain, from existing cars and personalized settings to all world circuits. Stay tuned for more details en route, and check out <a href="https://gamingbolt.com/gran-turismo-sport-review">our review</a> of <em>Gran Turismo Sport</em> if you&#8217;re curious about picking it up.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">566810</post-id>	</item>
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		<title>15 Last-Gen Games That Are Still Graphically Stunning</title>
		<link>https://gamingbolt.com/15-last-gen-games-that-are-still-graphically-stunning</link>
					<comments>https://gamingbolt.com/15-last-gen-games-that-are-still-graphically-stunning#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 May 2023 12:05:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[Hellblade: Senua's Sacrifice]]></category>
		<category><![CDATA[Horizon: Zero Dawn]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Middle-Earth: Shadow of War]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<category><![CDATA[Yakuza 6: The Song of Life]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=551295</guid>

					<description><![CDATA[These previous-gen titles prove that power isn't everything on consoles, especially when delivering high-quality visuals.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile performance issues are nothing new in today&#8217;s games, it&#8217;s interesting seeing the jump in visual quality. Titles like <em>Returnal, Horizon Forbidden West</em> and Forza<em> Horizon 5 </em>all showcase the sheer power of current-gen hardware. But looking back at previous-gen games, especially some which never received upgrades for the newer hardware, it&#8217;s crazy how some could easily rival the current crop. Let&#8217;s look at 15 last-gen titles that fall into that category.</p>
<p><strong>Batman: Arkham Knight</strong></p>
<p><iframe title="15 Last-Gen Games Can Still Rival Current-Gen Games Graphically" width="500" height="281" src="https://www.youtube.com/embed/s-kkNT5AADE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>How ironic is it that <em>Batman: Arkham Knight</em> looked incredible on PS4 and Xbox One while running better on both consoles than on PC? Probably as ironic as it looking better than <em>Gotham Knights</em>, even though it&#8217;s also stuck at 30 FPS on consoles. I digress. Either way, there&#8217;s no denying that <em>Arkham Knight</em> is gorgeous with excellent texture quality and character models.</p>
<p>The rain effects and how they realistically interacted with the environment; the lighting and fog quality; the draw distance, and sheer attention to detail – it&#8217;s spectacular and ran at a rock-solid frame rate. Regardless of the Batmobile hate, almost everyone can agree that <em>Arkham Knight</em> is a technical marvel. Again, on consoles, but the PC version has improved over time.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">551295</post-id>	</item>
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		<title>15 Things Players Still Can&#8217;t Resist Doing in Games</title>
		<link>https://gamingbolt.com/15-things-players-still-cant-resist-doing-in-games</link>
					<comments>https://gamingbolt.com/15-things-players-still-cant-resist-doing-in-games#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 Jun 2022 09:11:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Halo Reach]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Monster Hunter Rise]]></category>
		<category><![CDATA[Monster Hunter World: Iceborne]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[Persona 5 Royal]]></category>
		<category><![CDATA[Wolfenstein: The New Order]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=517606</guid>

					<description><![CDATA[Whether it's chasing the meta, indulging in some in-game cheats, or pinging left and right, these things are just too hard to resist.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games have their own rules and restrictions, but for the most part, there are things you can do in them that aren&#8217;t possible in real life. This can tempt one into all sorts of trouble and whether it makes sense or not, it&#8217;s hard to resist. Let&#8217;s take a look at 15 more things in video games that fall into this category of irrational action.</p>
<p><b>Panic Rolling</b></p>
<p><iframe title="15 Things You Still CANNOT RESIST Doing In Video Games [Part 3]" width="500" height="281" src="https://www.youtube.com/embed/-G72XPh5joE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Rolling, especially in <em>Souls</em> games and <em>Monster Hunter</em>, isn&#8217;t just a quick means of repositioning. It also provides invulnerability frames, allowing you to dodge attacks. Knowing the timing of attacks is still important though, so it&#8217;s not odd to just keep rolling, rolling, rolling and hope you dodge an enemy&#8217;s attack. It looks ridiculous and is no substitute for properly learning a boss&#8217;s patterns. But on the other hand, when it works, it works.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">517606</post-id>	</item>
