A game doesn’t necessarily have to be a difficult one for a large number of players to suck at them, especially when they’re trying them (or games of their kind) our for the first time ever. Playing more and more lets you understand the core loop and the central pattern governing the gameplay, allowing you to become better at those games, but things might not necessarily go so well in your earlier hours. Here, we’re going to talk about a few such games.
SEKIRO: SHADOWS DIE TWICE
To be honest, many people are bad at Sekiro even after having put dozens of hours into the game, but even experienced veterans had a pretty rough time with it in their earlier hours. Sekiro requires precise timing and demands that you learn your enemies’ movement patterns and attacks, which, of course requires patience- getting all of that down perfectly right as you begin playing the game is kind of an impossible task.
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