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	<title>sony &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Marvel&#8217;s Wolverine Trailer Provides Brief New Gameplay Snippets Ahead of Launch</title>
		<link>https://gamingbolt.com/marvels-wolverine-trailer-provides-brief-new-gameplay-snippets-ahead-of-launch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 17:17:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652448</guid>

					<description><![CDATA[Logan tears off a Sentinel's tendril, exchanges slashes with Lady Deathstrike, and announces his arrival at Trask Industries.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">There&#8217;s only a week before Insomniac Games releases <em>Marvel&#8217;s Wolverine</em>, an original story based on the legendary mutant anti-hero. So what better time than a new trailer titled “The Best There Is,&#8221; based on Logan&#8217;s signature catchphrase? Check it out below.</p>



<p class="wp-block-paragraph">For those who&#8217;ve seen the <a href="https://gamingbolt.com/marvels-wolverines-launch-trailer-shows-how-trask-wants-to-hunt-down-mutants">launch trailer from last week&#8217;s State of Play</a>, it borrows more than its fair share of shots. However, a few new snippets include one sequence where Logan tosses a Sentinel&#8217;s ripped-off tendril right back at it. That same tendril was revealed to be swinging him around in another fight, so it&#8217;s a nice measure of payback.</p>



<p class="wp-block-paragraph">We also see Logan going toe-to-toe with Deathstrike, even though she&#8217;s wielding her mystical katana (which he narrowly avoids a slice from). Another shot sees him crashing some aircraft near a Trask Industries building, seemingly signaling his arrival. It&#8217;s not a lot, but for all intents and purposes, those 30 seconds showcase exactly what makes Wolverine the best there is at what he does, even if what he does isn&#8217;t very nice.</p>



<p class="wp-block-paragraph">With <em>Marvel&#8217;s Wolverine</em> launching on September 15th for PS5 (physical edition that&#8217;s <a href="https://gamingbolt.com/marvels-wolverines-physical-disc-is-fully-playable-but-downloading-the-day-1-patch-is-encouraged">fully playable offline included</a>), we&#8217;ll have the opportunity to delve into everything about him, imperfections and all. If you&#8217;re curious about what makes Insomniac&#8217;s title so notable, check out <a href="https://gamingbolt.com/marvels-wolverine-15-biggest-takeaways-from-everything-revealed-so-far">our feature</a>.</p>



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		<title>Killzone Project is Early in Development at Guerrilla Games &#8211; Rumor</title>
		<link>https://gamingbolt.com/killzone-project-is-early-in-development-at-guerrilla-games-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 07 Sep 2026 12:36:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[killzone]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652315</guid>

