Archive for "Article" Category

Worms World Party Remastered Review – Unearthing An Old Gem

Arguably the best edition of the Worms franchise makes a return.

Badland Game of the Year Edition Interview: Mobile Development and Neutrality in the Console War

Frogmind talks development on current gen and caring about games more than platform differences.

Heroes of the Storm Review – Into the Nexus

Blizzard's first real MOBA is tons of fun but how does it compete with the genre's leaders?

Rory McIlroy PGA Tour Review – A Double Bogey at Best

EA Sports' venerable golf franchise is back, with notable Irish golfer Rory McIlroy at the helm. Does it hit ...

Ultra Street Fighter IV PS4 Review – FIGHT!

It all comes down to this! FIGHT!

The Technomancer Interview: Returning to Mars on Current Gen Consoles

Spiders' Jehanne Rousseau talks about the upcoming sci-fi action RPG.

Adventure Time Finn & Jake Investigations Interview: Getting Weird With Vicious Cycle

Finn and Jake return with the appropriate amount of hype.

Kung Fu Panda Showdown of Legendary Legends Interview: A Legend in the Making?

The rotund kung fu master and his friends will be returning in Vicious Cycle's upcoming fighter.

Troll & I Interview: A Study of Dual Protagonists

Spiral House delves into its upcoming crowd-funded fantasy adventure.

Invisible, Inc. Interview: Procedurally Generated Spy Noir and PS4 Plans

Klei Entertainment talks design philosophy and gameplay for the rogue-like strategy title.

Batman Arkham Knight: The Effectiveness of Experimentation

Rocksteady's latest tries several new things, even if they don't make for the typical "Arkham" experience.

Velocity 2X Interview: Porting to Xbox One, Winning Hearts and Future Plans

FuturLab talks about bringing its game to a wider audience and building credibility as an indie.

Batman Arkham Knight Review – KnightsEnd

The Dark Knight's final hurrah from Rocksteady is a worthy journey, rife with emotional twists and turns.

Unmechanical Extended Interview: Escaping Upwards in a New Generation

Teotl Studios and Grip Games talk about the puzzle platformers debut on consoles.

Unreal Engine 4, Kites and Photorealism: An Interview With Epic’s Ray Davis

General manager for Unreal Engine talks about the present and future of the UE4.

The Solus Project Interview: Unreal Engine 4 and Deep Space Survival

Teotl Studios founder talks UE4, DirectX 12, survival games and much more.

MotoGP 15 Review – Solid Gameplay Coupled With Great Scale of Challenge

Expanding on the core foundations while delivering new experiences.

The Elder Scrolls Online: Tamriel Unlimited Review – Castles Built of Sand and Fog

The massive world of Tamriel makes the transition to a persistent online realm in the Elder Scrolls Online. I...

MotoGP 15 Interview: Off to the Races Again

Milestone returns to the forefront again with the newest MotoGP.

RONIN Review – Keep Running, Fay

Style can't stop this strategy platformer's mechanics from committing seppuku.

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