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	<title>titanfall 3 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Titanfall 3 &#8211; Where The Hell is It?</title>
		<link>https://gamingbolt.com/titanfall-3-where-the-hell-is-it</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 14 Apr 2025 11:07:42 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[TitanFall]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616751</guid>

					<description><![CDATA[Respawn Entertainment's franchise tore down boundaries and delivered an incredible competitive experience. So, where's the sequel?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span> still remember it like it was yesterday. After killing any buzz for the Xbox One beforehand, Xbox&#8217;s E3 2013 presentation promised it was all about the games. And to be fair, there were quite a few – <em>Ryse: Son of Rome, Sunset Overdrive, Forza Motorsport 5, Quantum Break</em>, and various third-party titles like <em>Metal Gear Solid 5: The Phantom Pain</em> and <em>The Witcher 3: Wild Hunt</em>.</p>
<p>However, the one release that arguably generated the most buzz is the same that closed the show—the multiplayer trailer for Respawn Entertainment&#8217;s<em> Titanfall</em>. The setting, the movement, the little details, and most importantly, the Titans. Hearing the words “Standby for Titanfall” still gives me chills more than a decade later.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/12/Titanfall-Bullshot.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-216876" src="https://gamingbolt.com/wp-content/uploads/2014/12/Titanfall-Bullshot.jpg" alt="Titanfall Bullshot" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/12/Titanfall-Bullshot.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2014/12/Titanfall-Bullshot-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/12/Titanfall-Bullshot-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>And say what you will about the iffy “story” mode (which was no replacement for a proper campaign), lackluster post-launch support, the challenge grind, the paid map packs, or how it should have also been released on PS4. <em>Titanfall</em> was a masterpiece, combining high-skill ceiling movement and combat with a beyond-cool premise to deliver a multiplayer experience like no other. Even if you weren&#8217;t looking to hit the highest Pilot Generation, playing Extraction was a wondrous experience that felt organic and exciting.</p>
<p>Given the sales ambiguity and how quickly its player base fell off in the first year, there wasn&#8217;t much hope for a sequel. And yet, Respawn Entertainment would reveal<em> Titanfall 2</em> in 2015, addressing nearly every single complaint from the original. It boasted an incredible single-player campaign that&#8217;s still one of the best in the genre. It revamped player and Titan progression, giving the latter more personality and strategic options. New weapons, cosmetic customization, maps, modes, execution animations – the list went on. Even the Smart Pistol was relegated to being a Boost weapon instead of a regular tool.</p>
<p>Again, there were some flaws, but once again, <em>Titanfall 2</em> was special. So it&#8217;s a shame that Electronic Arts once again screwed the franchise over by dropping it close to the release of<em> Battlefield 1</em>, never mind <em>Call of Duty: Infinite Warfare</em> launching a few weeks later (yes, even if it was <em>Infinite Warfare</em>).</p>
<p>Since then, Respawn has trailblazed its own path, particularly with the acclaimed <em>Star Wars Jedi: Fallen Order</em> and<em> Survivor.</em> It also made serious bank with its take on the battle royale formula, but no matter how many tie-ins and connections it made, it couldn&#8217;t replace the feeling of boost-jumping, wall-running, and calling down Titans.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg"><img decoding="async" class="aligncenter size-full wp-image-457163" src="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg" alt="titanfall 2" width="1920" height="1080" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></a></p>
<p>A recent rumor gave fans some hope for the series return. Leaker Yorotsuki, who seemingly has a history of leaking news for the series, alleged that <em>Titanfall 3</em> is in development with a reveal at this year&#8217;s The Game Awards and a release in 2026. Another leaker, Osvaldatore, apparently corroborated the same, and more details emerged shortly after about it featuring a single-player campaign and several modes from <em>Titanfall 2</em>, though the main mode was apparently an extraction shooter.</p>
<p>Before anyone could really process all of this and whether Electronic Arts was to blame for ruining yet another beloved formula, Giant Bomb&#8217;s Jeff Grubb quashed the rumor, noting on the Power Block, “It&#8217;s not real.”</p>
<p>“There is a Skunk Works team headed up by <em>Titanfall 1</em> director Steve Fukuda&#8230;he&#8217;s got a small team over there that is probably messing around with games that have Titans in them, right? <em>Titanfall 1</em> creator over there, messing around with the small team, prototyping stuff the way Respawn has traditionally done.</p>
<p>“Does he have something that&#8217;s a prototype that has Titans in it? I would guess so. I don&#8217;t know for sure, but I would certainly assume that that is a safe thing to think. Now, is that gonna get announced in 2025 and released in 2026? No way.” And that&#8217;s even if Fukuda&#8217;s project or whatever it ends up becoming even gets off the ground.</p>
<p>This is far from the first rumor about a new <em>Titanfall</em>. Bloomberg&#8217;s Jason Schreier reported that a single-player spin-off was cancelled in 2023. There was also news last month from former executive assistant and production coordinator Emilee Evans that an “unannounced incubation project” had been cancelled. This same team was set up several years ago and meant for developers with experience in multiplayer shooters. The safe assumption is that this was another such project, though whether it was the next <em>Titanfall</em> or not is unknown.</p>
<p>Whether a new game is in development or not, it&#8217;s still reasonable for fans to wonder: Where the heck is <em>Titanfall 3</em>? It&#8217;s beloved among the fan base, and given the downturn that Respawn&#8217;s battle royale shooter has seen, it wouldn&#8217;t be the worst idea to bring it back.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution.jpg"><img decoding="async" class="aligncenter wp-image-517847" src="https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution.jpg" alt="Titanfall 2 - Execution" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/Titanfall-2-Execution-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Unfortunately, there are several potential reasons why that may not happen. Electronic Arts could very well look at the overall success of <em>Titanfall 2</em> and decide it&#8217;s not worth pursuing a traditional competitive shooter, that too, one that doesn&#8217;t feature your usual live-service elements. And even more unfortunately, in this age of extraction shooters, hero shooters and <em>Fortnite,</em> it&#8217;s likely not going to greenlight a game like <em>Titanfall 3</em> if it follows the same formula as its predecessor.</p>
