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	<title>Neocore games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Warhammer 40,000: Inquisitor &#8211; Martyr Now Allows Access to Content from Every Season</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-now-allows-access-to-content-from-every-season</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 01 Feb 2024 11:35:40 +0000</pubDate>
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		<category><![CDATA[Neocore games]]></category>
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		<category><![CDATA[Warhammer 40000: Inquisitor - Martyr]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=577735</guid>

					<description><![CDATA[Players will now be able to pick any Seasonal content they want to take on when they make a new character in Warhammer 40,000: Inquisitor - Martyr.]]></description>
										<content:encoded><![CDATA[<p>NeoCore Games has <a href="https://store.steampowered.com/news/app/527430/view/3997575372227328324" target="_blank" rel="noopener">announced</a> that Seasonal Journey is now live in hack-and-slash action RPG <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em>. The Seasonal Journey makes all previously-released seasonal content available to players at the same time.</p>
<p>How the Seasonal Journey works is players will have to pick a Season during character creation. Options will range from the very first Season—Season of Inferno—to more recent ones, and even future Seasons once they are released.</p>
<p>The Seasonal Journey for <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em> has a new trailer, which you can check out below. The trailer shows off the content players can access throughout the game&#8217;s various Seasons.</p>
<p>Alongside the update, the studio has also announced the next class DLC for <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em>—the Hierophant. The new class will allow players to call in multiple acolytes to form a squad. More details on the class are set to be revealed as we get closer to its release.</p>
<p><iframe title="W40K: Inquisitor | Seasonal Journey Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/Y5U33lXHDNw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>King Arthur: Knight&#8217;s Tale &#8211; Legion IX Expansion Announced, Coming to PC in Early 2024</title>
		<link>https://gamingbolt.com/king-arthur-knights-tale-legion-ix-expansion-announced-coming-to-pc-in-early-2024</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 27 Nov 2023 15:08:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[King Arthur: Knight&#039;s Tale]]></category>
		<category><![CDATA[King Arthur: Knight's Tale - Legion IX]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=571845</guid>

					<description><![CDATA[Retailing for $19.99, it promises new heroes, combat mechanics, a larger party and a new story about the Roman Ninth Legion.]]></description>
										<content:encoded><![CDATA[<p>NeocoreGames&#8217; role-playing game <em>King Arthur: Knight&#8217;s Tale</em> is <a href="https://gamingbolt.com/king-arthur-knights-tale-is-coming-to-ps5-and-xbox-series-x-s-on-february-22">coming to PS5 and Xbox Series X/S next year</a>. However, PC players can look forward to new content with the<em> Legion IX</em> expansion. It launches in early 2024 for $19.99 on Steam. Check out the cinematic reveal trailer below.</p>
<p>The story focuses on the Roman Ninth Legion, a new threat to the Kingdom of Avalon that is seemingly undead. Players will encounter a tribute of the Legion, venture to a Roman Colony on the island and learn some secrets from the Lady of the Lake. In addition to new enemies, the expansion promises new heroes, combat mechanics, and a larger party.</p>
<p>Stay tuned for more details on the expansion in the coming months. <em>King Arthur: Knight&#8217;s Tale</em> is available on PC, having left early access in April 2022. It received a sizable update earlier this month, adding new story missions and reducing the installation size significantly. Head <a href="https://gamingbolt.com/king-arthur-knights-tale-gets-massive-update-with-new-story-content-reduced-install-size">here</a> for more details.</p>
<p><iframe title="King Arthur: Legion IX | Cinematic Reveal Trailer" width="500" height="281" src="https://www.youtube.com/embed/ZVtaPzuT_zA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>King Arthur: Knight&#8217;s Tale is Coming to PS5 and Xbox Series X/S on February 22</title>
		<link>https://gamingbolt.com/king-arthur-knights-tale-is-coming-to-ps5-and-xbox-series-x-s-on-february-22</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 10 Nov 2023 01:31:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[King Arthur: Knight&#039;s Tale]]></category>
