This Is What Ridley Scott Contributed To Halo: Nightfall
‘Scott completely changed aspects of our story.’
Halo: Nightfall, the five episode miniseries set in the Halo universe, will have Ridley Scott involved with it somehow. This was one of the first things we learned about the project, but of course, we were never told exactly what the extent of his involvement in the series would be. I mean, sure, Scott’s name being attached to the project looks good, but I’d rather that it be more than Kojima’s ‘involvement’ with the original Castlevania: Lords of Shadow, for example.
Well, it sounds like his contributions came mostly to the story of the series.
“He’s there when we’re building the story, he’s there when we’re breaking the script, he’s there when we’re picking locations, he helps with casting,” Halo franchise boss Frank O’Connor told Eurogamer. “I don’t want to get into this but he has strong opinions about things – most directors do.
“[Nightfall] is our director Sergio Mimica-Gezzan’s vision but Ridley carries a big stake and gets input on things. I’m not going to pretend [Scott’s] footprints and fingerprints are all over it but it’s a small organisation with a lot of collaborative creatives.
“One of [Scott’s] ideas of where we could film it completely changed one aspect of the story which I won’t go into,” O’Connor concluded. “It sounds a bit weird but he’s a huge fan of the environments in terms of how they help tell stories.
“His thoughts on where to film it to make it look alien – and he had a great experience with the last Alien movie in Iceland – actually affected the story quite dramatically.”
So there you have it. It doesn’t sound like this is his project, but it does sound like he has quite a bit of input over it all.
Halo: Nightfall will be available with The Halo: Master Chief Collection when it ships out for the Xbox One later this year.