Remedy Entertainment and Rockstar Games have announced that they’re collaborating on a full remake project of the original Max Payne and Max Payne 2: The Fall of Max Payne. The two remakes will be combined into a single title, which will be “in line with a typical Remedy AAA-game production.”
Remedy Entertainment – the developer of the originals – will develop the project using its proprietary Northlight Engine. Rockstar Games – the owner of the IP and developer of 2012’s Max Payne 3 – will fully fund and publish the title. Remedy says it will have “a royalty opportunity after Rockstar Games has recouped its development, marketing, and other costs for distributing and publishing the game”.
The game is currently in the “concept” development stage, which means it’s early doors right now, but it’s been confirmed that it’s in development for PS5, Xbox Series X/S, and PC.
“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” said Rockstar Games co-founder Sam Houser. “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”
“Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same,” said Remedy CEO Tero Virtala. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”
Remedy Entertainment has plenty of irons in the fire right now. In addition to the Max Payne remake project, the studio is currently also working on Alan Wake 2, free-to-play shooter Vanguard, a full-fledged Control sequel, and Control multiplayer spinoff Condor. Of these, only Alan Wake 2 – which is set to release sometime in 2023 – currently has a launch window.