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	<title>capcom &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Resident Evil Requiem Has Sold 7 Million Units</title>
		<link>https://gamingbolt.com/resident-evil-requiem-has-sold-7-million-units</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 14:53:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[An Instagram post by director Koshi Nakanishi confirms a brand new sales milestone for Capcom's acclaimed survival horror.]]></description>
										<content:encoded><![CDATA[
<p>Capcom just can&#8217;t stop winning in 2026. Following its blockbuster debut in February, <em>Resident Evil Requiem</em> has sold seven million copies in less than two months. Director Koshi Nakanishi revealed this on <a href="https://www.instagram.com/stories/koushixx/3882372483001182561/" target="_blank" rel="noreferrer noopener">Instagram</a> with a celebratory party featuring two cakes, one for each of its protagonists.</p>



<p>The last major milestone was in March, with <a href="https://gamingbolt.com/resident-evil-requiem-sells-over-6-million-units">over six million copies sold</a> in less than three weeks. Circana&#8217;s Mat Piscatella also confirmed its success in the United States, revealing that it&#8217;s <a href="https://gamingbolt.com/resident-evil-requiem-list-of-top-5-best-selling-resident-evil-games-in-the-us">the fifth-best-selling game in the entire franchise</a>. With this latest achievement, <em>Requiem</em> may be the fastest-selling as well.</p>



<p><em>Resident Evil Requiem</em> is available for Xbox Series X/S, PS5, PC, and Nintendo Switch 2, and if you haven&#8217;t played, <a href="https://gamingbolt.com/resident-evil-requiem-review-victory-lap" data-type="post" data-id="637917">it&#8217;s a treat</a>, especially for those seeking closure on the Raccoon City saga. Alongside two protagonists with wildly different survival horror gameplay, you can swap freely between first and third person perspectives &#8211; a first for the franchise.</p>



<p>Of course, there&#8217;s plenty more to come, with <a href="https://gamingbolt.com/resident-evil-requiem-story-expansion-in-development-new-mini-game-and-photo-mode-also-confirmed">a story expansion in the works</a> (which <a href="https://gamingbolt.com/resident-evil-requiem-dlc-will-focus-on-leon-not-alyssa-ashcroft-rumor">allegedly focuses on Leon</a> and <a href="https://gamingbolt.com/resident-evil-requiem-dlc-will-very-likely-feature-ada-wong-rumor">may feature Ada Wong</a> in some capacity). Nakanishi also confirmed plans to add a new mini-game, and based on some datamined tracks, we may very well see <a href="https://gamingbolt.com/resident-evil-requiem-datamined-tracks-could-hint-at-the-return-of-mercenaries">the return of Mercenaries</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">642363</post-id>	</item>
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		<title>Pragmata Is the Perfect Game to Play After Crimson Desert</title>
		<link>https://gamingbolt.com/pragmata-is-the-perfect-game-to-play-after-crimson-desert</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 13:13:24 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
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		<category><![CDATA[Crimson Desert]]></category>
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		<category><![CDATA[Pearl Abyss]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=642214</guid>

					<description><![CDATA[Expansive open worlds are great and all, but sometimes, a compelling, linear adventure that's finished in a dozen hours is ideal.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>etween killing mechanical dragons, commandeering your own, piloting a mech, skydiving from floating abyssal islands, and finding out that Beloth the Darksworn indeed has hands, <em>Crimson Desert</em> feels like the experience that just keeps giving. Even if you pour over 100 hours into the game, there&#8217;s just so much to do, and it doesn&#8217;t hurt that the developer keeps adding new features, like new mounts. Later this week, there will be difficulty settings, so you can start a fresh playthrough and challenge yourself like never before.</p>
<p>But what if you&#8217;re looking for a break? What if you&#8217;re looking out at a grateful Pywel and wanting a vacation from being a good boy scout? As enjoyable as diving into a massive open world like this can be, there&#8217;s something to say about taking a vacation and enjoying something that&#8217;s, well, the opposite. Maybe I want to navigate something more linear. I could want the opposite of high fantasy intermixed with clockwork machinations. And maybe I want a different puzzle style that doesn&#8217;t require a rudimentary knowledge of shogi to pass.</p>
<p><iframe title="After 100 Hours of Crimson Desert, Pragmata Is Exactly The Kind of Game I Needed" width="500" height="281" src="https://www.youtube.com/embed/_pYOJg1Wo7g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Enter <em>Pragmata</em>, which launched last Friday and is currently at 97 percent “Overwhelmingly Positive” on Steam, not to mention an 86 Metascore based on a whopping 96 critical reviews. Given how long it&#8217;s been in development and the gameplay style, you would think the reception could have gone either way, but no. After <em>Resident Evil Requiem</em>, it is another winner for 2026. More importantly, however, it stresses how you don&#8217;t need a main quest that lasts dozens of hours to have fun. In the same vein, you don&#8217;t need so many different systems, tons of loot, or a vast open world structure to deliver a compelling single-player experience.</p>
<p>Now, don&#8217;t get us wrong. <em>Crimson Desert&#8217;s</em> myriad of complexities is one of its biggest strengths. There&#8217;s also something about the open world and how it consistently draws you in with discoveries. A cave with some ores to mine and a bandit camp may not immediately ignite the imagination, but discovering a ladder that leads underground into a chamber with various traps that also houses one of the best bows in the game? Or happening upon a massive floating Abyss structure, only to go up against a challenging fire-wielding boss? It&#8217;s those discoveries that give us life, and keep us coming back after all the mission dispatches, resource management, research projects, Abyss Gear rolling and min-maxing.</p>
<p>By comparison, <em>Pragmata</em> keeps things relatively simple, right down to the setup. As Hugh, you&#8217;re sent to a lunar base called the Cradle to investigate its lack of response. What follows is the discovery of destruction and mass killings by the AI, Idus. After running into an android known as Diana, the story becomes one of survival, from finding a way back to Earth to discovering what went wrong with the station.</p>
<p>There&#8217;s more to it than that, but it&#8217;s also refreshingly streamlined when it comes to themes of found family, where it&#8217;s not about blood but love and compassion. While <em>Crimson Desert</em> occasionally offers somewhat similar familial elements (because how else could anyone tolerate Yann?), <em>Pragmata</em> delves deeper into this. Hugh teaches Diana about humans, families, emotions, and life on Earth as a whole. It goes even further with the ability to talk to her in the Shelter and offer gifts, strengthening their bond (and that&#8217;s without getting spoilers about how the themes affect the overall plot). Even coming off all the different references, retcons, conspiracies, and twists in <em>Requiem</em>, it&#8217;s refreshing to have a compelling story that&#8217;s so laser-focused.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-635655" src="https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02.jpg" alt="Pragmata_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Then there&#8217;s the combat. There&#8217;s something about having dozens of moves available and chaining them together into stylish combos. Do I need to torture some random shmuck with an RKO into an Angle Slam into an elbow drop? Probably not, but I want to, and <em>Crimson Desert</em> feeds that urge like no other. The fact that there are Damiane and Oongka with their own move sets and dozens of unique gear, each with special abilities, just further allows for an array of fighting styles.</p>
<p>By contrast, <em>Pragmata&#8217;s</em> combat is simpler. You only have a handful of weapons, and only two are ever-present. The others break down from use, and no, that&#8217;s not foreshadowing at all, what do you mean? But it&#8217;s not a straightforward third-person shooter either. Enemies have defenses that must be hacked to expose their weak points, and that&#8217;s only possible with Diana&#8217;s help. While hacking, players need to navigate a maze, essentially forming a path towards the green goal. Meanwhile, Hugh needs to keep his distance, dodging as best as possible until the hack is complete.</p>
<p>And as disorienting as it may seem at first, it&#8217;s actually pretty straightforward once you&#8217;re attuned to the controls. <em>Pragmata</em> does mix things up, of course. New nodes will become available while hacking that offer different effects, from dealing more damage to the target to damaging several threats at once. You also need to be mindful of obstacles which can nullify a hack completely. As for Hugh, he can employ tools like a Decoy Generator to distract enemies to the Stasis Net for crowd-controlling enemies and locking them down, making it that much easier to dispatch them. The fact that enemies start adapting to your tactics, requiring the destruction of certain pieces to allow Diana to hack them, also keeps things fresh. So while it has a low-to-mid skill floor, the combat has a deceptively high skill ceiling, one that rewards you as much for your quick puzzle-solving ability as it does for smart repositioning and aim.</p>
<p><img decoding="async" class="aligncenter wp-image-637549" src="https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-1024x576.jpg" alt="pragmata diana" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/02/pragmata-diana.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>