<p>Keep in mind that <em>Titanfall 2</em> already featured some of those elements – the Titans were already hero-like in their design – and even received more support than the first game. Even if EA launched it at the worst possible time, there&#8217;s no way it looked at the game&#8217;s success and decided it was worth investing in a sequel.</p>
<p>If Titanfall 3 were to adopt other more popular shooter elements, there is a chance that it could be worth playing if it retains that signature gameplay feel. However, the problem, yet again, is EA looking to monetize it, much like it did for Respawn&#8217;s battle royale shooter, and squeeze as much revenue as possible. And given that it&#8217;s discussed a 2.0 version of the latter rather than anything remotely resembling a sequel to <em>Titanfall</em> further dashes our hopes.</p>
<p>Maybe it&#8217;s down to the multiplayer shooter fans want more games like V<em>alorant, Fortnite, Marvel Rivals, Battlefield, Call of Duty</em> or even <em>Overwatch 2</em>. Maybe the time isn&#8217;t right for the Titans to return, though it&#8217;s always faced competition, even before many of those games existed.</p>
<p>Regardless of how much sense it makes financially or whether it could find an audience, there&#8217;s no denying the appeal of a new <em>Titanfall</em>. I still have fond memories of grappling around, jump-shotting and sliding into enemies, or climbing on a Titan&#8217;s back to dismantle it, never mind skeet shooting ejecting pilots out of the air. Maps like Airbase, Lagoon, Smuggler&#8217;s Cove, Boomtown, and Crash Site were so much fun to play – the balance of elements for both Pilot and Titan traversal and combat is still a triumph to this very day.</p>
<p>There may be other shooters out there to pursue – as evidenced by all the resources and development teams that EA is throwing at the next <em>Battlefield</em>. But maybe the genre needs a game like <em>Titanfall 3</em> to shake things up and prove that it&#8217;s not all about following the latest trends or trying to bleed your audience as much as possible. It may be impossible, but stranger things have happened in the gaming industry.</p>
<p><em><i>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</i></em></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">616751</post-id>	</item>
		<item>
		<title>15 Games That Will Never Happen</title>
		<link>https://gamingbolt.com/15-games-that-will-never-happen</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 29 Apr 2024 11:35:45 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Agent]]></category>
		<category><![CDATA[bully 2]]></category>
		<category><![CDATA[burnout]]></category>
		<category><![CDATA[Dark Souls 4]]></category>
		<category><![CDATA[Deep Down]]></category>
		<category><![CDATA[Freedom Fighters 2]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[New Dino Crisis]]></category>
		<category><![CDATA[portal 3]]></category>
		<category><![CDATA[Prototype 3]]></category>
		<category><![CDATA[Scalebound]]></category>
		<category><![CDATA[silent hills]]></category>
		<category><![CDATA[Sleeping Dogs 2]]></category>
		<category><![CDATA[Star Wars 1313]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=585119</guid>

					<description><![CDATA[Never say never but the chances of these happening are pretty slim.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">M</span>ax Payne once said that dreams have a nasty habit of going bad when you are not looking, and that couldn’t be any more true for these games. Some of these games turned out to be vaporware while others got indefinitely stuck in development hell and much more. With this feature, we will be talking about 15 such games that we continue to dream about even after all these years, but probably won’t get any time soon. We have a lot to cover, so let’s get right into it. </span></p>
<p><b>Freedom Fighters 2</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-7188" src="https://gamingbolt.com/wp-content/uploads/2010/02/Freedom_Fighters.jpg" alt="" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2010/02/Freedom_Fighters.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/02/Freedom_Fighters-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">IO Interactive delivered one of the most enjoyable shooters with 2003’s </span><i><span style="font-weight: 400;">Freedom Fighters</span></i><span style="font-weight: 400;">, a game that beautifully meshes tactical elements along with pure adrenaline-pumping action and an emotionally charged narrative of overthrowing oppression &#8211; and fans absolutely lapped it up. There have been scant rumblings of a sequel over the years, but nothing much has come to fruition. While the IP continues to be under the possession of now-independent IO Interactive, the chances of a full-fledged sequel happening anytime soon are extremely slim. </span></p>
<p><b>Sleeping Dogs 2</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-122404" src="https://gamingbolt.com/wp-content/uploads/2012/11/sleeping-dogs_character-pack.jpg" alt="" width="720" height="402" srcset="https://gamingbolt.com/wp-content/uploads/2012/11/sleeping-dogs_character-pack.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/11/sleeping-dogs_character-pack-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/11/sleeping-dogs_character-pack-1024x571.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><i><span style="font-weight: 400;">Sleeping Dogs</span></i><span style="font-weight: 400;"> might have felt like yet another one of those cheap GTA clones, but United Front Games’ open-world offerings were as much a product of their creativity as it was derivative of Rockstar’s works. Wei Shen’s story of navigating through the criminal underbelly of Hong Kong is a consistently thrilling ride that’s punctuated with great gameplay variety and fun open-world activities, and the ideas were ripe to be built upon with a sequel. United Front Games had some ambitious plans in place, but those were gone to waste as the developer closed doors permanently in 2012 &#8211; leaving us with faint hopes that will probably never come true.</span></p>
