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	<title>Far Cry 5 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Far Cry 5 Crosses 30 Million Players</title>
		<link>https://gamingbolt.com/far-cry-5-crosses-30-million-players</link>
					<comments>https://gamingbolt.com/far-cry-5-crosses-30-million-players#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 27 Mar 2023 19:05:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=547865</guid>

					<description><![CDATA[It recently added support for current-gen consoles, with 60 FPS and higher resolutions supported on Xbox Series X and PS5.]]></description>
										<content:encoded><![CDATA[<p>After <a href="https://gamingbolt.com/far-cry-5-60-fps-patch-is-now-live-on-xbox-series-x-s-and-ps5">its 60 FPS patch</a> for Xbox Series X/S and PS5, Ubisoft&#8217;s<em> Far Cry 5</em> has hit a new milestone with over 30 million players.</p>
<p>Of course, it&#8217;s worth noting that the open-world first-person shooter is available on PlayStation Plus Extra and Game Pass. A free weekend also took place from March 23rd to 27th, so plenty of current-gen players probably checked it out. The milestone doesn&#8217;t necessarily translate to the same number of sales, but it&#8217;s still worth celebrating.</p>
<p><em>Far Cry 5</em> was released in March 2018 for Xbox One, PS4 and PC. It was the franchise&#8217;s fastest-selling game, with launch sales crossing $310 million. Check out <a href="https://gamingbolt.com/far-cry-5-review">our review</a> for more details.</p>
<p>As for the future, Ubisoft is <a href="https://gamingbolt.com/two-new-far-cry-titles-in-development-targeting-fall-2025-release-rumor">rumored to be working on two new<em> Far Cry</em> titles</a> &#8211; a single-player-focused <em>Far Cry 7</em> and a multiplayer-only title codenamed <em>Project Maverick</em>. The latter is reportedly an exaction shooter set in Alaska. Both are reportedly targeting Fall 2025 for release, so it&#8217;ll be a while before we learn more.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Over 30 million players have joined the fight against Joseph Seed&#39;s cult since the release of <a href="https://twitter.com/hashtag/FarCry5?src=hash&amp;ref_src=twsrc%5Etfw">#FarCry5</a>, 5 years ago.</p>
<p>Thank you for taking this journey with us. </p>
<p>We&#39;re glad you&#39;re enjoying the <a href="https://twitter.com/hashtag/FarCry5Anniversary?src=hash&amp;ref_src=twsrc%5Etfw">#FarCry5Anniversary</a> celebration and the new 60 FPS patch on PS5 and Xbox Series X/S. <a href="https://t.co/i9wDvOeyTW">pic.twitter.com/i9wDvOeyTW</a></p>
<p>&mdash; Far Cry (@FarCrygame) <a href="https://twitter.com/FarCrygame/status/1640413378408505351?ref_src=twsrc%5Etfw">March 27, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">547865</post-id>	</item>
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		<title>Far Cry 5 &#8211; 60 FPS Patch is Now Live on Xbox Series X/S and PS5</title>
		<link>https://gamingbolt.com/far-cry-5-60-fps-patch-is-now-live-on-xbox-series-x-s-and-ps5</link>
					<comments>https://gamingbolt.com/far-cry-5-60-fps-patch-is-now-live-on-xbox-series-x-s-and-ps5#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Mar 2023 19:03:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
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					<description><![CDATA[The shooter runs at 3840x2160 resolution on Xbox Series X and 2880x1620 resolution on PS5. A free weekend is also coming next week.]]></description>
										<content:encoded><![CDATA[<p>After <a href="https://gamingbolt.com/far-cry-5-is-getting-a-highly-requested-feature-as-part-of-a-fifth-anniversary-update">teasing the same recently</a>, Ubisoft has <a href="https://news.ubisoft.com/en-gb/article/6b7bacKsgYhFEhoamVRmx2" target="_blank" rel="noopener">released</a> a next-gen patch for <em>Far Cry 5</em> to celebrate the game&#8217;s fifth anniversary. It enables 60 FPS on Xbox Series X/S and PS5, which applies to the base game and its three DLCs.</p>
<p>Xbox Series X players also get a nice little bonus with support for 3840&#215;2160 resolution, while Xbox Series S players can run it at 1920&#215;1080. On PS5, it tops out at 2880&#215;1620 resolution. Those wanting to test the higher frame rate and resolution but don&#8217;t own the game can partake in the upcoming free weekend.</p>
<p>It runs from March 23rd to 27th, while discounts are available on the Ubisoft Store until April 4th. You can even pick it up on Steam for a whopping 85 percent off. For more details on <em>Far Cry 5,</em> check out our review <a href="https://gamingbolt.com/far-cry-5-review">here</a>. If you&#8217;re keen on exploring the story further, the sequel <a href="_wp_link_placeholder" data-wplink-edit="true"><em>Far Cry New Dawn</em></a> is also on sale for 80 percent off.</p>
<p><iframe title="Far Cry 5 - 5th Anniversary Free Next-Gen 60 FPS Update | PS5 &amp; PS4 Games" width="500" height="281" src="https://www.youtube.com/embed/qz3KmJLqpA0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">546766</post-id>	</item>
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		<title>Far Cry 5 is Getting a &#8220;Highly Requested Feature&#8221; as Part of a Fifth Anniversary Update</title>
		<link>https://gamingbolt.com/far-cry-5-is-getting-a-highly-requested-feature-as-part-of-a-fifth-anniversary-update</link>
					<comments>https://gamingbolt.com/far-cry-5-is-getting-a-highly-requested-feature-as-part-of-a-fifth-anniversary-update#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 16 Mar 2023 00:33:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=546653</guid>

					<description><![CDATA[Ubisoft has announced that it is celebrating the fifth anniversary of Far Cry 5 with an update for the game.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has announced that it will be celebrating the fifth anniversary of the release of <em>Far Cry 5</em> with an update to the game. While details about the update have not yet been revealed, the company referred to it including a &#8220;highly requested feature for next-gen consoles.&#8221;</p>
<p>The company took to the official Far Cry Twitter account for the announcement, and while it hasn&#8217;t revealed any details about what the update might entail, the announcement indicates that it will be a full current-gen upgrade for <em>Far Cry 5</em> to make use of features on the PS5 and Xbox Series X/S.</p>
<p><em>Far Cry 5</em> was originally released back in March 2018. The game puts players in the shoes of a sheriff&#8217;s deputy that is sent to Hope County, Montana to apprehend cult leader Joseph Seed. After the initial attempt of the arrest goes wrong, the player then has to go through other members of Seed&#8217;s cult as they fight their way up the ranks.</p>