<p>I&#8217;d be remiss not mentioning the level design. Yes, this is a fairly linear experience, where you&#8217;re traveling from one point to another. You&#8217;re not going to be discovering multiple ways to tackle the same objective or running through a massive sandbox. Which isn&#8217;t to say that the Cradle doesn&#8217;t have its share of secrets and detours, but the tight pacing takes prominence among all else. The fact that it can be finished in as little as eight hours and stretched to probably twice as much if you partake in the post-game Unknown Signal Mode means you can have it done and dusted before even hitting the halfway point of <em>Crimson Desert&#8217;s</em> campaign.</p>
<p>Of course, they&#8217;re completely different games, and the point isn&#8217;t to belabor either their flaws (and yes, some would criticize <em>Pragmata&#8217;s</em> story length). Instead, it&#8217;s to highlight just how great a palate cleanser the latter can be. Sinking dozens of hours into a single game gives you a sense of place, in a way; the fact that you&#8217;re immersed makes it that much more depressing to leave when all is said and done.</p>
<p>Yet, that same feeling means it wasn&#8217;t for nothing. <em>Pragmata</em> can convey that in a fraction of the time, which takes no small amount of skill, and delivers excellent production values on top. So even if it isn&#8217;t your break from Pywel, you can still count on it to lift those spirits and deliver an emotionally satisfying story before embarking on that next big adventure. And in this day and age, with so much media vying for your attention, that&#8217;s more than enough.</p>


<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Resident Evil Requiem is Among the Series&#8217; Top 5 Best-Selling Games in the US</title>
		<link>https://gamingbolt.com/resident-evil-requiem-list-of-top-5-best-selling-resident-evil-games-in-the-us</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 11:11:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
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		<category><![CDATA[Resident Evil Requiem]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=642207</guid>

					<description><![CDATA[The survival horror title has been selling incredibly well since its February release, having already sold over 6 million copies.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/resident-evil-requiem-review-victory-lap"><em>Resident Evil Requiem</em></a> has proven to be an incredible success for Capcom. In a post on social media platform BlueSky, Circana analyst Mat Piscatella has revealed that the title has become one of the 5 best-selling games in the franchise in the US. He noted that the only titles to have beaten <em>Requiem</em> in sales so far have been <em>Resident Evil 5</em>, <em>Resident Evil 4 Remake</em>, <em>Resident Evil Village</em>, and the original <em>Resident Evil 4</em>.</p>
<p>This sales performance has to be considered quite impressive, since <em>Resident Evil Requiem</em> was released on PC, PS5, Xbox Series X/S, and Nintendo Switch 2 in February, and has achieved the milestone despite having been out for only a couple of months.</p>
<p>Capcom had already confirmed last month that <em>Resident Evil Requiem</em> had sold <a href="https://gamingbolt.com/resident-evil-requiem-sells-over-6-million-units">more than 6 million copies</a>. The title also holds other noteworthy achievements, like getting 344,214 peak concurrent players at launch on Steam, becoming the biggest PC launch in the <em>Resident Evil</em> franchise&#8217;s history. It had beaten the previous record holder—<em>Resident Evil 4 Remake</em>, which got 168,191 players on launch, quite handily.</p>
<p><em>Resident Evil Requiem</em> had started breaking records right from its launch, with Capcom revealing that it had <a href="https://gamingbolt.com/resident-evil-requiem-crosses-5-million-sales-within-first-week">sold 5 million copies</a> in its launch week. The record was previously held by <em>Resident Evil 6</em>, which sold 4.5 million copies at launch. More recent entries like <em>Resident Evil 2 Remake</em> have also been successful, selling 3 million copies in their launch week. The last game in the series, <em>Resident Evil 4 Remake</em>, sold 3 million copies in just a couple of days.</p>
<p>In March, Piscatella had also confirmed that <em>Resident Evil Requiem</em> had been the <a href="https://gamingbolt.com/resident-evil-requiem-is-2026s-best-selling-game-in-us-40-higher-launch-unit-sales-than-village">best-selling game in the US this year so far</a>, with unit sales being around 40 percent higher than the previous mainline entry—<em>Resident Evil Village</em>. It is worth noting, however, that this data only took the title&#8217;s launch month sales into account.</p>
<p>The latest mainline entry in the <em>Resident Evil</em> franchise, <em>Requiem</em> introduces a brand new protagonist—Grace Ashcroft—who gets caught up in a larger web of conspiracies surrounding the Umbrella Corporation&#8217;s previous deeds. Along the way, a returning Leon S. Kennedy also makes an appearance, focusing on his own investigation into Victor Gideon. Gameplay throughout the title alternates between Grace and Leon, with the former&#8217;s sections focusing more on the survival horror aspect of the franchise, and the latter&#8217;s focusing on action.</p>
<p>While Capcom has confirmed that it is <a href="https://gamingbolt.com/resident-evil-requiem-story-expansion-in-development-new-mini-game-and-photo-mode-also-confirmed">working on more content for <em>Resident Evil Requiem</em></a>, a recent datamine has suggested that the company has also been working on bringing Mercenaries mode to the title. A datamine reported earlier this week has noted that the files for <em>Resident Evil Requiem</em> include <a href="https://gamingbolt.com/resident-evil-requiem-datamined-tracks-could-hint-at-the-return-of-mercenaries">10 tracks that aren&#8217;t used anywhere in the game</a>. This likely means that these tracks are being kept in preparation for future content.</p>
<p>The arcade-style action-focused Mercenaries mode has been a tradition in Resident Evil games since it first showed up in Resident Evil 4. While not every title has included it—especially the horror-centric ones like <em>Resident Evil 7</em> and<em> Resident Evil 2 Remake</em>—the action-focused <a href="https://gamingbolt.com/resident-evil-4-remake-review-a-masterpiece-twice-over"><em>Resident Evil 4 Remake</em></a>, and<a href="https://gamingbolt.com/resident-evil-village-review-enter-the-gothic-horror"><em> Village</em></a> were the last time we got to play around with the mode.</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mk3kin2nyv24" data-bluesky-cid="bafyreigmdi3jgaipjc2d7ynswm7gf5l2nb2ut4fdxm7qz6ouzz7xgmgoxa">
<p lang="en">Content &#8211; After just two months in market, Resident Evil: Requiem now ranks among the top 5 best-selling Resident Evil games in all-time US dollar sales. It trails only Resident Evil 5, Resident Evil 4 (2023), Resident Evil: Village and the original Resident Evil 4.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mk3kin2nyv24?ref_src=embed">2026-04-22T13:00:07.439Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<title>Pragmata Update Adds Upgraded PSSR Support on PS5 Pro</title>
		<link>https://gamingbolt.com/pragmata-update-adds-upgraded-pssr-support-on-ps5-pro</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 09:16:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=642193</guid>

