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	<title>mortal kombat 11 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Mortal Kombat 11 Really is Better Than Mortal Kombat 1 in Almost Every Way</title>
		<link>https://gamingbolt.com/mortal-kombat-11-really-is-better-than-mortal-kombat-1-in-almost-every-way</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 24 Jul 2025 12:29:03 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=624350</guid>

					<description><![CDATA[With the dust settling on NetherRealm's latest, it's time to look back on the 2019 hit and just how much better it really was.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>here were you when <em>Mortal Kombat 1</em> was kill? I was sitting at home, but the phone didn&#8217;t ring, and really, it wasn&#8217;t unexpected. Apparently, after the underwhelming performance of its <em>Khaos Reigns</em> expansion, NetherRealm Studios (or Warner Bros. Games, if we&#8217;re being serious) cancelled a rumored second story expansion. It also allegedly cancelled Kombat Pack 3, and by the time NetherRealm officially announced it was moving on, <em>Mortal Kombat 1</em> didn&#8217;t even reach the promised “years” of support, barely making it to two.</p>
<p>It&#8217;s a shame in many ways, but especially when you look back to 2019 when a title called <em>Mortal Kombat 11</em> hit. And what a glorious period it was.</p>
<p>Maybe it was at The Game Awards 2018 when the first trailer hit and we watched Dark Raiden battling Scorpion, the former absolutely demolishing the latter after a bone-crunching duel. Then a new challenger appeared and it was&#8230;Scorpion? What followed was an extravagant execution and the words, “You&#8217;re next” (alongside a teaser for the new big bad).</p>
<p><iframe title="This Is How a Six-Year-Old Game Destroyed Its Big-Budget Sequel" width="500" height="281" src="https://www.youtube.com/embed/WJX02FFJ1rs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>As it turns out, the story set-up dwarfed anything we had seen in previous <em>Mortal Kombats</em> – more so than stopping Onaga or Shao Kahn. This time, the forces of Earthrealm were up against a Titan, Kronika, who controlled time. Having gone a little too power mad, she decided the time was right to restart the timeline and herald a new era.</p>
<p>Heroes and villains were in a pretty complicated spot. Between Dark Raiden and his machinations, Liu Kang, Kung Lao and Kitana being Revenants, and so on. Kronika further muddled things by bringing their past versions to the present. Johnny Cage had to deal with his past self, which really showcased how far the character has progressed; the original Raiden effectively removed his dark variant from the timeline; the Cyber Lin Kuei was starting back up; and, perhaps best of all, Shao Kahn was back and as brutal as ever.</p>
<p>The highlights only escalated from there, whether it was Liu Kang and Raiden finally reconciling their differences and finding a way to coexist, Kitana overcoming past demons and achieving her destiny, Scorpion and Sub-Zero teaming to dispense the Cyber Lin Kuei, and, of course, the penultimate battle. And who could forget that launch trailer with a modernized version of Techno Syndrome from the first <em>Mortal Kombat</em>? Granted, the boss fight against Kronika wasn&#8217;t everyone&#8217;s cup of tea, and she wasn&#8217;t the best-written villain per se, but when it was all said and done, it felt like<em> Mortal Kombat</em> had truly culminated years and years of history in epic fashion.</p>
<p>On the gameplay side, there were other issues, specifically with the amount of grinding involved in the Towers of Time and The Krypt. Players quickly realized that they could use an AI version of Noob Saibot with the best moves and leave it to farm the Towers overnight for enough currency. NetherRealm eventually fixed this and reduced the grinding while also revamping some of the Towers&#8217; challenges to feel less frustrating. And it&#8217;s a good thing because, as far as unlockables go, the Krypt was simply fantastic, offering an explorable space with secrets, Easter eggs and cool references. Towers also provided some fun single-player content, including the Klassic Towers that mimicked the Arcade Mode of older titles and offered different conclusions depending on who defeated Kronika.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-597987" src="https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-1024x576.jpg" alt="Mortal Kombat 1 - Khaos Reigns_Sektor_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/09/Mortal-Kombat-1-Khaos-Reigns_Sektor_02.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>As for the actual combat, opinions remain a bit mixed, leaning towards the positive. Mechanics Fatal Blows worked similarly to X-Ray Moves, though they were more like comeback mechanics, but Krushing Blows added a new degree of brutality to special moves. The overall speed had dropped massively compared to <em>Mortal Kombat X</em> and Breakaway, which allowed for escaping air combos and gaining armor as your character dropped. Depending on who you asked, it was either an annoyance or the worst mechanic in the series to date.</p>
<p>Nevertheless, the overall system is robust enough and offers a good amount of enjoyment once you&#8217;ve mastered the fundamentals. Kustom Variation was also a nice system, allowing one to customize move sets for characters to their liking. The fact that this was decoupled from gear also made it significantly better than Injustice 2&#8217;s Gear system.</p>
<p>That being said, <em>Mortal Kombat 1</em> is considered better in terms of actual combat and mechanics, striking a strong balance between speed and combo potential. The Kameo Fighters added some interesting dynamics and extensions, but didn&#8217;t exactly light the world on fire. On top of having to master more than one character for fights (because they weren&#8217;t optional), they were considered an ill-fitting addition in a series geared towards 1v1 fights.</p>