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		<title>Ranking All Gran Turismo Games From GT1 To GT7</title>
		<link>https://gamingbolt.com/ranking-all-gran-turismo-games-from-gt1-to-gt7</link>
					<comments>https://gamingbolt.com/ranking-all-gran-turismo-games-from-gt1-to-gt7#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 10 Mar 2022 10:13:13 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Gran Turismo]]></category>
		<category><![CDATA[Gran Turismo 2]]></category>
		<category><![CDATA[Gran Turismo 3: A-Spec]]></category>
		<category><![CDATA[gran turismo 4]]></category>
		<category><![CDATA[Gran Turismo 5]]></category>
		<category><![CDATA[gran turismo 6]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
		<category><![CDATA[gran turismo sport]]></category>
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		<category><![CDATA[PS1]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=510670</guid>

					<description><![CDATA[We rank every game in Sony's racing sim series from worst to best. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hrough all the ups and downs that Sony&#8217;s first party output has seen since the early days of the original PlayStation, there&#8217;s one franchise that has stuck around as a mainstay and a pillar for the company, enjoying unwavering success with most of its outings. Polyphony Digital&#8217;s <em>Gran Turismo </em>has been a trailblazer for as long as it&#8217;s been around, and now that it has made a triumphant return with the recently released <em>Gran Turismo 7, </em>we, and many others, have been thinking back on the celebrated series&#8217; incredible history, and how it has progressed as time has gone on. To that end, here, we&#8217;re going to rank every <em>Gran Turismo </em>game till date from worst to best- though even at its worst, this series has had more to offer than most other in the genre.</p>
<p style="text-align: center;"><strong>#9. GRAN TURISMO (PSP)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-510673" src="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp.jpg" alt="gran turismo psp" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-psp-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo&#8217;s</em> portable debut (and to date, its only portable outing) didn&#8217;t arrive easily, and though those many years of development and delays didn&#8217;t result in the stellar quality that this series is generally known for, <em>Gran Turismo </em>for the PSP was by no means a slouch. Offering surprisingly realistic visuals (for its time, and for the hardware, if nothing else), tight simulation and driving mechanics, and a healthy roster of vehicles to choose from, the portable racing sim made a strong impression on most who played it. There were clear issues, of course, with the lack of upgrades and a traditional career mode being chief among them, but even so, it was a solid taste of Polyphony Digital&#8217;s series on the go.</p>
<p style="text-align: center;"><strong>#8. GRAN TURISMO 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-174319" src="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01-300x168.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo 6 </em>arrived smack dab in the middle of the biggest lull the series has experienced to date- and it showed. It did, of course, excel in all the ways that a <em>GT </em>game is expected to- it had a sizeable roster of vehicles, was brimming with its love for detail, authenticity, and attention to detail, and as always, its driving mechanics were second to none. Some questionable decisions, however, dragged the experience down in unfortunate ways, from its iffy microtransactions to its unnecessary focus on multiplayer gameplay.</p>
<p style="text-align: center;"><strong>#7. GRAN TURISMO 5</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/11/gran_turismo_5_review_3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-15241" src="https://gamingbolt.com/wp-content/uploads/2010/11/gran_turismo_5_review_3.jpg" alt="" width="720" height="428" srcset="https://gamingbolt.com/wp-content/uploads/2010/11/gran_turismo_5_review_3.jpg 655w, https://gamingbolt.com/wp-content/uploads/2010/11/gran_turismo_5_review_3-300x178.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo 5 </em>was where the series&#8217; downward trajectory began (and lasted until not that long ago). Arriving after a long and protracted development cycle, <em>GT5 </em>was far, far from a bad game, and like pretty much every other game on this list, it&#8217;s still probably one of the best racing sims we&#8217;ve ever played, at least where its driving and sim mechanics are concerned, while its incredibly vast offerings in terms of features, tracks, and vehicles were mighty impressive. But with a half-assed damage system, frustrating progression in its career mode, and surprisingly little improvements being made over its direct predecessor, <em>Gran Turismo 5, </em>for all of its excellence, didn&#8217;t quite live up to expectations.</p>