<p><em>Far Cry 5</em> was released on PC, PS4, and Xbox One. The game was followed up by a direct sequel dubbed <em>Far Cry: New Dawn</em>. For more details, <a href="https://gamingbolt.com/far-cry-5-review">check out our review of the original release of <em>Far Cry 5</em></a>.</p>
<p>https://twitter.com/FarCrygame/status/1636049629102981148</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">546653</post-id>	</item>
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		<title>Far Cry 5, Judgment, WWE 2K22, and More Out on December 20th for PS Plus Extra/Premium</title>
		<link>https://gamingbolt.com/far-cry-5-judgment-wwe-2k22-and-more-out-on-december-20th-for-ps-plus-extra-premium</link>
					<comments>https://gamingbolt.com/far-cry-5-judgment-wwe-2k22-and-more-out-on-december-20th-for-ps-plus-extra-premium#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 15 Dec 2022 11:35:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adventure Time Pirates of the Enchiridion]]></category>
		<category><![CDATA[Ben 10: Power Trip]]></category>
		<category><![CDATA[Evil Genius 2: World Domination]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[Far Cry New Dawn]]></category>
		<category><![CDATA[Far Cry Primal]]></category>
		<category><![CDATA[Gigantosaurus The Game]]></category>
		<category><![CDATA[Heavenly Sword]]></category>
		<category><![CDATA[Judgment]]></category>
		<category><![CDATA[MIddle-Earth: Shadow of Mordor]]></category>
		<category><![CDATA[Middle-Earth: Shadow of War]]></category>
		<category><![CDATA[Mortal Shell]]></category>
		<category><![CDATA[Oddworld: Abe&#039;s Exoddus]]></category>
		<category><![CDATA[Pillars of Eternity 2: Deadfire – Ultimate Edition]]></category>
		<category><![CDATA[Pinball Heroes]]></category>
		<category><![CDATA[PlayStation One]]></category>
		<category><![CDATA[playstation portable]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ridge racer 2]]></category>
		<category><![CDATA[The Escapists 2]]></category>
		<category><![CDATA[The Pedestrian]]></category>
		<category><![CDATA[Worms W.M.D]]></category>
		<category><![CDATA[WWE 2K22]]></category>
		<category><![CDATA[Yakuza 6: The Song of Life]]></category>
		<category><![CDATA[yakuza: like a dragon]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=538761</guid>

					<description><![CDATA[New Classic titles include PSP games like Pinball Heroes and Ridge Racer 2, Oddworld: Abe’s Exoddus on PS One, and Heavenly Sword on PS3.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2022/12/14/playstation-plus-game-catalog-lineup-for-december-far-cry-5-judgment-mortal-shell-and-more/" target="_blank" rel="noopener">announced</a> its next wave of additions to the Game Catalogs for PlayStation Plus Extra and Premium. These will be available from December 20th for subscribers.</p>
<p>Check out the range of titles coming to both Extra and Premium:</p>
<ul>
<li><em>Adventure Time Pirates of the Enchiridion (PS4)</em></li>
<li><em>Ben 10: Power Trip (PS5, PS4)</em></li>
<li><em>The Escapists 2 (PS4)</em></li>
<li><em>Evil Genius 2: World Domination (PS5, PS4)</em></li>
<li><em>Far Cry 5 (PS4)</em></li>
<li><em>Far Cry New Dawn (PS4)</em></li>
<li><em>Far Cry Primal (PS4)</em></li>
<li><em>Gigantosaurus The Game (PS4)</em></li>
<li><em>Judgment (PS5, PS4)</em></li>
<li><em>Middle-Earth: Shadow of Mordor (PS4)</em></li>
<li><em>Middle-Earth: Shadow of War (PS4)</em></li>
<li><em>Mortal Shell (PS5, PS4)</em></li>
<li><em>The Pedestrian (PS5, PS4)</em></li>
<li><em>Pillars of Eternity 2: Deadfire – Ultimate Edition (PS4)</em></li>
<li><em>WWE 2K22 (PS4)</em></li>
<li><em>Yakuza 6: The Song of Life (PS4)</em></li>
<li><em>Yakuza: Like a Dragon (PS5, PS4)</em></li>
<li><em>Worms W.M.D (PS4)</em></li>
</ul>
<p>Some heavy hitters include <em>Judgment</em> and <em>Yakuza: Like a Dragon</em>, playable on PS5 and PS4. <em>Far Cry 5</em> and <em>New Dawn</em> may also be worth jumping into, while <em>Far Cry Primal</em> offers a prehistoric spin on the series&#8217; open-world gameplay.</p>
<p>Premium subscribers also get new Classic titles this month, including <em>Pinball Heroes</em> and <em>Ridge Racer 2</em> on the PlayStation Portable. <em>Oddworld: Abe’s Exoddus</em> on the PlayStation One and Ninja Theory&#8217;s <em>Heavenly Sword</em> on PS3 are also being added. For more details on the free titles offered with PlayStation Plus Essential, head <a href="https://gamingbolt.com/mass-effect-legendary-edition-biomutant-confirmed-for-ps-plus-essential-in-december">here</a>.</p>
<p>PlayStation Plus Extra is available for $14.99 monthly and $99.99 yearly. PlayStation Plus Premium costs $17.99 monthly and $119.99 yearly. Stay tuned for more details on future additions to both tiers in the coming weeks.</p>
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		<title>Far Cry 5 Coming to Xbox Game Pass in July, Shadowrun Trilogy and Total War: Three Kingdoms Available Now</title>
		<link>https://gamingbolt.com/far-cry-5-coming-to-xbox-game-pass-in-july-shadowrun-trilogy-and-total-war-three-kingdoms-available-now</link>
					<comments>https://gamingbolt.com/far-cry-5-coming-to-xbox-game-pass-in-july-shadowrun-trilogy-and-total-war-three-kingdoms-available-now#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 21 Jun 2022 14:07:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[fifa 22]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Naraka: Bladepoint]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Shadowrun Trilogy]]></category>
		<category><![CDATA[Total War: Three Kingdoms]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522242</guid>

					<description><![CDATA[FIFA 22 also arrives for Xbox consoles and PC on June 23rd along with battle royale title Naraka: Bladepoint (also playable via the cloud).]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2022/06/21/game-pass-june-2022-wave-2-update/" target="_blank" rel="noopener">announced</a> the remaining titles coming to Game Pass this month with<em> Shadowrun Trilogy</em> and <em>Total War: Three Kingdoms</em> available today. The former is live for Xbox consoles and the cloud while the latter is exclusive to PC Game Pass.</p>
<p>But that&#8217;s not all as <em>FIFA 22</em> arrives on consoles and PC on June 23rd via EA Play. Martial arts battle royale <em>Naraka: Bladepoint</em> goes live on the same day for cloud, consoles and PC. On July 1st, Ubisoft&#8217;s <em>Far Cry 5</em> becomes available for Xbox consoles, PC and the cloud. This follows other titles like <em>Assassin&#8217;s Creed Origins</em>, which was <a href="https://gamingbolt.com/assassins-creed-origins-title-update-1-6-0-is-now-live-adds-60-fps-for-xbox-series-x-s-and-ps5">updated for PS5 and Xbox Series X/S</a> and <a href="https://gamingbolt.com/ninja-gaiden-master-collection-assassins-creed-origins-and-chorus-coming-to-xbox-game-pass-in-june">added to Game Pass</a>.</p>
