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	<title>Control: AWE &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Alan Wake 2 &#8211; Sam Lake Recaps the Story So Far in New Video</title>
		<link>https://gamingbolt.com/alan-wake-2-sam-lake-recaps-the-story-so-far-in-new-video</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 01 Oct 2023 22:45:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=566944</guid>

					<description><![CDATA[Watch a recap of the story of the first Alan Wake, Alan Wake's American Writer, and the writer's appearance in Control's AWE DLC. ]]></description>
										<content:encoded><![CDATA[<p>Coming nearly a decade and a half after the release of the first game, <em><a href="https://gamingbolt.com/alan-wake-2s-music-has-been-taken-to-the-next-level-director-says">Alan Wake 2</a> </em>is obviously going to get a lot of players who&#8217;ve never had any experience with the franchise. That, combined with the fact that it&#8217;s also <a href="https://gamingbolt.com/alan-wake-2-will-set-up-control-2s-story-sam-lake-confirms">connected to </a><em><a href="https://gamingbolt.com/alan-wake-2-will-set-up-control-2s-story-sam-lake-confirms">Control</a> </em>through <a href="https://gamingbolt.com/alan-wake-2-video-explains-how-it-fits-into-the-remedy-connected-universe">the Remedy Connected Universe</a>, means there&#8217;s a lot to catch up on, even if Remedy has stressed that it&#8217;s tried to make the game as newcomer-friendly as possible.</p>
<p>To catch you up on the past of Alan Wake ahead of the survival horror sequel&#8217;s launch then, creative director and Sam Lake has provided a video, courtesy of IGN, that recaps the events of everything leading up to <em>Alan Wake 2</em>, covering the first game itself (which is obviously the bulk of the story), its standalone follow-up <em>Alan Wake&#8217;s American Nightmare, </em>and <em>Control&#8217;s </em>second DLC, <em>AWE</em>, which tied Remedy&#8217;s two franchises together and set the stage for <em>Alan Wake 2</em>. Check out the video below.</p>
<p><em><a href="https://gamingbolt.com/alan-wake-2-gameplay-showcases-the-atmospheric-oceanview-hotel">Alan Wake 2</a> </em>is due out on October 27 for PS5, Xbox Series X/S, and PC.</p>
<p><iframe title="Sam Lake Explains The Alan Wake Story So Far - IGN First" width="500" height="281" src="https://www.youtube.com/embed/uzocqRZzyoI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">566944</post-id>	</item>
		<item>
		<title>Control AWE Expansion Review – It’s Not a Lake. It’s an Ocean</title>
		<link>https://gamingbolt.com/control-awe-expansion-review-its-not-a-lake-its-an-ocean</link>
					<comments>https://gamingbolt.com/control-awe-expansion-review-its-not-a-lake-its-an-ocean#comments</comments>
		
		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Thu, 03 Sep 2020 13:28:00 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Control: AWE]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=454220</guid>

					<description><![CDATA[I am A. Wake.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t starts with a vision. A man at a desk clacks away at a typewriter. He has summoned Jesse Faden here, to the elevator. He mentions the Investigations Sector, and as he writes, a new button marked with those words appears on the elevator’s control panel. Jesse presses it and the elevator doors slide shut with what the writer calls “practiced bravado.” The elevator descends into the darkest floors of the Oldest House. It is here that Jesse will begin her search for the man with the typewriter. His name is Alan Wake. He’s a writer.</p>
<p><em>Control</em>’s <em>AWE Expansion </em>is allegedly a DLC for <em>Control</em>, but in many ways it’s also a sequel to <em>Alan Wake</em>, Remedy’s 2010 love letter to <em>Twin Peaks</em>. The title plays into that. While AWE is an acronym for Altered World Events in <em>Control</em>, it’s also works as <em>Alan Wake Expansion</em>, which is really what <em>AWE</em> is. <em>AWE</em> is most impressive when you’re familiar with <em>Alan Wake</em> (the game, not the character) and <em>Alan Wake’s American Nightmare</em>. If you’ve only played <em>Control</em>, you’re going to have a much harder time understanding what’s going on. You’ll get a quick introduction to the characters that appear and are mentioned here – Wake himself, Thomas Zane, Dr. Emil Hartman, and Alan’s wife Alice – and the game does its best to fill in the gaps with collectibles and dialogue, but you’re only really going to understand the significance of what’s happening if you’ve taken a trip to Bright Falls.</p>