<p>It is a new era, though &#8211; one with new beginnings&#8230;sort of. Leaving aside the absolute cluster of the finale, the story itself was received well, and it was nice seeing the world and its characters in a different light. But after the conclusion of <em>Mortal Kombat 11</em>, the stakes weren&#8217;t anywhere near as insane (and none of this matters much anyway once the multiverse shenanigans began). The Krypt was also gone, and Invasions felt completely superfluous with its challenges and super armor-touting enemies, despite offering a neat concept.</p>
<p>However, perhaps the biggest fundamental difference between the titles is their overall level of polish, at least at launch. <em>Mortal Kombat 1</em> felt far buggier – the Player 1 advantage was a whole rigmarole unto itself – and the monetization felt excessive. Perhaps because of these reasons, it sold only five million plus copies about two years after its launch.</p>
<p><em>Mortal Kombat 11</em> sold over 15 million copies, and to be fair, it was available on more platforms over a longer period. But the sheer hype surrounding the franchise was palpable – fans had waited years for a follow-up, and the concept of progressing through a timeline reset by Liu Kang was intriguing. It had everything in terms of marketing and hype, and while selling over five million copies isn&#8217;t terrible, a third of its predecessor&#8217;s sales by this point is a significant drop.</p>
<p><img decoding="async" class="aligncenter wp-image-538333" src="https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-1024x576.jpg" alt="mortal kombat 11" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/12/mortal-kombat-11.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Now that both titles have effectively concluded their post-launch support, it&#8217;s easy to look back and appreciate just how much better <em>Mortal Kombat 11</em> really was. It also highlights the perils of making a sequel, especially in such a long-running franchise. You could pack in the greatest graphics, the sleekest gameplay, award-winning voice actors and dozens of hours of content, and still slip up. This can happen to several different franchises, especially as budgets grow and developers attempt to reach the largest possible audience. Very few have the burden of NetherRealm&#8217;s <em>Mortal Kombat</em> series, though.</p>
<p>It&#8217;s not just a blockbuster triple-A title that millions of people want to play. It&#8217;s also an illustrious fighting game series with extensive lore. Even with all the reboots and resets, <em>Mortal Kombat</em> still commands attention in a way that many other fighting games simply can&#8217;t. The benefits of being so well known collide with the expectations of constantly one-upping itself in terms of story content. On the other hand, FGC fans can simultaneously have wildly different opinions about what constitutes good gameplay and mechanics while also uniting on truly awful things. Catering to all these different people will always be challenging, and while I don&#8217;t think Mortal Kombat 1 ended up a terrible game, it&#8217;s definitely a step down from <em>Mortal Kombat 11</em>.</p>
<p>The series has seen a resurgence of sorts, thanks to the latest trailer and details for the <em>Mortal Kombat 2</em> film, which seems like a massive improvement compared to the 2021 film. In a way, it indicates the long-term appeal of <em>Mortal Kombat</em> – of seeing these characters, presented in different ways but still paying loving homage to the originals. Whether the next game manages to fill that void or not – and judging from the rumors, it&#8217;s going to be a while before we find out – here&#8217;s hoping that NetherRealm cracks the code and offers a follow-up that both new and long-time players can enjoy.</p>
<p><i>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</i></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">624350</post-id>	</item>
		<item>
		<title>Mortal Kombat 1 Will Receive Story DLC, Confirms Ed Boon</title>
		<link>https://gamingbolt.com/mortal-kombat-1-will-receive-story-dlc-confirms-ed-boon</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 04 Dec 2023 07:47:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[Mortal Kombat 11: Aftermath]]></category>
		<category><![CDATA[netherrealm studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[wb games]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=572599</guid>

					<description><![CDATA["Just like we did with Mortal Kombat 11, we're going to release a second part with more story, and we have a big surprise after that," said Boon.]]></description>
										<content:encoded><![CDATA[<p>For all the criticism against <a href="https://gamingbolt.com/mortal-kombat-1s-monetization-issues-what-is-going-on"><em>Mortal Kombat 1&#8217;s</em> monetization</a>, its Story Mode has been received relatively well. Given how it ended and whether fans will see more, creator and NetherRealm co-founder Ed Boon confirmed that story DLC is in the works.</p>
<p>Speaking to Brazilian entertainment publication Omelete at the 2023 Comic Con Experience in São Paulo, Boon said, &#8220;Just like we did with <em>Mortal Kombat 11</em>, we&#8217;re going to release a second part with more story, and we have a big surprise after that.&#8221; He also affirmed <a href="https://gamingbolt.com/mortal-kombat-11-has-years-of-new-content-planned-warner-bros">years of support for the title</a>, even longer than for <em>Mortal Kombat 11</em>.</p>
<p><em>Mortal Kombat 11&#8217;s</em> &#8220;second part&#8221; is <a href="https://gamingbolt.com/mortal-kombat-11-aftermath-review-until-the-end-of-the-world"><em>Aftermath</em></a>, a paid expansion which followed the fallout of the base game&#8217;s story. It brought back several fan favorite characters and set the stage for many important events in <em>Mortal Kombat 1</em>. When we&#8217;ll see story DLC for the reboot and what this &#8220;big surprise&#8221; could be is unknown, so stay tuned.</p>
<p><em>Mortal Kombat 1</em> is available for Xbox Series X/S, PS5, PC and Nintendo Switch. Its next playable fighter, Quan Chi, <a href="https://gamingbolt.com/mortal-kombat-1-quan-chi-arrives-on-december-21st-first-gameplay-revealed">arrives on December 21st</a> for all players, while Khameleon, the next Kameo Fighter, launches in January 2024.</p>
<p>https://youtu.be/UpwMQIVl49g?t=22275</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">572599</post-id>	</item>