<p><b>Star Wars 1313</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-176984" src="https://gamingbolt.com/wp-content/uploads/2013/10/Star-Wars-1313-5.jpg" alt="" width="720" height="398" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/Star-Wars-1313-5.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/10/Star-Wars-1313-5-300x165.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">There is no shortage of </span><i><span style="font-weight: 400;">Star Wars</span></i><span style="font-weight: 400;">-based games in the current market scenario, but it’s hard not to reminisce about the canceled </span><i><span style="font-weight: 400;">Star Wars 1313 </span></i><span style="font-weight: 400;">project. The game was being developed by LucasArts themselves at one point, and it would be telling the story of Boba Fett in his early days of navigating the galaxy. Initial showings of the game looked impressive with its cinematic gameplay and faithful rendition of the popular sci-fi setting, but the project was put on hold when Disney purchased the studio &#8211; putting the final nail in its coffin.</span></p>
<p><b>Agent</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-421552" src="https://gamingbolt.com/wp-content/uploads/2019/11/agent.jpg" alt="agent" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/11/agent.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/11/agent-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/11/agent-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/11/agent-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Rockstar is behind some of the best games of the last couple of generations, and the studio is also behind the mysterious vaporware that was </span><i><span style="font-weight: 400;">Agent</span></i><span style="font-weight: 400;">. First announced all the way in 2007, </span><i><span style="font-weight: 400;">Agent </span></i><span style="font-weight: 400;">was supposed to be an open-world game with elements of espionage and fans were understandably excited to see what was in store. Months and years passed with little in the name of concrete information on the game, and </span><i><span style="font-weight: 400;">Agent </span></i><span style="font-weight: 400;">slowly faded into the void with no hopes of emerging back once agai</span></p>
<p><b>Bully 2</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-375631" src="https://gamingbolt.com/wp-content/uploads/2018/11/bully-image-11.jpeg" alt="bully" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/bully-image-11.jpeg 616w, https://gamingbolt.com/wp-content/uploads/2018/11/bully-image-11-300x169.jpeg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Since we are on the topic of canceled Rockstar games, we should also discuss </span><i><span style="font-weight: 400;">Bully </span></i><span style="font-weight: 400;">2. The original </span><i><span style="font-weight: 400;">Bully </span></i><span style="font-weight: 400;">felt like a breath of fresh air with its school setting and a narrative that let you experience the highs and lows of a teenager living in a boarding school, and those ideas were ripe to be built upon with a sequel. While nothing was ever announced in an official capacity, there have been several rumors and reports that state that </span><i><span style="font-weight: 400;">Bully 2</span></i><span style="font-weight: 400;"> was at least in the cards at some point if not in active development. Rumors continue to churn out even to this date, but the chances of anything coming to fruition are pretty low.</span></p>
<p><b>Scalebound</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-507729" src="https://gamingbolt.com/wp-content/uploads/2022/02/scalebound.jpg" alt="scalebound" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/02/scalebound.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/02/scalebound-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/02/scalebound-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/02/scalebound-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/02/scalebound-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/02/scalebound-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">PlatinumGames has rightfully established its reputation as one of the best names when it comes to developing action games brimming with style and substance, and </span><i><span style="font-weight: 400;">Scalebound </span></i><span style="font-weight: 400;">felt emblematic of the studio’s biggest strengths. </span><i><span style="font-weight: 400;">Scalebound’s </span></i><span style="font-weight: 400;">idea of using dragons as your companions was enough to send fan expectations off the charts, and initial showings were looking really promising. However, development wasn’t the smoothest and the team faced several problems in trying to create a cohesive experience with online functionality built into the game eventually leading to Microsoft canceling the project altogether. It’s a shame that such an amazing idea was let go to waste, and </span><i><span style="font-weight: 400;">Scalebound </span></i><span style="font-weight: 400;">could have genuinely turned out to be a great time if PlatinumGames was given the creative freedom they wished for.</span></p>
<p><b>Silent Hills</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-205797" src="https://gamingbolt.com/wp-content/uploads/2014/08/TP-Silent-Hills-PS4.jpg" alt="TP Silent Hills PS4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/TP-Silent-Hills-PS4.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2014/08/TP-Silent-Hills-PS4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/08/TP-Silent-Hills-PS4-1024x575.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Konami’s </span><i><span style="font-weight: 400;">Silent Hill</span></i><span style="font-weight: 400;"> franchise is set to make a grand comeback with several new entries set to release in the near future, but we can’t help but think about the canceled </span><i><span style="font-weight: 400;">Silent Hills</span></i><span style="font-weight: 400;"> project. </span><i><span style="font-weight: 400;">Silent Hills</span></i><span style="font-weight: 400;"> was Kojima’s take on the popular horror franchise, and the playable teaser was more than enough to leave fans salivating for the final release. But the infamous Konami-Kojima breakout left the project in ruins, eventually leading to it being canned and our hopes and dreams unfulfilled. </span></p>
<p><b>A New Metal Gear by Hideo Kojima</b></p>
