Watch_Dogs Has Experts Dedicated For Each Platform, Dev Assures That Wii U Version Isn’t Cancelled

Senior producer Dominic Guay confirms DualShock 4 touchpad support and present lack of Kinect plans.

Ubisoft Montreal’s Watch Dogs has a ton of expectations to live up to, especially since its delay. With games like inFamous: Second Son pushing the envelope in terms of open world visuals and drawing comparisons to Watch Dogs in the process, what has Ubisoft been doing to ensure it takes advantage of its respective platforms?

As it turns, a lot. According to senior producer Dominic Guay, “We have the chance to dedicate experts to the various platforms. So for example, we can push our tech into a specific direction to support the architecture of a given platform. Since each has its own strengths, that’s allowing us to push the envelope for our game world.”

When it comes to taking advantage of the various controller features though, Guay said, “As far as the DualShock 4 is concerned we support the touchpad. We think it brings something interesting to console controls. As of now we have no plans for the Kinect.”

Wii U gamers can also rejoice in knowing that the game hasn’t been cancelled for their platform. “We will have much more to share on the Wii U version closer to release, but be assured it’s currently being worked on and it hasn’t been cancelled,” he confirmed to GamingBolt.

Releasing on May 27th worldwide, Watch Dogs will be out on Xbox One, PS4, Xbox 360, PS3 and PC. The Wii U version is rumoured to be releasing in Autumn.

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