<p style="text-align: center;"><strong>#6. GRAN TURISMO SPORT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-313417" src="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11.jpg" alt="Gran Turismo Sport" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-11-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo Sport </em>remains one of the most controversial and divisive games in Polyphony Digital&#8217;s series- and looking back at the state it was in at launch, it&#8217;s not surprising to see why. There was no shortage of core issues with the game, its overriding emphasis on online multiplayer being chief among them, especially since it came at the cost of a traditional single player experience. The fact that the game launched with a disappointingly small selections of tracks and vehicles didn&#8217;t much help matters either. Sure, Polyphony Digital&#8217;s post-launch support did eventually turn <em>GT Sport </em>into a far better game than it was when it launched, but it was still far from the game series fans wanted it to be.</p>
<p style="text-align: center;"><strong>#5. GRAN TURISMO 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-510672" src="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2.jpg" alt="gran turismo 2" width="720" height="530" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2.jpg 1188w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2-300x221.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2-1024x754.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-2-768x566.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo 2 </em>is, in essence, the prime example of a perfect iterative sequel. Following up on its revolutionary predecessor was by no means an easy task, but Polyphony Digital chose to do it in the best way possible- by expanding on all the biggest strengths of the first game. More cars, more tracks, a better physics engine. There&#8217;s an argument to be made that perhaps its unambitious nature as a sequel held it back from being as memorable as the first game was, but if all you&#8217;re talking about is execution of ideas, there&#8217;s little to dislike here.</p>
<p style="text-align: center;"><strong>#4. GRAN TURISMO</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-510671" src="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1.jpg" alt="gran turismo 1" width="720" height="494" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1.jpg 1249w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1-300x206.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1-1024x703.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-1-768x527.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The one that started it all. In pretty much every way, the original <em>Gran Turismo </em>has been thoroughly outdone by its many successors, but given the game&#8217;s significance, you can&#8217;t help but respect it. For its time, it was an absolutely revelation. It looked amazing, it controlled like a dream, it was brimming with an impressive roster of modes, cars, and tracks, and above all else, it established ideas and mechanics that have by now become staples not only of the series, but an entire genre.</p>
<p style="text-align: center;"><strong>#3. GRAN TURISMO 4</strong></p>
<p><iframe loading="lazy" title="Every Mainline Gran Turismo Game Ranked (From GT1 To GT7)" width="500" height="281" src="https://www.youtube.com/embed/2KaOm2jygh4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Now that we&#8217;re in the top 3, there&#8217;s very, very little separating the three games that are left, and there&#8217;s a strong case to be made for each of these three being the definitive <em>Gran Turismo </em>experience. <em>Gran Turismo 4 </em>is, for many people, still one of the best racing games out there. It&#8217;s the quintessential <em>GT </em>game, with excellent driving and physics, best-in-class visuals, and oodles of content to keep players busy for dozens upon dozens of hours. Not everything in the game was equally fleshed out, but there was more than enough here to impress even the most cynical players.</p>