<p><span style="font-weight: 400;">The </span><i><span style="font-weight: 400;">Metal Gear Solid</span></i><span style="font-weight: 400;"> series has continued to deliver hit after hit with each new entry, and it continues to be one of the most revered franchises thanks to the incredible attention to detail that Kojima and the team have poured into each and every aspect of the experience. While the series is also making a comeback with the upcoming release of </span><i><span style="font-weight: 400;">Delta Snake Eater</span></i><span style="font-weight: 400;">, we would love to see another new </span><i><span style="font-weight: 400;">Metal Gear</span></i><span style="font-weight: 400;"> directed by Kojima san himself, but the infamous Konami-Kojima break-up leaves little chance of that happening anytime soon.</span></p>
<p><b> A New Burnout</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-445451" src="https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/burnout-paradise-remastered-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Criterion’s </span><i><span style="font-weight: 400;">Burnout </span></i><span style="font-weight: 400;">series was one of the best arcade racers of its time, and its gameplay loop of crashing into rival cars and emphasizing a generally aggressive driving style was what helped the franchise stand out from the crowd. But with EA eventually moving Criterion to work on the Need For Speed series, the </span><i><span style="font-weight: 400;">Burnout IP</span></i><span style="font-weight: 400;"> was kept hostage and it slowly turned dormant over the years. Without a shadow of a doubt, there are more than thousands of fans who are hoping for a revival, but the current state of EA and its obsession with continuing to invest in </span><i><span style="font-weight: 400;">NFS </span></i><span style="font-weight: 400;">means that a new </span><i><span style="font-weight: 400;">Burnout </span></i><span style="font-weight: 400;">game isn’t likely to come out anytime soon. </span></p>
<p><b>Portal 3</b></p>
<p><iframe loading="lazy" title="15 Games We DREAM About But Will Never Get" width="500" height="281" src="https://www.youtube.com/embed/cO5elYMdZ5M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">The </span><i><span style="font-weight: 400;">Portal </span></i><span style="font-weight: 400;">games continue to be some of the best puzzle games of all time, thanks to an ingenious central mechanic that forms the basis of all gameplay and the witty writing that came along with it. Many games have tried to create similar experiences since then, but none have managed to capture the magic of Valve’s works &#8211; which has left us craving for a potential Portal 3 even after all this time. But given the current stance of Valve’s game development division, it seems like </span><i><span style="font-weight: 400;">Portal 3</span></i><span style="font-weight: 400;"> would probably never see the light of day. </span></p>
<p><b>New Dino Crisis </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-517821" src="https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina.jpg" alt="Dino Crisis 2 - Regina (Mike Wilson art)" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/Dino-Crisis-2-Regina-1536x866.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><i><span style="font-weight: 400;">Dino Crisis</span></i><span style="font-weight: 400;"> was very much a product of its time, a game confident in its ability to deliver a consistently thrilling experience despite being based on a concept so weird. We have had some really fond memories of shooting down dinosaurs with machine guns, and we would really love to get a new entry with the same level of eccentricity and fun that is so characteristic of the franchise. However, it feels highly unlikely that the developer would be making much effort to breathe new life into this now stagnant IP. And no, </span><i><span style="font-weight: 400;">Exoprimal </span></i><span style="font-weight: 400;">doesn’t count.</span></p>
<p><b>Deep Down</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-217958" src="https://gamingbolt.com/wp-content/uploads/2014/12/Deep-Down-2.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/12/Deep-Down-2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/12/Deep-Down-2-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Yet another one of the developer’s failed projects, </span><i><span style="font-weight: 400;">Deep Down</span></i><span style="font-weight: 400;"> was put forth as one of the PS4’s launch titles. </span><i><span style="font-weight: 400;">Deep Down</span></i><span style="font-weight: 400;"> featured impressive graphics for its time, and the concept of working your way through procedurally generated dungeons with friends sounded like a really fun idea that could have genuinely turned out to be a big hit. Development wasn’t obviously the smoothest, which eventually led to the game being delayed to an indefinite date. We still think about what </span><i><span style="font-weight: 400;">Deep Down</span></i><span style="font-weight: 400;"> could have been, but all we can do is hope.</span></p>
<p><b>Titanfall 3</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-421133" src="https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2.jpeg" alt="titanfall 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-1024x576.jpeg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><i><span style="font-weight: 400;">Titanfall 2</span></i><span style="font-weight: 400;"> was a great game that y featured one of the best FPS campaigns of all time but it failed to capture much of an audience since it was sandwiched between the highly overrated </span><i><span style="font-weight: 400;">Battlefield </span></i><span style="font-weight: 400;">and a </span><i><span style="font-weight: 400;">Call of Duty</span></i><span style="font-weight: 400;"> series- making it a commercial failure. The future of the franchise already looked bleak after that failure, and now that the developer has been focusing majorly on </span><i><span style="font-weight: 400;">Star Wars</span></i><span style="font-weight: 400;"> &#8211; a potential </span><i><span style="font-weight: 400;">Titanfall 3</span></i><span style="font-weight: 400;"> is most likely not on the cards. </span></p>
<p><b>The Next Dark Souls</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-492051" src="https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/ornstein-and-smough-dark-souls-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">It’s safe to say that FromSoftware has birthed an entire genre with </span><i><span style="font-weight: 400;">Dark Souls</span></i><span style="font-weight: 400;">, and the entire trilogy remains one of the best experiences of recent memory. The developer has already moved on to bigger experiences with the likes of </span><i><span style="font-weight: 400;">Elden Ring,</span></i><span style="font-weight: 400;"> but there’s undoubtedly a void for a new </span><i><span style="font-weight: 400;">Dark Souls</span></i><span style="font-weight: 400;"> game. Between this and the fact that the trilogy brought a definitive end to the endless cycle of fire, a new game coming out feels like a distant dream that probably won’t come true.</span></p>
