Join us as we discuss the trials of novel multiplayer concepts and Rainbow Six: Siege.
Archive for "Editorials" Category
What will become of the survival horror thanks to Konami's restructuring?
Graphics aren't everything on current gen, even if the hype says otherwise.
How did Halo The Master Chief Collection die? And who's responsible?
Mass Effect 4 has an enormous opportunity to succeed where Destiny faltered.
IO Interactive has its task cut out for it but what can the next Hitman offer in either open world mechanics o...
It's not about where Valve's been but where it could possibly be going with its living room PC approach.
Discussing value for money and its purpose.
With hardly any innovation in gameplay mechanics, 2014 is the year of stalemate between PS4 and Xbox One.
The same, but different.
The Game Awards 2014 got a lot right, but they also got a whole lot wrong.
Despite initial skepticism, there is good enough reason to look forward to the Bungie's sequel.
Strong support, constant updates and a hat-trick of amazing games catapults Microsoft ahead in the console war...
There's something about Mordor's Uruks and it's more than just the smell.
Is it really all about that full set of Raid gear? Or do today's gamers want something more?
Can Capcom's story-telling hold up over a TV-like format?
There will be bugs in Massive's online shooter and there's no escaping it. Or is there?
When you consider the looting and range of content, it's not even close.
Destiny the concept has been hyped to death. Let's take a look at Destiny the game.
Hello Games' procedurally generated open world title is big but does that make it better?