					<description><![CDATA[Capcom's latest action-adventure title is already a stunner but it's going to look even better for PS5 Pro players thanks to PSSR 2.]]></description>
										<content:encoded><![CDATA[<p>Capcom&#8217;s having quite the year, with <em>Pragmata</em> being the latest success after a new <em>Monster Hunter Stories</em> title and, of course, <em>Resident Evil Requiem</em>.</p>
<p>It&#8217;s doing very well for itself as a new IP from the studio, and has already <a href="https://gamingbolt.com/pragmata-crosses-1-million-sales-in-just-two-days">topped a million sales</a> in less than a week since its release. We were <a href="https://gamingbolt.com/pragmata-review-hack-and-dash">very impressed</a> with what it has to offer, and even happier with the fact that it <a href="https://gamingbolt.com/pragmata-is-exactly-why-aaa-games-dont-need-to-drag-on/amp">bucks a trend in AAA gaming</a> to make itself a very attractive option indeed.</p>
<p>That isn&#8217;t counting the fact that Diana is cute as a button in her interactions with the world-weary Hugh, or that the combat stands out for being a solid balance between challenging and accessible. Throw in the fact that The Cradle is a very visually impressive stage for the adventure, and you&#8217;ve got a hit on your hands.</p>
<p>Well, it&#8217;s set to look even better than it has on the PS5 Pro with the latest update, allowing it to make use of Upgraded PlayStation Spectral Super Resolution for a boost to its visuals courtesy of the new and improved upscaling tech from Sony. We didn&#8217;t think the game needed any help, thanks to how well it utilizes the Pro&#8217;s <a href="https://gamingbolt.com/pragmata-ps5-pro-graphical-analysis-pushing-the-envelope">added firepower,</a> but it&#8217;s better than not having it.</p>
<p>https://x.com/PRAGMATAgame/status/2046398956918161559</p>
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		<title>Pragmata Guide &#8211; How To Farm Lunafilment And All 30 Pure Lunum Locations</title>
		<link>https://gamingbolt.com/pragmata-guide-how-to-farm-lunafilment-and-all-30-pure-lunum-locations</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 15:13:28 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=642167</guid>

					<description><![CDATA[Accumulate plenty of Lunafilament and Pure Lunum with this Pragmata guide to their best farming spots and locations respectively.]]></description>
										<content:encoded><![CDATA[
<p>Lunafilament and Pure Lunum form the basis of <em>Pragmata</em>’s internal economy, and are required for unlocking and upgrading much of the tech tree, including weapons, mods, and hacking nodes. While Lunafilament is fairly abundant, Pure Lunum is a finite resource with very specific locations where it may be found.</p>



<p>This <em>Pragmata </em>guide is all about gathering Lunafilament and Pure Lunum as quickly and efficiently as possible.</p>



<h2 class="wp-block-heading"><strong>How To Farm Lunafilament</strong></h2>



<p>Since most enemies drop Lunafilament, farming it should be fairly straightforward. Simply return to the Shelter and back again to respawn them over and over. Your ideal farming run should revolve around the most convenient Station/Escape Hatch that you have unlocked.</p>



<p>Sweeper Bots apparently only respawn when an additional criteria is fulfilled, such as going to a specific spot in the vicinity to trigger the respawn. These can be exploited for large quantities of Lunafilament:</p>



<p>Sector 03 Terra Dome -&gt; Block 02 Eco Modeling Lab -&gt; Meteorology Sim Lab Station. First, proceed up the stairs all the way around to the large observation window overlooking the room below. You should see the Sweeper Bot hovering close to the ceiling, even though it was not present previously. Go back down, leaping over the railing if you want to, and engage it. You can eliminate it almost instantly with Sticky Bombs and hacking. This quick run is worth a thousand Lunafilament. Return to the Shelter, rinse, and repeat.</p>



<p>Another convenient Sweeper Bot can be found in Sector 04 Lunum Mines -&gt; Block 03 Warehouse -&gt; Logistics Management Station.</p>