<p>As usual, a select number of titles will be leaving the Xbox Game Pass library so either finish them quickly or use the 20 percent discount with the subscription to purchase the same. Check out all of the games leaving the service on June 30th:</p>
<ul>
<li>F<em>IFA 20</em> (Console and PC)</li>
<li><em>Jurassic World Evolution</em> (Console and Cloud)</li>
<li><em>Last Stop</em> (Cloud, Console, and PC)</li>
<li><em>MotoGP 20</em> (Cloud, Console, and PC)</li>
</ul>
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		<title>Far Cry 5 Is Going Free-To-Play For The Weekend, Starts This Thursday</title>
		<link>https://gamingbolt.com/far-cry-5-is-going-free-to-play-for-the-weekend-starts-this-thursday</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 04 Aug 2021 15:29:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[stadia]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=488932</guid>

					<description><![CDATA[Far Cry 5 has been announced to be free-to-play this weekend, starting from August 5 and going up until August 9 across all platforms.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft has recently announced that <em><a href="https://gamingbolt.com/far-cry-5-review">Far Cry 5</a></em> will be going free-to-play, starting from 5 August, 2021 17:00 UTC to 9 August, 2021 20:00 UTC. The game will be free-to-play across all available platforms during this time period, Ubisoft confirmed in <a href="https://www.ubisoft.com/en-au/help/far-cry-5/gameplay/article/information-about-the-far-cry-5-free-weekend-august-2021/000098034?origin=middle" target="_blank" rel="noopener">an official blog post</a>.</p>
<p>A point worth noting is that fans on the Xbox side of things will require an Xbox Live Gold subscription to play the game, while PlayStation players only require PS Plus for online functionality. Ubisoft recently unveiled a new gameplay trailer for <a href="https://gamingbolt.com/far-cry-6-will-often-shift-to-a-third-person-perspective-during-gameplay"><em>Far Cry 6</em></a>, and this free-to-play weekend seems to be an effort to build up more hype for the sequel&#8217;s October release.</p>
<p>Interested fans should definitely check it out, especially if you haven&#8217;t given the open world shooter a try up until now. The game is already cheap enough on most platforms, so it might be worth a try before fans decide to pay up the asking price.</p>
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		<title>Far Cry 5 is Free to Play This Weekend on Uplay</title>
		<link>https://gamingbolt.com/far-cry-5-is-free-to-play-this-weekend-on-uplay</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 28 May 2020 10:05:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=443040</guid>

					<description><![CDATA[Pre-loading goes live later today.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-399685" src="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg" alt="far cry 5" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-1024x576.jpeg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ubisoft has announced a free weekend for <em>Far Cry 5</em> on PC, starting from tomorrow till May 31st. It&#8217;s available to pre-load on Uplay from 1 PM EDT onwards. Along with the full base game, players can also partake in co-op with other owners.</p>
<p>Taking place in Hope County, <em>Far Cry 5</em> sees players taking on the enigmatic Joseph Seed and his cult, including various lieutenants (aka Seeds). You&#8217;ll need to liberate each region from a Seed to eventually take on Joseph in a final confrontation. <em>Far Cry 5</em> features the usual assortment of camps, open world activities and extensive side missions for players to embark on. For more details, check out our review <a href="https://gamingbolt.com/far-cry-5-review">here</a>.</p>
<p>If you enjoy the base game, then it&#8217;s possible to pick up the Standard and Gold Edition at a 75 percent discount. The discount applies to all <em>Far Cry</em> games on the Ubisoft Store till June 2nd in case you need even more open world action. In the meantime, Ubisoft is rumored to be working on <a href="https://gamingbolt.com/assassins-creed-far-cry-sequels-releasing-by-march-31st-2021-rumor">a brand new <em>Far Cry</em> title</a> &#8211; stay tuned for more details in the coming months, especially with <a href="https://gamingbolt.com/ubisoft-forward-coming-july-12th-promises-e3-style-showcase">Ubisoft Forward</a> happening in July.</p>
<p><iframe title="FAR CRY 5 - UPLAY FREE WEEKEND TRAILER" width="500" height="281" src="https://www.youtube.com/embed/TkInSokELLQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">443040</post-id>	</item>
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		<title>11 Ubisoft Titles This Gen Have Sold Over 10 Million Units</title>
		<link>https://gamingbolt.com/11-ubisoft-titles-this-gen-have-sold-over-10-million-units</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 May 2020 17:53:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed Odyssey]]></category>
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		<category><![CDATA[Rainbow Six Siege]]></category>
		<category><![CDATA[The Division]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=441662</guid>

					<description><![CDATA[The French publisher has enjoyed immense success these past few years.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-419028" src="https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey.jpg" alt="assassins creed odyssey" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/assassins-creed-odyssey-1024x575.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>During their recent quarterly financial briefing, Ubisoft <a href="https://www.globenewswire.com/news-release/2020/05/14/2033699/0/en/UBISOFT-REPORTS-FULL-YEAR-2019-20-SALES-AND-EARNINGS-FIGURES.html" target="_blank" rel="noopener noreferrer">confirmed</a> that they have released eleven games in total this console generation that have managed to sell over 10 million units, which is a tremendous level of commercial success no matter how you cut it.</p>
<p>One of those games is obviously <em>Assassin&#8217;s Creed Odyssey, </em>which has seen sharp increases over the last year in terms of sell-through, player retention, and daily player engagement, up from <em>Assassin&#8217;s Creed Origins </em>– which is another game that has sold over 10 million copies – by 90 per cent, 170 per cent, and 90 per cent respectively. <em>Assassin&#8217;s Creed Unity </em>is the third and final game in the series this gen to sell over 10 million units.</p>
<p><em>The Division 1 </em>and <em>2 </em>are also 10 million+ sellers, and according to Ubisoft, the latter has seen a &#8220;very strong recovery&#8221; in Q4 of the fiscal year, most likely thanks to <a href="https://gamingbolt.com/the-division-2-warlords-of-new-york-review-homecoming"><em>The Warlords of New York</em></a>. Net bookings from the game over the last 13 months have been comparable to <em>Assassin&#8217;s Creed Odyssey</em>.</p>
