In a new video interview, the fired employees and IWGB spoke about their next steps being to hold Rockstar accountable for its actions.
However, this raises questions over whether most publishers would even care if Rockstar's open-world title sweeps all the awards.
However, Rockstar Games is spending extensive time to polish the experience since a single glitch would be a "bad look for them."
"It's going to be the biggest game, probably of all time," said Stockman, but he believes "it's entirely possible to be a number two."
In light of other publishers potentially moving their 2026 releases to avoid Grand Theft Auto 6, Insomniac Games is standing firm.
"We're seeking to release the most extraordinary title anyone's ever seen in the history of entertainment," says the Take-Two CEO.
According to Bloomberg's Jason Schreier, the firings will lead to long-term effects like morale loss and missed deadlines.
From Sean Murray to Devolver Digital, the internet is reacting to Rockstar's second delay for its highly anticipated open-world epic.
In the wake of GTA 6's delay, its acclaimed 2013 title is allegedly coming to the subscription service for the third time.
"Those of us who remain for now work in fear," they wrote, while denying that the fired employees leaked confidential information.
The Take-Two CEO also spoke about wanting to "give consumers as much certainty as possible" about the new release date.
“We wanted to give Rockstar the appropriate amount of time to polish the title," said Strauss Zelnick regarding the recent delay.
Rockstar apologized for the "additional time," but feels it will allow for the "level of polish you have come to expect and deserve."
The former GTA lead writer also spoke about Dutch being his favourite side character thanks to the voice actor's strong performance.
"This is also a complete attack on workers’ rights and people’s well-being,” said the Independent Workers' Union of Great Britain.
"This was in no way related to people's right to join a union or engage in union activities," said a spokesperson for Rockstar Games.
If Agent Trevor had happened, "We probably wouldn’t have been able to make Red Dead Redemption 2," says the former lead writer.
"Turns out a lot of people doubt you at that moment," says the Rockstar co-founder. "It’s not that fun. I think that was a lot of pressure."
“You needed guns, you needed these larger-than-life characters,” said the former lead writer and Rockstar Games co-founder.
Take-Two Interactive says they were terminated for "gross misconduct, and for no other reason," but didn't go into specifics.