<h2 class="wp-block-heading"><strong>All 30 Pure Lunum Locations</strong></h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th><strong>LOCATION</strong></th><th><strong>DIRECTIONS</strong></th></tr></thead><tbody><tr><td>Sector 01 Solar Power Plant</td><td>Block 02 Power Distribution Center, within a chest west of the Sealed Sector Gate Escape Hatch, past the Filament Mass you have to clear using the Lim Eraser, after doubling back from Sector 02.</td></tr><tr><td>Sector 02 Mass Production Array</td><td>Block 02 Shopping District, within a chest after completion of the Red Zone: Shopping District south of the Shopping District &#8211; Entrance Escape Hatch</td></tr><tr><td>Sector 02 Mass Production Array</td><td>Block 02 Shopping District, within a chest near the stairs further south of the Red Zone: Shopping District</td></tr><tr><td>Sector 02 Mass Production Array</td><td>Block 04 Business District, within a chest east of the Office Space Escape Hatch</td></tr><tr><td>Sector 02 Mass Production Array</td><td>Block 04 Business District, within a chest after completion of the Red Zone: Business District north-west of the Office Space Escape Hatch</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 02 Eco Modeling Lab, within a chest after completion of the Red Zone: Eco Modeling Lab right next to the Envirolytics Lab Station Escape Hatch</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 02 Eco Modeling Lab, within a chest south-west of the Meteorology Sim Lab Station Escape Hatch, past the Filament Mass</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 02 Eco Modeling Lab, within a chest west of the Meteorology Sim Lab Station Escape Hatch</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 03 Central Hall &#8211; Upper Floor, within a chest in the Red Zone: Terra Dome Entrance north-east of the Central Lift &#8211; Upper Floor Station Escape Hatch</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 04 Soil Research, within a chest east of the GeoScience Lab Station Escape Hatch</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 05 Terrarium, within a chest after completion of the Red Zone: Terrarium south of the Cultivation Lab Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 03 Warehouse, within a chest after completion of the Red Zone: Warehouse north of the Warehouse Entrance Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 03 Warehouse, within a chest north-west of the Warehouse Entrance Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 04 Main Excavation Site, within a chest after completion of the Red Zone: Main Excavation Site south of the Logistics Management Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 05 Nexus Tower, within a chest after completion of the Red Zone: Main Excavation Site south of the Tower Access Point Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 03 Regolith Lab, within a chest north-east of the Research Sector Lobby Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 03 Regolith Lab, within a chest in the Red Zone: Regolith Lab east of the Research Sector Lobby Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 03 Regolith Lab, within the other chest in the Red Zone: Regolith Lab</td></tr><tr><td>Sector 06 Central Port</td><td>Block 04 Lunafilament Lab, within a chest after completion of the Red Zone: Lunafilament Lab west of the Connect Center Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 04 Lunafilament Lab, within a chest south-east of the Connect Center Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 04 Lunafilament Lab, within a chest east of the Connect Center Station Escape Hatch</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr><tr><td>Hidden Chamber</td><td>Within a chest of a Sim Pod mission</td></tr></tbody></table></figure>



<p>Those are all 30 of the locations for Pure Lunum as well as how to grind for Lunafilament fast in <em>Pragmata</em>.</p>
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		<title>Street Fighter 6&#8217;s Year 4 Characters to Include Final Fantasy 7&#8217;s Tifa Lockhart &#8211; Rumor</title>
		<link>https://gamingbolt.com/street-fighter-6s-year-4-characters-to-include-final-fantasy-7s-tifa-lockhart-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 13:52:06 +0000</pubDate>
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					<description><![CDATA[Along with Tifa, the Year 4 pass is also reportedly going to feature Vega, Gouken, and Hagar returning in Street Fighter 6.]]></description>
										<content:encoded><![CDATA[<p>As Capcom gets ready to wrap up <em>Street Fighter 6</em>&#8216;s Year 3 character plans with the upcoming release of Ingrid, the company&#8217;s plans for a Year 4 pass have seemingly leaked. According to social media LYCKYJ, Vega will be joining the game&#8217;s roster in its next character pass. Interestingly, this was further corroborated by <a href="https://www.reddit.com/r/StreetFighter/comments/1rnblm0/this_guy_is_surprisingly_legit_when_it_to_comes/o97cypr/?context=3" target="_blank" rel="noopener">Reddit user RnK_Clan</a>, who went on to mention that Hagar, Gouken, and Tifa Lockhart will also be coming to <em>Street Fighter 6</em>.</p>
<p>While these are still just rumors, RnK_Clan&#8217;s claims are noteworthy because the leaker had previously accurately predicted the addition of Terry Bogard and Mai Shiranui to the game back when it was still on its Year 2 pass. LVCKYJ&#8217;s claims are also similarly noteworthy due to their previously leaking the fact that Alex would be part of Capcom&#8217;s Year 3 plans for the fighting games.</p>
<p>While the addition of Gouken and Hagar to the <em>Street Fighter 6</em> roster would be interesting, the headlining name in the leak is Tifa Lockhart. The <em>Final Fantasy 7</em> character is well known in her own game for her focus on melee attacks and martial arts training, and as such, would fit in with the rest of the <em>Street Fighter 6</em> roster quite well.</p>
<p>Adding yet another wrinkle to the story is YouTuber Rooflemonger claiming to have known about Tifa and Vega&#8217;s presence in the Year 4 plans for <em>Street Fighter 6</em> &#8220;quite some time ago.&#8221; They even went as far as to note that their &#8220;personal source&#8221;, who had previously told them about the addition of Terry Bogard and Mai Shiranui to the roster, as well as the general existence of Marvel Tōkon: Fighting Souls, was able to corroborate the idea of Tifa joining Capcom&#8217;s upcoming fighting game.</p>
<p>As already noted in this report, <em>Street Fighter 6</em> is no stranger to crossover characters at this point, with <em>Fatal Fury</em>&#8216;s <a href="https://gamingbolt.com/street-fighter-6-terry-bogard-is-now-available">Terry Bogard having joined the roster back in 2024</a>. Fellow <em>Fatal Fury</em> character <a href="https://gamingbolt.com/street-fighter-6-fatal-furys-mai-shiranui-is-now-live">Mai Shiranui would join him</a> in Capcom&#8217;s fighting game just a few months later. Tifa Lockhart, however, would mark the first time we see a <em>Final Fantasy</em> character in a mainline entry in the Street Fighter franchise.</p>
<p>The last time we saw a character from Square Enix&#8217;s long-running fantasy RPG series in a fighting game was <em>Final Fantasy 16</em>&#8216;s <a href="https://gamingbolt.com/tekken-8s-next-dlc-character-is-clive-from-final-fantasy-16">Clive Rosfield joining the roster of Bandai Namco&#8217;s <em>Tekken 8</em></a> back in 2024.</p>
<p>While neither Capcom nor Square Enix has confirmed whether or not Tifa will be coming to <em>Street Fighter 6</em>, the character could end up being the fourth one in the Year 4 pass, which would also have the side-effect of her release marking the 30th anniversary of <em>Final Fantasy 7</em> next year. It could also be a way for Square Enix&#8217;s marketing plans for <em>Final Fantasy 7 Remake Part 3</em>, which is set to feature Tifa heavily in its overall story.</p>
<p>In the meantime, take a look at a <a href="https://gamingbolt.com/street-fighter-6-drops-new-teaser-trailer-for-ingrid-hints-at-her-abilities">teaser trailer to prepare for Ingrid&#8217;s arrival in <em>Street Fighter 6</em></a>. Capcom hasn&#8217;t yet announced a release date for her, however. <em>Street Fighter 6</em> is available on PC, PS4, PS5, Xbox Series X/S, and Nintendo Switch 2.</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:dnwqkvxfdwep2isom7yi4tzr/app.bsky.feed.post/3mjzxmveeak2w" data-bluesky-cid="bafyreiepbtmx6h7cygspzadceuhhlmo7d4pe533uaknbuet4w2it4bt6py">
<p lang="en">the wrinkle I will add to this story?Heard about Tifa and Vega quite some time ago, yep!The other 2? I actually heard 2 other names besides them so who even knows whats real cause I sure don&#39;t!Make sure to take this all with a grain of salt until you see some trailers</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:dnwqkvxfdwep2isom7yi4tzr?ref_src=embed">Rooflemonger (@rooflemongerreal.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:dnwqkvxfdwep2isom7yi4tzr/post/3mjzxmveeak2w?ref_src=embed">2026-04-21T21:50:01.891Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:dnwqkvxfdwep2isom7yi4tzr/app.bsky.feed.post/3mjzy5fkldk2q" data-bluesky-cid="bafyreiauxeasitxe3knzccgp2xmq2sfnb44kzj73n6nmpjtep524p3ttjy">
<p lang="en">yeah i&#39;ve been dealing with that for years, that&#39;s why I never say anything until something gets outmy personal source has done things like tell me about terry and mai long before their reveal, and Tokon&#39;s existence a year before it got announced though so inclined to believe them</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:dnwqkvxfdwep2isom7yi4tzr?ref_src=embed">Rooflemonger (@rooflemongerreal.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:dnwqkvxfdwep2isom7yi4tzr/post/3mjzy5fkldk2q?ref_src=embed">2026-04-21T21:59:15.743Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">642141</post-id>	</item>
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		<title>Pragmata Guide &#8211; How To Increase Mod Carrying Capacity</title>
		<link>https://gamingbolt.com/pragmata-guide-how-to-increase-mod-carrying-capacity</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 15:26:55 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=641972</guid>

