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	<title>todd howard &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Bethesda&#8217;s Todd Howard Asks For Patience With Starfield, The Elder Scrolls 6</title>
		<link>https://gamingbolt.com/bethesdas-todd-howard-asks-for-patience-with-starfield-the-elder-scrolls-6</link>
					<comments>https://gamingbolt.com/bethesdas-todd-howard-asks-for-patience-with-starfield-the-elder-scrolls-6#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 19 Jul 2018 17:37:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<category><![CDATA[todd howard]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=348622</guid>

					<description><![CDATA[Pete Hines also reassures fans that single-player games are "part of who we are".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Starfield.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-342093" src="https://gamingbolt.com/wp-content/uploads/2018/06/Starfield.jpg" alt="Starfield" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Starfield.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/06/Starfield-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Starfield-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Starfield-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Though much of his efforts are currently focused on <a href="https://gamingbolt.com/fallout-76-to-get-lots-of-developer-content-once-online-is-stable"><em>Fallout 76</em></a>, a multiplayer-focused survival game that serves as a prequel to other <em>Fallout</em> titles, director Todd Howard is also involved with <em>Starfield</em> and <em>The Elder Scrolls 6</em>. Both games were highly rumoured heading into E3 2018, but we <a href="https://gamingbolt.com/the-elder-scrolls-6-and-starfield-were-announced-early-to-reassure-fans">never really expected</a> to hear of them, especially in the case of the latter, which, by no coincidence, <a href="https://gamingbolt.com/the-elder-scrolls-6-announced-first-ever-teaser-revealed">is bound for next-gen hardware</a>.</p>
<p>The commitment to single-player experiences even with <em>Fallout 76</em> coming is obvious, then. That said, Howard and Bethesda VP of public relations and marketing Pete Hines want players to be patient for these games because they will &#8220;take a while&#8221;.</p>
<p>Speaking to <a href="https://www.theguardian.com/games/2018/jul/18/bethesda-games-interview-todd-howard-pete-hines-elder-scrolls-starfield">The Guardian</a>, Howard stated, &#8220;We&#8217;ve been talking about it for a decade, we started putting things on paper five, six years ago, and active development was from when we finished <em>Fallout 4</em>, so two and a half, three years. Everyone should be very patient [for <em>Starfield</em> and <em>Elder Scrolls 6</em>]. It&#8217;s gonna take a while for what we have in mind to come out.&#8221;</p>
<p>Hines further reiterated that &#8220;Single-player is still a thing; it might continue to grow or evolve, but it&#8217;s part of who we are, and we still think there&#8217;s room to be successful. That doesn&#8217;t mean that we should keep doing things the way we did five or 10 years ago&#8211;we&#8217;ve got to continue to change how we approach it.&#8221;</p>
<p>Howard also understands the <a href="https://gamingbolt.com/fallout-76-doesnt-mark-the-future-of-bethesda-games">concern over single-player games</a> being given less importance as time goes on. &#8220;Games have gotten so big and interesting that they&#8217;ve moved beyond the toy/entertainment space. It&#8217;s not just a diversion from their regular lives; for a lot of people, it becomes an important part of their lives. I think we see that across a lot of games now, where people are getting joy and personal pride out of the time they spend in them&#8230;</p>
<p>&#8220;Games are unique in that. They can put you in a place; they transport you. That&#8217;s why we&#8217;ve always done big, open-world stuff: it&#8217;s what a game does really well. We like technology, we like storytelling, we like art. But saying, &#8216;Hey, look what we made the game do&#8217; &#8211; that is, on a day-to-day basis, on a week-to-week basis, the most rewarding.&#8221;</p>
<p>Even with its multiplayer focus, Bethesda has <a href="https://gamingbolt.com/fallout-76-will-have-single-player-servers-coming-after-launch-todd-howard-confirms">promised single-player servers</a> after launch along with mod support and private parties. <em>Fallout 76</em> is out on November 14th for Xbox One, PS4 and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">348622</post-id>	</item>