<p><iframe title="Control AWE Expansion Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/3eAQqmcrEEE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"Jesse has inadvertently freed Dr. Hartman, now a horrifying monster disfigured by both being consumed by the Darkness from <em>Alan Wake </em>and possessed by Hiss, and it’s up to her to make sure he doesn’t escape the Investigations Sector and murder everyone in the Oldest House."</p>
<p>Like the rest of <em>Control</em>, the expansion’s narrative offers more questions than answers, though what we do get is pretty exciting if you’re a fan of our unlucky writer. The story is pretty simple: by unsealing the Investigations Sector, Jesse has inadvertently freed Dr. Hartman, now a horrifying monster disfigured by both being consumed by the Darkness from <em>Alan Wake </em>and possessed by Hiss. Wake calls him The Third Thing, and it’s up to Jesse to make sure he doesn’t escape the Investigations Sector and murder everyone in the Oldest House.</p>
<p>The expansion is divided into the three main areas of the Investigations Sector, each centered around a unique Altered World Event. The first two are an interesting mix of interesting puzzles and combat encounters that both farther expand upon the history of the Federal Bureau of Control while explaining things like why the FBC has the Apollo 14 lunar lander stored in what is essentially an underground bunker.</p>
<p>As you explore the Investigation Sector’s depths, you’ll run into Hartman. Remedy builds to his reveal slowly, letting you catch glimpses of his monstrous form before revealing him to you fully. Fighting Hartman is unnerving. His ability to teleport means that any time you don’t see him, there’s a good chance he’s behind you, and seeing him across the room one second and right next to me a moment later never failed to make me jump, particularly given how horrifying The Third Thing is. I was always ready to dash away at a moment’s notice and his appearances kept me on edge throughout the DLC.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-454222" src="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-2.jpg 1920w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Many of the encounters with Hartman are more puzzle than boss fight, tasking Jesse with staying in the light long enough to move a power core, flip a switch, or traverse an area."</p>
<p>Most of the times you’ll encounter Hartman, your only option will be to run, staying in the light as much as you. Like all things possessed by the Darkness, he’s invincible in the dark. Many of the encounters with Hartman are more puzzle than boss fight, tasking Jesse with staying in the light long enough to move a power core, flip a switch, or traverse an area. Remedy finds a nice balance of tension and the fun of navigating the puzzle here, and these encounters were some of my favorite parts of the DLC.</p>
<p>Unfortunately, <em>AWE</em> never incorporates light as well as <em>Alan Wake </em>does. Part of me expected Jesse to get a new weapon that doubled as a flashlight, but that never happens. Instead, she uses her Launch ability to pick up conveniently placed lanterns to burn the Darkness away. It works fine, but it can cause issues when you have to put the lanterns down. Launch is more of an attack than a way to telekinetically lift things, so activating a switch means throwing the lantern across the room first. Compared to the way light was used in <em>Alan Wake</em>, it’s not very interesting.</p>
<p>That’s not to say that Jesse doesn’t get any new toys. Surge is a sticky grenade launcher with an option for delayed detonation that’s equally adept at dispersing large groups as it is dishing out punishment to bosses. <em>AWE</em> also introduces arcade machines, which allow you to replay side mission bosses, tackle time trails, hold of a horde of enemies, and blaze through a boss rush. They’re fun little additions if you’re looking for something extra or aching to revisit previous content. There are also side quests, though they’re mostly minor tasks from Ahti, the FBC’s janitor, who wants you to clean up some mold, light up the darkness, and save a few plants. The ones dealing with Altered World Items are better – I particularly liked the one with the train – but if you’ve done the ones in the main game, you’ll know what to expect.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-454221" src="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-1024x576.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"By now, Jesse has clearly embraced her role as the FBC’s director, but mostly that means she seems pretty nonplussed about everything from The Third Thing to the events of Bright Falls."</p>