		<item>
		<title>30 Best PS4 Games of All Time (2023 Edition)</title>
		<link>https://gamingbolt.com/30-best-ps4-games-of-all-time-2023-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Sep 2023 10:05:50 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Dreams]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[God of War: Ragnarok]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Hitman 2]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Infamous: Second Son]]></category>
		<category><![CDATA[Inside]]></category>
		<category><![CDATA[It Takes Two]]></category>
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		<category><![CDATA[Marvel's Spider-Man: Miles Morales]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[Nex Machina: Death Machine]]></category>
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		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Resident Evil 7: Biohazard]]></category>
		<category><![CDATA[Rez Infinite]]></category>
		<category><![CDATA[Sackboy: A Big Adventure]]></category>
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		<category><![CDATA[The Last of Us: Remastered]]></category>
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		<category><![CDATA[Uncharted 4: A Thief's End]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=564205</guid>

					<description><![CDATA[As one of Sony's most successful consoles, the PlayStation 4 is home to some of the best games ever. Check out 30 of them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith the downs and ups that the PlayStation 3 had faced, it was refreshing to see the PlayStation 4 remain consistently dominant throughout its time. Several great titles were released throughout, some redefining gaming as we know it, while others pushed the boundaries of what consoles could achieve with their limited hardware. Let&#8217;s look at 30 of the best PS4 games and reminisce on what made them great.</p>
<p><strong>Red Dead Redemption 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-421226" src="https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2.jpg" alt="red dead redemption 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/red-dead-redemption-2-image-2-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Is <em>Red Dead Redemption 2</em>, one of the greatest games of all time, really the best Xbox One and PS4 title? Yes, it is, because even with the hardware limitations, Rockstar Games delivered an excellent open-world action-adventure. The story is fantastic; the characters, especially protagonist Arthur Morgan, are fantastic; and the gameplay, while not for everyone, is realistic and incredibly detailed with a wide range of activities.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">564205</post-id>	</item>
		<item>
		<title>Mortal Kombat 1 &#8211; 15 Ways It&#8217;s Different From Mortal Kombat 11</title>
		<link>https://gamingbolt.com/mortal-kombat-1-15-ways-its-different-from-mortal-kombat-11</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 01 Sep 2023 08:34:05 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[netherrealm studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=562832</guid>

					<description><![CDATA[From a new timeline and story to Kameo Fighters, Invasions and faster gameplay, find out everything the reboot does differently.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>all is nearly upon us, which means another deluge of blockbuster video games, and while plenty of attention is on <em>Starfield</em>, <em>Mortal Kombat 1</em> is also out in the same month. Releasing on September 19th for Xbox Series X/S, PS5, PC and Nintendo Switch, it&#8217;s the follow-up to <em>Mortal Kombat 11</em> but not a sequel in terms of story. Regardless, there are major changes between the two titles. Here&#8217;s how <em>Mortal Kombat 1</em> differs from <em>Mortal Kombat 11</em>.</p>
<p><strong>New Story, New Universe</strong></p>
<p><iframe loading="lazy" title="Mortal Kombat 1 vs Mortal Kombat 11 - 15 BIGGEST DIFFERENCES YOU NEED TO KNOW" width="500" height="281" src="https://www.youtube.com/embed/8bgr67em7cc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Perhaps the biggest distinction between <em>Mortal Kombat 1</em> and <em>Mortal Kombat 11</em> is continuity. <em>MK1</em> isn&#8217;t a sequel but a reboot with a new universe with a new plot. Yes, it&#8217;s the direct result of <em>MK11&#8217;s Aftermath</em> expansion and has familiar characters, but for all intents and purposes, this is a clean slate with new relationships, events and so on. You can see this in Kitana and Jade having a somewhat uneasy relationship, and Kuai Liang (historically the younger Sub-Zero) seemingly being Scorpion instead of Hanzo Hisashi, and much more.</p>
<p><strong>Returning Fighters</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-563296" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12.jpg" alt="Mortal Kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-12-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Mortal Kombat 11</em> introduced Geras, Cetrion, Kollector and Kronika (who wasn&#8217;t playable but still) in addition to several returning fighters like Liu Kang, Kitana, Kung Lao, Raiden, Jax and Jacqui Briggs, and more.</p>
<p>On the other hand, <em>Mortal Kombat 1</em> is bringing back fighters that weren&#8217;t in the previous title, including Li Mei, Reptile, Smoke, Tanya, Ashrah and Havik, each with different looks and some new abilities. The recent trailer also confirms the return of Sindel and General Shao, aka Shao Kahn before he attained the title, and wielding a battle axe instead of a warhammer.</p>
<p><strong>Movement</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-562063" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-7-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If you played <em>Mortal Kombat 11</em>, you would have noticed how it&#8217;s comparatively slower than <em>Mortal Kombat 9</em> or <em>X</em>. Players reported some issues with <em>Mortal Kombat 1&#8217;s</em> movement in its stress test. After EVO 2023 attendees went hands-on with the latest build, it was confirmed to be much better. You can even use <em>MK9&#8217;s</em> dash block, according to pro player SonicFox.</p>