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		<title>Fallout 76 Director &#8220;Wouldn&#8217;t Say Never&#8221; To Outsourced Projects</title>
		<link>https://gamingbolt.com/fallout-76-director-wouldnt-say-never-on-out-sourced-projects</link>
					<comments>https://gamingbolt.com/fallout-76-director-wouldnt-say-never-on-out-sourced-projects#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 19 Jul 2018 16:38:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 1]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Fallout New Vegas]]></category>
		<category><![CDATA[obsidian entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[the elder scrolls 3: morrowind]]></category>
		<category><![CDATA[The Elder Scrolls 5: Skyrim Special Edition]]></category>
		<category><![CDATA[todd howard]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=348610</guid>

					<description><![CDATA[Todd Howard says keeping development internal is "always better", but praises Obsidian for Fallout: New Vegas.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/01/Fallout-New-Vegas.jpg"><img decoding="async" class="aligncenter size-full wp-image-255191" src="https://gamingbolt.com/wp-content/uploads/2016/01/Fallout-New-Vegas.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/01/Fallout-New-Vegas.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/01/Fallout-New-Vegas-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ever since it released in 2010, <em>Fallout: New Vegas </em><a href="https://gamingbolt.com/fallout-new-vegas-is-now-xbox-one-backwards-compatible">(which is now playable on Xbox One)</a> has had a dedicated legion of fans. Obsidian Entertainment (of <a href="https://gamingbolt.com/pillars-of-eternity-2-deadfires-beast-of-winter-dlc-out-on-august-2nd"><em>Pillars of Eternity</em> fame</a>) helmed development and despite numerous bugs, many consider its interpretation of the universe better than Bethesda Game Studios&#8217; own <em>Fallout 4</em>.</p>
<p><em>Fallout: New Vegas</em> would be the last title that Bethesda would outsource to a third-party studio, even with fans asking for Obsidian to develop another <em>Fallout</em> game. Even the <a href="https://gamingbolt.com/obsidian-interested-in-working-on-fallout-4-follow-up">developer itself doesn&#8217;t mind</a>. Could we see another studio take up the helm on a future, Bethesda series game? &#8220;Never say never&#8221;, according to <em>Fallout 76</em> director Todd Howard, but it&#8217;s becoming less likely in this day and age.</p>
<p>Speaking to <a href="https://www.theguardian.com/games/2018/jul/18/bethesda-games-interview-todd-howard-pete-hines-elder-scrolls-starfield">The Guardian</a> about the development of <em>Fallout: New Vegas</em>, Howard said, &#8220;I wouldn’t say never. [But] now that our company is so big, it’s always better to keep stuff internal&#8230; it becomes less likely, but I could never say never. I thought the Obsidian guys did a fabulous job.&#8221;</p>
<p>While we&#8217;re on the unfulfilled wishes train, Howard also talked about the possibility of older titles receiving remasters. Howard made some <a href="https://gamingbolt.com/skyrim-bethesda-still-re-releasing-the-game-because-people-are-still-buying-it">recent comments</a> about not re-releasing <em>The Elder Scrolls 5: Skyrim</em> if fans would stop purchasing it. That being said, he&#8217;s also a believer in experiencing old games as they were at launch.</p>
<p>&#8220;For <em>Skyrim Remastered</em>, we had done some work on it but it was already pretty visually close. But for something like <em>Morrowind</em>, my personal preference is not to remaster it. We [also] get asked a lot to remaster [1997’s] <em>Fallout 1</em>, and I usually say, if you have a PC you can play Fallout the way it was. I think that’s how it should be.</p>
<p>&#8220;I think streaming technology is definitely coming, and it’s gonna make people’s access to games infinitely easier. You’ve seen it happen to music and movies and I think it’s a great thing.&#8221;</p>
<p>As for <em>Fallout 76</em>, it&#8217;s out on November 14th for Xbox One, PS4 and PC.</p>
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		<title>Fallout 76 &#8220;Doesn&#8217;t Mark The Future&#8221; of Bethesda Games</title>
		<link>https://gamingbolt.com/fallout-76-doesnt-mark-the-future-of-bethesda-games</link>
