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	<title>sony &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Marvel Tōkon: Fighting Souls Sold 485,000 Units in First Week, 74 Percent of Sales on PS5 &#8211; Rumor</title>
		<link>https://gamingbolt.com/marvel-tokon-fighting-souls-sold-485000-units-in-first-week-74-percent-of-sales-on-ps5-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 18:21:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Marvel Games]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650666</guid>

					<description><![CDATA[The Marvel license reportedly attracted a significant number of players from PlayStation's Spider-Man titles, per Alinea Analytics.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s been ten days since <em>Marvel Tōkon: Fighting Souls</em> was released, and the buzz is decidedly more muted than before launch. Much of that is due to issues with the PC version which, despite <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-gets-new-pc-update-to-fix-stuttering-and-frame-drops">a recent patch</a>, still has a “Mixed” rating on Steam with only 48 percent of user reviews recommending it.</p>



<p class="wp-block-paragraph">However, it seems that its sales haven&#8217;t been too crazy either. Alinea Analytics&#8217; Rhys Elliott estimates that 485,000 copies were sold on PS5 and PC in the first week, apparently resulting in $33 million in revenue. Unsurprisingly, 74 percent of copies sold were reportedly on PS5, while Steam contributed only 26 percent.</p>



<p class="wp-block-paragraph">Interestingly, PlayStation may have other Marvel titles to thank for the response, as Elliott reports significant crossover with <em>Marvel&#8217;s Spider-Man: Miles Morales</em> and <em>Spider-Man 2</em> (though <em>Marvel Rivals </em>also figured into the equation). <em>Dragon Ball FighterZ</em>, ArcSys&#8217;s best-selling fighting game to date, apparently had significant overlap, though fans of <em>Street Fighter 6</em> and <em>Mortal Kombat 1</em> also reportedly showed up.</p>



<p class="wp-block-paragraph">Of course, the sentiment is that <em>Tōkon</em> could have reached one million sales if the PC version fared better. As such, the developer is committed to addressing issues and long-term support with new characters (with the first DLC character, Phoenix Cyclops, <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-first-dlc-fighter-is-phoenix-cyclops-in-fall-2026">out in Fall</a>), so we&#8217;ll see if it can pick up over time.</p>



<p class="wp-block-paragraph">Stay tuned for more details and check out <a href="https://gamingbolt.com/marvel-tokon-fighting-souls-review-here-comes-a-new-challenger">our review</a> of the PC version. Aside from the high CPU utilisation and rollback issue, we found it to be a very fun, if initially daunting, fighter.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Marvel Tokon sells 485K copies on PS5 and Steam (<a href="https://x.com/alineaanalytics?ref_src=twsrc%5Etfw">@alineaanalytics</a> estimates).<br><br>PS5 accounts for 74% of that split, while Steam takes 26%. It’s made $33M in revenue across those platforms. The lower Steam share tracks, with many fighting games skewing to console due to… <a href="https://t.co/XynsuBpzA7">pic.twitter.com/XynsuBpzA7</a></p>&mdash; Rhys Elliott (@superhys) <a href="https://x.com/superhys/status/2087913995575472290?ref_src=twsrc%5Etfw">August 13, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Marvel&#8217;s Wolverine Isn&#8217;t Open-World Because He&#8217;s &#8220;Not Somebody Who Stays in the Same Spot&#8221; for Long</title>
		<link>https://gamingbolt.com/marvels-wolverine-isnt-open-world-because-hes-not-somebody-who-stays-in-the-same-spot-for-long</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 18:07:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650662</guid>

					<description><![CDATA[Compared to Spider-Man, senior project director Jess Reiner-Reed says Logan doesn't have "a friendly neighborhood" to settle in.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">If there&#8217;s one thing that Insomniac Games has reinforced with <em>Marvel&#8217;s Wolverine</em>, it&#8217;s that this is a story about James “Logan” Howlett. It&#8217;s why there <a href="https://gamingbolt.com/marvels-wolverine-doesnt-feature-any-other-playable-characters-though-there-is-a-team-vibe">aren&#8217;t any other playable characters</a>, even if controlling Jean Grey and Sabertooth would be fun, and <a href="https://gamingbolt.com/marvels-wolverine-lacks-the-x-men-to-remind-players-of-the-hard-and-scary-mutants-lead">why the X-Men don&#8217;t exist</a> (which also reinforces how dangerous life is for mutants).</p>