<p>The other 10 million+ sellers Ubisoft have released this console generation are <em>Far Cry 4, Far Cry 5, Rainbow Six Siege, Watch Dogs, Watch Dogs 2, </em>and <em>Ghost Recon Wildlands</em>.</p>
<p>Ubisoft have several major AAA releases lined up for the coming months. <em><a href="https://gamingbolt.com/assassins-creed-valhalla-15-features-you-need-to-know">Assassin&#8217;s Creed Valhalla</a> </em>releases this Holiday season, while <a href="https://gamingbolt.com/watch-dogs-legion-rainbow-six-quarantine-still-releasing-in-2020-two-more-aaa-games-planned-for-fy-2020-21-ubisoft"><em>Watch Dogs Legion, Rainbow Six Quarantine, </em>and </a><em><a href="https://gamingbolt.com/watch-dogs-legion-rainbow-six-quarantine-still-releasing-in-2020-two-more-aaa-games-planned-for-fy-2020-21-ubisoft">Gods and Monsters</a> </em>are still scheduled to come out before April 2021. Reports have also suggested that <a href="https://gamingbolt.com/assassins-creed-far-cry-sequels-releasing-by-march-31st-2021-rumor"><em>Far Cry 6 </em>will also be releasing in that timeframe</a>.</p>
<p>Ubisoft will be <a href="https://gamingbolt.com/ubisoft-forward-coming-july-12th-promises-e3-style-showcase">hosting a digital E3-style event in July</a>, Ubisoft Forward, where they will be sharing new updates and reveals for their upcoming lineup.</p>
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		<title>Far Cry 5 is Ubisoft&#8217;s Best-Selling Current Gen Title</title>
		<link>https://gamingbolt.com/far-cry-5-is-ubisofts-best-selling-current-gen-title</link>
					<comments>https://gamingbolt.com/far-cry-5-is-ubisofts-best-selling-current-gen-title#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 May 2019 14:42:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Far Cry 5]]></category>
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		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[ubisoft montreal]]></category>
		<category><![CDATA[ubisoft toronto]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=399520</guid>

					<description><![CDATA[The open world shooter has performed incredibly well for the publisher.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-399685" src="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg" alt="far cry 5" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/far-cry-5-1024x576.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you haven&#8217;t heard, Ubisoft is doing pretty well for itself. The publisher&#8217;s <a href="https://ubistatic19-a.akamaihd.net/comsite_common/en-US/images/57ubisoft%20fy19%20slideshow%20confcall%20_tcm99-349885_tcm99-196733-32.pdf" target="_blank" rel="noopener noreferrer">recent financial report</a> indicated <a href="https://gamingbolt.com/the-division-2-uplay-sales-increase-ten-fold-over-first-game">strong sales for <em>The Division 2</em></a>, along with <a href="https://gamingbolt.com/ubisoft-has-three-unannounced-aaa-games-to-release-by-march-2020">three unannounced titles</a> coming out before March 2020. However, it&#8217;s <em>Far Cry 5</em> which has been the greatest success for the company thus far.</p>
<p>According to Ubisoft, the open world first person shooter is the &#8220;best units selling Ubisoft game on current gen.&#8221; It&#8217;s probably not too surprising &#8211; <em>Far Cry 5</em> sold <a href="https://gamingbolt.com/far-cry-5-sold-5-million-copies-in-first-week-according-to-jeffries-group">five million copies in its first week</a>, was one of <a href="https://gamingbolt.com/steams-2018-best-sellers-include-far-cry-5-warhammer-vermintide-2">the best sellers on Steam for 2018</a>, and <a href="https://gamingbolt.com/uk-charts-far-cry-5-in-top-spot-for-third-straight-week">held strongly in UK sales charts</a> for a number of months. You can check out GamingBolt&#8217;s review of the title <a href="https://gamingbolt.com/far-cry-5-review">here</a>.</p>
<p>A standalone sequel for the game released earlier this year with <em><a href="https://gamingbolt.com/far-cry-new-dawn-and-metro-exodus-debut-on-top-of-latest-uk-charts">Far Cry New Dawn</a></em>. Though the critical and commercial reception wasn&#8217;t as strong, it still debuted at the top of <a href="https://gamingbolt.com/far-cry-new-dawn-and-metro-exodus-debut-on-top-of-latest-uk-charts">the 10 best-selling games in the UK</a>, beating out titles like <em>Metro Exodus</em> and <em>Red Dead Redemption 2</em>. Check out <a href="https://gamingbolt.com/far-cry-new-dawn-review-rise-of-a-new-dawn">our review</a> for <em>Far Cry New Dawn</em> and judge for yourself if it&#8217;s worth the trouble.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">399520</post-id>	</item>
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		<title>The Curious Case of Ubisoft&#8217;s DLC Practices</title>
		<link>https://gamingbolt.com/the-curious-case-of-ubisofts-dlc-practices</link>
					<comments>https://gamingbolt.com/the-curious-case-of-ubisofts-dlc-practices#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Apr 2019 09:43:27 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Assassin's Creed Odyssey]]></category>
		<category><![CDATA[Assassin's Creed Odyssey: Legacy of the First Blade]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=391584</guid>

					<description><![CDATA[Post-launch monetization is a tough task so how is Ubisoft handling it so well?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n 2013, <i>Far Cry 3: Blood Dragon</i> was released. Standalone titles that served as quasi-expansions were nothing new at this point but <i>Blood Dragon</i> did offer something different. Harnessing the massive map of <i>Far Cry 3</i>, it churned out a 1980s-style action epic with retro-futuristic visuals and over-the-top story-telling. The dialogue was corny. The neon visuals were extravagantly obscene. More importantly, there was the story-line which focused on the betrayed Rex “Power” Colt and his quest for vengeance against Colonel Sloan.</p>
<p>Sure, it was <i>Far Cry 3&#8217;s</i> open world and gameplay that formed the base for <i>Blood Dragon</i>. However, while that game was marketed on the basis of its charismatic antagonist Vaas, <i>Blood Dragon&#8217;s</i> charm seeped through every pore of the game&#8217;s style and atmosphere. The gameplay itself was no slouch either, removing many of the limitations of <i>Far Cry</i> titles like fall damage and increasing movement speed. Keep in mind that we haven&#8217;t even gotten to the part where you ride an armored Blood Dragon with a laser turret in an all-out assault.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Far-Cry-3-Blood-Dragon-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-148282" src="https://gamingbolt.com/wp-content/uploads/2013/04/Far-Cry-3-Blood-Dragon-4.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/Far-Cry-3-Blood-Dragon-4.jpg 1000w, https://gamingbolt.com/wp-content/uploads/2013/04/Far-Cry-3-Blood-Dragon-4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"On November 8th 2018, Kotaku journalist Jason Schreier revealed a rather interesting yet unsurprising fact – single-player DLC doesn&#8217;t usually sell very well."</p>