					<description><![CDATA[The project is believed to be a remake or remaster of one of the older entries, with the likely candidate being the 2004 original.]]></description>
										<content:encoded><![CDATA[<p>While the <em>Killzone</em> franchise has been dormant since the launch window of the PS4 in 2013, which saw the release of <em>Killzone: Shadow Fall</em>, a new report by <a href="https://mp1st.com/news/report-new-killzone-project-in-very-early-stages-of-production" target="_blank" rel="noopener">MP1st</a> indicates that Sony has greenlit a new entry in the shooter franchise. While few details about the new project have been revealed, Guerrilla Games is once more reportedly working on the franchise, and it is in very early stages of development.</p>
<p>Guerrilla Games isn’t working on a new <em>Killzone</em> by itself, however. The report notes that an external team is working alongside the studio on the project, which is believed to be a remake or remaster of one of the older <em>Killzone</em> games. While it is unknown which one of the games will be getting revisited, logic would indicate that the original 2004 release – simply titled <em>Killzone</em> – is going to be the subject.</p>
<p>The new <em>Killzone</em> was slated to be worked on after Guerrilla Games had wrapped up development on <em>Horizon Hunters Gathering</em>. However, reports have indicated that negative internal feedback has led to <a href="https://gamingbolt.com/horizon-hunters-gathering-rebooted-after-negative-player-feedback-with-far-smaller-scope-rumor">development on the live-service project being rebooted</a>. While some of the team works on retooling it to address feedback, the rest of the studio has seemingly already started working on <em>Killzone</em>.</p>
<p>As for which team is working on the project alongside Guerrilla, People Can Fly is one of the candidates. The Polish studio had <a href="https://gamingbolt.com/people-can-fly-is-prototyping-a-game-based-on-a-playstation-ip">announced back in March 2025</a> that it was working alongside Sony on a new game based on the PlayStation IP, codenamed <em>Project Delta</em>. People Can Fly’s track record with shooters like <em>Bulletstorm</em> and <em>Gears of War: Judgment</em> would make the studio an easy guess for working on <em>Killzone</em>.</p>
<p>Following the remake remaster, Guerrilla Games will reportedly start working on a brand-new mainline entry in the <em>Horizon</em> franchise. However, the fact that the <em>Killzone</em> project is seemingly still quite early in its development cycle, these plans could change.</p>
<p>The original <em>Killzone</em> was released on PS2, and leading up to its release, was considered by many to be Sony’s attempt at a “Halo-killer”. Set in a universe where the Helghast Empire has launched an attack against the Interplanetary Strategic Alliance (ISA) following the former’s defeat during the First Helghan War, players take on the role of one of four characters across various missions. Much of the story revolves around the protagonists – Jan Templar, Shadow Marshall Luger, Rico Velasquez, or Gregor Hakha – trying to stop Helghast’s forces from conquering Vekta.</p>
<p>The title was followed up in 2009 with <em>Killzone 2</em> on PS3, which picked up the story a couple of years after where it left off. With the Helghast invasion having been thwarted, the ISA launches a counter assault on planet Helghan to cripple the Helghast Empire. The third entry, 2011’s <em>Killzone 3</em>, picks up right after its predecessor and revolves around the survivors of the ISA invasion trying to escape from Helghan.</p>
<p><em>Killzone: Shadow Fall</em> takes place 30 years after the trilogy. Taking place on planet Vekta, where the Helghast have been given asylum following the destruction of their planet, the title revolves around Shadow Marshall Lucas Kellan, who is trying to keep the peace between the Vektans and Helghast.</p>
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		<title>PlayStation Disc Production Will Drop by 10 Percent in 2028, Clarifies Sony DADC Chief</title>
		<link>https://gamingbolt.com/playstation-disc-production-will-drop-by-10-percent-in-2028-clarifies-sony-dadc-chief</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 04 Sep 2026 13:07:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ps6]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652215</guid>