<p style="text-align: center;"><strong>#2. GRAN TURISMO 7</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-493165" src="https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3.jpg" alt="Gran Turismo 7" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/Gran-Turismo-7-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Gran Turismo </em>had been in a bit of a slump of form since the launch of <em>GT5</em>, with the multiplayer-centric <em>GT Sport </em>being something of a nadir for the series, so there was a great deal riding on <em>Gran Turismo 7</em>. It pretty much <em>had </em>to be a return to form- and boy did it succeed in doing that. For fans of the series, the genre, and car culture in general, this game is a dream come true. Its single player component is densely packed and ingeniously structured, the game looks absolutely gorgeous, and the level of authenticity and realism displayed here just blows you away. It&#8217;s also probably the most approachable game in the series in a long, long time, so it may very well bring in a massive audience- even by <em>Gran Turismo </em>standards.</p>
<p style="text-align: center;"><strong>#1. G</strong><strong>RAN TURISMO 3: A-SPEC</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-502181" src="https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured.jpg" alt="gran turismo 3 featured" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/12/gran-turismo-3-featured-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s hard to top <em>Gran Turismo 3</em>. It is, in every sense of the word, an unabashed masterpiece. It may not have been overflowing with content the way something like <em>Gran Turismo 2 </em>was, or <em>Gran Turismo 7 </em>now is, but the game&#8217;s biggest strength lay elsewhere- in how focused and tightly designed it was. Its roster of vehicles was full of cars that felt amazing to control, it had some of the best-designed tracks this series has ever had, and for its time, it looked unbelievably amazing. It&#8217;s not just the best <em>Gran Turismo </em>game, it may very well even be the best racing game ever made, period.</p>
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		<title>Gran Turismo 7&#8217;s Microtransactions Go Live, Bringing Significant Price Increases from GT Sport</title>
		<link>https://gamingbolt.com/gran-turismo-7s-microtransactions-go-live-bringing-significant-price-increases-from-gt-sport</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 04 Mar 2022 13:08:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
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		<category><![CDATA[polyphony digital]]></category>
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					<description><![CDATA[Vehicles that could be bought for $2.99 or $4.99 in Gran Turismo Sport cost $40 in Gran Turismo 7's in-game shop. ]]></description>
										<content:encoded><![CDATA[<p><em>Gran Turismo 7 </em>is out now, and is as the case with the vast majority of AAA releases these days, it features in-game microtransactions. That was, of course, true for 2017&#8217;s <em>Gran Turismo Sport </em>as well, allowing players the option to purchase cars in the game with real money instead of earning or unlocking them through gameplay.</p>
<p>In <a href="https://gamingbolt.com/gran-turismo-7-review-the-king-has-returned">our review of </a><em><a href="https://gamingbolt.com/gran-turismo-7-review-the-king-has-returned">Gran Turismo 7</a>, </em>we noted that during the review period, the game&#8217;s microtransactions hadn&#8217;t yet gone live, but with the racing sim now having launched globally, in-game purchases are now available- and as <a href="https://www.videogameschronicle.com/news/gran-turismo-7s-microtransactions-are-live-and-gt-sports-5-cars-now-cost-40/" target="_blank" rel="noopener">VGC</a> reports, prices of cars in the game seem to have seen a drastic mark-up as compared to their prices in <em>Gran Turismo Sport</em>.</p>
<p>Where <em>GT Sport </em>allowed players to purchase each car separately, with prices ranging between $0.99 and $4.99, in <em>Gran Turismo 7, </em>that is no longer an option, and players have to purchase credits in bulk, with four options to choose from- 100,000 credits for $2.49, 250,000 credits for $4.99, 750,000 credits for $9.99, and 2,000,000 credits for $19.99.</p>
<p>With that in mind, purchasing various cars in the game now requires players to spend far more money than those same models did in <em>Gran Turismo Sport</em>. For instance, the Porsche 919 Hybrid 16 and the Audi R18 TDI ’11, both of which cost $2.99 in <em>GT Sport, </em>cost effectively cost $40 each in <em>GT7</em>. Meanwhile, the Aston Martin Vulcan ’16 and the McLaren P1 GTR ’16 were both priced at $4.99 in <em>GT Sport, </em>also cost $40 each in <em>GT7</em>.</p>
<p>Vehicle components are also purchased in the game using credits, which means microtransactions apply to those as well. As with <em>Gran Turismo Sport </em>though, credits are also earned in-game in <em>Gran Turismo 7 </em>through gameplay.</p>