		<category><![CDATA[Neocore games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=570167</guid>

					<description><![CDATA[Originally released on PC as an Early Access title, King's Arthur: Knight's Tale is making its way to consoles.]]></description>
										<content:encoded><![CDATA[<p>Tactical role-playing game <em>King Arthur: Knight&#8217;s Tale</em> is making the jump from PC on to the PS5 and Xbox Series X/S on February 22. The console release date announcement was made alongside a new trailer, which you can check out below.</p>
<p>The console release of <em>King Arthur: Knight&#8217;s Tale</em> comes with a host of features, including a local PvP game mode, haptic feedback support for the PS5 version of the game, and the choice between Quality Mode running the game at 4K and Performance Mode, which prioritises frame rate.</p>
<p>Since its <a href="https://gamingbolt.com/king-arthur-knights-tale-early-access-delayed-to-january-26th">original release as an Early Access title</a>, <em>King Arthur: Knight&#8217;s Tale</em> has seen a host of updates bringing with them new content, as well as better optimisation. A notable example was an update released back in 2022 which, along with bringing new story content, also optimised the installation size of the game, <a href="https://gamingbolt.com/king-arthur-knights-tale-gets-massive-update-with-new-story-content-reduced-install-size">bringing it down from around 120GB to 39GB</a>.</p>
<p><em>King Arthur: Knight&#8217;s Tale</em> is a modern retelling of the classic Arthurian myth, re-imagined through the lens of dark fantasy. The game is a turn-based tactical RPG with an emphasis on storytelling. For more details, check out our <a href="https://gamingbolt.com/king-arthur-knights-tale-interview-early-access-combat-story-and-more">interview with PR manager Gergo Vas from back in 2021</a>.</p>
<p><iframe title="Console Release Date Announcement Trailer | King Arthur: Knight&#039;s Tale" width="500" height="281" src="https://www.youtube.com/embed/iEEFwrQF7as?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Warhammer 40,000: Inquisitor &#8211; Martyr &#8211; Sororitas Class DLC is Out Now on PC</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-sororitas-class-dlc-is-out-now-on-pc</link>
					<comments>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-sororitas-class-dlc-is-out-now-on-pc#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 28 Nov 2022 16:13:24 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=536886</guid>

					<description><![CDATA[The Sisters of Battle join the fray as a new playable class. Three new subclasses are also available, along with new perks, passives, and items.]]></description>
										<content:encoded><![CDATA[<p>NeocoreGames&#8217; action RPG <em>Warhammer 40,000: Inquisitor Martyr</em> has received some hefty new content with its <a href="https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-getting-the-sororitas-class-dlc-on-november-28">Sororitas Class DLC</a>. Available on PC via Steam, it adds a fifth class to the game &#8211; an Adepta Sororitas Inquisitor, better known as the Sisters of Battle. Check out the release trailer below.</p>
<p>Three new subclasses are available for the Adepta Sororitas, and there are new items and types like Power Halberds, Blessed Blades, Flamers, and Power Mauls to use. New mechanics like Acts of Faith and Embodied Saint form are also available, in addition to new passives, perks, enchantments and Achievements.</p>
<p>For console owners, the Sororitas Class DLC will be out &#8220;soon.&#8221; NeocoreGames is also working on new seasonal content, which releases in the &#8220;near future&#8221; for PC and consoles.</p>
<p><em>Warhammer 40,000: Inquisitor &#8211; Martyr</em> launched in 2018 for PC, and despite some rough performance and design issues, it&#8217;s received several updates and new content. The <em>Ultimate Edition</em> <a href="https://gamingbolt.com/warhammer-40000-inquisitor-martyr-ultimate-edition-is-coming-to-ps5-xbox-series-x-s-on-october-27">was released last month</a> for PS5 and Xbox Series X/S.</p>
<p><iframe loading="lazy" title="W40K: Inquisitor | Sororitas Class - Release Trailer" width="500" height="281" src="https://www.youtube.com/embed/kD9DHqm75F4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">536886</post-id>	</item>
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		<title>Warhammer 40,000: Inquisitor &#8211; Martyr is Getting the Sororitas Class DLC on November 28</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-getting-the-sororitas-class-dlc-on-november-28</link>