					<description><![CDATA[Former PlayStation executive Shawn Layden also spoke about the state of physical media and how decisions like Sony's affect brand value.]]></description>
										<content:encoded><![CDATA[<p>Previous <a href="https://gamingbolt.com/sony-has-begun-repurposing-its-playstation-disc-production-facilities-in-thalgau">reports</a> had indicated that, leading up to January 2028, when Sony plans to <a href="https://gamingbolt.com/playstation-games-will-go-fully-digital-from-january-2028-onwards">stop producing PlayStation discs</a>, the company’s Thalgau plant will only produce 10 percent of its previous volume. A new report courtesy of <a href="https://game.substack.com/p/sonys-playstation-disc-plant-is-losing" target="_blank" rel="noopener">Game (by Pad and Pixel)</a> has indicated that this was a misunderstanding of what Sony DADC (the disc-making division for Sony) chief, Dietmar Tanzer, had said in July.</p>
<p>Clearing things up, Sony DADC has confirmed in a statement that its disc-making operations will only see a 10 percent decline. It will not drop its production down to only 10 percent of what it used to be. “To clarify and avoid any misleading information: in that statement, Dietmar anticipated an overall product volume decline by 10 percent, not a decline down to 10 percent,” explained a Sony DADC spokesperson.</p>
<p>Neither the spokesperson nor Tanzer has revealed any details about production targets for the following year. However, the spokesperson did reaffirm that Sony will continue to order reorders of discs for games that were released before the January 2028 deadline.</p>
<p>In the meantime, former Sony Interactive Entertainment Worldwide Studios head, Shawn Layden, offered some insight on the disc-making process and how it affects Sony and Microsoft in different ways. He confirmed that, while Sony produces its own discs, Microsoft licenses the production of Xbox discs to a host of “Authorized Replicators”. Layden called this a major hurdle for Sony when it comes to the future of physical media. “And unless they decide or determine a way to license that to some of these bespoke disc manufacturers, there’s no way to make it happen,” he said.</p>
<p>Layden went on to talk about the nature of physical media, especially among collectors, and pointed to the music and book industries for examples of how digital media, while still popular, has had to make way for people who enjoy collecting vinyl records and hardcopies of books. He also spoke about how collecting things tends to be a major aspect of playing video games in general, so wanting to collect games in physical form would be a natural part of the hobby.</p>
<p>“No one ever saw the comeback of cassette tape,” he said. “And vinyl didn’t so much come back. The flame went down, the fire’s dying, but the ember was always there, and it just kind of came back, much like the book business. We thought we’d all be on Kindles right now. I believe that physical media is crucial and important. One of the things that makes us gamers, one of the core game mechanics, going back to the beginning of time, is collecting stuff.</p>
<p>“Did you get all the diamonds in Crash Bandicoot? Did you get all the stars in Mario? And we like to collect our games. And we have a game shelf. And we put all our boxes up there. And if you’re super hardcore, when you buy a game, you buy two copies, right? One stays in the shrink wrap, and you play the other one. What happens to that important cultural part of the gaming world? You know, we buy the steelbook and the three-disc Final Fantasy set and the figurine and, you know, you can’t download any of that. What happens to that?”</p>
<p>Speaking further about the potential impact of Sony’s decision to end PlayStation disc production, Layden also pointed out the fact that, while it might make financial sense for the company to cut costs in this way, executives might not be keeping an eye on how these decisions are also affecting Sony’s brand value.</p>
<p>“OK, we can do this and save this much money, or we can invest this to look at that outcome, or we can do this and have this happen over there, or move this team to Sri Lanka. But each one of those, someone also has to have a ledger there saying, ‘OK, what is the brand impact from that move?’</p>
<p>“If we do that, dollars and cents work out. I get it. That’s just math. But what’s the brand impact? Are people going to say, ‘Good move, you guys?’ Or are they going to say, ‘We hate you guys. Quit doing that.’ And sometimes they say, ‘We hate you.’ Then you take a note and say, OK, how much of that can we live with? How much ‘we hate you’ is OK? And when does it go over the line? I see a lot of companies making decisions which, objectively speaking, I don’t know what the dollar end of that was for you, Mr. Company, but your brand value just dropped 30 percent. So I hope it was worth it.”</p>
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		<title>Marvel&#8217;s Wolverine &#8211; 15 Biggest Takeaways From Everything Revealed So Far</title>
		<link>https://gamingbolt.com/marvels-wolverine-15-biggest-takeaways-from-everything-revealed-so-far</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 04 Sep 2026 12:50:53 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652203</guid>