<p><em><a href="https://gamingbolt.com/gran-turismo-7-post-launch-content-will-include-new-courses-cars-mission-races-and-more">Gran Turismo 7</a> </em>is available now on PS5 and PS4.</p>
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		<title>Gran Turismo 7 vs. Gran Turismo 6 and Gran Turismo Sport &#8211; 10 Differences You Need to Know</title>
		<link>https://gamingbolt.com/gran-turismo-7-vs-gran-turismo-6-and-gran-turismo-sport-10-differences-you-need-to-know</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 02 Mar 2022 12:11:08 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[gran turismo 6]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
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					<description><![CDATA[Polyphony Digital's long-awaited racing sim is almost here. Check out how it stacks up to its predecessors in terms of features, online play and more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s any fan of the series will tell you, the launch of a new<em> Gran Turismo</em> is a momentous occasion. Polyphony Digital&#8217;s <em>Gran Turismo 7</em> is perhaps its biggest release yet and will launch on March 4<sup>th</sup> for PS4 and PS5. How does it stack up to <em>Gran Turismo 6</em> and<em> Gran Turismo Sport</em> in terms of features? What are some of the key differences to be aware of? Let&#8217;s take a look at 11 of them here.</p>
<p><b>Cars</b></p>
<p><iframe loading="lazy" title="Gran Turismo 7 vs Gran Turismo 6 / Sport - 10 DIFFERENCES YOU NEED TO KNOW" width="500" height="281" src="https://www.youtube.com/embed/rvtf5Wj9zss?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>With <em>Gran Turismo</em>, as with many racing franchises, the launch line-up of cars is just the beginning. <em>Gran Turismo 6</em> released with about 1197 cars – subsequent updates would bring that total to over 1240 cars from manufacturers like Alpine, Audi, BMW, Ferrari, Lamborghini and so on. <em>Gran Turismo Sport</em> would launch with 168 cars, about a fraction of its predecessor, but numerous updates over the years brought that to a staggering 338 cars. It also marked the first time in the series that Porsche cars would be available to drive. This carries over into <em>Gran Turismo 7</em> which promises over 400 cars at launch.</p>
<p><b>Tracks</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-494105" src="https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1.jpg" alt="Gran Turismo 7" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/gran-turismo-7-image-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Each <em>Gran Turismo</em> title launches with a selection of tracks across several locations worldwide. Some are based on real-world circuits while others are completely original and much like the number of cars, additional tracks are added through updates. <em>Gran Turismo 6</em> offers 41 tracks with a total of 86 layouts. Some tracks have alternate versions like Nürburgring&#8217;s Nordschleife and 24 hour versions or the International and National versions of Silverstone Circuit.</p>
<p><em>Gran Turismo Sport</em> features some 32 locations with 82 different tracks to race on including the famous Goodwood Motor Circuit, Red Bull Ring, Brands Hatch GP and Willow Springs.<em> Gran Turismo 7&#8217;s</em> full list of tracks has yet to be revealed but Polyphony Digital has promised more than 90 tracks including Tokyo Expressway, Fuji International Speedway, Daytona International Speedway, Goodwood Motor Circuit and of course, Nürburgring along with Nürburgring 24h.</p>
<p><b>Dynamic Weather and Time of Day</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-510166" src="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5.jpg" alt="Gran Turismo 7" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5.jpg 2048w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/03/gran-turismo-7-image-5-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>When <em>Gran Turismo Sport</em> first launched, it was missing some features that helped <em>Gran Turismo 6</em> to stand out. One of these was dynamic weather and time of day. You could no longer see the weather vary during races or experience day/night cycles – these could be selected prior to a race though. In comparison, <em>Gran Turismo 6</em> not only offered both but also provided accurate positions for stars in the sky, adding that much more to the immersion.</p>
<p><em>Gran Turismo 7</em> also features dynamic weather and time of day but on a larger scale with the developer going as far as using meteorological data and conditions specific to each region to accurately simulate cloud formation. As you&#8217;d expect, everything from the puddles that evaporate over time to the track&#8217;s surface temperature all have an effect on the physics. Producer Kazunori Yamauchi also confirmed in an interview with GTPlanet from September 2021 that time progression could be adjusted for races, meaning that the day could transition that much quicker to night and vice versa.</p>