<p><strong>Kameo Fighters</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-561596" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Another major new addition to<em> Mortal Kombat 1</em> is the Kameo Fighter system. It allows for assigning a non-playable character to each core fighter and calling them in during battle for assists (with a cooldown for the same). Interestingly, Kameo Fighters are based on classic versions of established characters. Sonya Blade is her younger self; Frost is in her original, non-cyber form; and so on. Characters like Goro, Cyrax, Sektor, Stryker, Motaro and even classic Sub-Zero and Scorpion appear.</p>
<p><strong>Kameo Fighter Special Moves, Throws, and Breakers</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-555342" src="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Kameo Fighters can use Special Moves like projectiles and throws, which help extend combos through different means. Some require enemies to be in the air to work, so some timing is required to pull them off. You can even enhance their moves by sacrificing a bar of the Super meter or delay certain moves (like Kano&#8217;s spinning attack). However, they also have Breakers, which can disrupt a combo.</p>
<p><strong>Fatalities and Kameo Fighter Fatalities</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-563108" src="https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel.jpg" alt="Mortal Kombat 1 - Sindel" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/Mortal-Kombat-1-Sindel-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s<em> Mortal Kombat</em>, so of course, there will be Fatalities. Based on the trailers thus far, there are some particularly gruesome ones, as is tradition. However, Kameo Fighters also have Fatalities. So you can call in Frost to freeze an opponent and punch away their flesh and organs, leaving their skeleton to fall to the ground or use Kano&#8217;s classic Heart Ripper to tear an opponent&#8217;s heart out of their chest.</p>
<p><strong>Custom Character Variations</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-563293" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1.jpg" alt="Mortal Kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-2-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>With the introduction of the Kameo Fighter System, custom character variations are no longer a thing. Introduced in <em>Mortal Kombat X</em> and featured again in <em>Mortal Kombat 11</em>, they allowed for assigning different moves to each character. <em>Mortal Kombat 1</em> does away with them in favor of a single set for each core fighter, so figuring out how to mix in a Kameo Fighter&#8217;s skills with their combos is the real challenge.</p>
<p><strong>Towers</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-555341" src="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>While <em>Mortal Kombat 11</em> featured a suite of modes outside of the story, including the Towers of Time and The Krypt, there&#8217;s a lot we don&#8217;t know about those in <em>Mortal Kombat 1</em>. Thus far, NetherRealm has only showcased the Klassic Towers, where you fight a series of opponents and their Kameo Fighters in a sequence. It&#8217;s tried and true, but something tells us more is in store. The return of Konquest, perhaps? Time will tell.</p>
<p><strong>Invasions vs The Krypt</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553342" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001.jpg" alt="Mortal Kombat 1_001" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-1_001-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The Krypt was a major part of <em>Mortal Kombat 11</em> &#8211; a full 3D-rendered location that could be explored from third person. You opened chests, solved puzzles and unlocked new outfits, Brutalities, Konsumables and much more. Though you could earn Koins, Hearts and Soul Fragments from The Krypt to open chests, completing Daily Challenges and grinding Towers is your main source of currency.</p>
<p><em>Mortal Kombat 1</em> does away with this, instead opting for a new mode called Invasions. You assemble a party of characters and venture across a board game-style map, battling Invaders from other dimensions (including alternate versions of Kitana and Scorpion). There are different unlockables including concept art and in-game Kurrency to earn, but each carries unique challenges to overcome.</p>
<p><strong>Mini-Games</strong></p>
<p>Historically, the <em>Mortal Kombat</em> series had its share of mini-games, from kart racing in Motor Kombat to Test Your Might and Test Your Sight. Emphasis on had because <em>Mortal Kombat 11</em> had almost none (unless you count Endurance).</p>
<p>Fortunately, it seems <em>Mortal Kombat 1</em> is going in the other direction. The new Invasions Mode will feature the return of Arcade Towers and mini-games like Test Your Might. That age rating by the Infocomm Media Development Authority in Singapore indicated that you destroy a decapitated head during a mini-game &#8211; it&#8217;s possible this could be for Test Your Might. Regardless, it&#8217;s good to finally see it back.</p>
<p><strong>RPG Mechanics</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-562062" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-6-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Like <em>Injustice 2</em>, <em>Mortal Kombat 11</em> featured a Gear System, where characters could equip three different pieces to change their appearance. They also granted the use of Augments for use in Towers of Time and AI Battles by leveling them up. It wasn&#8217;t too crazy, but there was a grind of sorts, especially when trying to earn more for The Krypt&#8217;s unlockables.</p>
<p><em>Mortal Kombat 1&#8217;s</em> Invasions mode sees you leveling up characters and also equipping them with different loot, though further explanation of these mechanics is still pending. Thus far, we&#8217;ve seen different stats for characters like Liu Kang and an Inventory screen, potentially for Konsumables. Time will tell how it all works, but there are random encounters in the Invasions map and keys to use.</p>
