Archive for "rockstar games" Tag
Microtransactions have been enabled by Rockstar in the Red Dead Online beta.
Not much to speak of other than general stability improvements.
Rockstar have a plan. They just need more money.
Battle other players in the Maze Bank Arena with vehicles and rank up to earn new "toys".
A bug in Red Dead Online's matchmaking may have revealed two new upcoming modes.
If it ever happens, that is.
Gold and cash payments for different activities will increase, while the cost of most weapons will drop.
Those worried about having their progress reset can rest easy (at least during the beta).
The developer is also looking to make all activities "appropriately rewarding and fun."
Keep these pointers in mind while playing Red Dead Online.
Here's what we thing one Rockstar megaton can learn from another.
THQ Nordic's long-awaited sequel sold 84 percent less than Darksiders 2 in its first week.
It requires ridiculous amounts of grinding.
HDR bug fix isn't included, but tons of other issues have been resolved.
Rockstar hopes that player progress is permanent, but is unsure if it will be.
Ultimate Edition owners can now access the much-awaited multiplayer component.
A few bugs and performance issues have also been addressed.
A dataminer has discovered files for a number of modes in Red Dead Online.
The multiplayer component will go live on different days for different players.
Adobe Insights also notes that Nintendo Switch was the best-selling online product on Thanksgiving.