Wasteland 2 Running At 1080p On PS4 And Xbox One, No Issue With X1 eSRAM

“We’re currently running at 1080p and don’t foresee any issues as development progresses,” says the Lead Engineer at InXile Entertainment.

Posted By | On 05th, Apr. 2015 Under News | Follow This Author @@Martintoney2012


wasteland-2-hd-wallpaper

Wasteland 2, the sequel to one of the original post Apocalyptic RPGs that gave rise to the likes of Fallout, is coming to the Xbox One and PS4 later this year. GamingBolt recently got in touch with Den Jenkins who is the Lead Engineer at InXile Entertainment, and he has confirmed that the game will be running at 1080p on both consoles.

He admits that their requirements are different than some other games, saying “We’re a single-player, turn-based RPG, so our needs for performance are a bit different than other games, like multiplayer shooters. We are looking to strike the right balance in performance and looks for our style of game. We’re currently running at 1080p and don’t foresee any issues as development progresses. ”

When asked about encountering eSRAM issues on the Xbox One, Jenkins replied, “So far, we haven’t had any issues with Xbox One development in regards to the eSRAM or anything else for that matter.” And there you have it, development is going smoothly for someone for a change.

Wasteland 2 Game of the Year Edition will launch on the PS4 and Xbox One this year. Stay tuned for our full interview soon.


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  • Wargreymon559 .

    I dont see why they wouldnt be able to.I mean it’s not like thier games uses heavy resources xD

    • spideynut71

      Actually, top-down RPGs, like RTS games, can be very hardware intensive….a lot going on in the background, as well as on the screen.

    • 54nakaD

      “We’re a single player, turned based RPG, so our needs for performance are a bit different than other games, like multiplayer shooters.” So, from the horses mouth, he is saying it is not very hardware intensive, especially compared to multiplayer games.

    • BlinkFandango

      No, he’s saying it is different. You’re putting words in the horses mouth.

    • DarthDiggler

      @BlinkFandango:disqus

      You don’t seem to read or comprehend English.

      We’re a single player, turned based RPG

      Anything turn-based means user input is in a state of “wait” often. This condition rarely if ever exists within shooters or action games. I understand that there are still things going on in the background, but that doesn’t trump how much your system is taxed running something real-time, especially for today’s shooters (with various items that can be customized).

      our needs for performance are a bit different than other games, like multiplayer shooters.

      I read this as an admission the game requires less resources than say Battlefield 4 which features all kinds of things going on behind the scenes to render all the real time destruction. That isn’t putting words into his mouth, he was just avoiding diminishing the work they have done.

      Within the same generation turn-based almost always requires less resources than real-time.

    • 54nakaD

      Um…you should read the article. I didn’t put any words in anybody’s mouth. I quoted what was written. I know you can’t comprehend much but try please.

  • Psionicinversion

    its pretty simple tbh… funy thing is if TLOU R was on Xbox i can guarantee it would be solid 60… not so with PS4… no GPGPU = crap performing console

    • HAppY_KrAToS

      so you finally found that time machine, and could return from 1995 to 2015 ? welcome, bro.

      if only you knew how dumb you look, when you say the ps4 has no gpgpu whatever…
      go compare the ps4 specs and x1, you will notice that gpu wise, the ps4 has everything x2… more rasterizer units, 64 command paths vs 16 on x1, 18 acu’s vs 12 on the x1, and finally, true gddr5 memory…you know.. that ram that comes with graphic cards… unlike the ddr3, that is used for more system-like tasks, like windows..

      sorry to tell you that… lots of things happened, in 20 years…

    • Psionicinversion

      if only you knew every AMD GPU with GCN architecture has compute (GPGPU) built into it and becuase of asynchronous timewarp (liquid VR or nvivida trying BS you with Direct VR but still asynchrounous timewarp) you talk crap.

      I think im more clued in to tech than you… MS approach of DDR3 of esram isnt high enough bandwidth for full GPGPU but its till enough to have a go. same as PS4 bandwidth still isnt enough for the load its trying to place on the GPU. The GPU’s on both consoles is not enough.

      you can spout all the tech BS you can but its wrong

    • Michael Norris

      http://www.worldsfactory.net/2014/10/15/ps4-gpgpu-doubles-xb1-gpgpu-ubisoft-

      You are no more technical then he is you just read off of Microsoft’s PR spread sheets.

    • Psionicinversion

      the fact you keepi shooting off GPGPU with the short comings with no realy facts show excatly why you know nothing

    • Derrick Lee

      At the end of the day more multiplatform games perform better on the ps4 then the Xbox one. It’s been that case for the whole life of this generation consol.