<p><strong>DLC Characters</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-560054" src="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass.jpg" alt="mortal kombat1 kombat pack" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat1-kombat-pass-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Regarding DLC characters, <em>Mortal Kombat 1</em> offers some unique choices. While it still features returning fighters like Quan-Chi, Ermac and Takeda, you also have special guests like Homelander from <em>The Boys</em>, Omni Man from <em>Invincible</em> and Peacekeeper from <em>DC Universe</em>. Additional Kameo Fighters are also coming, though they have yet to be officially revealed.</p>
<p>On the other end is <em>Mortal Kombat 11</em>, which featured several guests like the Terminator T-800, The Joker, Spawn, Rambo and Robo-Cop. Of course, we also had returning fighters like Sheeva, Sindel, Rain, Shang Tsung, and Mileena, several of which are now on the base roster for <em>MK1</em>. What the future holds for the latter in terms of support remains to be seen, but its DLC characters are already quite intriguing.</p>
<p><strong>PC and Nintendo Switch Ports</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-558712" src="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/mortal-kombat-1-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>QLOC and Shiver Entertainment did a good job developing the PC and Nintendo Switch ports for <em>Mortal Kombat 11</em>. Both return in the same roles for <em>Mortal Kombat 1</em>, but Saber Interactive is also assisting on the Nintendo Switch version. We&#8217;ve yet to see extensive footage for the Switch version or learn more about the requirements for running the game in 4K on PC.</p>
<p><strong>System Requirements</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-555345" src="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/mortal-kombat-1-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Speaking of system requirements, <em>Mortal Kombat 1</em> is a more demanding game than its predecessor. It requires an Intel Core i5-6600, an AMD Ryzen 3 3100 or a Ryzen 5 2600, 8 GB RAM and an Nvidia GTX 980, AMD RX 470 or Intel Arc A750 at the very minimum. On the other hand, <em>Mortal Kombat 11</em> could run on an Intel Core i5-750, an AMD Phenom 2 X4 965 or a Ryzen 3 1200 with 8 GB and a GeForce GTX 670, GTX 1050, AMD Radeon HD 7950 or a Radeon R9 270 at the minimum.</p>
<p>Recommended settings for MK1 include an Intel Core i5-8400 or AMD Ryzen 5 3600X, 8 GB RAM, a GeForce GTX 1080 Ti, Radeon RX 5700 XT or Intel Arc A770. <em>Mortal Kombat 11</em> requires a Core i5-2300, AMD FX-6300, or AMD Ryzen 5 1400, 8 GB of RAM and a GeForce GTX 780, GeForce GTX 1060, AMD Radeon R9 290 or an RX 570. Also, while MK11 could run on DirectX 11, <em>Mortal Kombat 1</em> requires DirectX 12.</p>
<p><strong>Launch Price</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-562060" src="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4.jpg" alt="mortal kombat 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/08/mortal-kombat-1-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>When <em>Mortal Kombat 11</em> first launched, it was priced at $60, which makes sense since it was released in 2019 – one year before the infamous $70 price structure started for triple-A titles. Even <em>Mortal Kombat 11</em> Ultimate, which included <em>Aftermath</em> and both Kombat Packs, costs $60. <em>Mortal Kombat 1</em> embraces the new pricing structure, costing $70 from launch for the base version.</p>
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		<item>
		<title>15 First Person Mods You Need To Experience</title>
		<link>https://gamingbolt.com/15-first-person-mods-you-need-to-experience</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 07 Jun 2023 16:35:53 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[Resident Evil 2 Remake]]></category>
		<category><![CDATA[The Last of Us Part 1]]></category>
		<category><![CDATA[Watch Dogs Legion]]></category>
		<category><![CDATA[Weird West]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=553527</guid>

					<description><![CDATA[These are some of the best mods for games that benefit greatly from the addition of a first person mode.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">M</span>ods are one of the best parts of PC gaming, and they can drastically change the intended experience in new and interesting ways. While there are a wide variety of mods available for all sorts of games, today will be discussing mods that turn some of our favourite titles into first person games. To that effect, here are 15 first person mods that totally change the game. </span></p>
<p><b>Metal Gear Solid 5: The Phantom Pain </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-443351" src="https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5.jpg" alt="metal gear solid 5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/metal-gear-solid-5-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Kojima Productions delivered an excellent game with <em>Metal Gear Solid 5</em>, which stands tall as one of the most dynamic sandboxes of recent memory. It’s chock full of varied content that can keep you busy for dozens of hours, but there’s nothing wrong with trying to veer away from the intended experience with a few fun mods. Developed by MXMSTR</span><span style="font-weight: 400;">, the Metal Gear Solid 5 first-person mod</span><span style="font-weight: 400;"> turns this third person stealth game into a first person adventure which is a completely fresh experience. Sure, it has a few rough edges thanks to clipping issues, but it makes for a fun time regardless. It’s available on NexusMods, and needs the Snakebite mod manager.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">553527</post-id>	</item>
		<item>
		<title>10 Best Prosthetic Arms In Video Games</title>
		<link>https://gamingbolt.com/10-best-prosthetic-arms-in-video-games</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 05 Jun 2023 11:29:58 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[The Legend of Zelda: Tears of the Kingdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=554243</guid>

