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	<title>Xbox Series S &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Take-Two Interactive Will Release 6 Remakes and Remasters in Fiscal Years 2028 and 2029</title>
		<link>https://gamingbolt.com/take-two-interactive-will-release-6-remakes-and-remasters-in-fiscal-years-2028-and-2029</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 19:27:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644486</guid>

					<description><![CDATA[While that also includes "platform extensions," it's possible that the company has some unannounced remasters/remakes in the works.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While it may seem full speed ahead to <em>Grand Theft Auto 6</em> for Take-Two Interactive &#8211; and for good reason, <a href="https://gamingbolt.com/grand-theft-auto-6-development-costs-may-exceed-2-billion-per-uk-public-records" data-type="post" data-id="640366">given the magnitude of the release</a> &#8211; the publisher has <a href="https://ir.take2games.com/static-files/f44537b3-5d00-4af5-935e-7171ac037aeb" target="_blank" rel="noreferrer noopener">much more in store for the future</a>. Beyond the usual sports titles like <em>NBA 2K27, PGA Tour 2K27</em>, and <em>WWE 2K27</em> &#8211; not to mention <em>Judas</em> from Ghost Story Games and 31st Union&#8217;s <em><a href="https://gamingbolt.com/project-ethos-faces-layoffs-as-31st-union-head-says-changes-need-to-be-made" data-type="post" data-id="643399">Project ETHOS</a></em> &#8211; it also has multiple remasters and remakes.</p>



<p class="wp-block-paragraph">As noted by Take-Two president Karl Slatoff in the company&#8217;s <a href="https://ir.take2games.com/static-files/8cd3f86a-d4bd-4818-84c7-2187bf7bbf41" target="_blank" rel="noreferrer noopener">fiscal earnings call</a>, there are plans to release six remakes, remasters and &#8220;platform extensions&#8221; throughout fiscal years 2028 and 2029. That&#8217;s excluding the three new core IPs and seven sequels that are in the works.</p>



<p class="wp-block-paragraph">The first thing that comes to mind is <em><a href="https://gamingbolt.com/max-payne-1-and-2-remake-has-entered-full-production" data-type="post" data-id="595662">Max Payne 1 and 2 Remake</a></em>, which Remedy Entertainment is developing in partnership with Rockstar. It&#8217;s also possible that <em>Red Dead Redemption 1</em> re-releases on other platforms in the future (far-fetched as that sounds). But is it too much to expect rumors of the long-awaited <a href="https://gamingbolt.com/red-dead-redemption-2-enhanced-version-is-still-coming-insider-claims" data-type="post" data-id="631875"><em>Red Dead Redemption 2</em> remaster</a> to be true?</p>



<p class="wp-block-paragraph">Of course, &#8220;platform extensions&#8221; is another key term, and for all we know, it could encompass bringing <em>Grand Theft Auto 6</em> to PS6, Project Helix and PC. If so, then it wouldn&#8217;t be surprising for PC players to see a port sometime next year, if not in early 2028.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">644486</post-id>	</item>
		<item>
		<title>Fallout Remasters &#8220;A Bit Further Off&#8221; Than Assumed, The Elder Scrolls 6 is &#8220;Quite Far Away&#8221; &#8211; Rumor</title>
		<link>https://gamingbolt.com/fallout-remasters-a-bit-further-off-than-assumed-the-elder-scrolls-6-is-quite-far-away-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 17:23:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 3 Remastered]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[The Elder Scrolls 6]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644479</guid>

					<description><![CDATA[If you're hoping for Bethesda to drop either in the near future, you might want to pull up a chair and wait for a good long while.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Regardless of what you think of <em>Starfield</em>, there&#8217;s no denying that a significant portion of Bethesda&#8217;s fan base would rather have <em>The Elder Scrolls 6</em>. A new <em>Fallout</em> game wouldn&#8217;t hurt either, though a <a href="https://gamingbolt.com/fallout-3-is-getting-the-elder-scrolls-4-oblivion-remastered-treatment-rumor" data-type="post" data-id="634428">remaster of <em>Fallout 3</em> is looking more likely based on rumors</a>. Either way, it&#8217;s going to be a significant wait, according to Windows Central&#8217;s Jez Cordon.</p>