					<description><![CDATA[Logan's dark new journey to save the world's mutants - and maybe recover his memories - is nearly here. Here's what you should know.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he countdown to <em>Marvel&#8217;s Wolverine</em>, with its action-packed take on the legendary anti-hero, continues, and we&#8217;re stoked, to put it mildly. To help with the wait, aside from other notable details from hands-on previews, not to mention just how playable that physical disc really is (spoiler: Very much so), Insomniac released a new trailer with even more interesting tidbits.</p>
<p><strong><em>Note: This article includes only officially revealed information.</em></strong></p>
<p>Here are 15 more things you should know about <em>Marvel&#8217;s Wolverine</em> before its September 15th launch on PS5, starting with&#8230;</p>
<p><strong>An &#8220;Emotionally Deep&#8221; M-Rated Story</strong></p>
<p>From the start, it was clear that <em>Wolverine</em> would be a much darker, bloodier story within the Insomniac Marvel-verse. And while the team has certainly pulled off an M-rated title (to say the least), creative director Marcus Smith says it&#8217;s also about telling “a more emotionally deep storyline.” “There will be twists and turns, and what he wants in the beginning might not always stay true. And by winning he loses and by losing he wins,” he told IGN. If that&#8217;s a little cryptic, well, you&#8217;re not wrong, but at least Smith promises “all of those things that you could expect from a <em>Wolverine</em> storyline.”</p>
<p><strong>A Grounded World</strong></p>
<p>We&#8217;ve also heard plenty about how this is the “ultimate <em>Wolverine</em> fantasy” (not to be confused with the fantasy of <em>Ultimate Wolverine</em>). However, Insomniac also aimed for a “grounded world with believable things that happen,” per game director Mike Daly. It&#8217;s avoiding going over the top, though you probably shouldn&#8217;t count out a few shocking surprises.</p>
<p><strong>The Essex Institute</strong></p>
<p>Case in point, at least on a lesser scale, is the Essex Institute. Nathaniel Essex, the once-and-future Mister Sinister, hasn&#8217;t entered his villain arc yet – in fact, he has to be saved by Wolverine and Team X at one point, based on the Story trailer. But his Institute is one of the locations players can traverse between missions, vaguely looking like another school for gifted mutants. You&#8217;ll likely meet others to converse with and probably discover some secrets; it&#8217;s the future implications that have us most intrigued.</p>
<p><strong>More Adaptations Revealed</strong></p>
<p>As you probably know by now, Adaptations function as passives that significantly alter your playstyle. Thanks to the new Game Features trailer, we&#8217;ve learned about a few more, like Enraged Recharge. It causes Rage to hasten the recharge rate on Special Techniques at Tier 2, with Tier 3 being more substantial. There&#8217;s also Parry Recharge, where successfully parrying an opponent will recharge a Technique mapped to L2 + X. You can even have Logan attempt to deflect bullets with his claws, adding some tankiness to the equation.</p>
<p><strong>Abilities and Upgrades</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-650464" src="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06.jpg" alt="Marvel's Wolverine_06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine_06-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Previews thus far have enlightened us on Logan&#8217;s Techniques, but the latest trailer showcased a few more, plus some upgrades. The Knee Breaker is a tool for staggering enemies and can interrupt all attacks – jury&#8217;s out on whether that applies to Sentinels. Of course, upgrading Tornado Spin increases its duration while also interrupting “most” attacks and breaking an opponent&#8217;s guard. Choose wisely though, because you can only equip four Techniques at a time.</p>
<p><strong>New Game Plus Details</strong></p>
<p>New Game Plus is available on day one – a great change from the <em>Spider-Man</em> titles which usually offered it post-launch. However, besides exclusive Adaptations, it also includes an increased level cap and exclusive Techniques. So not only is there an incentive to carve through enemies and take on optional challenges once more, but you can take on other abilities that couldn&#8217;t fit in the previous playthrough alongside the new additions.</p>
<p><strong>Suits and Claws Revealed</strong></p>
<p>As coy as it&#8217;s been about suits thus far, Insomniac finally opened up to reveal more. Old Man Logan, Ultimate Wolverine, Weapon X and Patch are some of the inspirations, but you can also go with a simple tank top and leather jacket, or engage in a different type of covert ops with the X Force suit. Claws can be customized separately and include everything from reflective and curved options to more natural bone claws.</p>
<p><strong>Removing Cowls and Hats</strong></p>