<p class="wp-block-paragraph">Of course, the biggest difference from <em>Marvel&#8217;s Spider-Man</em> is that this isn&#8217;t an open world. Logan may explore more open locations for secrets while conversing with other characters between missions, but the focus is on a linear action-adventure.</p>



<p class="wp-block-paragraph">When asked why the team opted for this approach, senior project director Jess Reiner-Reed explained to <a href="https://www.gamesradar.com/games/action/insomniac-had-to-ditch-spider-mans-open-world-for-marvels-wolverine-because-logan-is-not-somebody-who-has-a-friendly-neighborhood/" target="_blank" rel="noreferrer noopener">GamesRadar</a>, &#8220;We&#8217;re telling a Logan story. He&#8217;s so different from Spider-Man in so many different ways. One of the ways is that Logan is not somebody who stays in the same spot for a while. He&#8217;s not somebody who has a friendly neighborhood. He&#8217;s not settling down in one location. He&#8217;s a loner guy in a lot of ways.&#8221;</p>



<p class="wp-block-paragraph">This approach also affected other aspects that the team is well-versed in, including traversal. As head of technology Mike Fitzgerald noted, &#8220;It took us a while to say &#8216;traversal is not an important part of Wolverine as a character. As we talk about those key things, it&#8217;s about his claws, his healing factor, his rage and anger, his past and dealing with that. These are some of the core things. The game doesn&#8217;t have to be everything and have everything. At the same time, you don&#8217;t want to be frustrating or slow.&#8221;</p>



<p class="wp-block-paragraph">Which makes sense because anyone who&#8217;s seen the movies or read the comics can attest to Logan&#8217;s speed, especially when pouncing on enemies. However, it&#8217;s interesting to note all the other ways that they captured his traits.</p>



<p class="wp-block-paragraph">&#8220;Some of it&#8217;s subtle, though, in fun ways,&#8221; Fitzgerald said. &#8220;Like, he can climb trees. I mean, he&#8217;s a wolverine with claws that you go up. But if you walk out on the branch, the branch bends, because he&#8217;s a very heavy guy. That&#8217;s a whole system we had to build […] But Spider-Man walks out on stuff and doesn&#8217;t affect those things at all. He&#8217;s very light and nimble. As soon as we put it so the branch was bending under the weight and the leaves were all moving the right way, it&#8217;s like, &#8216;Oh yeah, this feels like this character and not that other character,&#8217; even because of that subtle bit.&#8221;</p>



<p class="wp-block-paragraph"><em>Marvel&#8217;s Wolverine</em> launches on September 15th for PS5, and thus far, it&#8217;s looked mighty impressive. The fact that it&#8217;s <a href="https://gamingbolt.com/marvels-wolverine-runs-at-60-fps-with-ray-tracing-in-performance-mode-on-base-ps5">running at 60 FPS on a base PS5 at launch</a>, that too with ray tracing, in Performance Mode is a big reason, but Insomniac has also put in the work to improve its foliage tech. Head <a href="https://gamingbolt.com/marvels-wolverine-aiming-for-a-cinematic-feel-with-the-battle-reborn-suit">here</a> for all the details (and why Logan&#8217;s suit magically regenerates alongside his wounds).</p>
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		<title>PlayStation Patents AI &#8220;Pseudo Account&#8221; to Flag Potentially Hazardous Users</title>
		<link>https://gamingbolt.com/playstation-patents-ai-pseudo-account-to-flag-potentially-hazardous-users</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 17:16:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Playstation Network]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650648</guid>

					<description><![CDATA[The "account" would detect troubling messages, including scams and cheats, and then warn those who interact with said users.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As annoying and detrimental as AI has been for the world at large, never mind rising memory costs, some companies are looking at positive ways to harness it. One such example is PlayStation&#8217;s latest patent, 18/314775, for a “Large Language Model Powered Social Integrity System.” More plainly, it&#8217;s a pseudo account designed to flag potentially dangerous users.</p>



<p class="wp-block-paragraph">It&#8217;s essentially “set up to mimic a potential victim’s demographic messaging behavior while seeming completely legitimate to an anti-social (AS) user. This can entail mimicking the messaging behavior of minors and presenting that behavior where AS users look for it. The AS account establishes communication with the pseudo account.</p>