					<comments>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-getting-the-sororitas-class-dlc-on-november-28#comments</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 10 Nov 2022 23:41:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=535350</guid>

					<description><![CDATA[Developer Neocore has unveiled a new DLC for Warhammer 40,000: Inquisitor - Martyr. The action-RPG is finally getting playable Sisters of Battle.]]></description>
										<content:encoded><![CDATA[<p>Developer Neocore has announced a new DLC for action-RPG <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em>. The DLC adds a new playable class to the game—the Sororitas class. As the name might imply, the DLC essentially acts as an introduction of the Sisters of Battle as playable characters in <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em>.</p>
<p>The Sororitas class revolves around the use of abilities dubbed Acts of Faith. They can also pull off more explosive special attacks by transforming into an Embodied Saint. As the names of these abilities and mechanics might imply, the Sisters of Battle are fiercly loyal to the God-Emperor of Mankind, and their faith borders on fanaticism.</p>
<p>Other features of the DLC include new weapons, such as flamers, blessed blades, power mauls, and power halberds. There will also be new perks and passive skills.</p>
<p>The <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em> Sororitas Class DLC is slated for release on November 28 on PC. The console versions of the game will be getting the DLC at a later date.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">535350</post-id>	</item>
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		<title>Warhammer 40,000: Inquisitor – Martyr Ultimate Edition is Coming to PS5, Xbox Series X/S on October 27</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-ultimate-edition-is-coming-to-ps5-xbox-series-x-s-on-october-27</link>
					<comments>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-ultimate-edition-is-coming-to-ps5-xbox-series-x-s-on-october-27#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 06 Oct 2022 01:02:24 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=532108</guid>

					<description><![CDATA[The PS5 and Xbox Series X/S release for action RPG Warhammer 40,000: Inquisitor – Martyr now has a release date, and will include all DLCs.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-coming-to-current-gen-consoles"><em>Warhammer 40,000: Inquisitor – Martyr</em></a> Ultimate Edition is coming to PS5 and Xbox Series X/S on October 27. The release features all DLC and features that have been added to <em>Warhamer 40,000: Inquisitor – Martyr</em> since its release, with the DLCs numbering at 25.</p>
<p>The PS5 and Xbox Series X/S versions of the game also come with new features to make better use of the more powerful hardware, such as native 4K support, higher resolution textures, improved physics, and DualSense features on PS5. The game will also support cross-gen multiplayer modes.</p>
<p>The new class that was announced back year, Sororitas, will not be available on the PS5 and Xbox Series X/S at launch, and will be making its way to the new platfors at a later date.</p>
<p>The PS5 and Xbox Series X/S release for <em>Warhamer 40,000: Inquisitor – Martyr</em> was announced earlier this year during the Warhammer Skulls 2022 event. Other announcements from the event included new CRPG <a href="https://gamingbolt.com/warhammer-40000-rogue-trader-announced-by-owlcat-games-for-consoles-and-pc"><em>Warhammer 40,000: Rogue Trader</em></a>, and old-school first-person shooter <a href="https://gamingbolt.com/warhammer-40000-boltgun-is-a-new-retro-inspired-first-person-shooter"><em>Warhammer 40,000: Boltgun</em></a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">We&#39;re excited to announce that we&#39;re working with <a href="https://twitter.com/NeocoreGames?ref_src=twsrc%5Etfw">@NeocoreGames</a> to bring Warhammer 40,000: Inquisitor – Martyr to PS5 and Xbox Series X|S on October 27th.</p>
<p>With native 4K support, high-res textures, 4 years of updates, 25 pieces of DLC, and more, this is the Ultimate Edition! <a href="https://t.co/qWdeXMCPQq">pic.twitter.com/qWdeXMCPQq</a></p>
<p>&mdash; Nacon (@Nacon) <a href="https://twitter.com/Nacon/status/1577669229209346048?ref_src=twsrc%5Etfw">October 5, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Warhammer 40,000: Inquisitor &#8211; Martyr Kicks off Season of Judgement with New Bosses, Missions</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-kicks-off-season-of-judgement-with-new-bosses-missions</link>