<p>Remedy has also added some welcome quality of life changes, including more control points, soft checkpoints in harder encounters, and an Assist Mode that lets you tweak the game to make things easier. You can adjust incoming and outgoing damage and even make Jesse invincible. It’s a welcome accessibility option for those that want it, and a good way to tone down tricky segments or just blow off steam.</p>
<p>These things come together to tell a pretty engaging story, especially if you’re a fan of <em>Alan Wake</em>, while expanding mystery of the Oldest House. By now, Jesse has clearly embraced her role as the FBC’s director, but mostly that means she seems pretty nonplussed about everything from The Third Thing to the events of Bright Falls to the fact that she might just be a character in Alan’s story. I get that Jesse’s seen and done a lot; it just feels… odd that she isn’t more surprised or curious about what’s going on. Similarly, <em>AWE</em> itself feels less like the ending of Control and more like something teasing something much, much bigger…like <em>Alan Wake 2</em>. I’m not against that, but I do wish the game was tied a bit more strongly to the core narrative.</p>
<p>I also ran into a couple of technical issues during my run. There were several times where parts of Jesse’s model went missing entirely, or appeared with holes you could see through, which made fighting more difficult. I fixed this by reloading my save or making it to a cutscene, so it wasn’t too big of a deal. The second one, however, was. About halfway through the DLC, I encountered several error messages informing me that the game wasn’t saving properly. I tried several things to fix it, but the error persisted. Things were going well despite this – I could die and restart at the last control point – until I died in a particularly bad spot.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-454223" src="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-3.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-3.jpg 1000w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/Control-AWE-3-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<em>AWE</em> is a good expansion, but it’s definitely built for a certain kind of fan. The kind who realizes that all of Remedy’s games are connected and are excited for callbacks to a game that released a decade ago."</p>
<p>The game spawned me outside of an encounter I’d completed, but from the looks of things, I hadn’t solved the puzzle that went along with that encounter yet. When I went to do so, I was unable to interact with anything in the room. That meant I was stuck. I couldn’t progress, nor could I backtrack to a previous area. Everything I needed to interact with to continue was broken. The only answer was to restart the entire DLC from scratch – which meant deleting my save file. Luckily, I had a backup. Had I not, however, I probably would have had to restart the entire game. I don’t think most people will encounter an error like this, but I mention it because it’s a game-breaking bug. If I hadn’t had to complete this review, I probably would have stopped playing <em>AWE</em> then and there.</p>
<p>Technical issues aside, I really enjoyed <em>AWE</em> – until the final fight against Hartman, which is incredibly difficult. Hartman regains health every time the lights go out, and the longer you take to get them back on, the more health he recovers. The catch is that Jesse’s energy doesn’t recover in the dark. If you come to a power core that you need to lift and you’re out of energy…tough luck. Go wait under a light for it to recharge while Hartman continues to heal. Combine this with The Third Thing’s ability to teleport, summon more enemies, drain Jesse for health should he grab her, and kill you in about two hits, and you have a boss fight that feels more like a victory by attrition and luck than a test of your skill.</p>
<p>The ending is worth it, however, and I’m more excited about the future of Alan Wake (the character, not the game) and everyone else in their connected universe than I have been in a long time. <em>AWE</em> is a good expansion, but it’s definitely built for a certain kind of fan. The kind who realizes that all of Remedy’s games are connected and are excited for callbacks to a game that released a decade ago. I’m definitely in that camp, but not everyone will be. If you’ve only played <em>Control</em>, <em>AWE</em> might be hard for you to follow. But if you’re already a fan of what Remedy does, it’s a lot easier to appreciate what they’re up to here. If my guess is correct, the Remedy Connected Universe is going to go to some interesting places in the next few years. It’d be easy to write off <em>AWE</em> as a <em>Control</em> expansion with nods to <em>Alan Wake</em>, but I think it’s much deeper than that. We’ve just seen a small drop of what’s to come. Like Alan himself once wrote, it’s not a lake. It’s an ocean.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">454220</post-id>	</item>