<p><i>Far Cry 3: Blood Dragon</i> wasn&#8217;t just a financial success, selling over 1 million copies and becoming the fastest selling downloadable title in Ubisoft&#8217;s history. It also stood out as one of the best <i>Far Cry</i> titles ever made, despite essentially reusing an entire map and having a shorter story. We had a feeling at the time that it would influence Ubisoft&#8217;s approach to DLC in the future, moving beyond the typical add-ons and expansions, but little did we know by how much.</p>
<p>On November 8<sup>th</sup> 2018, Kotaku journalist Jason Schreier revealed <a href="https://twitter.com/jasonschreier/status/1060550201256108033">a rather interesting yet unsurprising fact</a> – single-player DLC doesn&#8217;t usually sell very well. Citing a “fair number of developers over the last few years”, Schreier explained that this was the reason that DLC for games like <i>Dishonored 2</i> and <i>Uncharted 4</i> would become standalone games, as seen in <i>Dishonored: Death of the Outsider</i> and <i>Uncharted: Lost Legacy</i> respectively. Even <i>Hollow Knight&#8217;s</i> upcoming Hornet-focused content was meant to be DLC but eventually expanded into <i>Hollow Knight: Silksong</i> (that&#8217;s still being given free to backers of the first game, mind you). So it&#8217;s not a scenario that&#8217;s isolated to just triple A games. It&#8217;s interesting when you think about it in other ways– how many games got ahead of the curb like <i>Grand Theft Auto 5</i> which focused primarily on delivering <i>GTA Online</i> DLC (especially considering how <i>Grand Theft Auto 4&#8217;s Episodes</i> performed in sales)?</p>
<p>It&#8217;s a real case-by-case basis though. The <i>Forza</i> series, both <i>Forza Motorsport</i> and<i> Forza Horizon</i>, continue to deliver expansion packs in addition to free content. <i>Forza Horizon 4</i> actually leaned further into the games-as-a-service model, offering substantial content updates since launch along with expansion packs. <i>Horizon Zero Dawn: The Frozen Wilds</i> is another great example – even if DLC sales weren&#8217;t through the roof, Sony is able to offset costs thanks to other factors like hardware sales, console licensing fees, PlayStation Plus revenue, digital sales revenue cuts and much more.</p>
<p>Such a trend could also explain why games-as-a-service has taken such prominence in this day and age. Rewarding continued investment, taking advantage of the sunk-cost fallacy, etc are major factors, make no mistake. After all, why release substantial single-player content that would be tougher to produce and doesn&#8217;t provide a continuous revenue stream (forget the fact that many players may not even buy it)? You may be thinking of exceptions like <i>The Witcher 3: Wild Hunt</i> which have seen strong revenue from their post-launch expansions. Keep that in mind as we delve further.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-389037" src="https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1.jpg" alt="Destiny 2 Season of the Drifter" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Destiny-2-Season-of-the-Drifter-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Games-as-a-service titles aren&#8217;t looking to be “one-and-done” like traditional single-player expansions or DLC. They&#8217;re meant to be a recurring factor in your gaming life, squeezing out some additional revenue whenever possible."</p>
<p>Games-as-a-service titles are benefiting more from smaller content releases in between substantially larger content drops. <i>Destiny, Destiny 2, Tom Clancy&#8217;s The Division, ideally Anthem and Fallout 76, Fortnite, Call of Duty: Black Ops 4, Overwatch</i> and so on are prime examples. <i>Path of Exile</i> follows a set schedule of substantial Challenge Leagues while preparing mega-expansions for release every few years. <i>Warframe&#8217;s</i> approach last year saw a big expansion arrive with <i>Fortuna</i> and various smaller content drops since then like newer story episodes, Nightwave and so on. Even <i>Final Fantasy 14: A Realm Reborn</i>, which functions off of a subscription-based model, delivers a major paid expansion every two years. The one thing they all have in common is that they&#8217;re multiplayer/social-focused titles and not purely single-player offerings.</p>
<p>Perhaps the one major advantage that games-as-a-service titles have is that they account for players eventually leaving. Keeping them hooked is important, for sure, but the amount of competition in today&#8217;s market actually helps players “decompress” from the grinds of of games-as-a-service titles. By the time they return, there are new offerings and hooks to keep them engaged (and possibly spending some money). After all, it&#8217;s not like you hate the <i>gameplay </i>of <i>Destiny 2</i> or <i>Anthem</i> so why not return when some new updates go live? Why not drop some money on <i>Forsaken</i> and the Annual Pass or on <i>Anthem&#8217;s</i> cosmetics?</p>
<p>Games-as-a-service titles aren&#8217;t looking to be “one-and-done” like traditional single-player expansions or DLC. They&#8217;re meant to be a recurring factor in your gaming life, squeezing out some additional revenue whenever possible.</p>
<p>Which makes Ubisoft&#8217;s approach to DLC over the past few years so interesting to observe.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-390038" src="https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3.jpg" alt="Assassin’s Creed 3" width="620" height="346" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3.jpg 2224w, https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3-768x428.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/Assassin’s-Creed-3-1024x571.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Of course, we all know what happened in 2014. Despite being fairly successful, <i>Watch Dogs</i> faced a firestorm of controversy over its graphical downgrades, bugs and much more."</p>
<p>Let&#8217;s go back to <i>Far Cry 3: Blood Dragon</i>. A phenomenal standalone game in its own right but for all intents and purposes, it was DLC. It probably would have been successful as a smaller-scale DLC pack for <i>Far Cry 3</i> but Ubisoft took a risk, pricing it at $20 and making it a digital-only title.</p>
