Middle-earth: Shadow of Mordor Is 1080p On PS4, Will Push For 60fps, No Comment On Xbox One Version

Developers will do everything they can to hit 60fps.

Posted By | On 02nd, Jul. 2014 Under News | Follow This Author @GamingBoltTweet


Middle-Earth Shadow of Mordor (3)

Middle-earth: Shadow of Mordor might be one of the surprise packages of 2014. We saw the game at E3 2014 and the game’s nemesis system, a mechanic which memorizes the  player’s interactions with characters that they will encounter in the game and dynamically changes their relationship with the character, is intriguing.

But what about the technical aspects of the game? Given that the game is coming out on PS4 and Xbox One, can players expect the game to run at 1080p and 60fps on both consoles? It certainly seems the case for the PlayStation 4 version.

“It’s definitely 1080p and we are going to do everything we can to get to 60 frames per second, ” Monolith’s Studio Head Kevin Stephens said in a 2 hour long live stream of the game conducted by TwinGalaxies.

When asked about the Xbox One version, the developers simply did not respond. Don’t ask me why.

Middle-earth: Shadow of Mordor is due for the PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and PC on October 7th. Let us know your thoughts in the comments section below.


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  • PC_Is_The_Master_Race

    Yeah. “60FPS”.

    As in, it will hover at around 47FPS on average and only hit 60FPS when looking at a wall or the sky.

    • luvthesnapper

      just stfu already

    • Jason Mounce

      Where you call your actions trolling, I think of it as, what kind of sad mess of a human being actually considers ‘Acting Stupid Online’ to be an actual hobby?

      Think of it for a minute. “My hobby is being mentally challenged over the internet in hopes of crawling under peoples skin and slurping up others’ reactions”. If you died tomorrow and this was all your friends knew you for, wouldn’t that simply be pathetic? :/

    • PC_Is_The_Master_Race

      Or maybe I just like to remind console players of their position in life and you literally have no answers that I induce buyers remorse in PS4 and xbone owners.

      I mean, I send you and the rest of the Sony fanboy crowd into a frenzy. Why stop now when my truth is so evident?

    • Jason Mounce

      I have no buyers remorse for either my PC, or other platforms I buy. They’re investments and I buy things that I know will last.

      Better that I’m satisfied with being able to take action, rather than you being unable to take action and you brood over other people who’re able to maintain an open-mind while you enviously attack people for being able to reach decisions.

      I pity you. Even if this is just an act, it is a part of who you are either way.

    • Durka Durka

      Too bad its confirmed its not 60 fps at all times.

    • Jason Mounce

      Indeed it’s confirmed UNLOCKED at 60FPS, meaning there’s variables. So, I can understand that it may stutter in performance at certain times. Though what I was arguing with the guy was that he was exaggeratively spouting ’47FPS average’? Keyword being ‘average’. With no evidence and saying it’d only be 60 when staring at walls or the sky? xD That’s too much. Average would mean its usually there but can go down to maybe 30 and up to 60? Nah.

      I wasn’t arguing what you said at all though. I remember hearing in a review or preview that there’s a strange dip that occurs when doing a brainwash move or the sort, some things that are effects-heavy. Unsure if there’s any dips when just fighting batman-style though in combat. Long as it doesn’t go below 40-45FPS? No one should complain though in my honest opinion.

    • Jessie Pozos

      Do you have a life, bro?

  • Rooster41

    I’m sure it’ll hit 1080p 60fps on Xbox One, Witcher 3 is already running at 900p on Xbox One and that’s a graphically superior game so hitting 1080p 60fps on this game shouldn’t be a problem for the Xbox One

    • Agent_Blade

      It will be a problem for Xbox One and until devs fully figure out how to utilize the system it always will be a problem.

    • Utilize? You mean optimise for the system, it’s factual that the Xbox One is the second weakest console this generation in-terms of hardware. There is literally nothing there for them to utilize.

    • Jason Mounce

      The problem isn’t whether the brute hardware itself can handle it or not, 8GB DDR3 being fine, the GPU likely being a tad weaker than desired but the CPU is also fine.

      The ESRAM causes bottlenecking and causes probably most of the problems until devs get used to working with it. Though, don’t expect that anytime ‘Soon’. I’d doubt it’ll reach 1080p though. 900p 60FPS will probably be the final :/

    • Michael Norris

      You can’t assume every game will run at 1080p on Xone.Just look up forward rendering engines and Deferred rendering,32mb of Esram holds back Xone games that run on a Deferred rendering engine,64mb would had fixed the issue all together but MS goofed that up.Also even though the hardware isn’t a ”huge gap” their is still a difference and you will always have games that look/play better on Ps4 that won’t change.

  • zainfazal3000

    Probably 900p on Xbox One.

  • Jeffrey Kuhl

    Actually, it can’t and it’s proven. No need to argue. Not being a fanboy….just stating facts.

    • Canscrubenha

      Actually, it can and it’s proven. Forza 5 did this and it was a launch title.

      Incoming: “Cardboard crowds though” response.

      My rebuttal, but you said it couldn’t.

  • Durka Durka

    Nope by the looks of it the ps4 has the perfomance of a 600 pc at best.


 

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