					<comments>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-kicks-off-season-of-judgement-with-new-bosses-missions#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 24 Jun 2022 00:13:54 +0000</pubDate>
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		<category><![CDATA[Neocore games]]></category>
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		<category><![CDATA[Warhammer 40K: Inquisitor - Martyr]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522499</guid>

					<description><![CDATA[The game's new season, Season of Judgement, brings with it new missions, new bosses, and a redesigned mission UI, among many other things.]]></description>
										<content:encoded><![CDATA[<p>NeoCore Games has kicked off the new seasonal ladder for <em>Warhammer 40,000: Inquisitor &#8211; Martyr</em>. Titled Season of Judgment, the new season has a whole new theme, along with a stackable buff called the Emperor&#8217;s Judgement. Check out the trailer below.</p>
<p>The new Emperor&#8217;s Judgement buff, while active, gives players increased damage and movement speed, along with the ability to unlock seasonal missions and boss fights with unique loot. The new season also gives players a new inventory tab.</p>
<p>The Season of Judgement also brings along a few quality-of-life features, such as a redesigned mission UI, new objective widgets, a new dedicated server system, and balance changes and bug fixes.</p>
<p><em>Warhammer 40,000: Inquisitor &#8211; Martyr</em> is available on PC, PS4, and Xbox One. <a href="https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-coming-to-current-gen-consoles">It is also coming to PS5 and Xbox Series X/S later this year</a>. Additionally, the game will also be getting its Sisters of Battle class through an upcoming DLC.</p>
<p><iframe loading="lazy" title="W40K: Inquisitor | Season of Judgement - Release Trailer" width="500" height="281" src="https://www.youtube.com/embed/u-K-2MqJLEE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>King Arthur: Knight&#8217;s Tale Gets Massive Update with New Story Content, Reduced Install Size</title>
		<link>https://gamingbolt.com/king-arthur-knights-tale-gets-massive-update-with-new-story-content-reduced-install-size</link>
					<comments>https://gamingbolt.com/king-arthur-knights-tale-gets-massive-update-with-new-story-content-reduced-install-size#comments</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 24 Jun 2022 00:00:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=522497</guid>

					<description><![CDATA[Titled The Chained God, the update adds new story missions, more things to do at the endgame, and optimisations to the installation size.]]></description>
										<content:encoded><![CDATA[<p>NeoCore Games has released the first batch of free seasonal content for <a href="https://gamingbolt.com/king-arthur-knights-tale-interview-early-access-combat-story-and-more"><em>King Arthur: Knight&#8217;s Tale</em></a>. Dubbed The Chained God, the free update adds quite a bit of story content, along with a bunch of optimisations for the game.</p>
<p>In The Chained God, players play as the Fomorians—the giants of Avalon and the main enemy faction of the Knights of the Round Table. The update adds a new series of short story missions.</p>
<p>Alongside the story content, the update also massively reduces the installation size for <em>King Arthur: Knight&#8217;s Tale</em>. Originally weighing in at around 120 GB according to Steam, the installation now sits at 39 GB.</p>
<p><em>King Arthur: Knight&#8217;s Tale</em> is a turn-based tactical role playing game with an emphasis on storytelling. It is a modern retelling of a classic Arthurian myth, re-imagined through the lens of dark fantasy.</p>
<p><em>King Arthur: Knight&#8217;s Tale</em> is currently available at a 35% discount on Steam. There will also be released on PS5 and Xbox Series X/S at a later date.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">522497</post-id>	</item>
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		<title>Warhammer 40,000: Inquisitor &#8211; Martyr is Coming to Current-Gen Consoles</title>
		<link>https://gamingbolt.com/warhammer-40000-inquisitor-martyr-is-coming-to-current-gen-consoles</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 02 Jun 2022 11:30:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Neocore games]]></category>
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		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Warhammer 40K: Inquisitor - Martyr]]></category>
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					<description><![CDATA[The action RPG will launch for PS5 and Xbox Series X/S later this year, bringing a number of visual enhancements, including 4K support. ]]></description>