<p><b>Prototype 3</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-240600" src="https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/07/PROTOTYPE-XBOX-ONE-6-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Radical Entertainment’s </span><i><span style="font-weight: 400;">Prototype </span></i><span style="font-weight: 400;">was a really great open-world game that provided a really satisfying power fantasy as you mow down entire squadrons of enemies in moments unnoticed, and those elements were taken to the next level with </span><i><span style="font-weight: 400;">Prototype 2.</span></i><span style="font-weight: 400;"> Radical Entertainment was slowly devolved into a support studio for Activision’s bigger franchises before it was closed sometime in 2014, leaving the dreams of any potential </span><i><span style="font-weight: 400;">Prototype 3</span></i><span style="font-weight: 400;"> dead in the dust.</span></p>
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		<title>Respawn is Working on a New Game in the Titanfall Universe, but it&#8217;s Not Titanfall 3 &#8211; Rumour</title>
		<link>https://gamingbolt.com/respawn-is-working-on-a-new-game-in-the-titanfall-universe-but-its-not-titanfall-3-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 05 Mar 2024 09:11:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[TitanFall]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=580754</guid>

					<description><![CDATA[Following the cancellation of the studio's Star Wars shooter, it's now being claimed that it's also developing a new game set in the Titanfall universe. ]]></description>
										<content:encoded><![CDATA[<p>Amidst <a href="https://gamingbolt.com/electronic-arts-is-laying-off-roughly-670-people">EA&#8217;s recent mass layoffs</a>, it was confirmed that <a href="https://gamingbolt.com/respawn-entertainments-single-player-star-wars-fps-has-been-cancelled">Respawn Entertainment&#8217;s single player <em>Star Wars </em>FPS had been cancelled</a>. Work continues, of course, on <em>Apex Legends </em>and <em>Star Wars Jedi</em>, and according to journalist Jeff Grubb, a new game set in the <em>Titanfall </em>universe is also in the very early stages of production.</p>
<p>Speaking recently on Giant Bomb&#8217;s Game Mess Mornings podcast, Grubb claimed that a small team at Respawn Entertainment is currently prototyping a new game set in the <em>Titanfall </em>universe, led by Steve Fukuda, who directed <em>Titanfall </em>and <em>Titanfall 2. </em>According to Grubb, however, this game isn&#8217;t going to be <em>Titanfall 3, </em>and what exactly it will be is currently unclear.</p>
<p>&#8220;This game, as far as I understand, is a <em>Titanfall</em> game,&#8221; Grubb said. &#8220;It’s in the <em>Titanfall</em> universe. But everyone I talk to keeps saying, well, it’s not, don’t get it in your mind that it’s <em>Titanfall 3- </em>like a game with online multiplayer and a single player campaign. I’m like, well wait, then what is this game? I still don’t know.”</p>
<p>A new <em>Titanfall </em>game is something fans of the series have been hoping to see for years at this point, but one has failed to materialize. Last year, it was reported that EA and Respawn had <a href="https://gamingbolt.com/unannounced-single-player-titanfall-game-cancelled-by-respawn-and-ea-rumour">cancelled the unannounced <em>Titanfall Legends</em></a>, a single player game that would utilize <em>Apex Legends&#8217; </em>mechanics.</p>
<p>Meanwhile, last June it emerged that <em>Titanfall 3 </em><a href="https://gamingbolt.com/titanfall-3-was-in-development-for-almost-an-entire-year-before-apex-legends-game-designer">was in development for nearly a year</a> after <em>Titanfall 2&#8217;s </em>release before being shelved.</p>
<p><iframe loading="lazy" title="Ghost of Tsushima&#039;s PC Port Coming Soon? | Game Mess Mornings 03/04/24" width="500" height="281" src="https://www.youtube.com/embed/v4HrRU3dHd0?start=1642&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">580754</post-id>	</item>
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		<title>Titanfall 3 Has to Be the Right Project at the Right Time – Respawn CEO</title>
		<link>https://gamingbolt.com/titanfall-3-has-to-be-the-right-project-at-the-right-time-respawn-ceo</link>
					<comments>https://gamingbolt.com/titanfall-3-has-to-be-the-right-project-at-the-right-time-respawn-ceo#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 28 Apr 2023 01:53:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apex Legends]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[TitanFall]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=551085</guid>

					<description><![CDATA[We might not see a sequel to the Titanfall games for quite some time, according to Respawn CEO Vince Zampella.]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/titanfall-is-the-very-core-of-our-dna-respawn"><em>Titanfall</em></a> franchise might not get a sequel for quite some time. Respawn Entertainment CEO Vince Zampella recently spoke about the possibility of a <em>Titanfall 3</em>, revealing that now is not the right time for a sequel to the mech-based shooter franchise.</p>
<p>Speaking to <a href="https://www.barrons.com/articles/house-investigating-sf-feds-role-svb-collapse-e40862fa" target="_blank" rel="noopener">Barron&#8217;s</a>, Zampella said that, for the studio to work on <em>Titanfall 3</em>, it has to be the right idea and the right time. Without those, according to Zampella, it doesn&#8217;t make sense for the studio to work on a sequel. Sadly, this isn&#8217;t the first time Respawn has suggest that <em>Titanfall 3 </em>is <a href="https://gamingbolt.com/titanfall-3-isnt-going-to-happen-anytime-soon-respawn-says">unlikely to happen anytime soon</a>.</p>
<p>&#8220;It has to be the right thing,&#8221; Zampella said. &#8220;It&#8217;s such a beloved franchise for the fans and also for us. If it is not the right moment in time, the right idea, then it just doesn&#8217;t make sense.&#8221;</p>
<p>While the studio itself hasn&#8217;t announced any new projects in the <em>Titanfall</em> setting, rumours have indicated earlier this year that <a href="https://gamingbolt.com/unannounced-single-player-titanfall-game-cancelled-by-respawn-and-ea-rumour">EA had cancelled a single-player project based on <em>Titanfall</em></a>.</p>