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		<title>Control: AWE Expansion and Free Update Out Today on Xbox One, PS4, and PC</title>
		<link>https://gamingbolt.com/control-awe-expansion-and-free-update-out-today-on-xbox-one-ps4-and-pc</link>
					<comments>https://gamingbolt.com/control-awe-expansion-and-free-update-out-today-on-xbox-one-ps4-and-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Aug 2020 14:33:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[control]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=453532</guid>

					<description><![CDATA[Control Ultimate Edition is also out later today for PC users on Steam.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-451971" src="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg" alt="Control AWE" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remedy Entertainment will be releasing its <a href="https://gamingbolt.com/controls-awe-expansion-is-out-on-august-27-alan-wake-returns">second paid expansion for <em>Control</em></a> today. <em>AWE</em> sees Jesse Faden looking into Altered World Events in the Investigations Sector, battling a strange creature within. Inevitably, her exploration will bring her closer to Alan Wake and Bright Falls. Check out the trailer below.</p>
<p><a href="https://gamingbolt.com/control-awe-gameplay-debuts-alan-wake-new-weapon-and-more-revealed"><em>AWE</em></a> signals the beginning of a shared universe between Remedy&#8217;s properties (<a href="https://gamingbolt.com/remedy-is-working-on-its-next-game-set-in-the-same-universe-as-control-and-alan-wake">another title is currently in the works</a> that will also tie in). Along with the new expansion, a free update will be available to all players today as well. It features an upgrade to the Multi-Launch ability which lets you throw three objects at a time and a new Assist Mode for quicker energy regeneration, Service Weapon reloads and more.</p>
<p>New checkpoints have also been added for different fights, reducing the frustration of backtracking after dying. Control Points are also moved closer to boss fights. Along with <em>AWE</em> and the free update, <a href="https://gamingbolt.com/control-ultimate-edition-announced-launches-august-27th-on-steam"><em>Control Ultimate Edition</em></a> also launches today for PC via Steam. It will be coming to Epic Games Store, Xbox One and PS4 users on September 10th.</p>
<p><iframe loading="lazy" title="Control AWE Expansion OUT TODAY on PC, PS4 and Xbox One [ESRB]" width="500" height="281" src="https://www.youtube.com/embed/QBpz5W-1BIE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Control August Update Content Trailer [ESRB]" width="500" height="281" src="https://www.youtube.com/embed/HfwV3PKLFJ0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">453532</post-id>	</item>
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		<title>Control: AWE Gameplay Debuts &#8211; Alan Wake, New Weapon, and More Revealed</title>
		<link>https://gamingbolt.com/control-awe-gameplay-debuts-alan-wake-new-weapon-and-more-revealed</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Aug 2020 18:14:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control: AWE]]></category>
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		<category><![CDATA[ps4]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=451970</guid>

					<description><![CDATA[A free update will also launch with accessibility options and quality of life improvements]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-451971" src="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg" alt="Control AWE" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/08/Control-AWE-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remedy Entertainment previewed the first 15 minutes of <em>Control&#8217;s AWE</em> expansion on <a href="https://www.twitch.tv/videos/709071822?t=0h18m19s" target="_blank" rel="noopener noreferrer">Twitch</a>, revealing the set-up and Jesse&#8217;s investigation into Altered World Events. Though it&#8217;s essentially the opening, we got a look at the new levels and the return of <em>Alan Wake</em>. Spoilers: Emil Hartman seems to be back in some capacity as well.</p>
<p>As Remedy confirmed with the expansion&#8217;s announcement, both <em>Control</em> and <em>Alan Wake</em> <a href="https://gamingbolt.com/remedy-is-working-on-its-next-game-set-in-the-same-universe-as-control-and-alan-wake">exist in the same connected universe</a>. <em>AWE</em> is the first step towards realizing this. Enemies like the Hiss return along with some new foes like the Airborne Ranger. Jesse also has a new gun which fires delayed explosive rounds. Something more sinister seems to be lurking in the background and it seems that players will be using the light much like in <em>Alan Wake</em>.</p>
