20 Amazing Secrets And Gameplay Mechanics In Metal Gear Solid 5: The Phantom Pain

Here’s a list of some hidden and not so hidden cool stuff in Kojima’s final Metal Gear game.

Posted By | On 30th, Dec. 2015 Under Feature, Slider | Follow This Author @Pramath1605

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With Hideo Kojima having started his own studio, and work on a brand new game project as well, Metal Gear Solid 5: The Phantom Pain is now officially old news. Or it would be if it were an ordinary game- instead, it’s a massive, sprawling open world with immense detail poured into every part of it, and so many nuances that new things are still being discovered for the game today. In this feature, we list 20 such things that you may not have known of before- 20 things in The Phantom Pain that show us the extreme amount of detail that went into the game and demonstrate, once and for all, why there is no one else in this industry quite like Hideo Kojima.

As always, any article of this sort is bound to have spoilers. If you don’t want literally any part of the game spoiled for you, just close this window right now. You have been warned.

Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization. 

D-Dog Misses Snake

In one of the fuzziest, most adorable, most heart warming secrets in The Phantom Pain, your canine companion D-Dog comes to miss you if you spend too much time apart from him- and he lets you know it. If you are away from the Mother Base for too long (basically, a few days in game), or have not played the game in a while, when you return to the Mother Base, D-Dog bounds up to you joyfully, licking you all over, his tail wagging excitedly, excited and happy to see you return. If you’ve had a dog, you know how it goes. It’s all sorts of awwwwwwwww.

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