DOOM Eternal Will Have A Traditional Multiplayer Mode, And This Time id Software Will Develop It In House

But it won't be a simple extension of the multiplayer in DOOM 2016.

DOOM 2016, for those of you who might remember, had a multiplayer mode. It was a very bland multiplayer mode, and not at all what the game would go on to be remembered for- but it did exist. It was outsourced by id to an external developer, and while they took over it later to try and salvage it (and even did a fairly good job of it), by then, the damage was done.

Given all the information we have heard of DOOM Eternal so far- especially with its Dark Souls style invasions– you would have been forgiven for assuming the new game won’t have traditional multiplayer mode. But it will- and what’s more, id Software will be developing it entirely in house this time around, too. Speaking to Polygon, id Software’s Marty Stratton announced that the competitive multiplayer mode from DOOM 2016 will be returning in Eternal (although he was very careful to point out that the new PvP won’t just be an extension of the one from that game), though he also noted that id isn’t ready to talk about that just yet.

“The Invasion stuff is just kind of one of the ways that we’re going to make the DOOM experience social,” Stratton said. “But we’re not really going deep into that. We are working on a PvP component. It is new. It’s not an extension of what we did last time. So it’s new.”

So that’s something to keep an eye out for, too. I wonder how id plans to do PvP better this time around. Meanwhile, we’ve also learned that the game won’t have a feature you might remember from the 2016 title, SnapMap, but will have single player DLCDOOM Eternal launches for PS4, Xbox One, Nintendo Switch, and PC. A ton of gameplay footage for the game was recently released- check it out through here.

Bethesdadoom eternalid Softwarenintendo switchpanic buttonpcps4QuakeCon 2018Xbox One