<p class="wp-block-paragraph">“The AS account may be flagged as suspicious, and the system can wait for the AS user to make an initial move on a legitimate account and report it before any undesirable communication takes place. The pseudo account can be controlled by a large language model (LLM) such as a generative pre-trained transformer (GPTT).”</p>



<p class="wp-block-paragraph">What constitutes “suspicious” activity? Spam, asking for personal information, inappropriate messages, cheating in-game, scams, and even attempting to contact a potential minor. Of course, it doesn&#8217;t move to ban them, nor does it punish regular interactions. Those who meet the above conditions, however, will be flagged, and anyone who interacts with them will see a warning.</p>



<p class="wp-block-paragraph">It&#8217;s essentially a moderation system with the benefit that any hazardous accounts won&#8217;t know it&#8217;s a pseudo account. As far as AI use goes, this certainly ranks as useful. The real question is whether it&#8217;s actually put to use, given the number of patents that are registered and never materialize in a commercial sense. As always, time will tell, so stay tuned for more updates.</p>



<p class="wp-block-paragraph">As far as popular decisions, it could certainly help PlayStation&#8217;s cause, especially after it decided to stop producing physical discs for new titles starting in January 2028. Despite acknowledging the significant backlash, CFO Lin Tao said the company would “cautiously move this forward.” Head <a href="https://gamingbolt.com/sony-isnt-backing-down-from-ending-playstation-disc-production-despite-backlash">here</a> for more details.</p>
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		<title>Marvel&#8217;s Wolverine Studio Doesn&#8217;t Want to Surprise Players Who Have Disabled Gore</title>
		<link>https://gamingbolt.com/marvels-wolverine-studio-doesnt-want-to-surprise-players-who-have-disabled-gore</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 14 Aug 2026 15:45:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650573</guid>

					<description><![CDATA[Insomniac's head of technology, Mike Fitzgerald, spoke about how the blood and gore involved "a very complex set of systems."]]></description>
										<content:encoded><![CDATA[<p>As far as superheroes go, Wolverine is often considered one of the more violent characters. Since his main abilities revolve around adamantium claws and the ability to regenerate from massive damage, his stories often have their fair share of violence. However, with <em>Marvel’s Wolverine</em>, Insomniac Games doesn’t want to make squeamish players feel left out.</p>
<p>In an interview with <a href="https://www.gamesradar.com/games/action/marvels-wolverine-will-make-sure-squeamish-players-never-have-to-see-blood-and-gore-we-dont-want-to-surprise-anyone/" target="_blank" rel="noopener">GamesRadar</a>, the studio wanted to ensure that players who don’t like seeing blood, gore, and dismemberment in their games won’t have to. “Yes, we are making a <em>Wolverine</em> game. Yes, it is extremely bloody. But we also understand that not everybody has the same level of squeamishness when it comes to blood. So, we have settings where you can disable blood, disable gore, disable [dismemberment],” said creative director Marcus Smith.</p>
<p>Head of technology Mike Fitzgerald noted that offering the option of disabling gore was quite challenging, since there is “a very complex set of systems” at play in the game when it comes to displaying gore.</p>
<p>&#8220;The way it affects characters is one thing. The way it affects environments is another thing. The way it sprays out of the characters is another thing. A lot of cinematics have custom-authored blood that&#8217;s independent [to what] someone very carefully painted onto a character or object. Finding all those places, making them all relate into the accessibility system the right way, took quite a bit of work, effort, and testing.&#8221;</p>
<p>He went on to note that since people have “a real reaction to that stuff,” the team has ensured that edge cases are accounted for. &#8220;We don&#8217;t want to surprise anyone with it when they think they have it turned off.&#8221;</p>
<p>Senior project director Jess Reiner-Reed notes that, while “Wolverine is a brutal character,” his stories never glorify violence. Rather, the character always has nobler goals, even if that means his enemies must be cut down.</p>
<p>&#8220;That&#8217;s a part of the DNA of <em>Wolverine</em>. It is rated mature as far as topics, and as you mentioned, as far as violence, but Logan is not somebody who is ever glorifying violence. He&#8217;s not cutting up people for violence&#8217;s sake. He&#8217;s doing it because he got into some situation. He has to defend somebody who can&#8217;t defend themselves. He has to fight [against] injustice.&#8221;</p>
<p><em>Marvel’s Wolverine</em> is being developed for PS5, and is slated for release on September 15th. Smith has previously spoken on a <a href="https://gamingbolt.com/marvels-wolverines-universe-doesnt-have-x-men-as-a-group-spider-man-might-be-an-easter-egg">variety of subjects</a>, including that <a href="https://gamingbolt.com/marvels-wolverine-will-not-be-an-origin-story-says-director">it won’t be an origin story</a>. “He does not remember how that happened, why it happened, and we are not really covering it because we’re not doing an origin story.&#8221;</p>
<p>Reiner-Reed has also confirmed that, while the whole game will be available on the disc for the physical release, the studio wants to <a href="https://gamingbolt.com/marvels-wolverines-physical-disc-is-fully-playable-but-downloading-the-day-1-patch-is-encouraged">encourage players</a> to at least download the day-one patch.</p>
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		<title>Marvel&#8217;s Wolverine&#8217;s Physical Disc is Fully Playable, But Downloading the Day 1 Patch is &#8220;Encouraged&#8221;</title>
		<link>https://gamingbolt.com/marvels-wolverines-physical-disc-is-fully-playable-but-downloading-the-day-1-patch-is-encouraged</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 14 Aug 2026 14:33:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650555</guid>