    • DarthDiggler

      @derrick_lee:disqus

      Yeah he won’t let these facts get in the way of his idiotic mantra. His mind is far too puny to actually comprehend the practical facts that are so easy for us to observe.

      Seems like an Xboxer turned PC guy just so he can still stickup for Microsoft.

    • DarthDiggler

      @psionicinversion:disqus

      He is 100% correct about GPGPU and GDDR5. NVIDIA and ATI both use GDDR5 on their GPGPU Processing boards. This is easily observable facts to those who have their eyes open.

      Cheerleading little fanboys like yourself generally where blinders.

      You better make sure your McDondalds Uniform is clean for work Junior.

    • Psionicinversion

      They don’t use gddr5 because of gpgpu they use it because ddr3 isn’t fast enough for 4K resolution, AA AF all the highly detailed textures to fit down. That’s why dumbo.

      Besides HBM is coming to solve any and all bandwidth problems. MS next console won’t use the current architecture it will be HBM. They played it safe thinking gddr5 would still be to expensive that’s why they used that

    • HAppY_KrAToS

      never mind,
      another 25yo kid that grew up with his cod games on his 5-6 xbox360, and is now discovering life… pc mag subscriber, for computers (he already can teach tons of things to Marc Cerny or a microsoft guy) , hustle subscriber (thanks, dad, for the visa), soon, he will teach lexington steel how to make a baby…
      and still learning and learning, for posting great comments via disqus. already a 140 IQ, and still growing.

    • DarthDiggler

      @michael_norris:disqus

      Given the performance delta between 99.9% of multiplatform games the benchmarks aren’t even relevant. 🙂

      We know how both systems perform on a practical level. This guy is just a major douchenozzle.

    • Michael Ray

      The memory speed and amount is by far enough. Matter of fact, just like dedicated GPUs for PC, 2GB’s of “fast” memory is all you need for 1080p and 60fps games. If DDR3 was better than GDDR5 with a buffer (eSRAM or eDRAM) then it would not be “legacy” and GDDR5 would not exist. There is nothing wrong with using legacy design with more advanced hardware/architecture but there has to be harmony. Intel uses eDRAM for their iGPUs but its also much larger (128Mb) than Xbox Ones 32Mb. I learned computing hardware in IT school when I got my A+ 801’s. eSRAM and eDRAM are still very useful but they are inferior to fast pools of GDDR5 memory.

      Mark Cerny for Sony explained why GDDR5 was choice over DDR3 and a buffer for the PS4. Long story short, its not developer friendly and its not insured to keep a sustained bandwidth.

      All in all, the PS4’s GPU is the largest contributor to why it gets better benchmarks by “attribute” than Xbox One on the same games. Its simple physics: The PS4s GPU takes up twice the size of its 28nm APU compared to Xbox One. Xbox One has to fit the eSRAM in the that 28nm’s so the GPU size had to be sacrificed.

      The game that this topic started on is not that graphically demanding of a game so both consoles should render 1080p and 60fps easily.

    • DarthDiggler

      @disqus_BskdiXXa6U:disqus

      Well said Michael. I highly doubt that moron will reply to this. Likely it made his little narrow mind fry.

    • DarthDiggler

      @psionicinversion:disqus

      The PS4 is proven to perform better than Xbox One. This is fact based on countless multiplatform ports that showcase a higher performance bar on PS4.

      You continue to attempt to hammer points home that just aren’t true. Sure cite your benchmarks and other nonsense. It doesn’t boil down to practical game performance.

      Games on PS4 look and play better. This is a fact.

      Go away Junior your mommy is calling you.

    • Demetrius Radford

      What you dont know is that the xbox one’s gpu specs are under a nda so no one knows how powerful the xbox one is or how weak it is. plus ms never announced official specs

    • Michael Ray

      @demetriusradford:disqus, Microsoft does not have to announce its specifications when techs have already confirmed it and its all over the internet. AMD is more than likely under agreement with Microsoft not to announce its APU specifications. APU have been out for awhile now so its not like IT’s like myself do not know what they are looking at. The Xbox One has a 7790 GPU with 2 compute unit disabled so its essentially a R7 260 with a under-clock compared to default. PS4 has a 7870 with 2 compute units disabled in which falls between a 7850 and 7870 benchmarks and its also under-clocked. Xbox One has 768 shaders and the PS4 has 1,152. A compute unit is 62 shaders so 2 compute units disabled means 128 total. The 7790 has 896 shaders but subtract 128 shaders and you get the 768 shaders. Do the same math with PS4. Memory management such as GDDR5 and eSRAM (short burst of fast buffer) is technical to get into but its less important than the actual GPU. You can have 2GB of DDR3 dedicated memory for a GPU and the 1GB of GDDR5 dedicated memory get better benchmark results. Its not about how much memory but rather how fast the memory is to defeat more latency. All in all its still more about the GPU and recent advancements in it like GCN.