<p>Interestingly enough, however, dynamic environmental features won&#8217;t apply to all tracks in<em> Gran Turismo 7</em>. Nurburgring Nordschleife, Tsukuba Circuit and Circuit de la Sarthe are all confirmed to support it at present.</p>
<p><b>Arcade Mode</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/i1kbIVbTyzzJWSB.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-154938" src="https://gamingbolt.com/wp-content/uploads/2013/05/i1kbIVbTyzzJWSB.jpg" alt="gran turismo 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/i1kbIVbTyzzJWSB.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/05/i1kbIVbTyzzJWSB-300x168.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>While the <em>Gran Turismo</em> series has been known for a variety of different modes, it&#8217;s Arcade Mode that allows for simply jumping in and racing. <em>Gran Turismo 6&#8217;s</em> Arcade Mode was fairly bare-bones at launch, offering three types of races – Single Race, Time Trial and Drift Trial along with two-player split-screen support for multiplayer. <em>Gran Turismo Sport</em> expanded on this slightly more with Single Race, Time Trial, Drift Trial and Custom Race along with the VR Tour and two-player split-screen multiplayer. Interestingly enough,<em> Gran Turismo 7&#8217;s</em> Arcade Mode hasn&#8217;t been completely outlined. Single Race and split-screen multiplayer for two players have been confirmed but more details are still awaited.</p>
<p><b>Campaign</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-313418" src="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12.jpg" alt="Gran Turismo Sport" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/11/GranTurismoSport-12-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Of course, it&#8217;s all about the campaign in <em>Gran Turismo</em> and each game has offered its own take on the same. <em>Gran Turismo 6&#8217;s</em> Career Mode saw players partaking in races across numerous Classes, starting from Novice Class and progressing through different Cups and Championships, completing license tests and other events to progress. There&#8217;s also the Red Bull Challenge, which offers driving lessons for formula cars and provides gift cars, and the Ayrton Senna trials added via DLC.</p>
<p><em>Gran Turismo Sport</em> divided its campaign into several key modes, starting with Driving School which provided a series of challenges with bronze, silver and gold levels assigned based on completion time. This was meant to teach the core concepts of the game, which Mission Challenge expanded on further by offering eight stages with eight challenges each. Circuit Experience involved learning each aspect of a track before fully racing on it but a proper series of Cups would come slightly later with GT League. It offered four different Leagues, each with their own unique events and Cups; leveling up would unlock subsequent leagues. There&#8217;s also the Lewis Hamilton Time Trial Challenge that was added via paid DLC.</p>
<p>At the very least, <em>Gran Turismo 7</em> is going back to basics with GT Simulation Mode being available from launch. It&#8217;s fairly straightforward – you purchase cars, participate in races and Cups, and earn credits to unlock new cars. Cars can be tuned to improve their performance along the way. Intertwined with this is GT Cafe, a new mode which doles out Car Collection Menus that are completed through race victories and championship wins. As you fill up the Menus, you&#8217;ll learn more about the history of different brands and even speak to the creative minds behind them.</p>
<p><b>B-Spec Mode</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/Gran-Turismo-6-B-Spec.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-510220" src="https://gamingbolt.com/wp-content/uploads/2022/03/Gran-Turismo-6-B-Spec.jpg" alt="Gran Turismo 6 - B-Spec" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/Gran-Turismo-6-B-Spec.jpg 720w, https://gamingbolt.com/wp-content/uploads/2022/03/Gran-Turismo-6-B-Spec-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/Gran-Turismo-6-B-Spec-15x8.jpg 15w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>B-Spec Mode has always been an interesting take on race driver management in <em>Gran Turismo</em>, allowing players to raise an AI driver and have them partake in races. You could hire multiple drivers and raise their skills using B-Spec Points earned from different events. Upon reintroducing the same in <em>Gran Turismo 6,</em> Polyphony made several changes. Raising drivers was gone and instead, you could select different paces for the driver (with a quicker pace resulting in more speed but also risk more mistakes). You could also directly interfere with an AI driver&#8217;s racing. B-Spec Mode was absent throughout the entirety of <em>Gran Turismo Sport&#8217;s</em> lifespan and while<em> Gran Turismo 7</em> won&#8217;t launch with it, there is some hope of its return.</p>