					<description><![CDATA["We take every minute we can get to just tweak this little thing, make everything a little bit better," says Insomniac's Mike Fitzgerald.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Even as Insomniac Games reveals more about <em>Marvel&#8217;s Wolverine</em> than ever before, right down to <a href="https://gamingbolt.com/marvels-wolverine-features-new-game-plus-mission-replay-and-optional-nightmare-door-trials">New Game Plus being available on day one</a>, a certain pall hangs over it. Of course, we&#8217;re talking about PlayStation&#8217;s decision to <a href="https://gamingbolt.com/playstation-games-will-go-fully-digital-from-january-2028-onwards" data-type="post" data-id="647494">stop producing discs for new games</a> from January 2028 onwards.</p>



<p class="wp-block-paragraph">If it&#8217;s any comfort, however, <em>Marvel&#8217;s Wolverine</em> will have a physical disc at launch. And thankfully, it isn&#8217;t cosmetic &#8211; project director Jess Reiner-Reed told <a href="https://www.eurogamer.net/marvels-wolverine-ps5-disc-insomniac-1" target="_blank" rel="noreferrer noopener">Eurogamer</a> that the game is fully playable.</p>



<p class="wp-block-paragraph">&#8220;<em>Marvel&#8217;s Wolverine</em> will come out in digital and physical [versions], and the game will be fully playable on the disc when you purchase it.&#8221; That said, there will be a day-one patch, as is always the case for games nowadays, and you&#8217;re encouraged to download it.</p>



<p class="wp-block-paragraph">&#8220;We want people or encourage people to download that day-one patch because we are right now working on &#8211; or we&#8217;re continuing over the next few months before release &#8211; to work on polish and some bug fixing.&#8221;</p>



<p class="wp-block-paragraph">Head of technology Mike Fitzgerald chimed in to encourage the same. &#8220;I would say we&#8217;re perfectionists. We take every minute we can get to just tweak this little thing, make everything a little bit better &#8211; we&#8217;re gonna squeeze as much out of it as we can. And so if players download that patch, they get that little bit of extra time.&#8221;</p>



<p class="wp-block-paragraph"><em>Marvel&#8217;s Wolverine</em> launches on September 15th for PS5, and thus far, it&#8217;s only looked better with each reveal. Rather than <a href="https://gamingbolt.com/marvels-wolverine-will-not-be-an-origin-story-says-director">pursuing an origin story</a>, Insomniac is focusing on a world without X-Men, where mutants <a href="https://gamingbolt.com/marvels-wolverine-lacks-the-x-men-to-remind-players-of-the-hard-and-scary-mutants-lead">are considered outsiders and typically ostracized</a>. Logan is trying to find his way, anger management issues and all, and Bolivar Trask kidnapping them for his experiments doesn&#8217;t help.</p>