<p>Respawn Entertainment itself has been focusing largely on its battle royale shooter, <em>Apex Legends</em>, as well as the <em>Star Wars</em> franchise with its <a href="https://gamingbolt.com/star-wars-jedi-franchise-may-not-have-been-jedi-games"><em>Star Wars Jedi</em> series</a>, with the most recent title, <a href="https://gamingbolt.com/star-wars-jedi-survivor-will-fix-bugs-performance-issues-and-more-with-post-launch-patches"><em>Star Wars Jedi: Survivor</em></a>, out today on PC, PS5, and Xbox Series X/S.</p>
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		<title>Titanfall is &#8220;the Very Core of our DNA&#8221; &#8211; Respawn</title>
		<link>https://gamingbolt.com/titanfall-is-the-very-core-of-our-dna-respawn</link>
					<comments>https://gamingbolt.com/titanfall-is-the-very-core-of-our-dna-respawn#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 Sep 2021 09:55:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[TitanFall]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=494271</guid>

					<description><![CDATA[In a recent tweet, the developer says "who knows what the future holds..." with regards to its first person shooter franchise.]]></description>
										<content:encoded><![CDATA[<p>Following <a href="https://gamingbolt.com/titanfall-3-isnt-going-to-happen-anytime-soon-respawn-says">comments by the studio&#8217;s community coordinator Jason Garza</a>, Respawn Entertainment clarified its stance on the <em>Titanfall</em> franchise. It noted that the franchise the &#8220;very core of our DNA&#8221; while also teasingly stating, &#8220;Who knows what the future holds&#8230;&#8221; While it didn&#8217;t outright deny that <em>Titanfall 3</em> was happening, it didn&#8217;t confirm it either.</p>
<p>Regardless of what&#8217;s being planned for the future, Respawn is undoubtedly busy with other projects. Its free to play battle royale shooter <em>Apex Legends</em> (which is set in the <em>Titanfall</em> universe) <a href="https://gamingbolt.com/apex-legends-has-surpassed-100-million-players">crossed 100 million players in April</a> this year and <a href="https://gamingbolt.com/apex-legends-passes-1-billion-in-life-to-date-net-bookings">recorded $1 billion in life-to-date net bookings in May</a>.</p>
<p>Then there are the rumors of its follow-up to <em>Star Wars Jedi: Fallen Order</em> &#8211; EA has <a href="https://gamingbolt.com/ea-is-continuing-to-invest-in-the-star-wars-jedi-fallen-order-series">already confirmed</a> its desire to continue investing in it. The action adventure Souls-like <a href="https://gamingbolt.com/star-wars-jedi-fallen-order-has-had-over-20-million-players-till-date">also crossed 20 million players as of June 2021</a>. Either way you slice it, <em>Titanfall 3</em> &#8211; whether it happens or not &#8211; is a long way off.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Contrary to what some folks are reporting, Titanfall is the very core of our DNA. </p>
<p>Who knows what the future holds&#8230;</p>
<p>&mdash; Respawn (@Respawn) <a href="https://twitter.com/Respawn/status/1440852257390546949?ref_src=twsrc%5Etfw">September 23, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">494271</post-id>	</item>
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		<title>Titanfall 3 isn&#8217;t Going to Happen Anytime Soon, Respawn Says</title>
		<link>https://gamingbolt.com/titanfall-3-isnt-going-to-happen-anytime-soon-respawn-says</link>
					<comments>https://gamingbolt.com/titanfall-3-isnt-going-to-happen-anytime-soon-respawn-says#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 22 Sep 2021 21:51:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=494229</guid>

					<description><![CDATA["We’ve got too many other games in the works right now," says Respawn Entertainment's community coordinator Jason Garza. ]]></description>
										<content:encoded><![CDATA[<p>Fans have been desperate for a new <em>Titanfall </em>game for some time now, but the continued success of <em>Apex Legends, </em>among other things, has resulted in the series being sidelined by Respawn Entertainment. Time and again the developer has said that it&#8217;s <a href="https://gamingbolt.com/new-titanfall-game-not-currently-in-development-respawn-ceo-confirms">not working on a <em>Titanfall 3</em></a>, and they do so once again, firmly quashing hope for a new game in the series anytime soon.</p>
<p>Speaking on a recent stream (transcribed by <a href="https://www.dexerto.com/gaming/respawn-dev-shuts-down-titanfall-fans-hopes-theres-nothing-there-1659237/" target="_blank" rel="noopener">Dextero</a>), Respawn Entertainment&#8217;s community coordinator Jason Garza said when asked about <em>Titanfall 3 </em>that Respawn has nothing in the works, and given how many other irons the studio has in the fire, that&#8217;s likely not going to change in the near future.</p>
<p>&#8220;Don’t get your hopes up, man,&#8221; he said. &#8220;I’ve said this before. We don’t have anything in [the] works. There’s nothing. There’s nothing there. We’ve got too many other games in the works right now.&#8221;</p>
<p><em>Titanfall&#8217;s</em> been in the news lately, mostly thanks to <a href="https://gamingbolt.com/titanfall-2-recently-hacked-after-apex-legends-save-titanfall-debacle-servers-back-online">a string of hacks</a>, though Respawn admits that it has been working on fixing those issues behind the scenes. Meanwhile, EA chief studios officer Laura Miele has said in the past that whether or not <em>Titanfall 3 </em>gets made will be up to Respawn, not EA. Read more on that <a href="https://gamingbolt.com/whether-or-not-titanfall-3-gets-made-will-be-a-respawn-decision-ea">through here</a>.</p>
<p>https://youtu.be/qIShfFVfmWA</p>
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		<title>15 Rumored Games for 2021 and Beyond</title>
		<link>https://gamingbolt.com/15-rumored-games-for-2021-and-beyond</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Mar 2021 10:03:03 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bloodborne Remaster]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[gears 6]]></category>
		<category><![CDATA[Ghost of Tsushima 2]]></category>
		<category><![CDATA[Life is Strange 3]]></category>
		<category><![CDATA[Life is Strange: True Colors]]></category>
		<category><![CDATA[Marvel’s Spider-Man 2]]></category>
		<category><![CDATA[New Metal Gear Solid]]></category>
		<category><![CDATA[Next Splinter Cell]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=472357</guid>

					<description><![CDATA[Rumors have been running rampant on these titles for some time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo game industry rumors are a funny thing, capable of inspiring hope as much as vitriol. The credibility of leakers, the volatile nature of development, the constant shifting of schedules – especially in the past year – means that rumors can be harder to trust than ever. Then again, the appeal of a rumor, especially when it&#8217;s for a long-awaited title, remains enticing.</p>