<p>Things weren&#8217;t going too badly for Ubisoft before this. <i>Assassin&#8217;s Creed</i> was already a successful yearly sequel franchise – in fact, the publisher was experimenting with releasing a “full-fledged” <i>Assassin&#8217;s Creed</i> title and a side game at the time. This would be seen with <i>Assassin&#8217;s Creed 3</i> and <i>Assassin&#8217;s Creed 3: Liberation</i> in 2013, and later repeated with <i>Assassin&#8217;s Creed Unity</i> and <i>Assassin&#8217;s Creed Rogue</i> in 2014. Yes, they were all on different platforms but the fact that they&#8217;ve arrived for current gen consoles since then makes Ubisoft&#8217;s goal of building a long-term catalog all the more obvious now.</p>
<p>Pre-<i>Blood Dragon</i>, titles were still very much in the traditional DLC cycle. <i>Tom Clancy&#8217;s Ghost Recon: Future Soldier</i> received three DLC packs; <i>Trials Evolution</i> only received one DLC pack; and <i>Assassin&#8217;s Creed 4: Black Flag</i> received a single-player expansion in <i>Freedom Cry</i> (which would release as a standalone title in February 2014, not-so-coincidentally after the success of <i>Blood Dragon</i>). Despite releasing post-<i>Blood Dragon</i>,<i> Splinter Cell: Blacklist</i> also falls in the same category with its <i>Homeland Pack</i> which only added two new maps, some weapons, and new skins for $6.99. The game released only a few months after <i>Blood Dragon</i> so it makes sense that it would stick to a more old-school DLC model.</p>
<p>Of course, we all know what happened in 2014. Despite being fairly successful, <i>Watch Dogs</i> faced a firestorm of controversy over its graphical downgrades, bugs and much more. It still had Ubisoft&#8217;s patented Season Pass with DLC packs but that was pretty overshadowed by all the controversy. Such was the blow-back that it even affected launch week sales of <i>Watch Dogs 2</i>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/acu_screen_crowdcombat_e3_140609_4pmpst_1402143765.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-198982" src="https://gamingbolt.com/wp-content/uploads/2014/06/acu_screen_crowdcombat_e3_140609_4pmpst_1402143765.jpg" alt="Assassin's Creed Unity" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/acu_screen_crowdcombat_e3_140609_4pmpst_1402143765.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/acu_screen_crowdcombat_e3_140609_4pmpst_1402143765-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/acu_screen_crowdcombat_e3_140609_4pmpst_1402143765-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"2015 would see Ubisoft truly begin diversifying its DLC portfolio. <i>Tom Clancy&#8217;s Rainbow Six: Siege</i> launched and despite receiving heaps of criticism from the outset, it laid the foundation for eventual Yearly Passes."</p>
<p>A similar trend was observed with <i>Assassin&#8217;s Creed Unity</i> – it launched in a broken state, had a Season Pass with a main story expansion (<i>Dead Kings</i>), some additional single-player/ content (<i>The Secrets of the Revolution Pack</i>) and two packs with new gear, weapons and outfits (<i>Underground Armory Pack</i> being free and <i>Revolutionary Armaments Pack</i> being paid). Once again, the controversy over <i>Unity&#8217;s</i> launch would bleed over into launch week sales for <i>Syndicate</i> besides a general exhaustion with <i>Assassin&#8217;s Creed</i> as a franchise.</p>
<p>Granted, <i>Far Cry 4</i> was better received but the fatigue with Ubisoft&#8217;s open world approach was becoming obvious. <i>Far Cry 4</i> featured a bit more experimentation with its single-player content. Instead of only offering new missions and PvP maps, we also got<i> Escape from Durgesh Prison</i>, a 30 minute race to escape. Completing quests added more time and upgrades while permadeath forced you to restart from the beginning (albeit with any upgrades intact). <i>Valley of the Yetis</i> featured a more robust story component but also introduced base-building and upgrading (which would return as a core mechanic in <i>Far Cry New Dawn</i>). Then you had the standard <i>Hurk Deluxe Pack</i> which added new missions and weapons.</p>
<p>2015 would see Ubisoft truly begin diversifying its DLC portfolio. <i>Tom Clancy&#8217;s Rainbow Six: Siege</i> launched and despite receiving heaps of criticism from the outset, it laid the foundation for eventual Yearly Passes. In 2016, <i>Far Cry Primal</i> arrived and served as a standalone title that utilized <i>Far Cry 4&#8217;s</i> map. It presented a completely new narrative and mixed up the gameplay significantly by focusing on hunting, older weapons like spears, and warring with other factions. By March 2016, Ubisoft made a major foray into games-as-a-service with <i>Tom Clancy&#8217;s The Division</i>.</p>
<p>Though the plan was to initially have three expansion packs and a Season Pass, each expansion was its own self-contained experience. The only real benefit of completing them was for gear that could be carried over into the main game. In terms of narrative and world-building, they had no effect on the base game, not counting minor changes to some existing areas or being able to earn caches containing loot for use in almost all activities.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-255409" src="https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/01/The-Division-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<i>Far Cry 5&#8217;s</i> approach was a mix of free content updates and an expansion pass that contained three standalone experiences. This could be looked at as trying to create three potential <i>Blood Dragon</i>-like games for the price of one Season Pass."</p>
<p><i>Underground</i> was a randomly generated set of dungeons; Survival was a battle royale-esque fight for extraction; and <i>Last Stand</i> introduced the game&#8217;s first dedicated PvP mode. The main plot-line wasn&#8217;t advanced in any significant way but it also meant you didn&#8217;t <i>have </i>to own any of the DLC. This became more apparent with Ubisoft&#8217;s Year 2 plan which introduced Global Events, Resistance and Skirmish with a brand new area, completely free for all players. Cosmetic-only loot boxes would be subsequently introduced but due to easily earning key fragments and the abundance of outfits as is, most players didn&#8217;t take issue with this.</p>
<p>As <i>Rainbow Six: Siege</i> received major improvements to its core gameplay and structure, it introduced its Year 1 Pass. This essentially provided 7 days early access to the new Operators, a Renown boost, Credits for spending in the shop and five daily challenges to earn even more Renown. It wasn&#8217;t so much pay-to-win as “pay to get an advance start”. After all, everyone got the new maps for free at roughly the same time. If you were super competitive and wanted to know how the new Operators interacted with these maps, then the pass was for you. Ditto for if you wanted more cosmetics because you were <i>that </i>dedicated to the game,.</p>