<p class="wp-block-paragraph">Aside from the main story, players can also engage in Nightmare Doors, optional trials that delve into Wolverine&#8217;s mind, though the rewards for the same remain to be disclosed. If you&#8217;re keen on replaying in New Game Plus, there will be Adaptations that can seemingly increase the difficulty or unlock all kinds of ways to wreak further havoc. Stay tuned for more updates in the meantime.</p>
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		<title>Marvel&#8217;s Wolverine Will Not Be An Origin Story, Says Creative Director</title>
		<link>https://gamingbolt.com/marvels-wolverine-will-not-be-an-origin-story-says-director</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 14 Aug 2026 13:00:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[marvel's wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650542</guid>

					<description><![CDATA[Logan "already has adamantium infused into his bones," said Marcus Smith. "He does not remember how that happened, why it happened."]]></description>
										<content:encoded><![CDATA[<p>While Insomniac Games is telling an entirely new story with its upcoming title, <em>Marvel’s Wolverine</em>, the studio has been adamant about it not being an origin story. In an interview with <a href="https://www.gamesradar.com/games/action/marvels-wolverine-wont-show-logans-origins-or-how-he-got-the-adamantium-skeleton-were-not-doing-an-origin-story/" target="_blank" rel="noopener">GamesRadar</a>, creative director Marcus Smith said that, in the game’s story, Logan “already has adamantium infused into his bones”.</p>
<p>“He does not remember how that happened, why it happened, and we are not really covering it because we’re not doing an origin story.”</p>
<p>The publication brought up the fact that the demos for <em>Marvel’s Wolverine</em> have included many scenes that have Logan interacting with various other characters, including Nathaniel Essex, and just about every interaction indicating that the characters already have history between them. How this will play out, however, remains to be seen.</p>
<p>Insomniac’s last Marvel-based superhero outings, <em>Marvel’s Spider-Man</em> and its sequels, also avoided telling yet another origin story for the webslinger. Rather, the narrative of the first game revolved around Peter Parker figuring out how he can balance his dual lives. Interestingly, his conversations with many of the villains, including Wilson Fisk, indicated that the two had clashed in the past.</p>
<p>The studio had also previously confirmed that there <a href="https://gamingbolt.com/marvels-wolverine-doesnt-feature-any-other-playable-characters-though-there-is-a-team-vibe">won’t be other playable characters in <em>Marvel’s Wolverine</em></a>. According to project director Jess Reiner-Reed and head of technology Mike Fitzgerald, the story will see Logan teaming up with many other characters.</p>
<p>“There’s definitely the team vibe in that sense,” explained Fitzgerald. “But we were really focusing on Wolverine as a playable character and making sure we nailed that.” This also means that the side characters that occasionally pop up to aid Logan will serve as important supplements to the protagonist’s combat capabilities.</p>
<p>The question was likely raised due to the presence of MJ as a playable character in <em>Marvel’s Spider-Man</em>. Her gameplay sections have gone on to be largely derided by fans, and when it came to some of the gameplay showcases, some took to Reddit to compare Jean Grey in <em>Marvel’s Wolverine</em> to <em>Control</em> protagonist Jesse Faden instead.</p>
<p>As for whether we’ll see hints at a larger Marvel universe in <em>Marvel’s Wolverine</em>, Smith had previously said that the studio wanted to focus its efforts on the main character, and that means that <a href="https://gamingbolt.com/marvels-wolverines-universe-doesnt-have-x-men-as-a-group-spider-man-might-be-an-easter-egg">the X-Men won’t be showing up</a>.</p>
<p>“The important thing, I guess, is the X-Men don’t exist in our game,” he said. “We wanted to focus on a Wolverine storyline and really build it from that character and build a world that is in a state where mutants aren’t well known. They are known; they’re falling victim to people who do know about them and want to destroy them.”</p>
<p>Smith went on to note that there will, however, be other Marvel characters, including Sabretooth and Jean Grey, as already confirmed by the trailers. Whether Spider-Man will show up or not is another matter altogether. Rather than having a full-fledged appearance, the game might feature “some Easter-eggy sort of overlap” with <em>Marvel’s Spider-Man</em>. However, “there is no crossover between <em>Spider-Man</em> and<em> Wolverine</em>”, said Smith.</p>
<p><em>Marvel’s Wolverine</em> is being developed exclusively for PS5, and is slated for release on September 15th.</p>
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		<title>Marvel&#8217;s Wolverine Aiming For A &#8220;Cinematic Feel&#8221; With the Battle Reborn Suit</title>
		<link>https://gamingbolt.com/marvels-wolverine-aiming-for-a-cinematic-feel-with-the-battle-reborn-suit</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 22:35:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650507</guid>