					<description><![CDATA[These prosthetic arms in video games not only serve as a substitute for an amputated limb, but also enhance combat with new abilities.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">P</span>rosthetic limbs in real life might just be a primitive replacement for an amputated one, but video games have consistently used their imaginative worlds to challenge such real-life notions. Characters in video games have prosthetics that give them stunning abilities that can be used for all sorts of purposes, and we’ll be running down 10 of the best prosthetic arms in gaming that make you a force to be reckoned with.</p>
<p><strong>Sekiro: Shadows Die Twice &#8211; Prosthetic Tool</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-389192" src="https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice_05.jpg" alt="Sekiro Shadows Die Twice" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice_05.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Sekiro-Shadows-Die-Twice_05-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Sekiro: Shadows Die Twice</em> starts off pretty simple with the protagonist Wolf being tasked to rescue his master from the clutches of Genichiro Ashina, but that fight leaves our wolf handicapped with one severed arm. Thanks to the help of the titular Sculptor, you get a prosthetic tool in replacement which not only allows you to get back into the fight but also increases your versatility in combat. You can attach different weapons to this tool which helps you give an edge over certain enemies. For instance, the loaded axe can be used to break down enemy shields while the firecrackers can be used to distract enemies or you could use the flame vent to dish out some fire damage instead. On top of these capabilities, this prosthetic arm also allows you to close huge gaps through the use of an attached grappling hook &#8211; making it the most important part of your arsenal.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">554243</post-id>	</item>
		<item>
		<title>15 Characters We Want to See In Mortal Kombat 1</title>
		<link>https://gamingbolt.com/15-characters-we-want-to-see-in-mortal-kombat-1</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 26 May 2023 17:17:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=553576</guid>

					<description><![CDATA[NetherRealm's "reborn" universe means that almost anyone can come back. Here are 15 legendary Kombatants we'd like to see return.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span><em>ortal Kombat 1</em> releases on September 19th for Xbox Series X/S, PS5, PC and Nintendo Switch, and though it follows the events of <em>Mortal Kombat 11</em> and <em>Aftermath</em>, it&#8217;s effectively a clean slate. This is a new universe with new origin stories, relationships and roles, even if the characters are familiar. Nevertheless, there are a few faces we&#8217;d like to see, whether it&#8217;s iconic legends or underappreciated Kombatants, starting with&#8230;</p>
<p><strong>Sonya Blade</strong></p>
<p><iframe loading="lazy" title="Mortal Kombat 1 - 15 Characters WE WANT" width="500" height="281" src="https://www.youtube.com/embed/wKQ_G8J9JNQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If you&#8217;re going to have a <em>Mortal Kombat</em> title with Liu Kang, Sub-Zero, Scorpion and Johnny Cage – the classics that defined an entire era of fighting games – then Sonya Blade has to be there. It would also make sense from a narrative perspective: Sonya sacrificed herself heroically in <em>Mortal Kombat 11</em> and was absent for most of the story (not counting her younger, past self). Bringing her back, especially in an era of peace when she&#8217;s fought for so long, feels poetic.</p>
<p><strong>Kano</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-405113" src="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg" alt="Mortal Kombat 11_Kano" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Mortal-Kombat-11_Kano-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Of course, if you&#8217;re going to have Sonya, then there&#8217;s no way Kano can&#8217;t be present. Aside from his fun fighting style, which incorporates knives, lasers and grappling, his personality has always provided some much-needed humor. The question, now, is how his story intertwines with Sonya&#8217;s, if at all, and whether he&#8217;s on the straight and narrow or up to no good in the New Era.</p>
<p><strong>Reptile</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-398044" src="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg" alt="mortal kombat" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/mortal-kombat-reptile-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It feels less like we should ask if Reptile will be in <em>Mortal Kombat 1</em> and more like we should ask, “Which version?” The Saurian has adapted both human and reptilian appearances throughout the years, though he&#8217;s always worked at the behest of Shang Tsung and Shao Kahn. Still, his invisibility and acid spit helped him stand out amid the other ninjas and could make an excellent addition to the reboot&#8217;s roster.</p>
<p><strong>Ermac</strong></p>
<p>Ermac has had a long and storied history with the franchise, whether it&#8217;s being controlled by Shao Kahn or working with Kotal Kahn for the betterment of Outworld. His sheer range of abilities has always been great, using teleportation and telekinesis to overwhelm opponents. Again, how his fate will play out in the reboot remains to be seen, but if Outworld does become involved, it wouldn&#8217;t be odd to see him step up to the plate.</p>
<p><strong>Shao Kahn</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-394777" src="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg" alt="Mortal Kombat 11 Shao Kahn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Mortal-Kombat-11-Shao-Kahn-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s unknown if Shao Kahn would come back – we could maybe see Liu Kang reviving Shang Tsung for laughs, but Shao Kahn? The all-conquering and cruel ruler of Outworld? Given the state of Edenia and its relative peace, he either doesn&#8217;t exist in <em>Mortal Kombat 1</em> or hasn&#8217;t invaded it yet. Nevertheless, his status is iconic, and even if his entire history is different, it wouldn&#8217;t be a <em>Mortal Kombat</em> title without him.</p>