					<comments>https://gamingbolt.com/fallout-76-doesnt-mark-the-future-of-bethesda-games#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Jul 2018 12:50:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[fallout shelter]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[the elder scrolls legends]]></category>
		<category><![CDATA[the elder scrolls online]]></category>
		<category><![CDATA[todd howard]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=345441</guid>

					<description><![CDATA["We shouldn't be afraid," says director Todd Howard, when it comes to developing a multiplayer game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11.jpg"><img decoding="async" class="aligncenter wp-image-340858" src="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11.jpg" alt="Fallout 76" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Fallout-76-image-11-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Bethesda Game Studios led many fans by the hand as it announced long-awaited titles like <em>Starfield</em> and <em>The Elder Scrolls 6</em>. The problem is that those games are out in the far future- even if <em>Starfield </em>could <a href="https://gamingbolt.com/starfield-could-possibly-launch-on-current-gen-systems-says-todd-howard">have a current gen release</a>. This year, we&#8217;ll have to remain content with <em>Fallout 76,</em> which takes the post-apocalyptic survival gameplay into an online setting.</p>
<p>It&#8217;s not like Bethesda hasn&#8217;t prepared for the reaction that <em>Fallout 76</em> has received. However, while it&#8217;s going for a games-as-a-service model, which includes free DLC and updates funded by microtransactions, director Todd Howard wants to remind everyone that this isn&#8217;t the future of Bethesda.</p>
<p>Speaking to <a href="https://www.gamesindustry.biz/articles/2018-07-04-todd-howard-anyone-who-has-ever-said-this-is-the-future-and-this-part-of-gaming-is-dead-has-been-proven-wrong-every-single-time">GamesIndustry.biz</a> Howard said, &#8220;It doesn&#8217;t mark the future. Corporately we&#8217;ve done a mix—people forget sometimes. <em>Elder Scrolls Online</em> is one of the biggest online games in the world, we have <em>Fallout Shelter</em> which we keep updating, and <em>Elder Scrolls: Legends</em>.&#8221;</p>
<p>&#8220;Anyone who has ever said &#8216;this is the future and this part of gaming is dead&#8217; has been proven wrong every single time,&#8221; he continued. &#8220;We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn&#8217;t be afraid. We should try it.&#8221;</p>
<p>Bethesda&#8217;s commitment to single-player titles has been clear, as evidenced by <em>RAGE 2</em> and <em>Wolfenstein: Youngblood</em> (which can also be played co-op) releasing in 2019, while <em>DOOM: Eternal</em> is also in development. <em>Fallout 76</em> will have a pretty strong focus in the coming years, but traditional open-world Bethesda games are also on the way. Besides, <em>Fallout 76</em> will <a href="https://gamingbolt.com/fallout-76-will-have-single-player-servers-coming-after-launch-todd-howard-confirms">also have single-player servers</a> after launch, if that&#8217;s any consolation.</p>
<p><em>Fallout 76</em> releases on November 14th for Xbox One, PS4 and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">345441</post-id>	</item>
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		<title>The Elder Scrolls 6 Not Currently in Development</title>
		<link>https://gamingbolt.com/the-elder-scrolls-6-not-currently-in-development</link>
					<comments>https://gamingbolt.com/the-elder-scrolls-6-not-currently-in-development#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Aug 2016 15:35:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bethesda softworks]]></category>
		<category><![CDATA[pete hines]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<category><![CDATA[todd howard]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=274398</guid>

					<description><![CDATA[It will come eventually though.]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2012/11/skyrim-beast-wallpaper.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-122675" src="https://gamingbolt.com/wp-content/uploads/2012/11/skyrim-beast-wallpaper.jpg" alt="skyrim-beast-wallpaper" width="635" height="357" srcset="https://gamingbolt.com/wp-content/uploads/2012/11/skyrim-beast-wallpaper.jpg 635w, https://gamingbolt.com/wp-content/uploads/2012/11/skyrim-beast-wallpaper-300x168.jpg 300w" sizes="auto, (max-width: 635px) 100vw, 635px" /></a></p>