<p>So let&#8217;s take a look at 15 big games rumored to be in development. <strong>Remember to take all of these with a grain of salt</strong>, even if they&#8217;re from respectable sources, sit back and have fun.</p>
<p><b>Silent Hill Reboots</b></p>
<p><iframe loading="lazy" title="15 BIG Games Rumored To Be In Development" width="500" height="281" src="https://www.youtube.com/embed/zlwYxS4AzAQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The <em>Silent Hill</em> reboot saga has only gotten stranger in the past year or so. Originally, rumors claimed that Konami was working with SIE Japan Studio on a reboot that would be exclusive to the PS5. With the lack of announcements or updates, however, it felt like a pipe dream. This past February, developer Bloober Team spoke about how they&#8217;d been developing a horror game for more than a year “with a very famous gaming publisher.” <a href="https://www.videogameschronicle.com/news/bloober-team-hints-it-could-be-working-on-silent-hill-but-its-not-the-only-one/">VideoGamesChronicle</a> reported that Konami had been shopping the franchise around over the years and that a prominent Japanese developer is currently working on a reboot. This doesn&#8217;t mean Bloober Team <i>isn&#8217;t </i>working on its own <em>Silent Hill</em> but having two reboots isn&#8217;t entirely out of the question. As for the first title, a reveal is apparently coming this Summer so there&#8217;s that to look forward to.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">472357</post-id>	</item>
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		<title>Whether or Not Titanfall 3 Gets Made Will be a Respawn Decision &#8211; EA</title>
		<link>https://gamingbolt.com/whether-or-not-titanfall-3-gets-made-will-be-a-respawn-decision-ea</link>
					<comments>https://gamingbolt.com/whether-or-not-titanfall-3-gets-made-will-be-a-respawn-decision-ea#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 25 Feb 2021 08:55:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[TitanFall]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=471309</guid>

					<description><![CDATA[EA chief studios officer Laura Miele says Respawn Entertainment has the freedom to decide the franchise's future.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-421133" src="https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2.jpeg" alt="titanfall 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/titanfall-2-1024x576.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s been almost five years since <em>Titanfall 2 </em>came out, and as more time has passed since its launch, so, too, has the demand for a new game in the series been increasing. Respawn Entertainment, however, seem to be wholly focused on free-to-play battle royale shooter <em>Apex Legends, </em>a game set in the <em>Titanfall</em> universe, and though there have been plenty of <a href="https://gamingbolt.com/titanfall-3-is-in-development-7-upcoming-apex-legends-characters-leaked-rumour">rumours</a> every now and then to suggest that a new mainline game in the series is on the horizon, the official word from Respawn and EA has <a href="https://gamingbolt.com/new-titanfall-game-not-currently-in-development-respawn-ceo-confirms">suggested anything but</a>.</p>
<p>Obviously, that&#8217;s been cause for frustration for series fans, especially considering just how good <em>Titanfall 2 </em>was. So why exactly is it that a <em>Titanfall 3 </em>hasn&#8217;t yet been made? Is it because EA doesn&#8217;t believe the mainline series is worth investing in? Well, maybe not. Speaking with <a href="https://in.ign.com/feature/155399/ea-is-putting-the-future-of-its-franchises-including-titanfall-into-its-studios-hands" target="_blank" rel="noopener">IGN</a>, EA&#8217;s chief studios officer Laura Miele said that rather that following mandates from EA, EA&#8217;s studios largely decide projects based on their own motivations and what players want, and that it will be Respawn who determine what the future holds for <em>Titanfall</em>.</p>
<p>&#8220;Apex takes place in the Titanfall world and the Respawn team is incredibly proud of that legacy and brand,&#8221; said Miele. &#8220;That team will determine what the future holds for <em>Apex</em> and <em>Titanfall</em>. I don’t believe in directing or telling games teams what to create, it has to come from the player community, and the inspiration and motivation of developers.&#8221;</p>
<p>Of course, the creative autonomy of each studio at EA still has <em>some </em>limits. &#8220;There is a lot of creative autonomy within Electronic Arts but there are certain values and principles we have as a company that we just couldn’t allow to be compromised,&#8221; Miele explained.</p>
<p>Given how massive successful <em>Apex Legends </em>has been for EA and Respawn, and the fact that it shows no signs of slowing down, it&#8217;s no surprise that both entities want to keep focusing on that for the foreseeable future. A <em>Titanfall 3 </em>would be a dream come true for many though, so here&#8217;s hoping that&#8217;s not too far off in the future either.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">471309</post-id>	</item>
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		<title>Titanfall 3 is in Development, 7 Upcoming Apex Legends Characters Leaked &#8211; Rumour</title>
		<link>https://gamingbolt.com/titanfall-3-is-in-development-7-upcoming-apex-legends-characters-leaked-rumour</link>
					<comments>https://gamingbolt.com/titanfall-3-is-in-development-7-upcoming-apex-legends-characters-leaked-rumour#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 29 Sep 2020 11:58:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Apex Legends]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=457160</guid>

					<description><![CDATA[A new leak may have spilled the beans on major upcoming plans for the Titanfall universe.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-457163" src="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg" alt="titanfall 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-2-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Titanfall 2 </em>is probably one of the best first person shooters of this generation, but it sadly wasn&#8217;t as commercially successful as publishers EA had expected- which means that a sequel is something that has been in heavy demand, but remains elusive for now. However, if this new rumour is to be believed, <em>Titanfall 3 </em>might not be too far away.</p>