<p><strong>Goro</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553901" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-X-Goro-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Goro was last seen in <em>Mortal Kombat 11</em> on his throne in the Krypt. The last time we saw him alive was in <em>Mortal Kombat X</em>, where he served as a DLC character who wasn&#8217;t involved in the main story. Given all the time resetting shenanigans, surely he would appear in some capacity, right? He&#8217;s about as iconic as Shang Tsung or Shao Kahn when it comes to villains, after all.</p>
<p><strong>Kenshi</strong></p>
<p>Debuting in <em>Deadly Alliance</em>, Kenshi has always been a cool character. A blindfold-wearing fighter with heightened senses who fights on the side of good and has a sword? Who could resist? His role in the Shirai Ryu, with his son being trained by Hanzo Hasashi, and freeing Ermac from Shao Kahn, may be completely different if he ever returned in the reboot. Heck, he may not even be blind anymore. Regardless, we&#8217;d like to see him return.</p>
<p><strong>Kintaro</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-398946" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg" alt="Mortal Kombat - Kintaro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Kintaro-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If Goro felt shafted post-<em>Mortal Kombat 9</em>, spare a thought for poor Kintaro. He debuted in <em>Mortal Kombat 2</em> and returned in <em>Deception</em> and<em> Armageddon</em>. While he had a decent role in <em>Mortal Kombat 9</em>, he was defeated by Stryker, of all people. Even if he didn&#8217;t figure in <em>Mortal Kombat X</em>, his heroic death in the comic series warrants some resurrection &#8211; and reparation &#8211; in the reboot.</p>
<p><strong>Kollector</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-393402" src="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg" alt="mortal kombat 11 kollector" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-kollector-1024x576.jpeg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The Kollector was always a curious character, using a variety of weapons and tools to dismantle fighters. Still, despite his obsession with, well, collecting, he has a creepy vibe that&#8217;s almost somewhat endearing. If the major villains in <em>Mortal Kombat 1</em> need a henchman just running around, collecting body parts, Kollector could be an option, especially since he only really appeared in <em>MK11</em>.</p>
<p><strong>Jax Briggs</strong></p>
<p>Even if he didn&#8217;t debut in the first game with Sonya and Kano, Jax&#8217;s fate feels intertwined with the two. Regardless, given the horrors he went through in <em>Mortal Kombat X</em>, and his alliance with Kronika in <em>MK11</em> before returning to the side of good, it feels like Jax is ready for a new story. Besides, his style of punching things with metal arms is still appealing.</p>
<p><strong>Jade</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553902" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg" alt="Mortal Kombat 11 - Jade" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Jade-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>While the relationship between Mileena and Kitana as sisters has always been complicated, Jade&#8217;s motives have usually been clearer. She may have been loyal to Shao Kahn in<em> Mortal Kombat 9</em> but always cared for Kitana and tried to protect her. On seeing the latter suffer from her actions, Jade sought to make amends, even remarking to Mileena how she was more of a sister to Kitana. So it&#8217;s more than a little odd to see Mileena and not Jade opposite Kitana in the reboot. It doesn&#8217;t mean she&#8217;s completely absent, but her inclusion seems a given.</p>
<p><strong>Motaro</strong></p>
<p>Despite being somewhat of a boss (albeit not the final boss) in<em> Mortal Kombat 3</em>, Motaro has always felt even less appreciated throughout the franchise than Kintaro. He was summarily disposed of by Raiden in <em>Mortal Kombat 9</em> and hasn&#8217;t been seen since. If ever there was a time to bring the Centaurian back and start with a clean slate, the New Era would be it.</p>
<p><strong>Nightwolf</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-553900" src="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg" alt="Mortal Kombat 11 - Nightwolf" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/Mortal-Kombat-11-Nightwolf-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Even if his character design has had mixed opinions throughout the franchise&#8217;s history, Nightwolf did play a central role in <em>Mortal Kombat 11: Aftermath</em>. Not only did he reject Kronika, but tried to stop Shang Tsung when his deception became clear. To that end, it feels like he has unfinished business with the sorcerer. The question now is whether he&#8217;s popular enough to get in over everyone else.</p>
<p><strong>Havik</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-398945" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg" alt="Mortal Kombat - Havik" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik.jpg 708w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-Havik-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Of the many characters who never really made the jump to the previous timeline&#8217;s video games (not including the<em> MKX</em> comics), Havik has always felt underappreciated. Hailing from Chaosrealm, he&#8217;s an agent of chaos above all else, which plays into his erratic fighting style. Who else in the reboot could claim to snap their neck and then back to restore health? He could be an unexpected wild card in the new story.</p>
<p><strong>Kabal</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-397279" src="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg" alt="Mortal Kombat 11_Kabal" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/Mortal-Kombat-11_Kabal-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Besides looking cool, there are plenty of reasons to bring back Kabal. He&#8217;s always had a fun fighting style which mixes speedy attacks and grapples with his hook swords in awesome ways. Even if he was on Kronika&#8217;s side throughout <em>Mortal Kombat 11</em>, his connection to Kano could see him return in the reboot, one way or another. Whether that&#8217;s part of the Black Dragon or with Earthrealm and the side of good remains to be seen.</p>