					<description><![CDATA[Is it odd that Logan’s suit heals along with his skin after a fight? Probably, but Insomniac Games is focused on the bigger picture.]]></description>
										<content:encoded><![CDATA[<p><em>Marvel&#8217;s Wolverine</em> is now a month away, and Insomniac seems to be quite busy making up for years of silence with a deluge of information about the game.</p>
<p>There was that welcome announcement about its <a href="https://gamingbolt.com/marvels-wolverine-runs-at-60-fps-with-ray-tracing-in-performance-mode-on-base-ps5">performance on the base PS5</a>, for starters, along with the reveal that <a href="https://gamingbolt.com/marvels-wolverine-features-new-game-plus-mission-replay-and-optional-nightmare-door-trials">New Game+</a> was baked into the release build. But an interview with <a href="https://in.ign.com/marvels-wolverine/268724/insomniac-explains-why-wolverines-suit-heals-itself" target="_blank" rel="noopener">IGN</a> addresses a detail that has stuck out like a sore thumb for many players who&#8217;ve been eagle-eyed enough to spot it: Logan&#8217;s self-healing suit. We did find it odd but explained it away as a nanotechnology-based solution to a problem likely faced during his early days as Wolverine. However, Insomniac chose a more straightforward answer when asked about it.</p>
<p>&#8220;You can&#8217;t play through most of the game wearing just shredded rags on his body,&#8221; said head of technology Mike Fitzgerald. &#8220;So we find the right balance between clothing that reflects the gameplay you&#8217;re doing and this brutal combat and the realities of that, and then finding the right moments to have it restore itself so you get that right cinematic feel of Wolverine.&#8221;</p>
<p>Senior project director Jess Reiner-Reed added, &#8220;Early on, you would be playing through missions, and your clothes are shredded for way too long. You don&#8217;t feel as powerful as you&#8217;re playing through. So yeah, we definitely found that [the] balance was the right thing to say.&#8221;</p>
<p>That does allow for a bit of cinematic realism that could blend very well with Insomniac&#8217;s vision for the game&#8217;s visceral combat.</p>
<p>&#8220;We invested a lot in how damage is reflected on him in his suit, on enemies and their suits. And then as you attack them, the blood sprays coming off them are some really interesting fluid tech. So it&#8217;s not just pre-baked visual effects. These are actual blood particles coming out. They hit the ground and make the exact splatter mark they would make if they land on Logan. They leave blood there. If he walks through water, it washes off and leaves blood swirls in the water,&#8221; noted Fitzgerald.</p>
<p>With ray tracing working by default behind the scenes, and a dark and gritty take on the beloved character in the foreground, that self-healing suit is probably going to melt away into the back of your mind once you take on whatever Logan needs to when <em>Marvel&#8217;s Wolverine</em> launches on September 15th.</p>
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		<title>Marvel&#8217;s Wolverine Doesn&#8217;t Feature Any Other Playable Characters, Though There is A &#8220;Team Vibe&#8221;</title>
		<link>https://gamingbolt.com/marvels-wolverine-doesnt-feature-any-other-playable-characters-though-there-is-a-team-vibe</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 18:00:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650487</guid>

					<description><![CDATA["We were really focusing on Wolverine as a playable character and making sure we nailed that," said head of technology Mike Fitzgerald.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As acclaimed as Insomniac&#8217;s Marvel titles have been, particularly in the <em>Spider-Man</em> series, they&#8217;ve received some criticism for straying away from the hero. Perhaps most notable are the segments where you control Mary Jane Watson, especially since they focus more on stealth.</p>



<p class="wp-block-paragraph">But you won&#8217;t see that in <em>Marvel&#8217;s Wolverine</em>. Senior project director Jess Reiner-Reed and head of technology Mike Fitzgerald confirmed to <a href="https://www.gamesradar.com/games/action/wolverine-is-our-only-playable-character-insomniac-wont-repeat-spider-mans-worst-sections-in-marvels-wolverine/" target="_blank" rel="noreferrer noopener">GamesRadar</a> that &#8220;Wolverine is our only playable character.&#8221; That segment in the latest story trailer did not, in fact, show the player controlling Jean Grey, even if temporarily.</p>