<p>Since Wolverine doesn&#8217;t have to protect his secret identity, you can remove cowls from certain suits. You can also ditch his hat in a few, and let his unkempt hair breathe free. It&#8217;s all for the sake of customization, but feels pretty much in line with what Logan would do anyway.</p>
<p><strong>Collect Suits to Increase Max Health</strong></p>
<p>Even if you don&#8217;t want to veer off the main story path and look for suit materials, you probably should. As you craft more suits, Logan&#8217;s health will be upgraded by a certain percentage – netting eight of them increases it by 150 percent. So even if you miss out on a few, it&#8217;s a good idea to abuse Mission Replay and head back in if you need a health boost.</p>
<p><strong>Pop the Claws</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6.jpg"><img decoding="async" class="aligncenter wp-image-650469" src="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6.jpg" alt="Marvel's Wolverine (6)" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/08/Marvels-Wolverine-6-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Are you really a <em>Wolverine</em> fan if you haven&#8217;t attempted to pretend a bunch of pencils and pens are claws? Or tried to “pop the claws” out as he would? Well, good news, because you can do that by hitting L2 and R2 at any time. Here&#8217;s hoping there&#8217;s a secret where Logan breaks the fourth wall if you do it too much.</p>
<p><strong>Nightmare Challenges</strong></p>
<p>Insomniac said that Nightmare Doors offered a peek into Wolverine&#8217;s mind, presenting unique time-based parkour challenges with different ranks depending on your performance. However, there&#8217;s also the mind cabin (though it also pops up occasionally through the story, per GamesRadar). Here, you&#8217;ll also take on Nightmare Challenges, which are far more straightforward combat tasks that require eliminating hordes of enemies. And based on impressions, they&#8217;ll put your skills to the test.</p>
<p><strong>Day 1 Patch Recommended But Not Mandatory</strong></p>
<p>Unlike many physical releases that are either a download code in the box, or a coaster that requires a hefty download, <em>Marvel&#8217;s Wolverine</em> is playable from the disc on day one. Now, there is a day-one patch, and while Insomniac isn&#8217;t saying you must, downloading it will ensure players get extra polish and tweaks the team managed to squeeze out in the months leading up to launch.</p>
<p><strong>Photo Mode</strong></p>
<p>The day one patch also includes Photo Mode, and in typical PlayStation Studios fashion, it&#8217;s packed with features. Precision, tilt, hero and enemy visibility, visual effects, light types, filters, backgrounds – the list goes on. It&#8217;s very extensive &#8211; perfect for those who want to flex their digital photography skills.</p>
<p><strong>Why the X-Men Don&#8217;t Exist</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-645324" src="https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-scaled.jpg" alt="Marvel's Wolverine (1)" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/06/Marvels-Wolverine-1-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Besides keeping the focus on Logan, why don&#8217;t the X-Men exist at this point in the story? According to narrative director Walt Williams in an interview with IGN, it made sense to go back to his first-ever team in comics history – Team X. However, it&#8217;s also about reinforcing how “hard and scary” life is for mutants. “We wanted to bring players back to that mindset that these are characters who exist on the outside. They are not superheroes. They don’t have a safe space. They are people who are living in shadow,” said Williams. Having the X-Men would nullify that. This isn&#8217;t to say they won&#8217;t appear later, but for now, it&#8217;s on Logan, Team X and Jean to protect whoever they can.</p>
<p><strong>Why Wolverine&#8217;s Suit Heals Itself</strong></p>
<p>While Williams&#8217; explanation is all well and good, one has to ask: Why does Wolverine&#8217;s suit regenerate when he heals? The answer, unsurprisingly, isn&#8217;t because of nanomachines. Head of technology Mike Fitzgerald said it was more about practicalities. “You can&#8217;t play through most of the game wearing just shredded rags on his body.” It&#8217;s a balance between reflecting combat damage and eventually restoring itself for the next encounter. Senior project director Jess Reiner-Reed added, “Early on you would be playing through missions and your clothes are shredded for way too long.” The result is feeling less powerful, but eventually, Insomniac found the “right balance.”</p>
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		<title>Dispatch Developer Helped Craft Until Dawn 2&#8217;s &#8220;Deeply Layered&#8221; Story</title>
		<link>https://gamingbolt.com/dispatch-developer-helped-craft-until-dawn-2s-deeply-layered-story</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 17:58:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[Firesprite]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Until Dawn 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652173</guid>

