Ten Largest Worlds in Video Games

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Gone are the days when video games had small little ‘mario” kind of worlds. The introduction of 3D game play also meant that the environments had to be bigger and larger in size. Initially this trend was only restricted to well know role playing games, but later on, it also expanded to other genres like racing and sandbox. To help us navigate these large worlds, our friends from TravelInsurance.org have compiled the infographic below.

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Today through this article we take a look at ten of the largest worlds in video games, followed by nine honourable mentions.

10. Star War Galaxies

Area: 200 sq mi

A Galaxy of 12 Planets and 12 Spaces..You Can Imagine how big it is.

Star War Galaxies launched with ten planets and each of those ten planets was approximately 200 sq mi in area. Later on two more planets were added via two expansion packs, which made the game even larger. In addition to the planets, there were also a total of twelve spaces which were equal to 3400 cubic meters each.

9. Burnout Paradise

Area: 200 sq mi

An absolutely huge area for car destruction and mayhem

Burnout Paradise is perhaps the first open sandbox game for the racing genre. Boasting a similar area as Star War Galaxies, the game took place in the fictional Paradise City. Race events simply took place by parking your vehicle besides any traffic signal. The maps were intelligently designed and were divided in to several districts, with each having their own distinct turn and twists.

8. True Crime Streets of LA

Area: 240 sq mi

Eventhough similar to GTA, this game had bigger maps than the gangster based game.

Once can say that this game, developed by Luxoflox, draw a lot of inspiration from the Grand Theft Auto franchise. It’s just that you play as a cop in the game and not as a gangster like in GTA. The game takes place in a beautiful looking city of Los Angeles and the developers had actually recreated most of the city. Beverly Hills and Santa Monica had actual street names and highways.

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  • piip4

    I thought Albion was fairly large for its time. Though I guess it doesn’t count since it wasn’t popular.

  • artour

    SKYRIM?!

    • Fuck

      Look at the date posted mate, january 2011 -_-

    • claus

      Skyrim is a lot smaller than Oblivion..

  • AR87ACE

    No Fallout 3? :(

  • Sas

    What about Driver Parallel Lines? It’s also pretty big…

  • Dev1l6

    Where does Planetside fit in, or as someone else said, EVE?

  • Vanu

    Planetside or gtfo please

  • Casino_Dave

    What about Everquest? or Ultima online?

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  • Brandon

    Does anyone here have a brain? Minecraft is randomly generated and has no map making values to it. Do you not notice all the maps on here were illustrated, named, place methodically and manipulated for the games lore/gameplay? Minecraft is randomly generated. You cant have a map for it cause its different every time. These maps were placed by developers and professionals. Thats why they have an actual detailed drawn out grid map. They required “map makers”, where minecraft has no level design.

    • alex zhou

      do you have a brain? minecraft is procedural generation not random generation. two players inserting the same world seed number would get the same world. it doesn’t have to be different every time. you can choose your seed number. -_-

  • Jack ane

    In terms of shere size, randomly generated or not.
    1. Infinity (Litterally over 1 million miles squared)
    2. Minecraft
    3. Eve Online
    4. TES: Arena (I don’t think many people realise it is much, MUCH larger than Daggerfall)

    • Jack Ane

      Crap Eve Online and Minecraft should be reversed. Eve online is number 2, MC is number 3.

  • RG228

    That is not even the map of Daggerfall, lol.

  • pdub816

    No way. its either eve dealing in astrial units between solar systems or micosoft FS dealing with every single mile on the earth.

  • murkyweevil

    your computer will never hold up to a minecraft world 8x earth. the game will probably crash or just lag way before that. and minecraft actually is generated as you go on well parts and it depends how far you go.

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