					<description><![CDATA[Learn how to expand your total mod slot capacity and equip more mods concurrently using this guide for Pragmata.
]]></description>
										<content:encoded><![CDATA[
<p>With just one mod slot available to you at the start of <em>Pragmata</em>, you will be hard pressed to make a tactical decision on exactly which one to equip for combat encounters. Fortunately, you do eventually gain additional mod slots as you slowly progress through the story.</p>



<p>This guide for <em>Pragmata </em>is all about upgrading the number of slots you use for mods.</p>



<h2 class="wp-block-heading"><strong>Unlock The Shelter</strong></h2>



<p>A safe haven for Hugh and Diana, this hub location unlocks immediately after the prologue. Once inside, make your way to the Unit Printer terminal which is where you craft or upgrade equipment.</p>



<h2 class="wp-block-heading"><strong>Unit Printer</strong></h2>



<p>The majority of options will be unavailable initially, and you will also require a fair amount of Lunafilament or Pure Lunum in order to perform upgrades, which includes everything from weapons and abilities to nodes and mods.</p>



<p>Mod Slot upgrades in particular, will eventually be found under the Attachments tab, which begins with only the Repair Up and Thrusters upgrades available.</p>



<p>‘Additional Mod Slots’ can be maxed out at level four, with each adding one more slot for a cumulative total of five. The option itself will only unlock as you raise the level of your Shelter, so simply progress through the game normally until the blueprints become available.</p>



<p>That is everything there is to know about gaining additional mod slots in <em>Pragmata</em>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">641972</post-id>	</item>
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		<title>Pragmata Guide &#8211; All 40 Mods And How To Get Them</title>
		<link>https://gamingbolt.com/pragmata-guide-all-40-mods-and-how-to-get-them</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 15:21:40 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=641970</guid>

					<description><![CDATA[Learn how to find and unlock all forty of the mods available to Hugh in Pragmata using this exhaustive guide.
]]></description>
										<content:encoded><![CDATA[
<p>Slottable mods in <em>Pragmata</em> allow Hugh to take advantage of a number of attack, defense, hacking, and support bonuses in combat. Their locations are scattered across Sectors and Blocks, with a handful rewarded after completing Sim Pod missions in the secret sector, and a few more from the various Cabin’s Stamp Club boards.</p>



<p>This guide is a complete listing of all 40 mods to be discovered or rewarded in <em>Pragmata</em>.</p>