<p class="wp-block-paragraph">On The Xbox Two podcast with Rand al Thor, the duo discussed newly appointed XBOX chief strategy officer Matthew Ball and his statement <a href="https://gamingbolt.com/xboxs-new-cso-wants-to-revive-storied-franchises-and-strengthen-the-console-business" data-type="post" data-id="644335">about reviving &#8220;storied&#8221; franchises</a>. When the former said this might mean <em>Fallout</em>, Corden responded, &#8220;I&#8217;ve heard that like, I don&#8217;t know how true this is, but one thing I heard is <em>Fallout</em> remasters are probably a little bit further off than people think, and <em>The Elder Scrolls 6</em> is still quite far away. I suppose that getting some of those games out more quickly is probably something they&#8217;re probably very thinking is top of mind for them.&#8221;</p>



<p class="wp-block-paragraph">Both believe that the alleged <em>Fallout</em> remasters could arrive starting next year, if not “at least one of them.” Corden went a step further, theorizing that perhaps <em>The Elder Scrolls 6</em> could launch in 2028 or even 2029. At this point, launching any time before the decade is up would be a miracle.</p>



<p class="wp-block-paragraph">Bethesda&#8217;s Todd Howard has said on more than one occasion that <a href="https://gamingbolt.com/fallout-has-multiple-projects-in-the-works-reiterates-todd-howard-whos-sort-of-anti-remake">multiple <em>Fallout</em> projects are in the works</a>, and that <em>Fallout 5</em> would <a href="https://gamingbolt.com/fallout-5-will-have-its-time-suggests-todd-howard-were-doing-other-things-we-havent-announced">eventually have its time</a>. Whether that includes <em>Fallout 3 Remastered</em> remains unknown, but rumors claim it&#8217;s <a href="https://gamingbolt.com/fallout-3-remaster-studio-is-aiming-for-same-level-of-polish-as-oblivion-remastered-rumor">aiming for the same level of polish as <em>The Elder Scrolls 4: Oblivion Remastered</em></a> (hopefully with better post-launch support).</p>



<p class="wp-block-paragraph">As for <em>The Elder Scrolls 6</em>, Howard said last March that the “majority of this building” (referring to Bethesda) <a href="https://gamingbolt.com/the-elder-scrolls-6-has-the-majority-of-this-building-working-on-it-says-todd-howard">was working on the title</a>. It&#8217;s <a href="https://gamingbolt.com/the-elder-scrolls-6-developed-on-creation-engine-3-team-is-happy-where-its-headed">developed on Creation Engine 3</a>, and the team is “happy where it&#8217;s headed”, but sit tight because the team is taking its sweet time with it.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Xbox Fans Want Exclusives | Forza Horizon 6 is Massive | Destiny 2 Ends - XB2 408" width="500" height="281" src="https://www.youtube.com/embed/_24f8c0cHY0?start=7320&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">644479</post-id>	</item>
		<item>
		<title>Destiny 2&#8217;s End of Support Was Unknown to Most of Bungie &#8211; Rumor</title>
		<link>https://gamingbolt.com/destiny-2s-end-of-support-was-unknown-to-most-of-bungie-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 17:15:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 3]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644477</guid>

					<description><![CDATA[Several individuals who worked on the upcoming final update "begged" leadership to let others in the studio know, but to no avail.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As Bungie prepares the <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">final content update for <em>Destiny 2</em> on June 9th</a>, marking the end of support for the 2017 live service shooter, reports have begun circulating about what&#8217;s next. Unsurprisingly, it&#8217;s not good. Between plans for significant layoffs and <a href="https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor"><em>Destiny 3</em> not being in active production</a>, Bungie may end up a shadow of its former self.</p>



