Bethesda released a new remastered version of the original Quake game on the occasion of its 25th anniversary earlier this year to positive critical and commercial reception, and a new update to the game (free to all players who own it) has added a new Horde mode.
Players will face progressively harder waves of enemies in the Horde mode, which can either be played solo or in a group of up to 4 people (bots or other players). The update also adds an add-on by the name of Honey, which is a set of new stages, which will supposedly task players to “delve deep into the darkness to conquer a deadly plague infecting the land”.
Various other bug fixes and quality-of-life improvements also arrive with the patch. You can check out the full patch notes below.
Quake is available right now on Xbox One, Xbox Series X/S, PS4, PS5, Switch, and PC. The game is also a part of the Xbox Game Pass library both on console and PC, and comes with a new expansion developed by MachineGames.
Patch Notes:
HORDE MODE
Overview
- All new multiplayer PvE experience designed by MachineGames
- Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
- Playable on all difficulty levels
- Includes 4 new maps specifically designed for Horde Mode
Rules
- Score points by killing enemies
- Kill multiple enemies in quick succession for bonus points
- Your progression is reset after the last player dies
- Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
- After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
- Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)
NEW ADD-ON: HONEY
- Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
IMPROVEMENTS
All Platforms
- Improved auto aim to reduce amount of snapping and view locking onto enemies
- Crosshair color and type can now be changed from the Gameplay options menu
- Add-ons menu can now be used to play previously downloaded add-ons while offline
- Text chat and push to talk voice chat are now available in pre-game lobbies
PC Only
- Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)
RANGER SKINS IN QUAKE CHAMPIONS AND DOOM ETERNAL
- Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
- Note: Nintendo Switch users can unlock the Ranger Slayer Skin in DOOM Eternal alongside Update 6.66 sometime in early 2022. Stay tuned to the Slayers Club for updates!
BUG FIXES
All Platforms
- Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
- Bots now chat less
- Fixed cases where texture borders were visible around certain HUD elements
- Fixed weapon firing immediately after respawning in multiplayer
- Turning off Enable Microphone before connecting to online services now properly mutes the microphone
PlayStation 5
- Fixed a crash related to secret levels when loading a save
- Fixed controller audio not playing in multiplayer when in someone else’s lobby
Nintendo Switch
- Deadzone and other sliders should no longer have unselectable values
- Fixed achievement popup getting cut off when the pause menu is active
Microsoft Store (PC)
- “First Controller” setting now works correctly