<p>Sophy, an advanced racing AI developed specifically for <em>Gran Turismo</em>, will be added to<em> Gran Turismo 7</em> in the future. Yamauchi told <a href="https://www.gtplanet.net/how-gran-turismo-sophy-actually-works-more-details-on-polyphony-digital-and-sony-ais-new-technology/">GT Planet</a> that Sophy could be a teacher for players, act as a student or even serve as a racing companion. However, he “wouldn&#8217;t rule out the possibility of a B-Spec mode, where the player is the race director and Sophy is the driver.&#8221; This could result in the most realistic version of B-Spec yet, if it ever happens. Never say never.</p>
<p><b>GT Sport Mode</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-338789" src="https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport.jpg" alt="Gran Turismo Sport" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/05/Gran-Turismo-Sport-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>One of the biggest additions that <em>Gran Turismo Sport</em> brought to the franchise was Sport Mode which presented a more serious competitive racing structure. It essentially offered three daily races, which reset each week, and players were matched on the basis of their Driver Rating and Sportsmanship Rating. The former is more about skill while the latter focuses on racing etiquette (like not smashing into other races or ignoring racing flags). Ratings could range from E (the lowest) to S (the highest) – the S Driver Rating category consisted of the top 200 racers in the world.</p>
<p><em>Gran Turismo Sport</em> will see the return of Sport Mode though aside from offering “serious racing with players all over the world,” its changes have yet to be detailed.</p>
<p><b>Offline Play</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-174319" src="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/gran_turismo_6_bathurst_mount_panorama_01-300x168.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Offline play has been a point of discussion for years, especially given the amount of content that requires an internet connection. <em>Gran Turismo 6</em> offered a fairly significant amount of offline content but when servers went offline, features like the Seasonal Events, Community and the Track Path Editor became unavailable. With<em> Gran Turismo Sport</em>, pretty much everything save for Arcade Mode requires being online. <em>Gran Turismo 7</em> is the same – only Arcade Mode is playable offline – in order to prevent any kind of cheating. While there&#8217;s been no danger of <em>Gran Turismo Sport</em> servers going offline, it&#8217;s still something to keep in mind for its future (along with that of <em>Gran Turismo 7</em>).</p>
<p><b>Replays</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-507441" src="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13.jpg" alt="Gran Turismo 7_13" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_13-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Replays in <em>Gran Turismo 6</em> are fairly straightforward – you can rewatch a completed race, choose different views or switch between Full View and Live Timing, and change the camera target. There are also options for pausing, rewinding and fast forwarding. You could also select between regular and Best Lap Replays with the latter only showcasing the fastest lap in a race.</p>
<p><em>Gran Turismo Sport</em> added onto this with options like rewinding and fast-forwarding 10 seconds at a time, frame by frame advancement and so on. You could also set the Camera Type to Standard for more dynamic movement or Variable for easier viewing and capture Race Photos for key moments.</p>
<p>Replays return in <em>Gran Turismo 7</em> and feature a new twist – Music Replay, which generates a replay camera based on the background music used. This means that camera positions and cuts are generated dynamically, thus providing a unique viewing experience each time. On top of this, replays also support ray tracing, resulting in even higher fidelity.</p>
<p><b>Photo Travel and Scapes</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-507436" src="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08.jpg" alt="Gran Turismo 7_08" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/Gran-Turismo-7_08-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If photographing your cars in various real-world locations is the name of the game, then Photo Travel was for you in <em>Gran Turismo</em>. It essentially allowed for taking pictures of vehicles in real-world locations. <em>Gran Turismo 6</em> was unfortunately limited on this front, only offering a whopping five locations to photograph one&#8217;s vehicle.</p>