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		<title>Mortal Kombat Series Has Sold Over 80 Million Units</title>
		<link>https://gamingbolt.com/mortal-kombat-series-has-sold-over-80-million-units</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 21 May 2023 16:11:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[Mortal Kombat 1]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[netherrealm studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=553296</guid>

					<description><![CDATA[WB Games has announced that the beloved fighting franchise has sold over 80 million units since its debut over 30 years ago. ]]></description>
										<content:encoded><![CDATA[<p>WB Games recently officially unveiled&nbsp;<a href="https://gamingbolt.com/mortal-kombat-1-returning-characters-and-kameo-fighters-detailed-rollback-netcode-confirmed"><em>Mortal Kombat 1</em></a>, the next instalment in the beloved fighting series that will also serve as a reboot of the franchise. Along with its announcement, the company also revealed updated sales figures for the fighting franchise as a whole.</p>
<p>In its announcement press release for&nbsp;<em>Mortal Kombat 1</em>, WB Games announced that NetherRealm Studios&#8217; series has now collectively sold over 80 million units worldwide across all platforms since its debut over 30 years ago.</p>
<p>Interestingly enough, as pointed out by <a href="https://www.tweaktown.com/news/91528/mortal-kombat-hits-80-million-sales-heres-how-it-stacks-up-against-competition/index.html" target="_blank" rel="noopener">TweakTown</a>, that also means&nbsp;<em>Mortal Kombat&nbsp;</em>is the highest selling fighting series of all time, with&nbsp;<em>Super Smash Bros.&nbsp;</em>coming in at second place with a little over 72 million units sold.</p>
<p><a href="https://gamingbolt.com/mortal-kombat-1-launches-on-september-19th-for-xbox-series-x-s-ps5-pc-and-nintendo-switch"><em>Mortal Kombat 1&nbsp;</em>is set to launch on September 19</a> for PS5, Xbox Series X/S, Nintendo Switch, and PC. You can check out its PC requirements <a href="https://gamingbolt.com/mortal-kombat-1-pc-requirements-revealed-needs-100-gb-installation-space">through here</a>. Recently, the contents of the game&#8217;s post-launch character pass were also leaked via Amazon Italy- read more on that <a href="https://gamingbolt.com/mortal-kombat-1-post-launch-characters-and-kameo-fighters-leaked-via-amazon-italy">through here</a>.</p>
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		<title>15 Video Games That Gave Its Players Boss Like Powers</title>
		<link>https://gamingbolt.com/15-video-games-that-gave-its-players-boss-like-powers</link>
					<comments>https://gamingbolt.com/15-video-games-that-gave-its-players-boss-like-powers#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 24 Oct 2022 07:55:28 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=533192</guid>

					<description><![CDATA[These games are going to give you the ultimate power fantasy as you effortlessly make your way through hordes of enemies.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames are a form of escape from the many mundanities of normal life; it’s a medium that thrives on providing a sense of escapism to the players. And what better way to provide that escape than indulging in a power fantasy &#8211; one that allows you to let loose and wreak havoc upon your adversaries with little effort? To that end, here are 15 games that give you boss-like superpowers:</p>
<p><strong>Prototype</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-240600" src="https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Radical Entertainment’s <em>Prototype</em> might be the most obvious candidate for such a list, and with good reason. The game sees players assuming the role of Alex Mercer, who has been inflicted with a deadly virus that has given him a plethora of superpowers ranging from the ability to consume and disguise anyone to jumping across buildings and gliding through cityscapes and many more. Using these powers, you can make short work of almost anything and everything that comes in your way &#8211; and it feels really empowering to say the least.</p>
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		<title>Mortal Kombat 12 &#8211; 11 Things We Want</title>
		<link>https://gamingbolt.com/mortal-kombat-12-11-things-we-want</link>
					<comments>https://gamingbolt.com/mortal-kombat-12-11-things-we-want#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Sep 2022 11:24:06 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=529056</guid>

					<description><![CDATA[If rumors are to be believed, the next title in NetherRealm's vaunted fighting game franchise is coming. Here are a couple of things it should have.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>etherRealm Studios hasn&#8217;t outright confirmed that <em>Mortal Kombat 12</em> is in development, but there have been more than a few rumors and teases that say otherwise. With how successful <em>Mortal Kombat 11</em> was, it only seems like a matter of time before players must test their might again. Let&#8217;s look at ten things we&#8217;d like to see in the sequel.</p>
<p><strong>No More Time Travel</strong></p>
<p><iframe loading="lazy" title="11 Things We Want In Mortal Kombat 12" width="500" height="281" src="https://www.youtube.com/embed/9LoX7HxP2Is?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>While time travel was one of the main reasons that <em>Mortal Kombat 11&#8217;s</em> plot was so interesting, we&#8217;d be perfectly comfortable not seeing it again. Maybe it&#8217;s because <em>MK9</em> already relied on it, with Raiden sending visions to his past self and altering everything leading up to <em>Armageddon</em>. But with <em>MK11</em> straight-up pushing the reset button, it&#8217;d be nice to avoid any more time-related shenanigans for a while. As for how you&#8217;d address the Liu Kang-sized elephant in the room, that&#8217;s a different matter entirely.</p>
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