Battlefield 3 multiplayer classes receiving big changes

Posted By | On 08th, Jul. 2011 Under Industry News, News | Follow This Author @Shubhankar2508


DICE is making several changes to Battlefield 3’s multiplayer. Medics will now be a part of assault, so the offenders will now also have to do the doctoring. “All the abilities such as medkits and defibrillators typically found on the Medic class are now incorporated into Assault,” reveals DICE’s Battleblog.

“It makes sense that the class on the frontline will be able to revive fallen team mates, right? Right! Remember, you can play it your way, so if you want to customize your Assault soldier more towards medic abilities or towards serious gunplay, it’s totally up to you.”

They also talk about Support- “Support has always been about heavy infantry firepower from his LMG,” says Alan Kertz, senior multiplayer designer at DICE. “It’s a role that we’ve wanted to feel different than Assault’s running and gunning.”

They also confirmed two new features for Battlefield 3- Bipods and Suppressive Fire. Here’s how Bipods work: the blog describes them like this- “You’ll be able to unload an entire clip of 200 bullets from your LMG with great accuracy without even letting go of the trigger.”

Suppressive Fire, on the other hand, “forces the enemy to keep their head down and lets the Support gunner pin his enemies in place so teammates can flank.”

“Supported shooting with Bipods and Suppressive Fire finally allows us to achieve an obvious difference between Assault and Support, since the heavy LMGs are not terribly mobile,” explains Kertz. “When deployed with a Bipod, they become an incredibly powerful force.”

The Recon class has also been overhauled. “Recon traditionally has been seen as just a sniper. We wanted to change that perception, so we’ve built several completely new team-play oriented gadgets specifically for the Recon class so he can be a team player, even if he’s sitting on the top of Wookie Mountain.”

Stay tuned to GB, we’ll keep you updated.

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