					<description><![CDATA[Firesprite creative director Stu Tilley says you can expect "rich characters, razor-sharp dialogue," and, of course, death.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Firesprite <a href="https://gamingbolt.com/until-dawn-2-gets-new-trailer-highlighting-choices-and-consequences">offered a better look</a> at the choices and consequences awaiting in <em>Until Dawn 2</em>, the sequel to Supermassive&#8217;s cult-classic narrative horror. However, perhaps more intriguing is that it teamed up with <em>Dispatch</em> developer AdHoc Studio for the narrative.</p>



<p class="wp-block-paragraph">Creative director Stu Tilley said on the <a href="https://blog.playstation.com/2026/09/03/until-dawn-2-launches-january-28/" target="_blank" rel="noopener">PlayStation Blog</a> that players can expect &#8220;a deeply layered story packed with rich characters, razor-sharp dialogue, fraught relationships, tough decisions, and yes… more than a few gruesome deaths&#8221; as a result. Even if your choice doesn&#8217;t immediately result in someone&#8217;s demise, it can affect the story down the line.</p>



<p class="wp-block-paragraph">With how much recognition <em><a href="https://gamingbolt.com/dispatch-review-company-of-heroes" data-type="post" data-id="631973">Dispatch</a></em> received for its writing, characterization and branching choices, it&#8217;s probably the right call to have them on board. After the announcement trailer, which didn&#8217;t really capture the same vibe as the first game, it&#8217;s good to see something far more unnerving in the most recent trailer.</p>



<p class="wp-block-paragraph"><em>Until Dawn 2</em> launches on January 28th, 2027, exclusively for PS5. Pre-orders will go live on September 10th, and you can net a classic outfit and Akishima Island holiday outfit for free. There will also be bobbleheads based on the infamous Dr Hill to discover, for whatever purpose that may serve.</p>



<p class="wp-block-paragraph">Those who purchase the Digital Deluxe Edition can dress up the Dead True crew in neon-style outfits and access Diorama of Death. The latter lets you relive deaths from different angles presented in vignettes. Perfect for those who want the most bang for their gruesome buck.</p>
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		<title>Ghost of Yōtei: Echoes of Sekigahara Trailer Showcases Old Conflicts, New Foes and Killer Abilities</title>
		<link>https://gamingbolt.com/ghost-of-yotei-echoes-of-sekigahara-trailer-showcases-old-conflicts-new-foes-and-killer-abilities</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 15:50:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ghost of Yōtei]]></category>
		<category><![CDATA[Ghost of Yōtei – Echoes of Sekigahara]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sucker Punch Productions]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652156</guid>

					<description><![CDATA[Atsu meets Nagato, a former ally from the Battle of Sekigahara, and begrudgingly teams up to rescue someone important to her.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Just when it seemed like State of Play Japan could have been an email, Sucker Punch Productions debuted a second trailer for <em>Ghost of Yōtei</em>. This time, the focus is on <em><a href="https://gamingbolt.com/ghost-of-yotei-complete-edition-and-echoes-of-sekigahara-expansion-announced-for-october-1st">Echoes of Sekigahara</a></em>, an upcoming story expansion which sees Atsu confronting a former comrade, Nagato.</p>



<p class="wp-block-paragraph">It&#8217;s a less-than-cheerful reunion, however, since they seemingly split on bad terms years ago during the Battle of Sekigahara. Of course, a major gameplay component of the expansion is reliving those moments from Atsu&#8217;s past and partaking in massive conflicts. In the present day, the Vipers, a gang of outlaws, have kidnapped someone close to Atsu, and she&#8217;s trying to get them back.</p>



<p class="wp-block-paragraph">Since Nagato has a bounty on his head, the two team up for one last job. Throughout the trailer, we see new enemies and a new weapon type &#8211; a hefty two-handed axe. It also seems Atsu has new abilities, including directing two wolves to attack an enemy. Along the way, she finds some camaraderie with Nagato, which only makes you wonder how they ended up on such bad terms.</p>



<p class="wp-block-paragraph"><em>Ghost of Yōtei: Echoes of Sekigahara</em> goes live on October 1st, both standalone and as part of the Complete Edition (which current owners can upgrade to for $14.99). It coincides with a free update that adds Most Wanted, a rogue-like survivor mode. Head <a href="https://gamingbolt.com/ghost-of-yoteis-most-wanted-mode-features-the-return-of-jin-sakai">here</a> for more details, including the reveal of Jin Sakai as a playable hunter.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Ghost of Yōtei Complete Edition - Echoes of Sekigahara Narrative Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/d48IWwIRg98?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Sony Unveils First Look At The LEGO PlayStation At State of Play</title>
		<link>https://gamingbolt.com/sony-unveils-first-look-at-the-lego-playstation-at-state-of-play</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 15:03:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[LEGO]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652128</guid>