<p><em>Apex Legends </em>leaker / dataminer @Biast12 recently dumped a ton of potential information on both, the battle royale shooter and a new game in the <em>Titanfall </em>series. Not only did he leak 7 upcoming characters supposedly coming to the game in future seasons (via <a href="https://www.reddit.com/r/ApexUncovered/comments/j1lmlb/full_unblurred_roster_from_biast12_on_twitter/" target="_blank" rel="noopener noreferrer">Reddit</a>), he also mentioned that <em>Titanfall 3 </em>is in development. Shortly afterward, he set his Twitter account to private, but you can see a screencap of him claiming <em>Titanfall 3 </em>is in development below (via <a href="https://www.resetera.com/threads/spoilers-7-future-apex-legends-characters-supposedly-leaked-leaker-also-claims-titanfall-3-is-in-development.297032/" target="_blank" rel="noopener noreferrer">ResetEra</a>).</p>
<p>Meanwhile, according to this leak, these are the Legends that will be added to <em>Apex Legends </em>over the course of seven upcoming seasons:</p>
<ul>
<li><strong>Season 7 &#8211;</strong> Valk (Offensive)</li>
<li><strong>Season 8 &#8211;</strong> Blisk (Recon)</li>
<li><strong>Season 9 &#8211;</strong> Ash (Offensive)</li>
<li><strong>Season 10 &#8211;</strong> Horizon (Offensive)</li>
<li><strong>Season 11 &#8211;</strong> Fuse (Offensive)</li>
<li><strong>Season 12 &#8211;</strong> Firebug (Recon)</li>
<li><strong>Season 13 &#8211;</strong> Husaria (Offensive)</li>
</ul>
<p>This goes without saying, but take this with a grain of salt for now. <a href="https://gamingbolt.com/titanfall-3-release-in-doubt-as-ea-looks-to-double-down-on-apex-legends">EA has previously sounded doubtful</a> about whether a <em>Titanfall 3 </em>will ever come, and Respawn Entertainment said earlier this year that <a href="https://gamingbolt.com/new-titanfall-game-not-currently-in-development-respawn-ceo-confirms">no new <em>Titanfall </em>game was in development</a>. A new game in the <em>Titanfall </em>series was supposedly in development in 2019, and though we heard about it from <a href="https://gamingbolt.com/more-titanfall-teased-for-later-this-year-by-series-creator">Respawn</a> and <a href="https://gamingbolt.com/new-titanfall-game-due-this-year-will-be-a-twist-for-the-franchise">EA</a> a couple of times, that never actually materialized into anything. Other than <em>Apex Legends, </em>the series has been in limbo for a while.</p>
<p>Meanwhile, as far as the <em>Apex Legends </em>leak goes, it&#8217;s a little hard to believe that seven characters have been planned so far in advance, right down to the minute details- that&#8217;s roughly two years&#8217; worth of content right there, after all. Stranger things have happened though, so you never know.</p>
<p>Stay tuned, and we&#8217;ll keep you updated as this story develops.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-457162" src="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak.jpg" alt="titanfall 3 leak" width="620" height="438" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak.jpg 2048w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak-300x212.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak-1024x723.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak-768x542.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/titanfall-3-leak-1536x1085.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
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		<title>New Titanfall Game Not Currently In Development, Respawn CEO Confirms</title>
		<link>https://gamingbolt.com/new-titanfall-game-not-currently-in-development-respawn-ceo-confirms</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 May 2020 17:27:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<category><![CDATA[titanfall 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=441657</guid>

					<description><![CDATA[But Vince Zampella still hopes for a series revival down the road.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-384922" src="https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2.jpg" alt="Titanfall 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/Titanfall-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The future of the <em>Titanfall </em>franchise has looked murky for a while now, ever since <em>Titanfall 2 </em>failed to see the kind of commercial performance EA had hoped it would. Though <em>Apex Legends </em>– which is part of the <em>Titanfall </em>universe – continues to go from strength to strength, whether or not we will see a new <em>Titanfall </em>game anytime soon remains to be seen.</p>
<p>As per Vince Zampella –CEO of Respawn Entertainment who recently also <a href="https://gamingbolt.com/respawn-founder-to-head-dice-la-with-plans-to-rebrand-and-launch-new-game">took charge of DICA LA</a> – that might take a while. While speaking with <a href="https://www.ign.com/articles/titanfall-3-no-games-in-development-cancelled" target="_blank" rel="noopener noreferrer">IGN</a>, Zampella confirmed that no new <em>Titanfall </em>project was currently in development.</p>
<p>&#8220;There’s nothing currently in development,&#8221; he said. &#8220;But it’s always there.&#8221;</p>
<p>Zampella, however, says that he hopes for a franchise revival in the future, and that that&#8217;s something he will try and get off the ground.</p>
<p><em>&#8220;</em>You see the little bits of stuff coming back [through the lore in <em>Apex Legends</em>],&#8221; he said. &#8220;At some point, I would personally like to see some kind of resurrection there. We’ll see if I can make that happen.&#8221;</p>
<p>It was confirmed when <em>Apex Legends </em>was first unveiled that Respawn were <a href="https://gamingbolt.com/titanfall-3-is-not-in-development-respawn-confirms">not working on </a><em><a href="https://gamingbolt.com/titanfall-3-is-not-in-development-respawn-confirms">Titanfall 3</a>, </em>but there were reports following that that suggested a new game in the series was forthcoming. EA suggested in early 2019 that a new <em>Titanfall </em>game <a href="https://gamingbolt.com/new-titanfall-game-due-this-year-will-be-a-twist-for-the-franchise">was in development</a>, while around that same time, Zampella <a href="https://gamingbolt.com/more-titanfall-teased-for-later-this-year-by-series-creator">teased something similar</a>. His latest comments, however, would suggest that that game has either been cancelled, or indefinitely put on hold.</p>
<p>In October last year, EA made comments that suggested that they would be doubling down on the success of <em>Apex Legends, </em>and that a new <em>Titanfall </em>game wasn&#8217;t part of their plans for the foreseeable future. You can read more on that <a href="https://gamingbolt.com/titanfall-3-release-in-doubt-as-ea-looks-to-double-down-on-apex-legends">through here</a>.</p>
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