<p class="wp-block-paragraph">Instead, they&#8217;re relegated to helping Logan out during combat, especially in slick team-up attacks. &#8220;There&#8217;s definitely the team vibe in that sense,&#8221; said Fitzgerald. &#8220;But we were really focusing on Wolverine as a playable character and making sure we nailed that.&#8221;</p>



<p class="wp-block-paragraph">And while some fans will doubtless like that, there is some pushback. In a <a href="https://reddit.com/r/PS5/comments/1vndgyi/wolverine_is_our_only_playable_character/" target="_blank" rel="noreferrer noopener">Reddit thread</a> about the same, one user <a href="https://www.reddit.com/r/PS5/comments/1vndgyi/comment/p3gpilz/" target="_blank" rel="noreferrer noopener">said</a>, &#8220;Comparing MJ playability to Jean Grey playability is insane.&#8221; Another <a href="https://www.reddit.com/r/PS5/comments/1vndgyi/comment/p3guvgb/" target="_blank" rel="noreferrer noopener">likened her</a> to <em>Control&#8217;s</em> Jesse Faden without a gun. &#8220;The blueprint is there.&#8221;</p>



<p class="wp-block-paragraph">Of course, as others noted, it&#8217;s possible that designing and animating a separate playstyle for Jean would have tacked on extra development time, especially if she&#8217;s only in a short section. There would also be expectations for similar sections for Mystique and Sabertooth, which would further detract from the focus on Logan.</p>



<p class="wp-block-paragraph">Regardless, he&#8217;s the only killer that you&#8217;ll control when <em>Marvel&#8217;s Wolverine</em> launches on September 15th for PS5. As for why the X-Men don&#8217;t exist, narrative director Walt Williams offered a good explanation <a href="https://gamingbolt.com/marvels-wolverine-lacks-the-x-men-to-remind-players-of-the-hard-and-scary-mutants-lead">here</a>.</p>
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		<title>MARVEL Tōkon: Fighting Souls Guide &#8211; How To Unlock Deadpool’s Secret Moves</title>
		<link>https://gamingbolt.com/marvel-tokon-fighting-souls-guide-how-to-unlock-deadpools-secret-moves</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:04:55 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Marvel Games]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650495</guid>

					<description><![CDATA[Learn how to unlock Deadpool’s secret moveset and poses as well as earn an achievement/trophy for it with this guide for MARVEL Tōkon: Fighting Souls.
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Deadpool is one of the most popular cultural characters in the wider Marvel universe right now, and his inclusion in <em>MARVEL Tōkon: Fighting Souls</em> comes with a set of secret moves that make fourth-wall-breaking references to other games in the fighting genre. Unlocking these moves is also tied to a secret achievement/trophy.</p>



<p class="wp-block-paragraph">This <em>MARVEL Tōkon: Fighting Souls</em> guide lists the inputs for all of Deadpool’s secret moves across all relevant platforms. All directional moves are assuming that your character is facing right.</p>



<h2 class="wp-block-heading"><strong>Healing Agura</strong></h2>



<p class="wp-block-paragraph">Down, Down, Down, Down, Down, Heavy Attack and Unique Attack</p>



<p class="wp-block-paragraph">PlayStation 5: Down, Down, Down, Down, Down + Circle + R1</p>



<h2 class="wp-block-heading"><strong>Fever Dream</strong></h2>



<p class="wp-block-paragraph">Down, Down-Right, Right, Medium Attack and Heavy Attack</p>



<p class="wp-block-paragraph">PlayStation 5: Down, Down-Right, Right + Triangle + Circle</p>



<p class="wp-block-paragraph">Deadpool’s Super Skill uniquely forms the basis for the remaining three variant secret Commands:</p>



<h2 class="wp-block-heading"><strong>Fever Dream: Ranbu</strong></h2>



<p class="wp-block-paragraph">Down, Down-Right, Right, Heavy Attack and Light Attack</p>



<p class="wp-block-paragraph">PlayStation 5: Down, Down-Right, Right + Circle + Square</p>