<h2 class="wp-block-heading"><strong>All 40 Pragmata Mods</strong></h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><tbody><tr><td><strong>MOD</strong></td><td><strong>PROPERTY</strong></td><td><strong>LOCATION</strong></td></tr><tr><td>Adrenaline Flood</td><td>When HP is below 25%, attack power increases by 20%.</td><td>Sector 05 Central Port, Block 05 Orbital Elevator, within a chest on a platform above this area accessible after completing the security zones</td></tr><tr><td>Aggressive Defense</td><td>Reduce damage received by 20% while aiming your weapon.</td><td>Sector 03 Terra Dome, Block 02 Eco Modeling Lab, within a chest under the stairs near the Meteorology Sim Lab Station Escape Hatch</td></tr><tr><td>Analog Aggression</td><td>Increases weapon damage by 10%, but hacking damage decreases by 10%.</td><td>Sector 04 Lunum Mines, Block 02 Crane Operation Yard, within a chest atop the platform after the Impact Barrier</td></tr><tr><td><strong><em>Better Lucky</em></strong></td><td><strong><em>Chance to nullify damage. Success drops with consecutive uses, but resets when hit.</em></strong></td><td><strong><em>Hidden Chamber, within the reward chest of a Sim Pod mission</em></strong></td></tr><tr><td>Black Box</td><td>Some sort of prototype memory mod. It may suppress the spread of dead filament in organic life.</td><td>Hidden Chamber, reward for completing all 10 Sim Pod missions</td></tr><tr><td>Cheap Shot</td><td>Increases attack power by 15% when attacking enemies from behind.</td><td>Sector 03 Terra Dome, Block 01 Terra Dome Entrance, within a chest after exiting the large chamber</td></tr><tr><td>Close Quarters</td><td>Increases attack power by 10% when within 10 meters of the enemy.</td><td>Sector 02 Mass Production Array, Block 02 Shopping District, within a chest after exiting the room with the REM</td></tr><tr><td>Collateral Damage</td><td>30% of Critical Shot damage spreads to nearby enemies.</td><td>Sector 03 Terra Dome, Block 02 Eco Modeling Lab, within a chest after completion of the zone</td></tr><tr><td>Critical Response</td><td>Weapon attacks on OPEN enemies increases hacking damage by 20% in certain hacking nodes.</td><td>Cabin’s Stamp Club 05 Executive Board, Triple Bingo reward</td></tr><tr><td>Cursed</td><td>Increases weapon and hacking damage by 20%, but reduces HP by 50%.</td><td>Sector 05 Central Port, Block 03 Regolith Lab, within a chest in a room at the bottom of the stairs after clearing the filament objective</td></tr><tr><td><strong><em>Cyber Thief</em></strong></td><td><strong><em>Defeating enemies via hacking doubles the amount of dropped lunafilament.</em></strong></td><td><strong><em>Hidden Chamber, within the reward chest of a Sim Pod mission</em></strong></td></tr><tr><td>Digital Dominance</td><td>Increases hacking damage by 10%, but weapon damage decreases by 10%.</td><td>Sector 04 Lunum Mines, Block 02 Crane Operation Yard, within a chest atop a ledge above the area of the second structure</td></tr><tr><td>Eagle Eye</td><td>Increases attack power by 15% while airborne.</td><td>Sector 04 Lunum Mines, Block 04 Main Excavation Site, within a chest on the first floor of the building but only accessible from above</td></tr><tr><td>Economize</td><td>Last shot with a non-primary unit may not break the weapon. The activation chance decreases over time.</td><td>Sector 04 Lunum Mines, Block 05 Nexus Tower, within a chest after completion of the Red Zone: Main Excavation Site</td></tr><tr><td>Equilibrium</td><td>Successfully activating EC Thrusters restores 10% of HP.</td><td>Sector 04 Lunum Mines, Block 01 Mine Entrance, within a chest obscured by lunafilament mass</td></tr><tr><td>Extended Breach</td><td>OPEN enemies stay exposed for 15% longer.</td><td>Sector 02 Mass Production Array, Block 02 Shopping District, within a chest at the far end of the laser corridor</td></tr><tr><td>Faster Moves</td><td>Extends Fast Moves timing window by 20%.</td><td>Cabin’s Stamp Club 04 Director Board,&nbsp; Encrypted Reward in the second row, third column</td></tr><tr><td><strong><em>Grace</em></strong></td><td><strong><em>Hacking gauge gradually regenerates over time.</em></strong></td><td><strong><em>Hidden Chamber, within the reward chest of a Sim Pod mission</em></strong></td></tr><tr><td>Hardened Suit</td><td>Increases max HP by 10%</td><td>Sector 01 Solar Power Plant, Block 03 The Concourse, within a chest after exiting the room with the REM</td></tr><tr><td>Heat Transfer</td><td>Enemy heat gauges fill 10% faster, causing enemies to be downed more quickly.</td><td>Sector 05 Central Port, Block 03 Regolith Lab, within a chest barred by lasers at the top of the stairs after the Research Sector Lobby Station Escape Hatch</td></tr><tr><td>Hyperfocus</td><td>Direct hits from enemies no longer reset the hacking matrix.</td><td>Cabin’s Stamp Club 02 Associate Board, Encrypted Reward in the third row, first column</td></tr><tr><td>Last Resort</td><td>The last shot of non-primary units deals 50% more damage.</td><td>Cabin’s Stamp Club 03 Specialist Board, Encrypted Reward in the third row, third column</td></tr><tr><td>Long-range Targeting</td><td>Increases attack power by 10% when the enemy is over 20 meters away.</td><td>Sector 02 Mass Production Array, Block 03 Side Alley, within a chest at the foot of the Beacon</td></tr><tr><td>Nice Nodes</td><td>Increases hacking node drop rate from enemies by 10%.</td><td>Sector 04 Lunum Mines, Block 03 Warehouse, within a chest after completion of the security zone</td></tr><tr><td>Optimal Performance</td><td>When HP is full, attack power increases by 10%.</td><td>Cabin’s Stamp Club 02 Associate Board, Encrypted Reward in the fourth row, second column</td></tr><tr><td>Overclocked Weaponry</td><td>Chargeable weapons charge 30% faster.</td><td>Cabin’s Stamp Club 01 Trainee Board, Encrypted Reward in the first row, third column</td></tr><tr><td>Performance Boost</td><td>Increases hacking node duration by 20%.</td><td>Cabin’s Stamp Club 02 Associate Board, Encrypted Reward in the third row, third column</td></tr><tr><td>Pocket Refinery</td><td>Receive 10% more lunafilament.</td><td>Sector 02 Mass Production Array, Block 04 Red Zone: Business District, within a chest after completion of the zone</td></tr><tr><td>Precision Shot</td><td>Activating Fast Moves successfully starts a period of slow time where weapon damage increases by 10%.</td><td>Sector 03 Terra Dome, Block 01 Terra Dome Entrance, within a chest atop the platform near the apex of the elevator</td></tr><tr><td>Quick Fix</td><td>Increases the use speed of Repair Cartridges and boosts their effectiveness by 10%.</td><td>Cabin’s Stamp Club 02 Associate Board, Encrypted Reward in the first row, first column</td></tr><tr><td>Recursive Learning</td><td>Increases hacking gauge buildup by 15% when successfully completing a hack.</td><td>Sector 03 Terra Dome, Block 02 Eco Modeling Lab, within a chest atop a platform beyond the holo wall</td></tr><tr><td>Reinforced Casing</td><td>Reduces damage received by 20% for 20 seconds after using a Repair Cartridge.</td><td>Cabin’s Stamp Club 03 Specialist Board, Encrypted Reward in the fourth row, first column</td></tr><tr><td>Relay Amplifier</td><td>Increases hacking range by 30%.</td><td>Sector 02 Mass Production Array, Block 03 Side Alley, within a chest atop a ledge as you platform upwards</td></tr><tr><td>Self-defense Response</td><td>Reduces damage received by 20% when your HP is below 50%.</td><td>Cabin’s Stamp Club 01 Trainee Board, Encrypted Reward in the second row, third column</td></tr><tr><td>Skirmisher</td><td>Deal 10% more weapon or hacking damage against downed or immobilized enemies.</td><td>Cabin’s Stamp Club 01 Trainee Board, Encrypted Reward in the second row, first column</td></tr><tr><td>Slowdown</td><td><strong><em>Slows time while hacking a locked-on target. Consumes hacking gauge.</em></strong></td><td><strong><em>Hidden Chamber, within the reward chest of a Sim Pod mission</em></strong></td></tr><tr><td><strong><em>Sympathetic Hacking</em></strong></td><td><strong><em>Successful hacking instantly reloads your primary unit.</em></strong></td><td><strong><em>Hidden Chamber, within the reward chest of a Sim Pod mission</em></strong></td></tr><tr><td>Synaptic Response</td><td>During Fast Moves, ready your weapons to spend a small amount of hacking gauge and initiate an Auto-hack.</td><td>Sector 04 Lunum Mines, Block 04 Main Excavation Site, within a chest atop a platform after the Logistics Management StationEscape Hatch</td></tr><tr><td>Target Weakness</td><td>Increases weapon damage to weak points by 15%.</td><td>Cabin’s Stamp Club 04 Director Board, Encrypted Reward in the fourth row, third column</td></tr><tr><td>Untapped Potential</td><td>For 15 seconds, hacking node usage increases attack power by 10% and damage taken is reduced by 10%.</td><td>Sector 05 Central Port, Block 01 Port Entrance, within a chest inside a small room at the bottom of the stairs after the train ride</td></tr></tbody></table></figure>



<p>Those are all 40 of the mods to be found or won in <em>Pragmata</em>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">641970</post-id>	</item>
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		<title>Pragmata Guide &#8211; All 5 Storage Expanders And 6 Cartridge Holders Locations</title>
		<link>https://gamingbolt.com/pragmata-guide-all-5-storage-expanders-and-6-cartridge-holders-locations</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 15:16:57 +0000</pubDate>
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					<description><![CDATA[Max out Hugh’s Repair Cartridge capacity and Diana’s hacking meter with this location guide to all Cartridge Holders and Storage Expanders.]]></description>
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<p>In <em>Pragmata</em>, both Storage Expanders and Cartridge Holders start off with fairly low capacities before eventually being upgradeable with collectibles. These upgrades are scattered across multiple sectors and blocks, with a few unlockable via the various Cabin’s Stamp Club boards.</p>