<p>Yes, you&#8217;ve heard it many times before &#8211; <em>The Elder Scrolls 6</em> isn&#8217;t in development. It may be the <a href="https://gamingbolt.com/the-elder-scrolls-6-is-the-next-game-bethesda-will-make">next <em>Elder Scrolls</em> game</a> rather than a <em>Morrowind</em> or <em>Oblivion</em> remaster but it&#8217;s not currently in development.</p>
<p>In a recent story by <a href="http://www.pcgamesn.com/the-evil-within-2-rage-2-pete-hines">PC Games N</a>, it was erroneously noted that the game was actually being made and Pete Hines, Bethesda VP of marketing and PR, clarified some things on <a href="https://twitter.com/DCDeacon/status/763090251078311936">Twitter</a>. &#8220;FYI, <em>The Elder Scrolls 6</em> isn&#8217;t in development. We simply said we would make it eventually. Don&#8217;t want people to be misled.&#8221;</p>
<p>With the original story being corrected, Hines further <a href="https://twitter.com/DCDeacon/status/763098453132075009">noted</a> comments by Todd Howard at E3 2016 when the latter said he knew what the next <em>Elder Scrolls</em> would be about. &#8220;He was saying he knew what that game would be, not that it was being worked on. Folks have gotten confused on that point.&#8221;</p>
<p>What does this all mean? That at the end of the day, again, <em>The Elder Scrolls 6</em> isn&#8217;t in development.</p>
<p>Or it could be in pre-production or the planning stages instead of actual development. Who&#8217;s to say but Bethesda? What do you think? Let us know below.</p>
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		<title>Fallout 4: Todd Howard Is Taking His Time For Next Project, Comments On Fake Announcements</title>
		<link>https://gamingbolt.com/fallout-4-todd-howard-is-taking-his-time-for-next-project-comments-on-fake-announcements</link>
					<comments>https://gamingbolt.com/fallout-4-todd-howard-is-taking-his-time-for-next-project-comments-on-fake-announcements#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 15 Jun 2014 16:52:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bethesda softworks]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[todd howard]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199718</guid>

					<description><![CDATA[Howard wants to surprise fans rather than slowly reveal things.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-193661" src="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg" alt="fallout 4" width="620" height="370" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4-300x179.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>E3 2014 is over and done with and there&#8217;s still been no announcement of Fallout 4. Bethesda Softworks&#8217; Todd Howard did talk to <a href="https://www.youtube.com/watch?v=V0MpuiYJkuI">Gamestar</a> about his next game before the expo happened though and explained how &#8211; despite being excited about it &#8211; they were taking things slowly.</p>
<p>&#8220;We get asked a lot, I sort of tell people we&#8217;re figuring things out. We&#8217;re taking our time, we&#8217;re extremely excited about it and the reason we&#8217;re kind of holding back right now is because we want to wait until it&#8217;s really there to show it to everybody. We don&#8217;t want to kind of dribble it out, we&#8217;d rather say, you know, &#8216;surprise, boom, here it is.&#8217; And make sure that moment of learning about something and seeing for the first time is really&#8230; I enjoy those moments for other games so we&#8217;d rather hold back and wait and just surprise everybody.&#8221;</p>
<p>What about all those rumours and fake announcements that have been flying around regarding a particular post-apocalyptic sequel? &#8220;You know, we&#8217;re used to that stuff over the years. Our fans are awesome. When they&#8217;re not making mods they&#8217;re making fake announcements. So I think everybody gets it and they know and they&#8217;re willing to give us the time and hopefully they&#8217;ll love what we&#8217;re working on.&#8221;</p>
<p>So while Fallout 4 hasn&#8217;t been confirmed, there&#8217;s certainly something going on at Bethesda. Stay tuned for more.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">199718</post-id>	</item>
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		<title>Todd Howard talks about the importance of mods and how they are better than DLCs</title>
		<link>https://gamingbolt.com/todd-howard-talks-about-the-importance-of-mods-and-how-they-are-better-than-dlcs</link>
					<comments>https://gamingbolt.com/todd-howard-talks-about-the-importance-of-mods-and-how-they-are-better-than-dlcs#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 29 Feb 2012 07:37:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