					<description><![CDATA[Jokes about having a physical version of the thing aside, this looks like it could be as fun as the games that it powered back in the day.]]></description>
										<content:encoded><![CDATA[<p>Sony has just unveiled a rather interesting collector&#8217;s item at the latest State of Play, and it&#8217;s a LEGO version of the original PlayStation console that began the brand&#8217;s journey back in the day.</p>
<p>It&#8217;s an almost 1:1 scale model of the console that you&#8217;re going to have to put together, with 1,911 pieces to assemble. Those include dioramas of <em>Ape Escape </em>and <em>Gran Turismo</em>, each of which you could choose to display or hide away within your &#8220;console&#8221;. Customizable elements on each one can further help make your version of it feel like it&#8217;s uniquely yours, although the time it&#8217;s going to take you to build it should do the heavy lifting on that front.</p>
<p>The news of this truly unique collectible, born out of a collaboration with LEGO, comes at a time when Sony is battling it out over concerns regarding its all-digital push for PlayStation, something we&#8217;ve talked about a lot before. We can&#8217;t help but wonder how many potential takers this LEGO set has already lost courtesy of the situation, which would be quite a shame given how incredible it looks when it&#8217;s put together.</p>
<p>There&#8217;s a trailer and a few pictures that we&#8217;ve left for you to check out below.</p>
<p><iframe loading="lazy" title="LEGO PlayStation - Reveal Trailer" width="500" height="281" src="https://www.youtube.com/embed/5FB8SIlnd6c?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-652129" src="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1024x576.webp" alt="LEGO PlayStation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /> <img loading="lazy" decoding="async" class="aligncenter wp-image-652139" src="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1024x576.jpg" alt="LEGO PlayStation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /> <img loading="lazy" decoding="async" class="aligncenter wp-image-652140" src="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-1024x683.jpg" alt="LEGO PlayStation" width="720" height="480" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-1024x683.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-300x200.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-768x512.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-1536x1024.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation-1-2048x1365.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /> <img loading="lazy" decoding="async" class="aligncenter wp-image-652141" src="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-1024x576.webp" alt="LEGO PlayStation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation2-2048x1152.webp 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /> <img loading="lazy" decoding="async" class="aligncenter wp-image-652142" src="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3-1024x683.webp" alt="LEGO PlayStation" width="720" height="480" srcset="https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3-1024x683.webp 1024w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3-300x200.webp 300w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3-768x512.webp 768w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3-1536x1024.webp 1536w, https://gamingbolt.com/wp-content/uploads/2026/09/lego-playstation3.webp 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
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		<title>Grand Theft Auto 6 is Getting Limited Edition DualSense Controllers on November 19th</title>
		<link>https://gamingbolt.com/grand-theft-auto-6-is-getting-limited-edition-dualsense-controllers-on-november-19th</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 15:01:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652134</guid>

					<description><![CDATA[The controllers will come in black and white variants, and will feature custom graphics etched into their bodies representing Vice City.]]></description>
										<content:encoded><![CDATA[<p>Rockstar Games and Sony have teamed up to release a pair of <em>Grand Theft Auto 6</em>-inspired DualSense wireless controllers. The controllers, available in black and white, have several additional graphics etched on them alongside the ones you would expect on a typical DualSense, which bring with them the vibe of Vice City.</p>
<p>Both the black and white versions of the controller feature a color-shifting, shimmering finish, calling black to the purples and blues that make up much of the atmospheric color scheme of Vice City. They also have custom palm tree details that have been molded directly into the controller, along with the <em>Grand Theft Auto 6</em> etched into the central trackpad.</p>
<p>Both variants of the DualSense Wireless Controller – <em>Grand Theft Auto 6</em> Edition will be available in limited quantities. While the white version is meant to embody Vice City during the day, the black one is meant to capture the energy of Vice City’s nightlife. They are priced at $84.99 each and will come out alongside <em>Grand Theft Auto 6</em> on November 19th. Pre-orders for both variants will start on September 10th.</p>
<p><em>Grand Theft Auto 6</em> is slated to be one of the biggest releases of the year. The title recently got an Extended Look showcase as a timed exclusive on streaming service Netflix. The company announced earlier this week that this Extended Look had been quite successful, garnering more than 31 million views in just a single week. The showcase also gave us a look at how the title would run on a base PS5.</p>
<p>Along with PS5, <em>Grand Theft Auto 6</em> is also coming to Xbox Series X/S on the same day.</p>
<p><iframe loading="lazy" title="Grand Theft Auto VI Limited Edition DualSense Controllers | PS5" width="500" height="281" src="https://www.youtube.com/embed/rcx6I2A0TyM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Until Dawn 2 Launches on January 28th, 2027, New Trailer Highlights Choices and Consequences</title>
		<link>https://gamingbolt.com/until-dawn-2-gets-new-trailer-highlighting-choices-and-consequences</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 13:56:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Firesprite]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Until Dawn 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652099</guid>