<p><em>Control&#8217;s AWE</em> expansion <a href="https://gamingbolt.com/controls-awe-expansion-is-out-on-august-27-alan-wake-returns">is out on August 27th</a> along with <a href="https://gamingbolt.com/control-ultimate-edition-announced-launches-august-27th-on-steam">the Ultimate Edition</a> (which debuts on Steam first). There will also be a free update which adds new soft checkpoints, new control points situated closer to bosses and more challenging areas, and a new Assist Mode for adjusting various parameters. More gun damage, faster energy recharge and so on are a few of the options.</p>
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		<title>Control Ultimate Edition Announced, Launches August 27th on Steam</title>
		<link>https://gamingbolt.com/control-ultimate-edition-announced-launches-august-27th-on-steam</link>
					<comments>https://gamingbolt.com/control-ultimate-edition-announced-launches-august-27th-on-steam#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 12 Aug 2020 13:37:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control Ultimate Edition]]></category>
		<category><![CDATA[Control: AWE]]></category>
		<category><![CDATA[Control: The Foundation]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=451824</guid>

					<description><![CDATA[Includes the base game, both expansions, and all updates till now.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Control9.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-341494" src="https://gamingbolt.com/wp-content/uploads/2018/06/Control9.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Control9.jpg 2048w, https://gamingbolt.com/wp-content/uploads/2018/06/Control9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Control9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Control9-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remedy Entertainment has announced an <em>Ultimate Edition</em> for <em>Control</em>, its critically acclaimed third person action adventure game. It&#8217;s coming to Steam first on August 27th, while Xbox One, PS4, and Epic Games Store get it on September 10th. Check out the announcement trailer below.</p>
<p>As the name implies, <em>Control Ultimate Edition</em> will include the base game, <em>The Foundation</em> expansion and <a href="https://gamingbolt.com/controls-awe-expansion-is-out-on-august-27-alan-wake-returns">the upcoming<em> AWE</em> expansion</a>. All content updates released till now, from Expeditions to Photo Mode, will also be included. Pricing hasn&#8217;t been revealed but that will be clarified by launch.</p>
<p><em>Control</em> first released in August 2019 on Xbox One, PS4, and PC to fairly strong critical acclaim. It was <a href="https://gamingbolt.com/epic-games-announces-publishing-partnerships-with-remedy-entertainment-gendesign-and-playdead">an exclusive to the Epic Games Store</a> so the <em>Ultimate Edition</em> will be the first time that Steam users can play the game. Check out our reviews for the base version <a href="https://gamingbolt.com/control-review-peak-remedy">here</a> and <em>The Foundation</em> expansion <a href="https://gamingbolt.com/control-the-foundation-review-what-lies-beneath">here</a>, and stay tuned for more details in the coming weeks.</p>
<p><iframe loading="lazy" title="Control Ultimate Edition Trailer" width="500" height="281" src="https://www.youtube.com/embed/pFGgEoIVi7A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Control&#8217;s AWE Expansion is Out on August 27, Alan Wake Returns</title>
		<link>https://gamingbolt.com/controls-awe-expansion-is-out-on-august-27-alan-wake-returns</link>
					<comments>https://gamingbolt.com/controls-awe-expansion-is-out-on-august-27-alan-wake-returns#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Aug 2020 20:45:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control: AWE]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=451259</guid>

					<description><![CDATA[The tortured author is coming back into the spotlight.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-411728" src="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg" alt="control" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remedy Entertainment&#8217;s <em>Alan Wake </em>is one of their most beloved properties – ditto for the game&#8217;s titular leading man – and fans have been awaiting his return for some time now. Before <em>Control&#8217;s </em>launch, Remedy <a href="https://gamingbolt.com/control-adds-photo-mode-in-fall-alan-wake-teased-for-expansion-2">teased the same</a> for their newest game&#8217;s second expansion, titled <em>AWE, </em>and they&#8217;ve now confirmed that.</p>