										<content:encoded><![CDATA[<p><em>Warhammer 40,000: Inquisitor &#8211; Martyr </em>is coming to PS5 and Xbox Series X/S. The announcement was made by publisher Nacon and developer Neocore Games at the Warhammer Skulls 2022 event. Check out the announcement trailer below for a glimpse of what the game will look like on current-gen consoles.</p>
<p><em>Warhammer 40,000: Inquisitor &#8211; Martyr </em>is a top-down action RPG offering its own take on <em>Diablo</em>-esque action and loot-driven progression, set in the <em>Warhammer </em>universe. The action RPG originally launched for PC in June 2018, and then came to PS4 and Xbox One a couple of months later, in August 2018.</p>
<p>On PS5 and Xbox Series X/S, the game will boast various visual enhancements, such as native 4K resolution, enhanced shadows, and high-resolution textures. Other enhancements include improvements made to physics, and the inclusion of cross-gen multiplayer support. You can also expect full support for the DualSense&#8217;s features on the PS5.</p>
<p>This is one of several announcements made as part of the Warhammer Skulls 2022 event. One of the highlights of the event was the announcement of <em><a href="https://gamingbolt.com/warhammer-40000-rogue-trader-announced-by-owlcat-games-for-consoles-and-pc">Warhammer 40,000: Rogue Trader</a>, </em>a CRPG being developed by <em>Pathfinder </em>developer Owlcat Games. Another new announcement was <a href="https://gamingbolt.com/warhammer-40000-boltgun-is-a-new-retro-inspired-first-person-shooter"><em>Warhammer 40,000: Boltgun</em></a>, an old-school first person shooter in the works at Auroch Digital.</p>
<p>Meanwhile, we also got new trailers and updates for <em><a href="https://gamingbolt.com/warhammer-40000-darktide-receives-new-cinematic-trailer-pre-orders-now-live-on-pc">Warhammer 40,000: Darktide</a>, <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-developers-talk-about-staying-true-to-the-setting-in-new-developer-diary">Warhammer 40,000: Space Marine 2</a>, </em>and <a href="https://gamingbolt.com/total-war-warhammer-3-gets-immortal-empires-teaser-trailer"><em>Total War: Warhammer 3&#8217;s </em>upcoming <em>Immortal Empires </em>update</a>.</p>
<p><iframe loading="lazy" title="Next-gen trailer | Warhammer 40,000: Inquisitor - Martyr" width="500" height="281" src="https://www.youtube.com/embed/DTxClZ2w1qs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>King Arthur: Knight&#8217;s Tale Interview &#8211; Early Access, Combat, Story, and More</title>
		<link>https://gamingbolt.com/king-arthur-knights-tale-interview-early-access-combat-story-and-more</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 04 Mar 2021 10:56:18 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[king arthur: knights tale]]></category>
		<category><![CDATA[Neocore games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=471884</guid>

					<description><![CDATA[NeoCore Games PR manager Gergo Vas speaks about the upcoming RPG. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>eoCore Games have, slowly and steadily, built up a solid reputation as developers of some great action RPGs, but with their next game, <em>King Arthur: Knight&#8217;s Tale,&nbsp;</em>they&#8217;re going in a different direction, with turn-based tactical battles, and a ton of other ambitious ideas to boot. Based on the reception to its early access launch, the game is clearly doing something right, and with its focus on morality, atmosphere, choice-driven storytelling, and classic RPG mechanics, it&#8217;s hard not to be excited about the game. We recently got the chance to shoot across some of our questions about it to its developers, and learned quite a bit in the process. You can read our conversation with NeoCore Games PR manager Gergo Vas below.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-471890" src="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image.jpg" alt="king arthur knight's tale" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We plan to be in Early Access a few months, let’s say 3-7 months, but of course it can change a tiny bit. We’ll see. We don’t have an exact release date yet; it will all depend on how the development goes and what players would like to see in the game."</p>
<p><strong>Congratulations on your recent early access launch! How has early reception to the game been from those who have been playing it?</strong></p>
<p>Thanks! People seem to like the Early Access so far, and the reception is pretty good. We constantly check feedback and bug reports and we are tremendously grateful for players sending it our way. It’s also a really great way to connect with our playerbase and check which features they liked the most.</p>