<p><em>Gran Turismo Sport</em> overhauled this with the introduction of Scapes. Instead of in-game versions of real-world locations, it offered real-life photos of the same to serve as backgrounds. Odd as it sounded at the time, it offered way more depth and variety to photograph one&#8217;s vehicle in (and supported 4K resolution, HDR and Wide Color). GT Sport would eventually have 1,017 locations in Scapes with many added over time in updates.</p>
<p>Scapes in <em>Gran Turismo 7</em> look to up the ante even further with more than 2,500 different locations to take pictures in. And yes, along with HDR support, ray tracing is also available here along with various effects. It&#8217;s also much easier to showcase your work to the world and favorite different pictures from other players.</p>
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		<title>Gran Turismo 7 Will Carry Over Your Stats and Data From Gran Turismo Sport</title>
		<link>https://gamingbolt.com/gran-turismo-7-will-carry-over-your-stats-and-data-from-gran-turismo-sport</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 Feb 2022 11:14:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[Polyphony Digital confirms that your liveries, decals, Sportsmanship Rating, and Driver Rating from GT Sport will be carried over into the upcoming game. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/gran-turismo-7-deep-dive-showcases-ray-tracing-customization-scapes-weather-and-more">Gran Turismo 7</a> </em>is launching imminently, and understandably, series fans are itching to dive into its offerings. If, however, you&#8217;re someone who&#8217;s invested a great deal of time into <em>Gran Turismo Sport </em>over the last few years and are hoping to bring your progress over into the upcoming sequel- well, there&#8217;s good news for you.</p>
<p>Developer Polyphony Digital has confirmed that <em>Gran Turismo 7 </em>will carry over players&#8217; stats and data from <em>Gran Turismo Sport. </em>Data transfers will begin on February 15 and will be applied to <em>GT7 </em>at launch, though the developer says that with the start time of data transfers varying, there might be some delays before they appear in <em>GT7</em>.</p>
<p>So what exactly will these transfers entail? While Scapes, Replays, and Race Photos are not going to be transferred from the old game into the new one, you will be able to bring over your Driver Rating (DR), Sportsmanship Rating (SR), decals, and liveries for your car, helmet, and suit. There are a few caveats to what will and won&#8217;t be transferrable though- you can get all the details on that <a href="https://www.gran-turismo.com/us/gtsport/news/00_8917603.html" target="_blank" rel="noopener">through here</a>.</p>
<p><em><a href="https://gamingbolt.com/gran-turismo-7-15-features-you-need-to-know">Gran Turismo 7</a> </em>launches for PS5 and PS4 on March 4.</p>
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		<title>15 Best Photo Modes In Video Games</title>
		<link>https://gamingbolt.com/15-best-photo-modes-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Jul 2021 07:51:00 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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					<description><![CDATA[Whether you want to create images with animated elements or toy around with numerous filters, these photo modes are the ticket.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">P</span>hotography in video games has been a fairly long-standing tradition, one that&#8217;s blossomed thanks to various third party tools. Dedicated photo modes have also seen a surge in recent years, offering all kinds of unique options to capture your favourite moments in-game. Let&#8217;s take a look at 15 titles with the best photo modes and what they bring to the table.</p>
<p><b>Horizon Zero Dawn</b></p>
<p><iframe loading="lazy" title="15 Games With The Best Photo Modes" width="500" height="281" src="https://www.youtube.com/embed/d1dnFr5YSo0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>It may not seem like much now, especially considering how many PS4 and PS5 titles have received the same, but <em>Horizon Zero Dawn&#8217;s</em> photo mode was a pleasant surprise back in the day. It allowed for adjusting the field of view, adding dynamic color filters, changing the time of day, and adding and customizing vignettes. A later update would add poses and facial expressions for Aloy, resulting in some rather wholesome shots.</p>
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