<p class="wp-block-paragraph"><a href="https://www.forbes.com/sites/paultassi/2026/05/23/more-details-about-the-end-of-destiny-2-from-inside-bungie/" target="_blank" rel="noreferrer noopener">Forbes&#8217; Paul Tassi</a> added to this with new details from his own sources. It seems the decision to stop supporting <em>Destiny 2</em> was unknown to most of the studio until the actual announcement. As such, the team continued working on future content, including an alleged expansion called <em>Shattered Cycle</em>. Those who were knowledgeable about the decision reportedly felt isolated and “begged” the higher-ups to let more of the studio know about it.</p>



<p class="wp-block-paragraph">Regarding the layoffs, a town hall meeting was apparently held that saw leadership questioned multiple times about the same. There was no answer, but despite being “significant,” they&#8217;re apparently not “immediately imminent,” per Tassi. In the meantime, you probably shouldn&#8217;t expect a <em>Destiny 3</em> announcement any time soon.</p>



<p class="wp-block-paragraph">Why didn&#8217;t it begin development immediately after <em>The Final Shape</em>? Because, as Schreier noted on Twitter, “The answer (as it usually is) is how much money it would take.” With how Sony&#8217;s live-service initiative has fared over the past several years, it&#8217;s understandably not going to make that investment any time soon.</p>



<p class="wp-block-paragraph">This doesn&#8217;t mean Bungie is completely abandoning the IP, though – it&#8217;s apparently pitching other titles that use it without being a “full sequel.” What shape that will take remains to be seen, but as of now, <em>Destiny</em>, as fans know it, is effectively over.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3mmfnevl6q22a" data-bluesky-cid="bafyreic2qctq2kj3fajr52kfp6rj6a7da2jxay36z5zu55roijdsfztkfq"><p lang="en">A lot of people have wondered why Bungie didn&#39;t immediately start working on Destiny 3 after The Final Shape two years ago. The answer (as it usually is) is how much money it would take</p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3mmfnevl6q22a?ref_src=embed">2026-05-22T00:08:56.376Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">644477</post-id>	</item>
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		<title>Warhorse&#8217;s New Kingdom Come Adventure is An Open-World RPG</title>
		<link>https://gamingbolt.com/warhorses-new-kingdom-come-adventure-is-an-open-world-rpg</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 16:52:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kingdom Come]]></category>
		<category><![CDATA[Middle-Earth]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Warhorse Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644462</guid>

					<description><![CDATA[Kingdom Come: Deliverance 2 lead designer Prokop Jirsa is in charge of the title, which is reaffirmed to launch in fiscal year 2027.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Warhorse Studios is keeping very busy in the coming years with not one but two new projects – an open-world RPG set in <a href="https://gamingbolt.com/warhorse-studios-confirms-open-world-middle-earth-rpg-and-a-new-kingdom-come-adventure" data-type="post" data-id="644144">J.R.R. Tolkien&#8217;s <em>Middle-earth</em> and a new <em>Kingdom Come</em> adventure</a>. Some fans questioned what the latter could be, especially given the series&#8217; penchant for delivering incredible open-world RPGs, but wonder no longer: It&#8217;s within the same genre.</p>



<p class="wp-block-paragraph">In a new Community Stream, communications director Tobias Stolz-Zwilling and community manager Tom Grey clarified this fact, along with reaffirming <a href="https://gamingbolt.com/new-kingdom-come-adventure-is-slated-for-release-between-april-2027-and-march-2028" data-type="post" data-id="644389">a potential release in fiscal year 2027</a> (so anywhere between April 1st, 2027, and March 31st, 2028). The new title is led by Prokop Jirsa, who served as lead designer on <em>Kingdom Come: Deliverance 2</em>. Meanwhile, the <em>Middle-earth</em> RPG is helmed by the same title&#8217;s design director, Viktor Bocan.</p>



<p class="wp-block-paragraph">Why doesn&#8217;t Warhorse Studios call it <em>Kingdom Come: Deliverance 3</em>? Given that the last title served as the end of Henry&#8217;s adventure, perhaps it&#8217;s the start of a brand new story. It&#8217;s further reinforced by Stolz-Zwilling saying that they would “continue expanding the universe of <em>Kingdom Come</em>. That is also very dear to us. Do not forget that <em>Kingdom Come: Deliverance</em> always was and still is and always will be an absolute passion project here in the studio.&#8221;</p>