    • DarthDiggler

      @disqus_BskdiXXa6U:disqus

      Again well put. Nice to see the discussion being elevated.

    • Demetrius Radford

      Like i said above you see how those those two cores are disabled who’s their to say there aren’t more cores there especially because the die is more thick

    • Michael Ray

      The 14 compute units are visible and 2 of them are disabled. 12×64 shaders equals 768 shaders.

      http://mobile.extremetech.com/latest/222220-xbox-one-readies-shift-to-20nm-but-can-a-smaller-node-help-it-match-the-ps4-s-performance?origref

    • Michael Norris

      Right because there is another GPU that MS hasn’t told us about……come on dude there isn’t anything special about it.

    • Demetrius Radford

      I didnt say that but they expect those consoles to last 10 years they have to have something secret

    • DarthDiggler

      @demetriusradford:disqus

    • Demetrius Radford

      MMMMM…

    • Derrick Lee

      Okay so now the Xbox one is more powerful the the ps4 , there’s no explanation why you think this way except you think MS is doing something special and secretive that no one knows about. So okay, hard to not call you delusional but sure.
      most likely the only secret they are keeping is how much information and kinetic streams they are sharing with the NSA on you. Also they are working on ways to use the Xbox to control your mind, life, and the people you associate with.

    • Demetrius Radford

      I have no kinect and i didn’t say xbox one was more powerful than ps4. and you see how they have 2 cores disabled who’s there to say there isn’t more cores than what you guys think and this goes for xbox one and ps4. but the xbox one’s die was more thick and chipworks only examined the first layer of the chip

    • DarthDiggler

      @demetriusradford:disqus

      LOL NDA or not, the XBONE doesn’t perform as well as PS4 when the game is developed to maximize each system. So we know for a fact that the GPU in the XBOX ONE is inferior to the PS4’s.

      You rally think MS has some secret sauce that they haven’t shared with developers yet? You don’t think they haven’t done everything (ie clock speed boosts, DX12) to try to get the inferior GPU to be more in alignment with the PS4’s?

      You are employing wishful thinking here.

    • GotNews4Ya

      lol… yeah.. its not like you can’t take it apart and look for yourself if you were tech savy enough.. like the people who confirmed the specs… or find the order forms for the parts of each console.. common… they do some crazy things to find information of any and all kinds.. once the system is out in the world.. you just gotta open it up to find out whats in it.. unless you start talking about “The Cloud”. “No one understands the Cloud, IT’S THE CLOUD!”

    • Jen Jackson

      yes it does dude ps4/x1/wiiu have a gpgpu

    • Michael Norris

      No not really,yes all three can do it but to do it you need high bandwidth.The WiiU uses really bad DDR3 while the Xone uses the higher frequency version.There is a reason why Sony chose GDDR5,its because of GPgpu.

    • I’m Flat Out Right

      You’re obviously delusional or simply retarded.

    • DarthDiggler

      @YUSoDumb:disqus

      What do you expect from a cheerleader? He is never interested in a discussion. His comments are verbal excrement.

    • DarthDiggler

      @psionicinversion:disqus

      Complete non sequitur nonsense. PS4 is proven to deliver better results than Xbox One 99.9% of the time. This isn’t up for debate, any further attempts to debate known facts only make you look like the A-hole everyone knows you are.

      Isn’t your mommy calling you Junior?

  • HAppY_KrAToS

    so, the x1 will run at the same resolution and framerate as the ps4 ?

    ps4 version downgraded, not maxed out, due to some policies(a la ubisoft) CONFIRMED.

    • Sak Hus

      typical n4g $ony turds in here. Glad i left that site when even the mods were sucking sony’s d!cks.

    • Jen Jackson

      i think he was being sarcastic. well i hope he was.

    • DarthDiggler

      @sakhus:disqus

      So last generation when N4G was all about X360, they were a fine establishment full of integrity?

      Now that the PS4 is the performance king amongst consoles and N4G reflects that they are a laughing stock?

      Could you be any more biased and less informed?

    • Zoe Butcher

      I keep reading so few people bought Xbones that online game servers are always like ghost towns whereas 4 times as many people are playing online with PS4. Keep flapping your arms in front of your xbox.