<p><i>Far Cry 5&#8217;s</i> approach was a mix of free content updates and an expansion pass that contained three standalone experiences. This could be looked at as trying to create three potential <i>Blood Dragon</i>-like games for the price of one Season Pass. It actually harks back to that Ubisoft survey in 2015 which asked players what they would like to see. A “futuristic, sci-fi setting on another planet” is most likely a reference to <i>Far Cry 5&#8217;s Lost on Mars</i> while <i>Hours of Darkness </i>is set during the Vietnam war and <i>Dead Living Zombies</i> takes place during an undead outbreak.</p>
<p>Of course, we recently got <i>Far Cry New Dawn</i>, a standalone title that was actually set several years after the events of <i>Far Cry 5</i>. Though reusing the same map, it had enough new mechanics (including more base-building and outpost attacking) along with a new story to warrant its reduced price point.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-387121" src="https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands.jpg" alt="Ghost Recon Wildlands" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/Ghost-Recon-Wildlands-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<i>Assassin&#8217;s Creed Odyssey </i>took things even further with monthly updates that introduced modes like New Game Plus, free story quests in The Lost Tales of Greece, new cosmetics and gear, level scaling options and so on. That&#8217;s in addition to a gargantuan amount of base content."</p>
<p>Cut back to <i>Ghost Recon: Wildlands</i> in 2017 which, again, featured two expansion packs – <i>Narco Road</i> and <i>Fallen Ghosts</i>. Both offered self-contained experiences – you couldn&#8217;t transfer equipment and progress to the base game. Meanwhile, the base game would see updates like Special Events, free quests and the addition of Tier 1 Mode for end-game players. For the game&#8217;s second year, Ubisoft introduced the Year 2 Pass. This provided cosmetics and early access to new classes in the new Ghost War PvP mode (which was added for free and received additional maps afterwards). It also ensured players had early access to the new Special Operations – special story missions that would crossover into other Ubisoft franchises. The introduction of various tiers of loot boxes also came with the new content updates which were free for everyone.</p>
<p>Remember <i>The Witcher 3: Wild Hunt</i> and its expansions? It seems Ubisoft has found an interesting plan to pursue games-as-a-service in the single-player, open world action RPG space as well. Assassin&#8217;s Creed Origins featured an in-game cash shop and added free content over time including Explorer Mode, an editor for PC players to mess about with any setting and Super Bosses to battle for rare loot. It also brought in two expansion packs with new regions and substantial story content.</p>
<p><i>Assassin&#8217;s Creed Odyssey </i>took things even further with monthly updates that introduced modes like New Game Plus, free story quests in The Lost Tales of Greece, new cosmetics and gear, level scaling options and so on. That&#8217;s in addition to a gargantuan amount of base content. Even the expansions took a more episodic approach – <i>Legacy of the First Blade</i> was divided into three, easily consumable episodes that introduced new weapons and abilities. As a whole, you could comfortably complete these and then either try out other new features or simply return to the game next month. Once again, you don&#8217;t <i>need </i>these expansions to get the most out of <i>Odyssey</i> – the base game already delivers dozens, if not hundreds of hours of content.</p>
<p>It&#8217;s an intriguing model, one that combines the games-as-a-service model with single-player expansions but without spending too many resources on brand new regions, dozens of new enemy types, tons of new loot, etc. Through a combination of new gameplay systems like Mastery Progression, balance tweaks, level cap increases and reasons to replay the entire game, Ubisoft is ensuring that fans returning to <i>Odyssey</i> have reason to stay.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-387387" src="https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1.jpg" alt="The Division 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/The-Division-2-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The company has talked about developing games that stick around for several years, seeing substantial updates and growing ever larger as a result (as opposed to a simple yearly sequel strategy)."</p>
<p>Now we have <i>The Division 2</i> launching with tons of content, ensuring plenty of story and lore for those in it for the long haul along with plenty of end-game opportunities for those seeking the best loot. More content is on the way including World Tier 5, the first raid, the likely introduction of Gear Sets and Episodes containing new story missions, areas and much more. Ubisoft Massive has also promised multiple raids throughout the first year of the game, all free. Of course, there are loot boxes and Year 1 Pass if you want 7 days early access and some goodies but once again, it&#8217;s not necessary to avail of the free content.</p>
<p>So to summarize, this is Ubisoft&#8217;s current slate of DLC strategies:</p>
<ul>
<li>Standalone expansions that reuse a previous game&#8217;s assets like map design with new stories, some new mechanics and new characters. Example: <i>Far Cry New Dawn</i>.</li>
<li>Expansions that don&#8217;t much alter the base game (sometimes at all) while also providing dramatically different standalone experiences. Examples: <i>Ghost Recon Wildlands&#8217; Narco Road</i> and <i>Fallen Ghosts</i>, <i>The Division&#8217;s Survival</i> and <i>Underground, Far Cry 5&#8217;s</i> Season Pass DLC.</li>
<li>Free content updates and features which often come with updates to the in-game cash shop. Examples: <i>Assassin&#8217;s Creed Odyssey, The Division 2</i>.</li>
<li>Yearly Passes which provide exclusive cosmetics, boosters and early access to new content. Examples: <i>Ghost Recon Wildlands Year 2, Rainbow Six: Siege, The Division 2, For Honor</i>.</li>
<li>Single-player expansions but broken up into episodes and spread several weeks apart. These introduce new mechanics, weapons and abilities while also remaining baked into the main game. Perhaps the closest to “traditional” single-player DLC. Example: <i>Assassin&#8217;s Creed Odyssey</i>.</li>
</ul>