<p><strong>What are your big picture plans for <em>King Arthur: Knight&#8217;s Tale&#8217;s</em> early access period? How long are you expecting the game to be in early access before its full launch?</strong></p>
<p>We plan to be in Early Access a few months, let’s say 3-7 months, but of course it can change a tiny bit. We’ll see. We don’t have an exact release date yet; it will all depend on how the development goes and what players would like to see in the game.</p>
<p><strong>What can players expect from the game in terms of content updates and fixes and their frequency during its early access period?</strong></p>
<p>We’ll release regular updates to the game during this period. These updates will come more or less on a monthly basis and will include new content as well as balance and gameplay changes.</p>
<p><strong><em>King Arthur: Knight&#8217;s Tale&#8217;s</em></strong><strong>&nbsp;blend of classic RPG mechanics and turn-based tactical combats is an interesting choice. Can you talk about how the game harmonizes those two elements, and why you went with this particular combat system for this game?</strong></p>
<p>We wanted to do something different within this genre, and mixing turn-based tactics with RPGs and even with rouge-lite elements seemed like a good idea. Adding RPG elements was obvious from the start, since our previous games were action-RPGs, so why not use the things we learnt making those games. We think that adding random loot, classic character sheets with skills and levels will make pre-planning missions a lot more fun and complex. We decided to do a turn-based game simply because we love this genre and because after numerous action-RPGs we wanted to do something different – but of course, this doesn’t mean we won’t make action-RPGs in the future.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-471889" src="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4.jpg" alt="king arthur knight's tale" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We wanted to do something different within this genre, and mixing turn-based tactics with RPGs and even with rouge-lite elements seemed like a good idea."</p>
<p><strong><em>King Arthur: Knight&#8217;s Tale</em></strong><strong> has a lot of moving parts, but one that seems particularly interesting is how the heroes players gather along the journey are not just gameplay units, but also have their unique personalities and wavering loyalties that are decided by the player&#8217;s actions. How complex is this side of the game? Can you go into how different actions of different scale can affect which heroes are or aren&#8217;t loyal to players, and what kind of an impact that can have on how the story progresses?</strong></p>
<p>Your decisions will have a pretty big impact on the story. These decisions decide who you can recruit and what passive bonuses you’ll receive through your decrees, as well as setting your own Morality, which will affect your relationship – and the overall story progression &#8211; with heroes of your Round table. The heroes may no longer be loyal to you &#8211; because let’s say you went with a Morality path that’s the complete opposite of theirs &#8211; could even turn against you.</p>
<p><strong>Rebuilding Camelot seems to be an important part of the experience. How does that translate in terms of gameplay mechanics? Is it something that will be tied to direct player actions, or is it more story-related?</strong></p>
<p>Camelot will of course play a crucial role in the story, but I’d say it’s more like a crucial gameplay element players need to explore. Which building upgrade to build first, which buffs to use, and so on. It’ll accompany players throughout the story campaign, with seven buildings and five upgrades related to each.</p>
<p><strong>Morality is something that quite a few games have moved away from in recent years, owing to how binary it tends to be. How does <em>King Arthur: Knight&#8217;s Tale</em> approach morality mechanics in light of that?</strong></p>
<p>We’re adding another layer to the binary – two axes will allow players to move into four different directions and their combinations. This will grant more replayability with unique characters and bonuses only available in specific directions. On the other hand, Morality and also the loyalty of each hero opens up a whole new dimension in <em>Knight’s Tale</em>. Certain heroes would leave you and turn against you if you make really extreme choices.</p>
<p><strong>How meaty can players expect the engdame content to be?</strong></p>