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		<category><![CDATA[PC mods]]></category>
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		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[todd howard]]></category>
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					<description><![CDATA[We know the importance of game mods and how awesome they are, but it&#8217;s nice to see a prolific game developer talk about them in the same vein as we do. In an interview with G4TV, Todd Howard said that mods are very important for a good single player experience and attract a lot of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/02/skyrim-dragons.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-71196" title="skyrim-dragons" src="https://gamingbolt.com/wp-content/uploads/2012/02/skyrim-dragons.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/skyrim-dragons.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/02/skyrim-dragons-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">We know the importance of game mods and how awesome they are, but it&#8217;s nice to see a prolific game developer talk about them in the same vein as we do. In an interview with G4TV, Todd Howard said that mods are very important for a good single player experience and attract a <em>lot </em>of crowds, giving Bethesda some great community spotlights.</p>
<p style="text-align: justify;">He said that he doesn&#8217;t like the fact that so many game companies do not even allow gamers to create their own mods, saying that they instead rely on DLCs, which obviously isn&#8217;t half as effective and fun as modding tools are.</p>
<p style="text-align: justify;">He went on to mention a few mods for the game, like the <a href="https://gamingbolt.com/skyrim-mod-replaces-dragons-with-macho-man-randy-savage" target="_blank">Macho Dragon Mod</a> and the Portal 2′s Space Core Mod and talked about how amazed the development team, him included, is with them.</p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="285" src="https://www.youtube.com/embed/M2DshotexMU?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: justify;">I guess modding is a better option when compared to DRM and piracy blocking- sarcasm intended.</p>
<p style="text-align: justify;">Bethesda recently <a title="Skyrim’s Creation Kit and High-Resolution Texture Pack Now Available via Steam" href="https://gamingbolt.com/skyrims-creation-kit-and-high-resolution-texture-pack-now-available-via-steam" target="_blank">released the Creation Kit for Skyrim</a> (<a title="Skyrim Workshop Launches With Over 2 Million Downloads" href="https://gamingbolt.com/skyrim-workshop-launches-with-over-2-million-downloads" target="_blank">as well as a Skyrim Workshop</a>), which was received with a lot of praise by fans, and we believe <a title="5 Ways the Creation Kit Will Change Skyrim Forever" href="https://gamingbolt.com/5-ways-the-creation-kit-will-change-skyrim-forever" target="_blank">it truly can change the way we play Skyrim</a>. We have seen so many awesome mods already- like <a href="https://gamingbolt.com/new-mod-for-skyrim-transports-you-to-the-medieval-age-features-new-lighting-effects" target="_blank">the FXAA injector that improves the lighting heavily</a>, or <a href="https://gamingbolt.com/watch-500-draugr-200-skeletons-500-dwarven-warriors-in-this-great-battle-of-skyrim" target="_blank">the epic Battle for Skyrim</a>, and <a href="https://gamingbolt.com/bethesda-develops-kinect-shouts-house-building-and-dragon-riding-for-skyrim-might-release-it-as-dlc-in-the-future" target="_blank">the tons of mods Bethesda themselves developed and showed off recently</a>.</p>
<p style="text-align: justify;">There&#8217;s also the <a href="https://gamingbolt.com/skyrim-looks-gorgeous-now-customized-realistic-lighting-mod-released" target="_blank">new lighting mod </a>which makes Skyrim look absolutely gorgeous, so you should try that out. We even compiled a list of the ten best visually enhancing mods, so have a look at that <a href="https://gamingbolt.com/top-10-must-have-graphical-enhancements-modifications-for-skyrim" target="_blank">here</a>, if you want.</p>
<p style="text-align: justify;">Do you agree with Howard? Tell us in your comments below.</p>
<p style="text-align: justify;">[<a href="http://www.g4tv.com/thefeed/blog/post/721168/skyrim-creation-kit-details-from-todd-howard/" target="_blank">Source</a>]</p>
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