<p class="wp-block-paragraph">Of course, there&#8217;s no release date for the Middle-earth RPG or really anything about its gameplay and mechanics. Interestingly, rumors claim that Crystal Dynamics is <a href="https://gamingbolt.com/the-lord-of-the-rings-rpg-is-being-developed-by-crystal-dynamics-not-warhorse-rumor">working on a role-playing game based on <em>The Lord of the Rings</em></a>. How this will differ from Warhorse&#8217;s effort remains to be seen, so stay tuned for updates.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Did you miss our stream yesterday?<br><br>Tobi joined with some news about our latest<br>announcement, while Chris and Tom continued their<br>journey in <a href="https://twitter.com/hashtag/KCD2?src=hash&amp;ref_src=twsrc%5Etfw">#KCD2</a>.<br><br>Catch up now on our YouTube channel. <a href="https://t.co/buAV9Bsyjb">pic.twitter.com/buAV9Bsyjb</a></p>&mdash; Warhorse Studios (@WarhorseStudios) <a href="https://twitter.com/WarhorseStudios/status/2057810027549716978?ref_src=twsrc%5Etfw">May 22, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Kingdom Come: Deliverance II - Community Stream #2" width="500" height="281" src="https://www.youtube.com/embed/h0Vn-OZHvIM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p class="wp-block-paragraph"></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">644462</post-id>	</item>
		<item>
		<title>Forza Horizon 6 Team Looking Into Drivatar AI Balance, AMD GPU Frame Rate Issues, and More</title>
		<link>https://gamingbolt.com/forza-horizon-6-team-looking-into-drivatar-ai-balance-amd-gpu-frame-rate-issues-and-more</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 16:46:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Playground Games]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Turn 10 Studios]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644460</guid>

					<description><![CDATA[A hotfix has already been deployed for Invalid Loading errors and Playground Games is investigating PC crashes and audio crackling.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With <a href="https://gamingbolt.com/forza-horizon-6-crosses-6-million-players" data-type="post" data-id="644333">over six million players in about a week</a> (including advanced access), Playground Games&#8217; <em>Forza Horizon 6</em> is off to a roaring start. Of course, even with such extensive critical acclaim – it&#8217;s currently Metacritic&#8217;s highest-rated title of 2026 – there is still room for improvement, including Drivatar AI balance.</p>



<p class="wp-block-paragraph">The development team is <a href="https://store.steampowered.com/news/app/2483190/view/702143076369432917" target="_blank" rel="noreferrer noopener">currently investigating</a> complaints that AI opponents are a little too fast, “especially at higher difficulties.” It&#8217;s also aware of performance issues with AMD GPUs on PC, and fixes are on the way to improve frame rates.</p>



<p class="wp-block-paragraph">PC players have also noted bugs such as audio crackling, crashes and Invalid Loading errors. While the team has a potential fix in the works for the audio, a hotfix is already live for fixing any Invalid Loading errors. It noted some crashes resulted from unsupported operating systems and hardware that&#8217;s below the minimum spec. If you&#8217;re on Nvidia, a Turing GPU is a must, while AMD users with Polaris, Vega and older architectures are out of luck.</p>



<p class="wp-block-paragraph">Of course, this is only the beginning of post-launch support, especially as Playground prepares additional cars and content. The first Festival Playlist, “Welcome to Japan,” is already live, and players can expect a new one each month. There&#8217;s also the Italian Passion Car Pack in July, which adds the 2025 Ferrari F80, 1967 Ferrari 275 GTB4 Spider, 2021 Alfa Romeo Giulia GTAm, and 1990 Alfa Romeo SE 048SP.</p>



<p class="wp-block-paragraph">Stay tuned for more updates as they roll out, and check out our review for <em>Forza Horizon 6</em> <a href="https://gamingbolt.com/forza-horizon-6-review-tokyo-drift" data-type="post" data-id="643726">here</a>. It&#8217;s available on Xbox Series X/S and PC.</p>
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		<title>007 First Light&#8217;s Opening 13 Minutes Showcases Pre-MI6 Bond Against Overwhelming Odds</title>
		<link>https://gamingbolt.com/007-first-lights-opening-13-minutes-showcases-pre-mi6-bond-against-overwhelming-odds</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 16:42:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007 First Light]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644454</guid>