<p>This <em>Pragmata </em>guide lists the locations of all Storage Expanders and Cartridge Holders to be found in the game.</p>



<h2 class="wp-block-heading"><strong>All 5 Storage Expanders</strong></h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><tbody><tr><td><strong>LOCATION</strong></td><td><strong>DIRECTIONS</strong></td></tr><tr><td>Sector 01 Solar Power Plant</td><td>Block 01 Generator Entrance, despite being the first Storage Expander you come across, you will not be able to actually reach it until you acquire the Lim Eraser Tool in Sector 02 Mass Production Array, Block 05 Lim Recycling Facility. Double back here and use it to clear the&nbsp; Lunafilament mass blocking passage to the room with the Storage Expander</td></tr><tr><td>Sector 03 Terra Dome</td><td>Block 05 Terrarium, accessible after completion of the Red Zone: Terrarium located not far from the Cultivation Lab Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 01 Mine Entrance, another Storage Expander that is only accessible after doubling back. Acquire Cleanse from Sector 05 Experimental Pragmatics and the return to the area with the LunaDigger, in order to open up the path leading to the Storage Expander. This location is not far from the Crane Control Room Station Escape Hatch</td></tr><tr><td>Sector 04 Lunum Mines</td><td>Block 05 Warehouse, accessible after completion of the Red Zone: Warehouse located close to the Warehouse Entrance Station Escape Hatch</td></tr><tr><td>Sector 06 Central Port</td><td>Block 04 Lunafilament Lab, accessible after completion of the Red Zone: Lunafilament Lab located close to the Connect Center Station Escape Hatch</td></tr></tbody></table></figure>



<h2 class="wp-block-heading"><strong>All 6 Cartridge Holders</strong></h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th><strong>LOCATION</strong></th><th><strong>DIRECTIONS</strong></th></tr></thead><tbody><tr><td>Sector 01 Solar Power Plant</td><td>Block 03 The Concourse, access the orange mechanism propped up against a column in the room behind the Main Control Lobby Escape Hatch</td></tr><tr><td>Sector 02 Mass Production Array</td><td>Block 04 Business District, access the orange mechanism in a hidden room in the vicinity of the Office Space Escape Hatch</td></tr><tr><td>Cabin’s Stamp Club</td><td>01 Trainee Board Board, Encrypted Reward in the fourth row, first column</td></tr><tr><td>Cabin’s Stamp Club</td><td>02 Associate Board Board, Encrypted Reward in the fourth row, fourth column</td></tr><tr><td>Cabin’s Stamp Club</td><td>03 Specialist Board Board, Encrypted Reward in the second row, fourth column</td></tr><tr><td>Cabin’s Stamp Club</td><td>04 Director Board Board, Encrypted Reward in the first row, second column</td></tr></tbody></table></figure>