<p>In this day and age of free to play titles, games-as-a-service titles, triple A releases, multiplayer-centric games and “grind” games, it&#8217;s easy to dismiss single-player expansions as being outdated. However, companies like Ubisoft are finding new ways to integrate them into their very large base experiences. The company has talked about developing games that stick around for several years, seeing substantial updates and growing ever larger as a result (as opposed to a simple yearly sequel strategy). This doesn&#8217;t mean you won&#8217;t see a trend like, say, <i>Assassin&#8217;s Creed Odyssey</i> releasing a year after <i>Origins</i> but it does mean that the former will have a much longer shelf-life as a result.</p>
<p>Intrinsically, this creates more potential revenue streams for the company to pursue without having to commit too many resources. On the surface, it heightens the profile of Ubisoft as a company that cares about its games, even if they suffer from a few glitches at launch. But at the end of the day, the plan was to always support some titles in the long-term, even if the method of doing so (see “Operation Health” for <i>Rainbow Six Siege</i> and update 1.3 for <i>The Division</i>) was based off of community feedback and requests.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-389222" src="https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2.jpg" alt="assassins creed odyssey legacy of the first blade" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/assassins-creed-odyssey-legacy-of-the-first-blade-image-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"All of this is a big step up from the Ubisoft of old, which released technically troubled games to the ire of fans and critics everywhere."</p>
<p>Credit must be given to Ubisoft for improving the overall quality control of its titles at launch as well. However, it&#8217;s pretty crazy to see the company branch out into so many different DLC opportunities. It has Yearly Passes for early access to new content, free quests, story expansions, story expansions that serve as standalone games, new areas, new modes, new features, new Operators, the list goes on. And with the company lending its support to Google Stadia, a game streaming platform which promises to eliminate large downloads for the latest updates (among many other things), Ubisoft could be envisioning a future where it can have major triple-A releases on every platform that are supported for years at a time that exist at their own standalone franchises. These would have robust cash shops for those who want to attach additional support to the brand.</p>
<p>All of this is a big step up from the Ubisoft of old, which released technically troubled games to the ire of fans and critics everywhere. While one could criticize this approach as effectively homogenizing several of the company&#8217;s properties, stripping away the identity of <i>Assassin&#8217;s Creed</i> and <i>Ghost Recon</i> in favour of more generic sandboxes that tick all the open world requirements, Ubisoft has shown an ability to quickly iterate on things that aren&#8217;t working. <i>Assassin&#8217;s Creed Syndicate</i> released in 2015, for instance, and just two years later, the company reinvented the franchise into an open world action RPG with a heavier emphasis on exploration and choice-driven quests. Keep in mind that this is after <i>Syndicate </i>was well received by critics and eventually saw first-week sales pick up.</p>
<p><i>Assassin&#8217;s Creed Odyssey</i> took the same tenets of <i>Origins</i> but leaned much harder into the action RPG looter approach that defines games like <i>Path of Exile</i> and <i>Warframe</i> while being easier for the vast majority to get into. For a crowd craving more story-based open world RPGs like <i>The Witcher 3: Wild Hunt </i>and <i>Horizon: Zero Dawn</i>, it implemented more choice-based gameplay, dialogue systems and multi-part quests.</p>
<p>No Ubisoft game is without criticism though. <i>Ghost Recon Wildlands&#8217;</i> cosmetic loot boxes and lack of PvE content, complaints of excessive grinding in <i>Assassin&#8217;s Creed Odyssey </i>(which would be further exacerbated by the existence of XP boosters), PvP balance concerns in <i>The Division 2</i>, whatever happens to ail <i>Rainbow Six Siege</i> in any given month – the list goes on.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-385848" src="https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image.jpg" alt="the division 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image.jpg 3840w, https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/the-division-2-image-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"However you may look at it, this is a intriguing time for Ubisoft. What will the company introduce next and how long will it leverage current models of content delivery?"</p>
<p>Imagine the support structure and community teams required to constantly address PvE vs. PvP balance and loot droprates in <i>The Division 2</i> or balance concerns and story direction choices in <i>Assassin&#8217;s Creed Odyssey</i>. Compared to the days of haphazard development on <i>Assassin&#8217;s Creed 4: Black Flag</i>, it&#8217;s almost miraculous that Ubisoft is delivering post-launch content and new games at such a fast pace while also trying new things like <i>Starlink: Battle for Atlas, Mario + Rabbids: Kingdom Battle</i> and the upcoming <i>Skull and Bones.</i></p>
<p>Ubisoft has also shown an apt hand at staying ahead of the monetization curb while still appealing to and retaining the vast majority of consumers. There&#8217;s probably something to be said about the company leaning much more into open world titles with boat-loads of content. Does all that content make for a better experience on a narrative and gameplay level or is it simply there to ensure all kinds of players have something to do? Is <i>Assassin&#8217;s Creed Odyssey</i> a better game because it caters to story-hungry fans while also having random contracts, gear grinding, best-in-slot optimization, fetch quests, large Conquest battles and so on? For that matter, is <i>The Division 2</i> served better as a looter shooter by including so many random activities to complete along with social activities instead of a more narrative-focused, single-player campaign with optional co-op? Perhaps a discussion for another day.</p>
<p>However you may look at it, this is a intriguing time for Ubisoft. What will the company introduce next and how long will it leverage current models of content delivery? What does the future hold especially as conversations about crunch culture and the like keep happening? How will Ubisoft leverage deals with storefronts like the Epic Games Store and strengthen its own brand at the same time? Time will tell but if you have even a passing interest in the majority of Ubisoft&#8217;s offerings, chances are you&#8217;ll be in it for the long haul. And in age where the usual expansions don&#8217;t quite cut it in terms of revenue, what more could a major triple A publisher want?</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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