E3 2005 Killzone 2 trailer didn’t look like the final game after all.

Posted By | On 26th, May. 2010

According to Herman Hulst, Guerilla Games was sent under “humongous pressure” during E3, because they had to show off what the PS3 can really do.

During an interview with VG247 Hults said, “[That trailer was] very much a double-edged sword in many ways, i think, on the downside, it was a humongous amount of pressure. The team, in 2005, was so very, very young.”

“But I think, more importantly on the positive side, that the trailer was our creation. Me and the guys basically worked on it together; our team put it together; it was our vision for the title.” he said.

“We had researched the capabilities of the PlayStation 3 extensively. We knew what was possible, and that was the vision that was communicated to the team internally, primarily. Then it was communicated externally, and that was the pressure I was talking about. ”

“What was great about it is that that’s what we love to do. We’re the kind of team that loves to take a platform and then really squeeze the maximum out of it. It’s very much what we’re about. It’s our DNA.” he added.

If you haven’t heard already, Killzone 3 is official and will be released in 2011.

Source


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...