					<description><![CDATA[The trailer showcased plenty of moments where the choices made by its new cast would have implications for the rest of the story.]]></description>
										<content:encoded><![CDATA[<p>Developer Firesprite has released a new trailer for its upcoming narrative horror game <em>Until Dawn 2</em>. The trailer, which you can check out below, was showcased during Sony’s recent State of Play event and revolves around the various choices that players will be forced to make throughout the story and the consequences of these choices.</p>
<p>The new cast of <em>Until Dawn 2</em> is showcased quite a bit here, along with the general framing of the story that essentially involves some kind of panel where the characters answer questions from the audience. Along with this, the ghost-hunting crew is also haunted by their experiences at Blackwood Sanitorium. However, they are then led to Akishima Island – an abandoned, remote paradise that is hiding plenty of secrets to uncover.</p>
<p>Much like the original <em>Until Dawn</em>, players will get plenty of chances to make choices that can bring in major changes to the entire narrative. Some of the examples in the trailer include a character following a radio signal or trying to cross a bridge, with both paths offering severe consequences. Another example involves a character having to choose between either sacrificing a chicken for the sake of a TV show or cutting her own palm to offer the blood necessary for whatever rite they are performing.</p>
<p>The title was <a href="https://gamingbolt.com/until-dawn-2-launches-in-2027-but-its-a-standalone-experience-with-a-new-cast">unveiled back in June</a>, and despite sharing its name with the original <em>Until Dawn</em>, the sequel will tell its own story with an entirely new cast of characters.</p>
<p><em>Until Dawn 2</em> is being developed exclusively for PS5 and is slated for release on January 28th.</p>
<p><iframe loading="lazy" title="Until Dawn 2 - Choice &amp; Consequence Pre-Order Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/-wjhso38sAY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Saros&#8217;s Zenith Update Adds Boss Rush and New Game Plus Later This Year</title>
		<link>https://gamingbolt.com/saross-zenith-update-adds-boss-rush-and-new-game-plus-later-this-year</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 13:48:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saros]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652089</guid>

					<description><![CDATA[Take on the Overlords in a series of battles and earn a spot on the leaderboards or tackle new Carcosan Modifiers with Eclipse Layers.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Housemarque&#8217;s <em>Saros</em> is getting a new update later this year: Zenith. Available for free to existing owners, it adds two new modes that bolster replay value while further increasing the challenge. Check out the first trailer below.</p>



<p class="wp-block-paragraph">The first new mode is Overlord Rush and, true to its name, you&#8217;ll be taking on the game&#8217;s bosses one after another. If that wasn&#8217;t enough, you&#8217;re graded based on performance with a leaderboard to compete against other players worldwide. Then there&#8217;s New Game Plus, known as Eclipse Layers. Available after finishing the story, you can access new Carcosan Modifiers and other progression options. Housemarque is also teasing new Trophies and &#8220;secrets.&#8221;</p>



<p class="wp-block-paragraph">If that wasn&#8217;t enough, new accessibility options, including gyro aiming, the option to slow the game&#8217;s speed, and High Contrast visuals for better visibility. There&#8217;s likely even more that players could look forward to, so stay tuned for more information, including a release date, in the coming months.</p>



<p class="wp-block-paragraph"><em>Saros</em> is available exclusively for PS5 and serves as a spiritual successor to <em>Returnal</em>. Check out <a href="https://gamingbolt.com/saros-review-haunt-me-in-all-of-your-ways" data-type="post" data-id="642301">our review</a>, where we scored it 9 out of 10. Despite strong critical acclaim, sales have reportedly been less than impressive, though Housemarque is looking to the future (and its next game).</p>



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