					<description><![CDATA[Whether it's sneaking through grass, evading heavily armed foes, or using his knowledge of other languages, IOI's Bond is very resourceful.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Seemingly in response to leaks that have begun to emerge, IO Interactive has released the first 13 minutes of <em>007 First Light</em>. It encompasses part of the first mission with Bond in the Royal Navy on a clandestine operation. Things quickly go sideways, however, as the choppers are shot down and he&#8217;s apparently the only survivor.</p>



<p class="wp-block-paragraph">Shot down by who? An unidentified heavily armed force that&#8217;s very interested in the camp on the other side of the mountain, which Bond only learns about thanks to contact by MI6. The opening familiarizes players with the game&#8217;s basic mechanics, from dashing to cover to crouching in tall grass to avoid detection. Upon tumbling off a cliff-side, he finds the camp, which turns out to be part of a massive retrieval operation that MI6 headed up.</p>



<p class="wp-block-paragraph">What they were retrieving is “classified”, and it&#8217;s unknown what this mysterious force wants with it. Bond quickly finds a parka to warm up – and even gets a chance to flex his Montenegrin to fool a soldier – before the mission begins properly. All in all, it&#8217;s a great teaser, showcasing just how Bond came into contact with MI6.</p>



<p class="wp-block-paragraph">Of course, we won&#8217;t have to wait much longer to go hands-on since <em>007 First Light</em> launches on May 27th (May 26th if you own the Deluxe Edition) for Xbox Series X/S, PS5, and PC. Check out <a href="https://gamingbolt.com/007-first-light-15-new-details-that-caught-our-attention">our feature</a> for all the latest details or <a href="https://gamingbolt.com/007-first-light-launch-trailer-teases-009s-endgame">the launch trailer</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="The First 13 Minutes of 007 First Light" width="500" height="281" src="https://www.youtube.com/embed/bfxGhcAVrNs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Total War: Warhammer 40,000 Teases Major Announcement, Seemingly at The PC Gaming Show</title>
		<link>https://gamingbolt.com/total-war-warhammer-40000-teases-major-announcement-seemingly-at-the-pc-gaming-show</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 23 May 2026 04:54:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Creative Assembly]]></category>
		<category><![CDATA[games workshop]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Total War: Warhammer 40000]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644434</guid>

					<description><![CDATA[The Minerva System beckons, and Orks in the Armageddon subsector are in for a rude awakening after trespassing on Imperial lands.]]></description>
										<content:encoded><![CDATA[<p><em>Total War: Warhammer 40,000</em> has dropped an incoming broadcast from one of the Emperor&#8217;s commanders, and the situation on Minerva seems dire.</p>
<p>However, your commander is quite miffed at his counterpart among the Orks, who have swarmed all over Minerva&#8217;s Armageddon subsystem with reckless impunity. It&#8217;s time to teach them a lesson in the art of war that they&#8217;re not likely to forget. The Imperum of Man is all set to enact a swift and brutal counterattack, and we think Minerva is going to be the start of a very long and bloody campaign.</p>
<p>If you&#8217;re wondering what we&#8217;re on about, this one marks <a href="https://gamingbolt.com/total-war-warhammer-40000-announced-for-xbox-series-x-s-ps5-and-pc">Creative Assembly&#8217;s first foray</a> into the <em>Warhammer</em> universe, and is shaping up to be quite an <a href="https://gamingbolt.com/total-war-warhammer-40000s-hive-waste-world-battle-maps-showcased-in-livestream">intriguing offering</a> in the strategy genre. The broadcast/trailer for the game ends with the ominous reminder that there is no peace among the stars, a sign of many battles to come.</p>
<p>A release window would have been a welcome addition to the trailer below, but it seems that it may be closer than expected. At 0:37, the words, &#8220;Next Transmission Update Scheduled &#8212; 17 Cycles.&#8221; If each Cycle is one day, that means an update at the PC Gaming Show, set for June 7th.</p>
<p>With this being the first <em>Total War</em> title to launch on PC, Xbox Series X/S, and PS5, a launch date announcement seems all but a given. Stay tuned for more updates until then.</p>
<p><iframe loading="lazy" title="TOTAL WAR: WARHAMMER 40,000 – Incoming Broadcast" width="500" height="281" src="https://www.youtube.com/embed/3sPzrwzpjXI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Exodus Shows Off A Volcanic Hellscape Ahead of Its June 6 Deep Dive</title>
		<link>https://gamingbolt.com/exodus-shows-off-a-volcanic-hellscape-ahead-of-its-june-6-deep-dive</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 23 May 2026 04:47:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[archetype entertainment]]></category>
		<category><![CDATA[Exodus]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[wizards of the coast]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644430</guid>