<p>With a new trailer shown at the recent State of Play, Remedy Entertainment confirmed that <em>Control </em>will be receiving its second expansion later this month. It was a brief trailer, with some snippets of gameplay, but Alan Wake can be heard uttering one sentence – &#8220;Stay in the light&#8221; – and we also get to see him for a brief second. Take a look below.</p>
<p>Alan Wake&#8217;s return is something fans have been asking for for a long time now, so to finally see him coming back – as part of another game&#8217;s expansion no less – is certainly a surreal moment. This should be one worth looking forward to.</p>
<p><em>Control</em> is available on PS4, Xbox One, and PC, and the <em>AWE </em>expansion will be coming on August 27. The first expansion, <em><a href="https://gamingbolt.com/control-the-foundation-review-what-lies-beneath">The Foundation</a>, </em>is also currently available. <em>Control </em>will also be <a href="https://gamingbolt.com/control-is-coming-to-ps5-xbox-series-x">coming to PS5 and Xbox Series X</a>, but an exact release date for that is currently unknown.</p>
<p><iframe loading="lazy" title="Control Expansion 2 AWE - Announcement Trailer | PS4" width="500" height="281" src="https://www.youtube.com/embed/qlyr-aH0ZHY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Control Adds Photo Mode in Fall, Alan Wake Teased for Expansion 2</title>
		<link>https://gamingbolt.com/control-adds-photo-mode-in-fall-alan-wake-teased-for-expansion-2</link>
					<comments>https://gamingbolt.com/control-adds-photo-mode-in-fall-alan-wake-teased-for-expansion-2#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 11 Sep 2019 15:28:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control: AWE]]></category>
		<category><![CDATA[Control: The Foundation]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=415367</guid>

					<description><![CDATA[A new free game mode is also coming in December.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-411728" src="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg" alt="control" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/control-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/control-image-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Remedy&#8217;s <em>Control</em> has been out and about, garnering critical acclaim (check out our review <a href="https://gamingbolt.com/control-review-peak-remedy">here</a>) and <a href="https://gamingbolt.com/controls-september-patch-will-address-stability-framerate-and-more">receiving updates for performance</a>. What&#8217;s next though? It kicks off with a Photo Mode in Fall 2019 but past that, the development team has even bigger plans.</p>
<p>In its <a href="https://controlgame.com/control-community-blog-whats-new/" target="_blank" rel="noopener noreferrer">content roadmap</a>, it announced a free new game mode called Expeditions for December 2019. As a &#8220;challenging new end-game mode&#8221;, it sees Jesse working with Security Chief Arish to investigate a strange formation. A number of challenges can be expected so if you want something to push your fully upgraded build to the limit, this is the place.</p>
<p>Remedy then addressed its two paid expansions. The first is <em>The Foundation, </em>out in early 2020, which sees Jesse delving below the Bureau and seeking to bring order to The Oldest House. The second, which releases in mid-2020, is undoubtedly more interesting &#8211; it&#8217;s called <em>AWE</em>, short for Altered World Events, and sees Jesse looking into the Investigations Sector.</p>
<p>Except in the image for <em>AWE</em>, we see a very familiar silhouette &#8211; that of Remedy&#8217;s <em>Alan Wake</em>. It also probably isn&#8217;t a coincidence that AWE could also be short for &#8220;<em>Alan Wake</em> Expansion&#8221;. A crossover wouldn&#8217;t be impossible &#8211; after all, Remedy did <a href="https://gamingbolt.com/alan-wake-publishing-rights-picked-up-by-remedy-entertainment">pick up the publishing rights for <em>Alan Wake</em></a>.</p>
<p>We&#8217;ll wait and see how it pans out, but expect more news on Remedy&#8217;s action adventure title soon.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/Control.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-415376" src="https://gamingbolt.com/wp-content/uploads/2019/09/Control.jpg" alt="Control" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/Control.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/Control-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/Control-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/Control-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
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