<p>Those are the locations of all of the Storage Expanders and Cartridge Holders you can expect to find in <em>Pragmata</em>.</p>
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		<title>Pragmata Guide &#8211; 15 Tips And Tricks You Should Know</title>
		<link>https://gamingbolt.com/pragmata-guide-15-tips-and-tricks-you-should-know</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 15:12:08 +0000</pubDate>
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					<description><![CDATA[If you’re having a hard time keeping up with Pragmata’s unique combat and gameplay, have no fear. We’re here to help you get the momentum you need to carry you through.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">P</span>ragmata</em> can be a tough one if you don’t make full use of its various systems and mechanics. It’s got a learning curve that seems pretty daunting on the surface, but we’d like to help you cut through the noise and become a robot-destroying powerhouse as fast as you can nail down these tips to guide you.</p>
<p><iframe loading="lazy" title="Pragamata - 15 Things I Wish I Knew Before Playing The Game" width="500" height="281" src="https://www.youtube.com/embed/Xl1zn54UJA0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>If the prospect of seeing Hugh and Diana through to the end of their heartwarming adventure in The Cradle sounds appealing to you, join us as we take you through how to make the most out of their synergy. Let’s get started!</p>
<h2>1. Object Scan Is Very Useful</h2>
<p>You’re going to need every advantage you can find as you make your way through The Cradle, and Object Scan is a very nifty way to find upgrade materials and REMs. It’s available pretty early for purchase, and we’d recommend making a beeline for it as soon as you can manage.</p>
<p>It’s quite cheap and has a very good range, allowing you to get to useful items more easily than you would without it. Whether you’re looking for an easy way to hunt down useful items or are a completionist who can’t stand the idea of undiscovered loot, this one’s your best bet at finding it all.</p>
<h2>2. Save Auto Hacks For When You Really Need Them</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-444921" src="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata-1024x570.jpg" alt="Pragmata" width="720" height="401" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata-1024x570.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata-768x427.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata-1536x854.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Diana’s hacking gauge is a valuable resource that you want to use as strategically as you can. While the Auto Hack ability is going to save you a bit of time and perhaps trouble in tough situations, it’s best used as a panic button when you really need a breather from the chaos unfolding around you.</p>
<p>It doesn&#8217;t pay to use it too often, as it uses up quite a bit of your hacking gauge, which could prevent you from using stronger protocols that could turn the tide in your favor. Of course, if you’re surrounded and need to open up multiple enemies in a pinch, it’s a panic button like no other.</p>
<h2>3. Fast Moves Improves Your Survivability</h2>
<p>If you find yourself taking damage more often than you’d like, we recommend unlocking Fast Moves as soon as you can. It’s a nifty ability that helps you create space, while nailing down the timing on dodges can slow time briefly to give you a solid window to let off a few well-aimed shots or perhaps a hack that turns things around.</p>
<p>It’s great to have for all those battles where you’re required to stay on the move while hacking through enemy defenses. There are a lot of those in the game, and this one is going to be great in those situations. We found it especially useful against some of the game’s harder bosses, and we’d recommend having this one on most of the time or at least until you’re confident enough to do without it.</p>
<h2>4. Consider Critical Shot As A Finisher</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-445090" src="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1024x576.jpg" alt="Pragmata_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/06/Pragmata_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hitting those purple bonus nodes when you’re routing Diana’s hacks can have enemies who are already at low health brought down low in a stun that gives you a lot of time to deal some damage. Critical Shot is going to do that for you, and is a superb finisher in those situations.</p>
<p>Use it well, and you’re going to find pesky enemies crumbling in front of Hugh and Diana&#8217;s combined might thanks to the i-frames it gives you in crowded spaces and the fact that clearing out enemies with it guarantees a little extra Lunafilament (more on that in a bit).</p>
<h2>5. Prioritize Bot Scan</h2>
<p>Like most shooters, Pragmata places an emphasis on hitting enemy weak points once you open up their defenses with Diana&#8217;s hacks. But finding those weak spots can be difficult thanks to the combat’s fast pace. That’s where Bot Scan comes in.</p>
<p>It highlights enemy weak spots, letting you get in some burst damage the moment you’re able to sneak past their defences. It’s especially useful against new enemy types where you’re unsure of where to hit them once their shields are down.</p>
<h2>6. Invest In Decode Consistently</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-621953" src="https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-1024x576.webp" alt="Pragmata" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/06/Pragmata.webp 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It’s easy to overlook Decode, an ability you get pretty early in the game. But doing so would be a mistake, as it’s a very strong single-target hack that gives you bonus damage for using it, which is quite practical since you’re going to be doing a lot of hacking anyway.</p>
<p>It’s a great tool for taking down troublesome enemies, although you might want to be strategic about where and when you use it. It’s best saved for harder enemies, as the extra damage is more impactful against the ones that are challenging to bring down.</p>
<h2>7. Confuse Troublesome Enemies</h2>
<p>Confuse has been one of our go-to Utility Nodes as it lets you get past shields a lot easier, and can even steal shields of enemies when you use it right. What’s more, you can even force bots to turn against their own kind, which essentially gives you some free damage and some potential breathing room, which you can use to unleash further damage and sow chaos among the enemy’s ranks.</p>
<p>It’s quite nifty and fits so many situations that we found ourselves refusing to leave The Shelter without it.</p>
<h2>8. Use Heat With The Right Supporting Abilities</h2>
<p>Getting bots to overheat brings them to a vulnerable state, allowing you to get a few well-placed shots in. The best way to do that is to use Heat nodes in tandem with Combust Mode and the Pulse Carbine. It’s a potent way to fill up Overheat gauges and set enemies up for a Critical Shot.</p>
<p>However, you might want a different strategy for bosses, as getting their Overheat gauges to fill up can be a lot harder than regular enemies, and you’re better off using other tactics against them. And remember, some of your own weapons can overheat too, so keep an eye on their respective gauges, as you don’t want to be caught without a means to cause damage when you’re in precarious positions.</p>
<h2>9. Pair Quick Fix With Repair Up</h2>
<p>If you’re the type to try tanking damage while dishing out some of your own, Quick Fix is a great tool to have, as it speeds up your Repair Cartridge use while Repair Up increases your health recovery per cartridge by 10%, both of which are boons in battles where you’re quite swamped and need to stay in the fight for just a little longer before you can turn the tides.</p>
<p>They’re useful even if you rely on dodges and using Fast Moves, as they can let you recover from any mistakes a lot easier than you would without them.</p>
<h2>10. Optimal Performance Rules!</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-633460" src="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1024x576.jpg" alt="Pragmata" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/Pragmata.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We had such an easy time with Pragmata thanks to this one, as the 10% increase to your overall attack power when you’re at full health pairs very well with Repair Up. It’s a great way to stay at full health while improving your attack power, and it’s especially effective against bosses when you encounter them for the first time.</p>
<p>It’s a solid all-around mod that’s going to serve you very well, no matter what the game throws at you, and is one that we didn&#8217;t unequip even when there were more attractive options at hand.</p>
<h2>11. Know Where To Pick Up Lunafilament</h2>
<p>If you’re finding yourself short on Lunafilament, look for it in enemy drops and use Critical Shots to ensure a higher amount. Safe Boxes, Supply Boxes (which you can identify by their yellow color), and completing Training Sims are other great sources of it. You could consider using Pocket Refinery to increase the amounts you get from each activity by 10%, and you’re going to have more than you need in no time!</p>
<p>Why is it important? Well, it’s the currency you use to upgrade your loadout’s gear at The Shelter’s Printing Unit.</p>
<h2>12. Go Out Of The Way For Upgrade Components</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-635655" src="https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-1024x576.jpg" alt="Pragmata_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/01/Pragmata_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Remember when we said you’re going to need every advantage you can get in this game? Well, Upgrade Components are an important part of your character progression, but they can be hard to find if you’re not actively looking for them. They’re often in places that are easy to overlook, or perhaps hard to reach until you come back with abilities you get later down the line.</p>
<p>It’s always worth it to come back and pick up any ones you see, as they’re needed to improve Hugh’s suit, primary unit, and Diana’s hacking abilities, all of which are your bread and butter against the robot hordes.</p>
<h2>13. Don’t Sleep on Red Zones</h2>
<p>Pick up Red Gate Keys as much as you can, as the Red Zones are great sources of valuable components and currencies, while you’re going to need to clear them if you’re looking for 100% completion for Pragmata. Yes, they’re a challenge, but the way we see it, they’re an opportunity for you to truly push your limits and learn better ways to utilise your loadouts.</p>
<p>You should be constantly on the lookout for Red Gate Keys and going out of your way to pick them up and use them as soon as you can. Like Upgrade Components, it’s always a good idea to backtrack for either Keys or Red Zones.</p>
<h2>14. Balance Your Always Print Loadout</h2>
<p>We recommend taking the Shockwave Gun, Stasis Net, and the Decoy Generator along with you whenever you’re diving back into the Cradle, as they’re a potent combination that is effective across the board. The Shockwave Gun does excellent burst damage, while the Stasis Net is great for holding targets in place while you line up shots, especially when it&#8217;s paired up with Offense Mode</p>
<p>The Decoy Generator can help you get some much-needed breathing room to set off a few hacks of better aim and blast from the Shockwave Gun. You could also try using it in tandem with Multi-hack and Freeze if you’re heading to situations where you need some crowd control potential.</p>
<p>Of course, your Grip Gun should be thrown in whenever applicable, and we suggest being as tactical as you can when you’re switching weapons. It pays to take a minute to consider the best course of action, although that’s easier said than done in more intense battles.</p>
<h2>15. A Solid Boss Loadout</h2>
<p>While the above Loadout works for weaker enemies, we’d recommend the Charge Piercer, Photon Laser, and Jackhammer when you’re looking to take on a boss. The Charge Piercer is a mighty weapon for whenever there’s an opening to cause big damage, while the Photon Laser should be your go-to if you manage to stun a boss, allowing you to melt health bars with ease.</p>
<p>The Jackhammer is best used when you’re trying to get some damage in, even when enemies aren’t opened up, allowing you to consistently chip away at them while you guide Diana through her hacks. You could also consider the Riot Blaster’s AoE potential for larger enemies that come at you aggressively, as you won’t have to be as precise as you would need to be with the Jackhammer.</p>
<p>And that’s about it for this one. Of course, <em>Pragmata</em> comes with enough depth that these are all suggestions to help you find your footing before you begin to try different loadouts of your own that are better suited to your play style. Nevertheless, these tips are all ones that helped us get through the game quite effortlessly, and are proving quite useful even in Lunatic Mode!</p>
<p>We’re going to get back to tearing through the robots, and hope that you’re going to have an easier time doing the same thing with our tips!</p>
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