					<description><![CDATA[The very air reeks of stagnancy and the absolute end of life in this eerie showcase of a world we’d skip if it weren’t so intriguing.]]></description>
										<content:encoded><![CDATA[<p>We&#8217;re almost hoping that Archetype continues to give us these little gameplay snippets for <em>Exodus</em>, even after it finally gives us that <a href="https://gamingbolt.com/exodus-deep-dive-confirmed-for-june-6th-following-the-future-games-show-summer-showcase">deep dive</a> we&#8217;ve been itching to see in a few weeks.</p>
<p>The latest one takes us to what the studio calls a Volcanic Hellscape, a land where life doesn&#8217;t seem to thrive in the slightest. Although we only witness the beginning of Jun Aslan&#8217;s descent into this bleak place, the crumbling ruins of a distant ship, and an ominously green fog that we suspect might need an air filtration system are obvious highlights.</p>
<p>Even more ominous is the silence that blankets the region like an almost tangible layer of melancholy. A catalyst for the feeling that something sinister has caused it, and is likely lying in wait for its next unwitting victim. Not if we have anything to do with it, though.</p>
<p>This latest showcase follows that intense fight in the Ghost City and that intriguing look at The Guarding Maze from last week. It&#8217;s a seriously impressive effort at presenting biome variety, and June 6 cannot get here fast enough for us as we wait to see how the studio brings all of its worlds together.</p>
<p><iframe loading="lazy" title="EXODUS Gameplay: Into a Volcanic Hellscape" width="500" height="281" src="https://www.youtube.com/embed/ukbxEQGr4P8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assassin&#8217;s Creed Black Flag Resynced Exists Because Edward Kenway is One of Ubisoft&#8217;s &#8220;Crown Jewels&#8221;</title>
		<link>https://gamingbolt.com/assassins-creed-black-flag-resynced-exists-because-edward-kenway-is-one-of-ubisofts-crown-jewels</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 23 May 2026 04:44:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed Black Flag Resynced]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[ubisoft singapore]]></category>
		<category><![CDATA[Vantage Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644419</guid>