<p>We’re still debating in-house how challenging the endgame should be, but we definitely want to expand things after the story is completed. We plan to add random missions and boss fights for sure, so it’ll definitely add some extra hours to the game. But starting a new game and go on a different Morality path with a different hero setup will be an option too.</p>
<p><strong>How radically can the story branch based on players actions and the morality mechanics?</strong></p>
<p>Depends on your chosen heroes, but story missions will be fixed, not randomised. Some side activities will be selected from a pool each playthrough, so there’ll be some randomness to it. And the endings will be different, depending on your Morality choices – there are four main paths &#8211; and your hero setup.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-471887" src="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2.jpg" alt="king arthur knight's tale" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We’re still debating in-house how challenging the endgame should be, but we definitely want to expand things after the story is completed. We plan to add random missions and boss fights for sure, so it’ll definitely add some extra hours to the game."</p>
<p><strong>Following its eventual 1.0 launch, how long will an average playthrough of <em>King Arthur: Knight&#8217;s Tale</em> be?</strong></p>
<p>It’s a bit early to speculate on that I think and say X or Y hours, but to see the scope of things, while the launch version of the Early Access had two story missions and a few more side missions, the final build is planned to have at least twenty story missions, boss fights, and overall, around fifty points of interests. Plus, the endgame content.</p>
<p><strong><em>King Arthur: Knight&#8217;s Tale</em></strong><strong> is confirmed to be coming to PS5 and Xbox Series X/S, but do you have any plans for Switch or last-gen versions as well?</strong></p>
<p>Never say never, but we don’t have plans for other console versions right now. We’re focusing on the PC version at the moment, and the console versions after that. Neocore grew in size lately, but we’re still a relatively small / mid-sized indie studio, so making four or five different console versions at the same time would be a bit insane.</p>
<p><strong>Since the reveal of the&nbsp;PS5&nbsp;and Xbox Series X&#8217;s specs, a lot of comparisons have been made between the clock&nbsp;speeds of the two consoles&#8217; GPUs, with the&nbsp;PS5&nbsp;at 10.28 TFLOPS and the Xbox Series X at 12 TFLOPS- but how much of an impact on development do you think that difference will have?&nbsp;</strong></p>
<p>Too early to tell honestly, since our focus is on the PC version right now. Our console versions are coming after the final PC version is out – similar how we went with our previous titles – so maybe let’s return to this question in a few months. But we definitely want to use both consoles’ full potential.</p>
<p><strong>The&nbsp;PS5&nbsp;features an incredibly fast SSD with 5.5GB/s raw read bandwidth. This is faster than anything that is available out there. How can developers take advantage of this? How does this compare to Series X’s 2.4GB/s raw read bandwidth?</strong></p>
<p>Again, it’s too early to do comparisons, but we’ll be on it to make out most of it from both consoles. As developers I think our job is to do that, and it’s up to the players to do the comparisons. I’m sure though devs as well as players are happy overall with SSDs and faster load times.</p>
<p><strong>The Xbox Series S features lesser hardware compared to Xbox Series and Microsoft is pushing it as a 1440p/60fps console. Do you think it will be hold up for the graphically intensive next-gen games?&nbsp;</strong></p>
<p>We’ll make sure <em>King Arthur: Knight’s Tale</em> will be great on XSS and XSX too, and we’ll work on that players would have the same experience.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-471888" src="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3.jpg" alt="king arthur knight's tale" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/king-arthur-knights-tale-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Never say never, but we don’t have plans for other console versions right now."</p>
<p><strong>What resolution and frame rate is the game targeting to run on&nbsp;PS5, Xbox Series X and Xbox Series S? Furthermore, will the game have multiple graphical modes?</strong></p>
<p>It’s too early to confirm any of these. If multiple graphical modes would make sense or players would request it, we’d add it for sure.</p>
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