    • DarthDiggler

      @disqus_8tl2ioAVaK:disqus

      Well you don’t know that for certain and your reasoning amounts to a non sequitur.

      A developer could target a middle ground between PS4 / XBONE and turn off certain features on XBOX ONE and have those features turned on with PS4.

      So both games could run at the same resolution and frame rate yet still look better on the PS4 because a few bells and whistles turned on. This could help the dev avoid the “resolution gate” but still make PS4 players happy with their port.

  • Triton

    I hate to see the framerates to be downgraded again because the PS4 is a POS.

    • I’m Flat Out Right

      The Xbox One is weak and holds back the PS4.

    • Triton

      Get back to me in a couple of months about framerates. =)

    • Michael Norris

      You mean the shitboxone right? because that pos can’t run normal AAA games at 1080p with a decent FPS and most of all with Vsync.

    • DarthDiggler

      @disqus_DOLfeX6of0:disqus

      Sounds like you live in Bizzaro world. 🙂

  • Michael Norris

    Look at this game the Xone better be able to run it at 1080p.

    • Psionicinversion

      funny thing is the shadaow warrior remaster, PS4 keeping 60fps just about hahaha… Shadwo warrior PC my version 115 fps

      once again you comnsoles are pathetic, you shouldnt matycht ehn to xbox and ps4 because your both patjhtic

    • Mordarkeen

      Xbots realize the X1 sucks so bad they have to have a PC fight their battles! Lol sad

    • Jecht_Sin

      Did you notice that as well? 😀

    • Christian Dixon

      Except that because your monitor is 60hz it doesn’t display more than 60fps. You know everything about computers!

    • bardock5151
    • Michael Norris

      Most still run at 60hz so your point is invalided for the most part.

    • 54nakaD

      You realize that X1 is also a console? Never once have I seen you bash X1. So you should just say PS4 from now on. Don’t sugar coat your biased feelings.

    • Michael Norris

      Lol we are not talking about Pc.The Xone version runs at 900p.I own a Pc that is much more powerful than these consoles.I just see you defend the Xone to the hilt and talk trash about the Ps4 all the time.

    • Psionicinversion

      MS done nothing to me, whilst sony has thats why

    • DarthDiggler

      @psionicinversion:disqus

      LOL Oh yeah I am sure Sony has done you so much wrong.

      You are a complete loser. Good luck with your minimum wage lifestyle.

    • DarthDiggler

      @psionicinversion:disqus

      Shadwo warrior PC my version 115 fps

      Who cares? I mean obviously you do, but how do you getting 45 fps more than I would on PS4 diminish my ability to enjoy the game as much as you have?

      It does not.

      Why don’t you learn how to speak English that is actually a skill that may be useful in the long term. May help you move out of your mom’s basement one day. That is if you ever stop using diapers. 🙂

  • Guest

    gaming 75$ hourly by doing this.. < started working online, completing some basic jobs that only requires from you a computer and internet access and I am happier than ever… It's been 6 months since i started this and i got paid so far total of 36,000 bucks… Basicly i profit close to 80 bucks/h and work for 3-4 hrs most of the days.Best part to whole this thing is that you can decide when to work yourself and for how long and you get a paycheck at the end of each week.

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    • 54nakaD

      You can start start gaming on my joystick for $75 an hour.

    • DarthDiggler

      @disqus_lpfoZHib2V:disqus

      Makes me think of this classic! 🙂

  • Riggerto

    Why does this site always post stories like this??

    “We interviewed the developer currently working on [insert indie 2D platformer title] who stated they encountered no eSRAM issues”

    Thank you, but we are not surprised that you were able to get Pacman anniversary working without a hitch on PS4 or XBONE!

    Ask the same type of question to a developer who is pushing a platform to its limits and is using every trick up its sleeve – the answer will be intriguing from a tech point of view.

    • Guest

      Thank You! But they are to stupid to get it. Well really its just to make themselves and the MS fanboys feel better about themselves. They constantly need to be told that they are pretty too. Since they’ve been feeling so ugly since launch. Their system is inadequate and MS has had to do everything in their power just to get it to perform. The system is already being pushed hard, lets just see how much it has left.

  • Zoe Butcher

    It’s fairly certain though that the Xbone will have more frame rate problems than the PS4. What’s so sad is that the Xbone is basically at it’s limit for what it can do hardware-wise and developers are desperately trying to get both system’s games to look the same but the PS4 will keep looking better with every year they release games. Poor Xbone. It’s already a console relic.

  • ObsessedGeorge

    So, is this 60fps on the PS4?


 

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