					<description><![CDATA[It looks like we're not the only lot who have a special place in our hearts for Kenway and his journey to becoming an Assassin.]]></description>
										<content:encoded><![CDATA[<p>An interview with <a href="https://gameinformer.com/2026/05/21/ubisoft-singapore-on-why-assassins-creed-black-flag-resynced-is-ubisofts-first-ever" target="_blank" rel="noopener">Game Informer</a> has shed light on just how much respect <em>Assassin&#8217;s Creed 4: Black Flag </em>commands within Ubisoft&#8217;s ranks, with <em>Resynced&#8217;s</em> creative director, Paul Fu, and Anvil Engine expert Nicolas Lopez speaking about how it was a logical choice for the studio&#8217;s first stab at remaking one of its older titles.</p>
<p>For Fu, his love for Edward Kenway has played a major role, and he had nothing but praise for the former pirate turned Assassin and the journey that got him there.</p>
<p>&#8220;I think he&#8217;s just special. He&#8217;s almost like a brand within a brand; he&#8217;s one of the crown jewels of Ubisoft, in my opinion, and he has a really, really good story. It&#8217;s funny, it&#8217;s dark, it&#8217;s melancholic at times, and it&#8217;s just moving.&#8221;</p>
<p>We&#8217;re quite in agreement with the part about Edward&#8217;s story being moving, and we&#8217;re humming &#8220;Parting Glass&#8221;  to ourselves as we write this. Lopez looks beyond Kenway to the Caribbean and the opportunities it presents to showcase how the Anvil Engine has evolved since it brought ancient Japan to life in <em>Shadows. </em>He was also emphatic about how the studio&#8217;s experience with naval combat in both <em>Skull and Bones</em> and <em>Assassin&#8217;s Creed 3</em> shaped the decision to go forward with <em>Resynced.</em></p>
<p>&#8220;&#8230;for us as a studio, Ubisoft Singapore not only has a history of working on water tech through Anvil, we have a history with naval gameplay and stuff, so when you put all those things together, it&#8217;s like, &#8216;Yeah, why not take a stab at it with <em>Black Flag</em>?&#8230; [it] was the perfect opportunity to consolidate and push this even further.&#8221;</p>
<p>It&#8217;s quite clear that <em>Black Flag </em>remains special to both its makers and its fans, and with <em>Resynced </em><a href="https://gamingbolt.com/assassins-creed-black-flag-resynced-director-says-modern-audience-doesnt-care-about-desmonds-story">doing away with its modern storyline</a> to better focus on Edward, along with <a href="https://gamingbolt.com/assassins-creed-black-flag-resynced-includes-8-new-end-game-missions-against-a-pirate-hunter">new endgame missions against a pirate hunter</a>, it looks like the man who rose above himself for the Order is all set to charm us once again come July.</p>
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		<title>Destiny 3 is Not in Development, Bungie Planning &#8220;Significant&#8221; Number of Layoffs &#8211; Rumor</title>
		<link>https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 May 2026 19:58:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 3]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644425</guid>

					<description><![CDATA[The studio is reportedly pitching new titles, but nothing has been greenlit, and the future of the Destiny franchise remains unknown.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s the end of the road for Bungie&#8217;s live service shooter <em>Destiny 2</em>, which still feels insane to type after it&#8217;s been going strong (and hanging on) since 2017. While there <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">won&#8217;t be any new content updates after June 9th</a>, there was some hope when the developer said it was focusing on &#8220;incubating its next games.&#8221;</p>



<p class="wp-block-paragraph">Unfortunately, any hopes for <em>Destiny 3</em> might be shelved for the time being. <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development" target="_blank" rel="noreferrer noopener">Bloomberg&#8217;s Jason Schreier</a> spoke to &#8220;people familiar with the studio&#8217;s plans&#8221; who claimed that the sequel isn&#8217;t planned for immediate production. Furthermore, it&#8217;s planning to lay off a &#8220;significant number&#8221; of employees. How many exactly remains unknown.</p>



<p class="wp-block-paragraph">Right now, pitching new titles (including new entries in the <em>Destiny</em> franchise) is underway, but nothing has been greenlit. Schreier noted that Bungie is one of the &#8220;more expensive studios to operate,&#8221; both due to its Seattle location and its experienced staff. While you may think Sony would try to preserve as many as possible, it likely mandated the layoffs to counteract <a href="https://gamingbolt.com/sony-reports-560-million-loss-from-bungie-in-latest-earnings-report" data-type="post" data-id="643355">the studio&#8217;s hefty impairment losses</a>.</p>



<p class="wp-block-paragraph">And if it wasn&#8217;t obvious already, especially after the delay to <em>Destiny 2&#8217;s</em> Shadow and Order Update (which has since been renamed to Monument of Triumph), it seems some prior <em>Destiny</em> staff are now working on <em>Marathon</em>. Not that the extraction shooter has been doing huge numbers, but Sony is <a href="https://gamingbolt.com/sony-aims-to-improve-the-performance-of-marathon-by-focusing-on-content-player-acquisition" data-type="post" data-id="643374">hopeful and committed to it</a>. For now.</p>
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