<p class="wp-block-paragraph">Directional input followed by simultaneously pressing the two attack buttons for Ryuuko Ranbu, which is primarily from the <em>Art of Fighting</em> series.</p>



<h2 class="wp-block-heading"><strong>Fever Dream: Phoenix</strong></h2>



<p class="wp-block-paragraph">Down, Down-Left, Left, Down-Left, Right, Medium Attack and Heavy Attack</p>



<p class="wp-block-paragraph">PlayStation 5: Down, Down-Left, Left, Down-Left, Right + Triangle + Circle</p>



<p class="wp-block-paragraph">Directional input followed by pressing attack buttons simultaneously for Kim’s Hoyaku from the <em>King of Fighters</em> games.</p>



<h2 class="wp-block-heading"><strong>Fever Dream: Raging</strong></h2>



<p class="wp-block-paragraph">Light Attack, Light Attack, Right, Medium Attack, Heavy Attack</p>



<p class="wp-block-paragraph">PlayStation 5: Square, Square, Right, Triangle, Circle</p>



<p class="wp-block-paragraph">Sequential pressing this combo leads to an homage to Akuma’s Raging Demon from <em>Street Fighter</em>.</p>



<h2 class="wp-block-heading"><strong>How To Unlock The Secret Achievement/Trophy ‘Deadpool Saves the Tōkon Universe’</strong></h2>



<p class="wp-block-paragraph">Pulling off each of these poses and moves will make the five secret ones visible in the Command List. Despite the base Fever Dream move not being a secret, it apparently needs to be performed at least one time in order to properly register for completion of the achievement/trophy, so do so if you experience a failure to unlock it.</p>



<p class="wp-block-paragraph">You will also need to actually view Deadpool’s Command List after unlocking the fifth and final move, before the confirmation will appear.</p>



<p class="wp-block-paragraph">Those are all the secret Commands you can unlock for Deadpool in order to earn the related achievement/trophy in <em>MARVEL Tōkon: Fighting Souls</em>.</p>
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		<title>MARVEL Tōkon: Fighting Souls &#8211; How To Unlock The Champion Secret Character</title>
		<link>https://gamingbolt.com/marvel-tokon-fighting-souls-how-to-unlock-the-champion-secret-character</link>
		
		<dc:creator><![CDATA[Michelle Pereira]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:00:59 +0000</pubDate>
				<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Marvel Games]]></category>
		<category><![CDATA[Marvel Tōkon: Fighting Souls]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650494</guid>

					<description><![CDATA[Here’s a guide on how to unlock The Champion, an additional playable character for MARVEL Tōkon: Fighting Souls current roster of twenty.
]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">The character list for <em>MARVEL Tōkon: Fighting Souls</em> has been widely known for months, but there is a secret unlockable and playable character beyond the 20 in the initial roster. Unlocking this character is fairly easy, but will require some time for those of you that are impatient.</p>



<p class="wp-block-paragraph">This is a quick guide to unlocking the secret 21st playable character known as The Champion, in <em>MARVEL Tōkon: Fighting Souls</em>.</p>



<h2 class="wp-block-heading"><strong>How To Unlock The Champion Secret Character</strong></h2>



<p class="wp-block-paragraph">Simply complete any single one of the Episodes, start to finish, in order to unlock The Champion. Despite the storylines being distinct, all paths eventually converge on a final confrontation with him.</p>



<p class="wp-block-paragraph">The remaining storylines have some bearing on other unlocks including a color scheme and various achievements/trophies, in case you need some incentive to remain engaged with story mode as a whole.</p>



<p class="wp-block-paragraph">While sitting through multiple chapters of even a single Episode may seem daunting, with all of their cutscenes and comics, you can simply skip the narrative devices in order to quicken the pace. It is entirely possible to speed through the entire process within less than an hour at most.</p>



<p class="wp-block-paragraph">At the end you will first battle The Promoter, followed by multiple forms of The Champion himself with ever-escalating difficulty in power and moves. Defeating him will complete the unlock after the credits roll.</p>



<p class="wp-block-paragraph">The Promoter cannot be unlocked as a playable character.</p>



<p class="wp-block-paragraph">That is everything there is to know about unlocking the secret 21st playable character known as The Champion in <em>MARVEL Tōkon: Fighting Souls</em>.</p>
]]></content:encoded>
					
		
		
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